Explorar el Código

[Jack & Erez] Comments + tiny updates and cleanup

Erez Zukerman hace 9 años
padre
commit
0c47e8b008

+ 0 - 56
keyboard/ergodox/README.md

@@ -1,56 +0,0 @@
-# TMK Generic
-
-* I'm not sure what the Magic + H does.
- Is this a menu that will pop up regardless of what platform and program is open? 
-
- Yes, this is sort of debugging.
- Use PJRC's [hid_listen](https://www.pjrc.com/teensy/hid_listen.html) to see debug messages.
-
-# TMK/Ergodox specific
-
-* I would like to configure my leds to indicate the active layer.
- I read that can be done, but I haven't seen an example for this firmware.
- Can someone please post an example or a link?
-
- TMK for Ergodox have support for seven (!) led's:
- - three on right
- - three on left (see http://geekhack.org/index.php?topic=22780.msg873819#msg873819 for more details)
- - Teensy onboard led as well
-
- Any of these leds can be used as layer indicator or NumLock/CapsLock/ScrollLock led.
-
- [Here is example](https://github.com/cub-uanic/tmk_keyboard/blob/cub_layout/keyboard/ergodox/matrix.c#L121-167)
- how you can assign some meaning to each led.
- In this code only left leds are used to show layers, but you can
- [change `led_set()`](https://github.com/cub-uanic/tmk_keyboard/blob/cub_layout/keyboard/ergodox/led.c)
- and do anything you want with all leds.
-
-# Firmware
-
-Q: Where to get binaries?
-A:
-
-Q: Where to get sources?
-A:
-
-Q: How to compile?
-A:
-
-
-# Layouts
-
-description of layouts in base firmware binaries
-
-
-# Things TO-DO
-
-- [ ] Flash NumLock led only when "numpad" layer is active
-- [ ] Command (in terms of IS_COMMAND) to switch to no-leds mode
-- [ ] Increase count of ACTION keys
-- [ ] Fix command_state() onboard led: it should flash only when kbd in some specific mode (CONSOLE || MOUSE)
-- [ ] ergodox_blink_all_leds() should save current state of leds, and restore after blink. initial state of all leds == off
-- [ ] add support for pseudo-backlight (reversed LEDs) + docs/photo
-- [ ] command to debug all LEDs (on/off/blink)
-- [ ] proper (in-core) implementation of DEBUG_MATRIX_SCAN_RATE (non-Ergodox specific)
-- [ ] proper (in-core) support for per-layer fn_actions[]
-

+ 0 - 61
keyboard/ergodox/backlight.c

@@ -1,61 +0,0 @@
-
-#include <avr/io.h>
-#include "backlight.h"
-
-#define CHANNEL OCR1C
-
-void backlight_init_ports()
-{
-
-    // Setup PB7 as output and output low.
-    DDRB |= (1<<7);
-    PORTB &= ~(1<<7);
-    
-    // Use full 16-bit resolution. 
-    ICR1 = 0xFFFF;
-
-    // I could write a wall of text here to explain... but TL;DW
-    // Go read the ATmega32u4 datasheet.
-    // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
-    
-    // Pin PB7 = OCR1C (Timer 1, Channel C)
-    // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
-    // (i.e. start high, go low when counter matches.)
-    // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
-    // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
-    
-    TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
-    TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
-
-    backlight_init();
-}
-
-void backlight_set(uint8_t level)
-{
-    if ( level == 0 )
-    {
-        // Turn off PWM control on PB7, revert to output low.
-        TCCR1A &= ~(_BV(COM1C1));
-        CHANNEL = 0x0;
-        // Prevent backlight blink on lowest level
-        PORTB &= ~(_BV(PORTB7));
-    }
-    else if ( level == BACKLIGHT_LEVELS )
-    {
-        // Prevent backlight blink on lowest level
-        PORTB &= ~(_BV(PORTB7));
-        // Turn on PWM control of PB7
-        TCCR1A |= _BV(COM1C1);
-        // Set the brightness
-        CHANNEL = 0xFFFF;
-    }
-    else        
-    {
-        // Prevent backlight blink on lowest level
-        PORTB &= ~(_BV(PORTB7));
-        // Turn on PWM control of PB7
-        TCCR1A |= _BV(COM1C1);
-        // Set the brightness
-        CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
-    }
-}

+ 0 - 595
keyboard/ergodox/keymaps/keymap_cub.c

@@ -1,595 +0,0 @@
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /*
-     * Keymap: Default Layer in QWERTY
-     *
-     * ,--------------------------------------------------.           ,--------------------------------------------------.
-     * |   ~    |   1  |   2  |   3  |   4  |   5  |   \  |           |   -  |   6  |   7  |   8  |   9  |   0  |   =    |
-     * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
-     * | Tab    |   Q  |   W  |   E  |   R  |   T  | ~L5  |           | ~L6  |   Y  |   U  |   I  |   O  |   P  |   [    |
-     * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
-     * | Tab/Shf|   A  |   S  |   D  |   F  |   G  |------|           |------|   H  |   J  |   K  |   L  |   ;  |   '    |
-     * |--------+------+------+------+------+------|  L0  |           | ~L7  |------+------+------+------+------+--------|
-     * | LCtrl  |   Z  |   X  |   C  |   V  |   B  |      |           |      |   N  |   M  |   ,  |   .  |   /  |   ]    |
-     * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
-     *   | ~L5  | ~L2  | Caps | LAlt | LGui |                                       |  Lft |  Up  |  Dn  | Rght | ~L6  |
-     *   `----------------------------------'                                       `----------------------------------'
-     *                                        ,-------------.       ,-------------.
-     *                                        | +L2  | Home |       | PgUp | Del  |
-     *                                 ,------|------|------|       |------+------+------.
-     *                                 |      |      |  End |       | PgDn |      |      |
-     *                                 | BkSp |  ESC |------|       |------| Enter| Space|
-     *                                 |      |      |  Spc |       | Ins  |      |      |
-     *                                 `--------------------'       `--------------------'
-     *
-     *
-     *
-     ****************************************************************************************************
-     *
-     * Under XOrg, I use my own mapping from QWERTY to "Workman for Programmers"
-     * See XOrg files in ./addons/ subdirectory.
-     *
-     * I have to do so, because of two things:
-     * 1) my native language is Russian, and XOrg keymap for it is based on QWERTY layout
-     * 2) I want to have non-standart shifted keys, like $ (as normal) and @ (as shifted), or _ and -
-     *
-     * And even if (2) could be solved using FN* keys (but there is limit in firmware for only 32 such
-     * keys), then (1) can't be solved at firmware level at all.
-     *
-     * So, I have to stick with QWERTY as my main layout + my own XOrg keyboard layout for English.
-     * But sometimes I have to input something when XOrg is not active - for example, in Linux console,
-     * or in firmware console (while debugging firmware), or when keyboard is connected to not my computer.
-     *
-     * For such cases I have Layer1 :)
-     * // hint: switch to Layer1 is only at Layer6
-     *
-     ****************************************************************************************************
-     *
-     *
-     *
-     * Keymap: Default Layer in Workman
-     *
-     * ,--------------------------------------------------.           ,--------------------------------------------------.
-     * |  ~     |   ;  |   !  |   #  |   {  |   }  |   '  |           |   ^  |   [  |   ]  |   *  |   (  |   )  |   =    |
-     * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
-     * | Tab    |   Q  |   D  |   R  |   W  |   B  |  NO  |           | ~L7  |   J  |   F  |   U  |   P  |   $  |   :    |
-     * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
-     * | Tab/Shf|   A  |   S  |   H  |   T  |   G  |------|           |------|   Y  |   N  |   E  |   O  |   I  |   -    |
-     * |--------+------+------+------+------+------| Home |           | End  |------+------+------+------+------+--------|
-     * | LCtrl  |   Z  |   X  |   M  |   C  |   V  |      |           |      |   K  |   L  |   ,  |   .  |   /  |   |    |
-     * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
-     *   | ~L5  | ~L2  | Caps | LAlt | LGui |                                       |  Lft |  Up  |  Dn  | Rght | ~L6  |
-     *   `----------------------------------'                                       `----------------------------------'
-     *                                        ,-------------.       ,-------------.
-     *                                        |  L0  |  +L2 |       | PgUp | Del  |
-     *                                 ,------|------|------|       |------+------+------.
-     *                                 |      |      |  NO  |       | PgDn |      |      |
-     *                                 | BkSp |  ESC |------|       |------| Enter| Space|
-     *                                 |      |      |  Spc |       | Ins  |      |      |
-     *                                 `--------------------'       `--------------------'
-     *
-     * Keymap: Default Layer in Workman / with Shift
-     *
-     * ,--------------------------------------------------.           ,--------------------------------------------------.
-     * |  `     |   1  |   2  |   3  |   4  |   5  |   "  |           |   \  |   6  |   7  |   8  |   9  |   0  |   +    |
-     * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
-     * | Tab    |   Q  |   D  |   R  |   W  |   B  |  NO  |           | ~L7  |   J  |   F  |   U  |   P  |   @  |   %    |
-     * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
-     * | Tab/Shf|   A  |   S  |   H  |   T  |   G  |------|           |------|   Y  |   N  |   E  |   O  |   I  |   _    |
-     * |--------+------+------+------+------+------| Home |           | End  |------+------+------+------+------+--------|
-     * | LCtrl  |   Z  |   X  |   M  |   C  |   V  |      |           |      |   K  |   L  |   ,  |   .  |   /  |   &    |
-     * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
-     *   | ~L5  | ~L2  | Caps | LAlt | LGui |                                       |  Lft |  Up  |  Dn  | Rght | ~L6  |
-     *   `----------------------------------'                                       `----------------------------------'
-     *                                        ,-------------.       ,-------------.
-     *                                        |  L0  |  +L2 |       | PgUp | Del  |
-     *                                 ,------|------|------|       |------+------+------.
-     *                                 |      |      |  NO  |       | PgDn |      |      |
-     *                                 | BkSp |  ESC |------|       |------| Enter| Space|
-     *                                 |      |      |  Spc |       | Ins  |      |      |
-     *                                 `--------------------'       `--------------------'
-     *
-     */
-
-    KEYMAP(  // Layer0: default, leftled:none
-        // left hand
-        GRV, 1,   2,   3,   4,   5,   BSLS,
-        FN2, Q,   W,   E,   R,   T,   FN23,
-        FN11,FN28,FN29,FN30,FN31,G,
-        FN12,FN24,FN25,FN26,FN27,B,   HOME,
-        FN21,FN20,CAPS,FN13,FN14,
-                                      FN17,FN19,
-                                           NO,
-                                 FN5, FN6, FN7,
-        // right hand
-             MINS,6,   7,   8,   9,   0,   EQL,
-             FN23,Y,   U,   I,   O,   P,   LBRC,
-                  H,   J,   K,   L,   SCLN,FN15,
-             END, N,   M,   COMM,DOT, SLSH,FN16,
-                       LEFT,UP,  DOWN,RGHT,FN22,
-        PGUP,DEL,
-        PGDN,
-        FN8, FN9, FN10
-    ),
-
-    KEYMAP(  // Layer1: Workman layout, leftled:all
-        // left hand
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,Q,   D,   R,   W,   B,   TRNS,
-        TRNS,A,   S,   H,   T,   G,
-        TRNS,Z,   X,   M,   C,   V,   TRNS,
-        TRNS,TRNS,FN17,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-        // right hand
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,J,   F,   U,   P,   4,   TRNS,
-                  Y,   N,   E,   O,   I,   TRNS,
-             TRNS,K,   L,   TRNS,TRNS,TRNS,TRNS,
-                       TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,TRNS,TRNS
-    ),
-
-    KEYMAP(  // Layer2: numpad, leftled:mid/blue
-        // left hand
-        TRNS,NO,  NO,  NO,  NO,  PAUS,PSCR,
-        TRNS,NO,  NO,  NO,  NO,  NO,  TRNS,
-        TRNS,NO,  NO,  NO,  TRNS,NO,
-        TRNS,NO,  NO,  NO,  TRNS,NO,  TRNS,
-        TRNS,TRNS,FN17,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-        // right hand
-             SLCK,NLCK,PSLS,PAST,PAST,PMNS,BSPC,
-             TRNS,NO,  P7,  P8,  P9,  PMNS,PGUP,
-                  NO,  P4,  P5,  P6,  PPLS,PGDN,
-             TRNS,NO,  P1,  P2,  P3,  PPLS,PENT,
-                       P0,  PDOT,SLSH,PENT,PENT,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,TRNS,TRNS
-    ),
-
-    KEYMAP(  // Layer3: F-keys + PgUp/PgDn on right hand, leftled:bot/green
-        // left hand
-        TRNS,NO,  NO,  NO,  NO,  NO,  NO,
-        TRNS,NO,  NO,  NO,  NO,  NO,  TRNS,
-        TRNS,NO,  TRNS,NO,  NO,  NO,
-        TRNS,NO,  TRNS,NO,  NO,  NO,  TRNS,
-        TRNS,TRNS,TRNS,LALT,LGUI,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 LCTL,LSFT,TRNS,
-        // right hand
-             NO,  NO,  NO,  NO,  NO,  NO,  TRNS,
-             TRNS,NO,  F1,  F2,  F3,  F4,  PGUP,
-                  NO,  F5,  F6,  F7,  F8,  PGDN,
-             TRNS,NO,  F9,  F10, F11, F12, APP,
-                       RGUI,RALT,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,RSFT,RCTL
-    ),
-
-    KEYMAP(  // Layer4: unconvenient keys on right hand, leftled:top/white
-        // left hand
-        TRNS,NO,  NO,  NO,  NO,  NO,  NO,
-        TRNS,NO,  NO,  NO,  NO,  NO,  TRNS,
-        TRNS,TRNS,NO,  NO,  NO,  NO,
-        TRNS,TRNS,NO,  NO,  NO,  NO,  TRNS,
-        TRNS,TRNS,TRNS,LALT,LGUI,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-
-        /* in Workman right hand will be:
-                { } ( ) +
-              ^ ! ?     =
-              ' ! $ " ; \
-              # [ < > ] \
-        */
-
-        // right hand
-             NO,  NO,  4,   5,   9,   0,   PPLS,
-             TRNS,MINS,2,   FN5, 9,   0,   EQL,
-                  BSLS,2,   P,   FN1, 1,   FN2,
-             TRNS,3,   6,   FN3, FN4, 7,   FN2,
-                       TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,TRNS,TRNS
-    ),
-
-    KEYMAP(  // Layer5: F-keys instead of numbers, leftled:top/white
-        // left hand
-        TRNS,F1,  F2,  F3,  F4,  F5,  F6,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-        // right hand
-             F7,  F8,  F9,  F10, F11, F12, TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                       TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,TRNS,TRNS
-    ),
-
-    KEYMAP(  // Layer6: F-keys + utils(Teensy, Workman-layer switch), leftled:top/white+onboard
-        // left hand
-        TRNS,F1,  F2,  F3,  F4,  F5,  F6,
-        FN0, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        FN18,TRNS,TRNS,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-        // right hand
-             F7,  F8,  F9,  F10, F11, F12, TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN0,
-                  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                       TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,TRNS,TRNS
-    ),
-
-    //
-    // rarely used
-    //
-
-    KEYMAP(  // Layer7: F-keys only, leftled:top/white
-        // left hand
-        FN0, NO,  NO,  NO,  NO,  NO,  NO,
-        FN1, F13, F14, F15, F16, NO,  TRNS,
-        TRNS,F17, F18, F19, F20, NO,
-        TRNS,F21, F22, F23, F24, NO,  TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-        // right hand
-             NO,  NO,  NO,  NO,  NO,  NO,  TRNS,
-             TRNS,NO,  F1,  F2,  F3,  F4,  TRNS,
-                  NO,  F5,  F6,  F7,  F8,  TRNS,
-             TRNS,NO,  F9,  F10, F11, F12, TRNS,
-                       TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        SLEP,TRNS,TRNS
-    ),
-
-    KEYMAP(  // Layer8: mouse and navigation, leftled:mid/blue+bot/green
-        // left hand
-        TRNS,NO,  NO,  NO,  NO,  NO,  NO,
-        TRNS,NO,  NO,  NO,  ACL0,NO,  TRNS,
-        TRNS,NO,  NO,  TRNS,ACL1,NO,
-        TRNS,NO,  NO,  TRNS,ACL2,NO,  TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-
-        // right hand
-             F16, MPLY,MPRV,MNXT,VOLD,VOLU,MUTE,
-             F14, BTN2,WH_L,WH_U,WH_D,WH_R,PGUP,
-                  BTN1,MS_L,MS_U,MS_D,MS_R,PGDN,
-             F15, BTN3,HOME,END, DEL, INS, NO,
-                       TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,TRNS,TRNS
-    ),
-
-    KEYMAP(  // Layer9: application-specific shortcuts (mostly browser), leftled:top/white+bot/green
-        // left hand
-        TRNS,NO,  NO,  NO,  NO,  NO,  NO,
-        TRNS,NO,  NO,  NO,  NO,  NO,  TRNS,
-        TRNS,NO,  NO,  NO,  NO,  NO,
-        TRNS,NO,  NO,  NO,  TRNS,NO,  TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-        // right hand
-             NO,  NO,  NO,  NO,  NO,  NO,  TRNS,
-             TRNS,NO,  FN12,FN13,FN14,FN15,FN10,
-                  FN1, FN2, FN3, FN4, FN5, FN11,
-             TRNS,TRNS,FN6, FN7, FN8, FN9, FN0,
-                       TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,TRNS,TRNS
-    ),
-
-/*
-    // templates to copy from
-
-    KEYMAP(  // LayerN: transparent on edges + hard-defined thumb keys, all others are empty
-        // left hand
-        TRNS,NO,  NO,  NO,  NO,  NO,  NO,
-        TRNS,NO,  NO,  NO,  NO,  NO,  TRNS,
-        TRNS,NO,  NO,  NO,  NO,  NO,
-        TRNS,NO,  NO,  NO,  NO,  NO,  TRNS,
-        TRNS,TRNS,TRNS,LALT,LGUI,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 LCTL,LSFT,TRNS,
-        // right hand
-             NO,  NO,  NO,  NO,  NO,  NO,  TRNS,
-             TRNS,NO,  NO,  NO,  NO,  NO,  TRNS,
-                  NO,  NO,  NO,  NO,  NO,  TRNS,
-             TRNS,NO,  NO,  NO,  NO,  NO,  TRNS,
-                       RGUI,RALT,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,RSFT,RCTL
-    ),
-    KEYMAP(  // LayerN: fully transparent
-        // left hand
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-        // right hand
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                       TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,TRNS,TRNS
-    ),
-*/
-
-};
-
-/* id for user defined functions & macros */
-enum function_id {
-    TEENSY_KEY,
-    CUSTOM_KEY,
-    L_CTRL_ALT_ENT,
-    R_CTRL_ALT_ENT,
-};
-
-enum macro_id {
-    XMONAD_RESET,
-    PASSWORD1,
-    PASSWORD2,
-    PASSWORD3,
-};
-
-/*
- * Fn action definition
- */
-static const uint16_t PROGMEM fn_actions[] = {
-    [0] =   ACTION_FUNCTION(TEENSY_KEY),                    // FN0  - Teensy key
-
-    [1] =   ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),             // FN1  = Shifted BackSlash // " in Workman
-    [2] =   ACTION_MODS_KEY(MOD_LSFT, KC_MINS),             // FN2  = Shifted Minus     // \ in Workman
-    [3] =   ACTION_MODS_KEY(MOD_LSFT, KC_COMM),             // FN3  = Shifted comma     // < in Workman
-    [4] =   ACTION_MODS_KEY(MOD_LSFT, KC_DOT),              // FN4  = Shifted dot       // > in Workman
-
-    [5] =   ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPC),         // FN5  = LShift with tap BackSpace
-    [6] =   ACTION_MODS_TAP_KEY(MOD_LSFT, KC_DEL),          // FN6  = LCtrl  with tap Delete
-    [7] =   ACTION_MODS_TAP_KEY(MOD_LALT, KC_ESC),          // FN7  = LAlt   with tap Escape
-    [8] =   ACTION_MODS_TAP_KEY(MOD_RALT, KC_INS),          // FN8  = RAlt   with tap Ins
-    [9] =   ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),          // FN9  = RShift with tap Enter
-    [10] =  ACTION_MODS_TAP_KEY(MOD_RCTL, KC_SPC),          // FN10 = RCtrl  with tap Space
-
-    [11] =  ACTION_MODS_TAP_KEY(MOD_LSFT, KC_TAB),          // FN11 = LShift with tap Tab
-    [12] =  ACTION_MODS_TAP_KEY(MOD_LCTL, KC_GRV),          // FN12 = LCtrl  with tap Tilda
-    [13] =  ACTION_MODS_TAP_KEY(MOD_LALT, KC_SPC),          // FN13 = LAlt   with tap Space
-    [14] =  ACTION_MODS_TAP_KEY(MOD_LGUI, KC_ESC),          // FN14 = LGui   with tap Escape
-    [15] =  ACTION_MODS_TAP_KEY(MOD_RSFT, KC_QUOT),         // FN15 = RShift with tap quotes
-    [16] =  ACTION_MODS_TAP_KEY(MOD_RCTL, KC_RBRC),         // FN16 = RCtrl  with tap ]
-
-    [17] =  ACTION_LAYER_SET(0, ON_BOTH),                   // FN17 - set Layer0
-    [18] =  ACTION_LAYER_SET(1, ON_BOTH),                   // FN18 - set Layer1, to use Workman layout at firmware level
-    [19] =  ACTION_LAYER_SET(2, ON_BOTH),                   // FN19 - set Layer2, to use with Numpad keys
-
-    [21] =  ACTION_FUNCTION_TAP(L_CTRL_ALT_ENT),            // FN21 - momentary Layer5+CTRL+ALT on Enter, to use with F* keys on top row
-    [22] =  ACTION_FUNCTION_TAP(R_CTRL_ALT_ENT),            // FN22 - momentary Layer6+CTRL+ALT on Enter, to use with F* keys on top row + utils
-
-    [28] =  ACTION_LAYER_TAP_KEY(4, KC_A),                  // FN28 = momentary Layer4 on A key, to use with unconvenient keys
-    [29] =  ACTION_LAYER_TAP_KEY(3, KC_S),                  // FN29 = momentary Layer3 on S key, to use with F* keys
-    [30] =  ACTION_LAYER_TAP_KEY(8, KC_D),                  // FN30 = momentary Layer8 on D key, to use with mouse and navigation keys
-    [31] =  ACTION_LAYER_TAP_KEY(2, KC_F),                  // FN31 = momentary Layer2 on F key, to use with Numpad keys
-
-    // i'd like to remove this - will try to get used to live without this and convert them to usual keys
-    [20] =  ACTION_LAYER_MOMENTARY(2),                      // FN20 - momentary Layer2, to use with Numpad keys
-// or
-//  [20] =  ACTION_FUNCTION_TAP(CUSTOM_KEY),                // FN20 - use custom key, with tapping support
-
-    [23] =  ACTION_LAYER_TAP_KEY(7, KC_BSLS),               // FN23 - momentary Layer7 on ' , to use with F* keys (F1-F24)
-
-    [24] =  ACTION_LAYER_TAP_KEY(4, KC_Z),                  // FN24 = momentary Layer4 on Z key, to use with unconvenient keys
-    [25] =  ACTION_LAYER_TAP_KEY(3, KC_X),                  // FN25 = momentary Layer3 on X key, to use with F* keys
-    [26] =  ACTION_LAYER_TAP_KEY(8, KC_C),                  // FN26 = momentary Layer8 on C key, to use with mouse and navigation keys
-    [27] =  ACTION_LAYER_TAP_KEY(9, KC_V),                  // FN27 = momentary Layer9 on V key, to use with application-specific shortcuts
-};
-
-static const uint16_t PROGMEM fn_actions_4[] = {
-    [1]  =  ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),             // FN1  = Shifted BackSlash // " in Workman
-    [2]  =  ACTION_MODS_KEY(MOD_LSFT, KC_MINS),             // FN2  = Shifted Minus     // \ in Workman
-    [3]  =  ACTION_MODS_KEY(MOD_LSFT, KC_COMM),             // FN3  = Shifted comma     // < in Workman
-    [4]  =  ACTION_MODS_KEY(MOD_LSFT, KC_DOT),              // FN4  = Shifted dot       // > in Workman
-    [5]  =  ACTION_MODS_KEY(MOD_LSFT, KC_SLSH),             // FN5  = Shifted slash     // ? in Workman
-};
-
-static const uint16_t PROGMEM fn_actions_7[] = {
-    [0]  =  ACTION_MACRO(XMONAD_RESET),                     // FN0  = xmonad-reanimator
-    [1]  =  ACTION_MACRO(PASSWORD1),                        // FN1  = default password
-    [2]  =  ACTION_MACRO(PASSWORD1),                        // FN2  = other password
-    [3]  =  ACTION_MACRO(PASSWORD1),                        // FN3  = mega password
-};
-
-static const uint16_t PROGMEM fn_actions_9[] = {
-    [0]  =  ACTION_MODS_KEY(MOD_LCTL,          KC_P0),      // FN0  = Ctrl+0
-    [1]  =  ACTION_MODS_KEY(MOD_LALT,          KC_P1),      // FN1  = Alt+1
-    [2]  =  ACTION_MODS_KEY(MOD_LALT,          KC_P2),      // FN2  = Alt+2
-    [3]  =  ACTION_MODS_KEY(MOD_LALT,          KC_P3),      // FN3  = Alt+3
-    [4]  =  ACTION_MODS_KEY(MOD_LALT,          KC_P4),      // FN4  = Alt+4
-    [5]  =  ACTION_MODS_KEY(MOD_LALT,          KC_P5),      // FN5  = Alt+5
-    [6]  =  ACTION_MODS_KEY(MOD_LALT,          KC_P6),      // FN6  = Alt+6
-    [7]  =  ACTION_MODS_KEY(MOD_LALT,          KC_P7),      // FN7  = Alt+7
-    [8]  =  ACTION_MODS_KEY(MOD_LALT,          KC_P8),      // FN8  = Alt+8
-    [9]  =  ACTION_MODS_KEY(MOD_LALT,          KC_P9),      // FN9  = Alt+9
-    [10] =  ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_TAB),     // FN10 = Ctrl+Shift+Tab
-    [11] =  ACTION_MODS_KEY(MOD_LCTL,          KC_TAB),     // FN11 = Ctrl+Tab
-    [12] =  ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_PGUP),    // FN12 = Ctrl+Shift+PgUp
-    [13] =  ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_PGDN),    // FN13 = Ctrl+Shift+PgDn
-    [14] =  ACTION_MODS_KEY(MOD_LCTL,          KC_PMNS),    // FN14 = Ctrl+Pad Minus
-    [15] =  ACTION_MODS_KEY(MOD_LCTL,          KC_PPLS),    // FN15 = Ctrl+Pad Plus
-};
-
-void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
-{
-    // print("action_function called\n");
-    // print("id  = "); phex(id); print("\n");
-    // print("opt = "); phex(opt); print("\n");
-
-    if (id == TEENSY_KEY) {
-        clear_keyboard();
-        print("\n\nJump to bootloader... ");
-        _delay_ms(50);
-        bootloader_jump(); // should not return
-        print("not supported.\n");
-    }
-
-    if (id == L_CTRL_ALT_ENT || id == R_CTRL_ALT_ENT) {
-        if (record->tap.count == 0 || record->tap.interrupted) {
-            uint8_t weak_mods;
-            uint8_t layer;
-
-            if (id == L_CTRL_ALT_ENT) {
-                weak_mods = MOD_BIT(KC_LCTL) | MOD_BIT(KC_LALT);
-                layer     = 5;
-            } else {
-                weak_mods = MOD_BIT(KC_RCTL) | MOD_BIT(KC_RALT);
-                layer     = 6;
-            }
-
-            if (record->event.pressed) {
-                layer_on(layer);
-                add_weak_mods(weak_mods);
-            } else {
-                del_weak_mods(weak_mods);
-                layer_off(layer);
-            }
-        } else {
-            if (record->event.pressed) {
-                add_key(KC_ENT);
-                send_keyboard_report();
-            } else {
-                del_key(KC_ENT);
-                send_keyboard_report();
-            }
-        }
-    }
-
-
-/*
- * just an example of custom key implementation
- * not really needed with custom keymap_fn_to_action(),
- * because it will allow you to have 32 FN** keys on EACH layer
- */
-
-/*
-    keyevent_t event = record->event;
-
-    if (id == CUSTOM_KEY) {
-        uint8_t layer = biton32(layer_state);
-        uint8_t col = event.key.col;
-        uint8_t row = event.key.row;
-        uint8_t handled = 0;
-
-        if (event.pressed) {
-            if (layer == XXX && col == XXX && row == XXX) {
-                    action_macro_play(
-                        MACRO(
-                            ...........
-                        END)
-                    );
-                    handled++;
-                }
-            }
-        }
-
-        if (!handled) {
-            print("custom key not handled");
-            print(": layer "); pdec(layer);
-            print(", col "); pdec(col);
-            print(", row "); pdec(row);
-            print("\n");
-        }
-    }
-*/
-
-}
-
-#include "keymap_passwords.h"
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
-    if (record->event.pressed) {
-        switch (id) {
-            case XMONAD_RESET:  return MACRO_XMONAD_RESET;
-            case PASSWORD1:     return MACRO_PASSWORD1;
-        }
-    }
-    return MACRO_NONE;
-}
-
-#define FN_ACTIONS_SIZE     (sizeof(fn_actions)   / sizeof(fn_actions[0]))
-#define FN_ACTIONS_4_SIZE   (sizeof(fn_actions_4) / sizeof(fn_actions_4[0]))
-#define FN_ACTIONS_7_SIZE   (sizeof(fn_actions_7) / sizeof(fn_actions_7[0]))
-#define FN_ACTIONS_9_SIZE   (sizeof(fn_actions_9) / sizeof(fn_actions_9[0]))
-
-/*
- * translates Fn keycode to action
- * for some layers, use different translation table
- */
-action_t keymap_fn_to_action(uint8_t keycode)
-{
-    uint8_t layer = biton32(layer_state);
-
-    action_t action;
-    action.code = ACTION_NO;
-
-    if (layer == 4 && FN_INDEX(keycode) < FN_ACTIONS_4_SIZE) {
-        action.code = pgm_read_word(&fn_actions_4[FN_INDEX(keycode)]);
-    }
-
-    if (layer == 7 && FN_INDEX(keycode) < FN_ACTIONS_7_SIZE) {
-        action.code = pgm_read_word(&fn_actions_7[FN_INDEX(keycode)]);
-    }
-
-    if (layer == 9 && FN_INDEX(keycode) < FN_ACTIONS_9_SIZE) {
-        action.code = pgm_read_word(&fn_actions_9[FN_INDEX(keycode)]);
-    }
-
-    // by default, use fn_actions from default layer 0
-    // this is needed to get mapping for same key, that was used switch to some layer,
-    // to have possibility to switch layers back
-    if (action.code == ACTION_NO && FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
-        action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
-    }
-
-    return action;
-}
-

+ 0 - 23
keyboard/ergodox/keymaps/keymap_passwords_example.h

@@ -1,23 +0,0 @@
-#define MACRO_XMONAD_RESET  MACRO( \
-                                I(15), \
-                                D(LCTL), D(LALT), T(F2), W(255), U(LALT), U(LCTL), W(255), \
-                                T(X), T(M), T(O), T(N), T(UP), T(ENT), W(255), \
-                                D(LCTL), D(LALT), T(F5), W(255), U(LALT), U(LCTL), W(255), \
-                            END) \
-
-#define MACRO_PASSWORD1     MACRO( \
-                                I(15), \
-                                T(E), T(X), T(A), T(M), T(P), T(L), T(E), \
-                            END) \
-
-#define MACRO_PASSWORD2     MACRO( \
-                                I(15), \
-                                T(E), T(X), T(A), T(M), T(P), T(L), T(E), \
-                            END) \
-
-#define MACRO_PASSWORD2     MACRO( \
-                                I(15), \
-                                T(E), T(X), T(A), T(M), T(P), T(L), T(E), \
-                            END) \
-
-

+ 0 - 624
keyboard/ergodox/keymaps/keymap_simon.c

@@ -1,624 +0,0 @@
-#include "action_util.h"
-#include "action_layer.h"
-#define KC_SW0 KC_FN0
-#define DEBUG_ACTION
-
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* Keymap 0: Default Layer
-     *
-     * ,--------------------------------------------------.           ,--------------------------------------------------.
-     * |   ~    |   1  |   2  |   3  |   4  |   5  |   \  |           |   '  |   6  |   7  |   8  |   9  |   0  |   =    |
-     * |--------+------+------+------+------+-------------|           |------+------+------+------+------+------+--------|
-     * | Tab    |   Q  |   W  |   E  |   R  |   T  | ~Fn1 |           | ~Fn3 |   Y  |   U  |   I  |   O  |   P  |   [    |
-     * |--------+------+------+------+------+------|      |           |      |------+------+------+------+------+--------|
-     * | LShift |   A  |   S  |   D  |   F  |   G  |------|           |------|   H  |   J  |   K  |   L  |   ;  | RShift |
-     * |--------+------+------+------+------+------|  Fn0 |           | ~Fn4 |------+------+------+------+------+--------|
-     * | LCtrl  |   Z  |   X  |   C  |   V  |   B  |      |           |      |   N  |   M  |   ,  |   .  |   /  | RCtrl  |
-     * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------'
-     *   | ~Fn1 | ~Fn2 | Caps | LAlt | LGui |                                       |  Lft |  Up  |  Dn  | Rght | ~Fn4 |
-     *   `----------------------------------'                                       `----------------------------------'
-     *                                        ,-------------.       ,-------------.
-     *                                        | +Fn2 | Home |       | PgUp | Del  |
-     *                                 ,------|------|------|       |------+------+------.
-     *                                 |      |      |  End |       | PgDn |      |      |
-     *                                 | BkSp |  ESC |------|       |------| Enter| Space|
-     *                                 |      |      |  Spc |       | Ins  |      |      |
-     *                                 `--------------------'       `--------------------'
-     */
-
-    // BASE LAYERS
-
-    KEYMAP(  // layout: layer 0: customized dvorak with symbol row switched
-        // left hand
-        ESC, FN12,FN12,FN12,FN12,FN12,BSLS,
-        TAB, QUOT,COMM,DOT, P,   Y,   FN2,
-        LSFT,A,   O,   E,   U,   I,
-        LCTL,SCLN,Q,   J,   K,   X,   DEL,
-        FN3, FN1, LCTL,LALT,LGUI,
-                                      FN5, HOME,
-                                           END,
-                                 BSPC,LSFT,LGUI,
-        // right hand
-             MINS,FN12,FN12,FN12,FN12,FN12,MPLY,
-             FN3, F,   G,   C,   R,   L,   MNXT,
-                  D,   H,   T,   N,   S,   RSFT,
-             DEL, B,   M,   W,   V,   Z,   RCTL,
-                       MPRV,MNXT,APP, FN8,FN2,
-        PGUP,MPLY,
-        PGDN,
-        ENT, FN1, SPC
-    ),
-
-    KEYMAP(  // layout: layer 1: customized dvorak
-        // left hand
-        ESC, 1,   2,   3,   4,   5,   BSLS,
-        TAB, QUOT,COMM,DOT, P,   Y,   FN2,
-        LSFT,A,   O,   E,   U,   I,
-        LCTL,SCLN,Q,   J,   K,   X,   DEL,
-        FN3, FN1, LCTL,LALT,LGUI,
-                                      FN5, HOME,
-                                           END,
-                                 BSPC,LSFT,LGUI,
-        // right hand
-             MINS,6,   7,   8,   9,   0,   EQL,
-             FN3, F,   G,   C,   R,   L,   SLSH,
-                  D,   H,   T,   N,   S,   RSFT,
-             DEL, B,   M,   W,   V,   Z,   RCTL,
-                       LEFT,DOWN,UP,  RGHT,FN2,
-        PGUP,MPLY,
-        PGDN,
-        ENT, FN1, SPC
-    ),
-
-    KEYMAP(  // layer 2 : qwerty
-        // left hand
-        TRNS,1,   2,   3,   4,   5,   TRNS,
-        TRNS,Q,   W,   E,   R,   T,   TRNS,
-        TRNS,A,   S,   D,   F,   G,
-        TRNS,Z,   X,   C,   V,   B,   TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-        // right hand
-             TRNS,6,   7,   8,   9,   0,   MINS,
-             TRNS,Y,   U,   I,   O,   P,   RBRC,
-                  H,   J,   K,   L,   SCLN,RSFT,
-             TRNS,N,   M,   COMM,DOT, SLSH,RSFT,
-                       TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,TRNS,TRNS
-    ),
-
-    KEYMAP(  // layer 3 : reserved
-        // left hand
-        TRNS,1,   2,   3,   4,   5,   TRNS,
-        TRNS,Q,   W,   E,   R,   T,   TRNS,
-        TRNS,A,   S,   D,   F,   G,
-        TRNS,Z,   X,   C,   V,   B,   TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-        // right hand
-             TRNS,6,   7,   8,   9,   0,   MINS,
-             TRNS,Y,   U,   I,   O,   P,   RBRC,
-                  H,   J,   K,   L,   SCLN,QUOT,
-             TRNS,N,   M,   COMM,DOT, SLSH,RSFT,
-                       TRNS,TRNS,TRNS,TRNS,TRNS,
-        RALT,RCTL,
-        PGUP,
-        PGDN,ENT, SPC
-    ),
-
-    // PLOVER (SPECIAL CASE)
-
-    KEYMAP(  // layout: layer 4: Steno for Plover
-        // left hand
-        FN5, NO,  NO,  NO,  NO,  NO,  NO,  
-        NO,  1,   2,   3,   4,   5,   NO,  
-        NO,  Q,   W,   E,   R,   T,  
-        NO,  A,   S,   D,   F,   G,   NO,
-        NO,  NO,  NO,  NO,  NO,  
-                                      FN5, NO,  
-                                           NO,  
-                                 C,   V,   NO,  
-        // right hand
-             NO,  NO,  NO,  NO,  NO,  NO,  TRNS,
-             NO,  6,   7,   8,   9,   0,   TRNS,
-                  Y,   U,   I,   O,   P,   LBRC,
-             NO,  H,   J,   K,   L,   SCLN,QUOT,
-                       TRNS,TRNS,NO,  NO,  NO,  
-        TRNS,TRNS,  
-        TRNS,  
-        NO,  N,   M   
-    ),
-
-    KEYMAP(  // layout: layer 5: reserved
-        // left hand
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-        // right hand
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                       TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,TRNS,TRNS
-    ),
-
-    // MODIFIERS THAT MIGHT BE STICKY
-
-    KEYMAP(  // layout: layer 6: mouse + numpad
-        // left hand
-        FN0, NO,  NO,  NO,  NO,  PAUS,PSCR,
-        TRNS,NO,  WH_U,MS_U,WH_D,BTN2,TRNS,
-        TRNS,NO,  MS_L,MS_D,MS_R,BTN1,
-        TRNS,NO,  NO,  NO,  NO,  BTN3,TRNS,
-        TRNS,FN13,TRNS,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-        // right hand
-             SLCK,NLCK,EQL, PSLS,PAST,PMNS,TRNS,
-             TRNS,NO,  P7,  P8,  P9,  PMNS,BSPC,
-                  NO,  P4,  P5,  P6,  PPLS,PENT,
-             TRNS,NO,  P1,  P2,  P3,  PPLS,PENT,
-                       P0,  PDOT,PDOT,PENT,PENT,
-        TRNS,TRNS,
-        TRNS,
-        ENT, TRNS,BSPC
-    ),
-
-    KEYMAP(  // layout: layer 7: F-keys + cursor
-        // left hand
-        FN0, F1,  F2,  F3,  F4,  F5,  F6,
-        FN4, NO,  PGUP,UP,  PGDN,NO,  TRNS,
-        TRNS,HOME,LEFT,DOWN,RGHT,END, 
-        TRNS,NO,  NO,  END, HOME,NO,  TRNS,
-        TRNS,TRNS,TRNS,FN10,FN11,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 LCTL,LSFT,TRNS,
-        // right hand
-             F7,  F8,  F9,  F10, F11, F12, MINS,
-             TRNS,NO,  PGUP,UP,  PGDN, NO,  FN4,
-                  HOME,LEFT,DOWN,RGHT,END, TRNS,
-             TRNS,NO,  NO,  NO,  NO,  NO,  TRNS,
-                       RGUI,RALT,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS, TRNS,RSFT,RCTL
-    ),
-
-    KEYMAP(  // layout: layer 8: "BlueShift"
-        // left hand
-        FN0, F1,  F2,  F3,  F4,  F5,  F6,
-        TRNS,GRV, FN12,FN12,PSCR,BSLS,TRNS,  // the FN12 entries are for inverted brace/bracket keys
-        TRNS,APP, TAB, EQL, TRNS,INS, 
-        TRNS,TRNS,FN8, TRNS,CAPS,TRNS,TRNS,  // quit (alt+f4)
-        FN13,TRNS,TRNS,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 ESC, TRNS,TRNS,
-        // right hand
-             F7,  F8,  F9,  F10, F11, F12, MINS,
-             TRNS,PGUP,HOME,UP,  END, SLSH,RBRC,
-                  PGDN,LEFT,DOWN,RGHT,MINS,TRNS,
-             TRNS,TRNS,NO,  UP,  NO,  TRNS,TRNS,
-                       LEFT,DOWN,RGHT,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,TRNS,TRNS
-    ),
-
-    KEYMAP(  // layout: layer 9: reserved
-        // left hand
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-        // right hand
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                       TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,TRNS,TRNS
-    ),
-
-    KEYMAP(  // layout: layer 10: reserved
-        // left hand
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-        // right hand
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                       TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,TRNS,TRNS
-    ),
-
-    // MODIFIERS THAT WON'T BE STICKY
-
-    KEYMAP(  // layout: layer 11: Special function-driven commands (any-key)
-        // left hand
-        FN8, FN8, FN8, FN8, FN8, FN8, FN8, 
-        FN8, FN8, FN8, FN8, FN8, FN8, FN8, 
-        LSFT,FN8, FN8, FN8, FN8, FN8, 
-        FN8, FN8, FN8, FN8, FN8, FN8, FN8, 
-        FN8, FN8, FN8, FN8, FN8, 
-                                      FN8, FN8, 
-                                           FN8, 
-                                 FN8, FN10,FN8, 
-        // right hand
-             FN8, FN8, FN8, FN8, FN8, FN8, FN8, 
-             FN8, FN8, FN8, FN8, FN8, FN8, FN8, 
-                  FN8, FN8, FN8, FN8, FN8, RSFT,
-             FN8, FN8, FN8, FN8, FN8, FN8, FN8, 
-                       FN8, FN8, FN8, FN8, FN8, 
-        FN8, FN8, 
-        FN8, 
-        FN8, FN8, FN8
-    ),
-
-    KEYMAP(  // layout: layer 12: F-keys only
-        // left hand
-        FN0, NO,  NO,  NO,  NO,  NO,  NO,  
-        TRNS,F13, F14, F15, F16, NO,  TRNS,
-        TRNS,F17, F18, F19, F20, NO,  
-        TRNS,F21, F22, F23, F24, NO,  TRNS,
-        FN13,FN13,TRNS,LALT,LGUI,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 LCTL,LSFT,TRNS,
-        // right hand
-             NO,  NO,  F10, F11, F12, NO,  TRNS,
-             TRNS,NO,  F7,  F8,  F9,  NO,  TRNS,
-                  NO,  F4,  F5,  F6,  NO,  TRNS,
-             TRNS,NO,  F1,  F2,  F3,  NO,  TRNS,
-                       RGUI,RALT,RCTL,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,RSFT,RCTL
-    ),
-
-    KEYMAP(  // layout: layer 13: reserved
-        // left hand
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-        // right hand
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                       TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,TRNS,TRNS
-    ),
-
-    KEYMAP(  // layout: layer 14: reserved
-        // left hand
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-        // right hand
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                       TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,TRNS,TRNS
-    ),
-
-    // TEMPLATES
-
-/*
-    KEYMAP(  // layout: layer N: transparent on edges, all others are empty
-        // left hand
-        TRNS,NO,  NO,  NO,  NO,  NO,  NO,  
-        TRNS,NO,  NO,  NO,  NO,  NO,  TRNS,
-        TRNS,NO,  NO,  NO,  NO,  NO,  
-        TRNS,NO,  NO,  NO,  NO,  NO,  TRNS,
-        TRNS,TRNS,TRNS,LALT,LGUI,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 LCTL,LSFT,TRNS,
-        // right hand
-             NO,  NO,  NO,  NO,  NO,  NO,  TRNS,
-             TRNS,NO,  NO,  NO,  NO,  NO,  TRNS,
-                  NO,  NO,  NO,  NO,  NO,  TRNS,
-             TRNS,NO,  NO,  NO,  NO,  NO,  TRNS,
-                       RGUI,RALT,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,RSFT,RCTL
-    ),
-    KEYMAP(  // layout: layer N: fully transparent
-        // left hand
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,TRNS,TRNS,TRNS,
-                                      TRNS,TRNS,
-                                           TRNS,
-                                 TRNS,TRNS,TRNS,
-        // right hand
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-             TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
-                       TRNS,TRNS,TRNS,TRNS,TRNS,
-        TRNS,TRNS,
-        TRNS,
-        TRNS,TRNS,TRNS
-    ),
-*/
-
-};
-
-/* id for user defined functions */
-enum function_id {
-    TEENSY_KEY,
-    ANY_KEY,
-    PLOVER_SWITCH,
-    SHIFT_SWITCH,
-    FKEY_SWITCH,
-};
-
-enum macro_id {
-    MACRO_PASSWORD1,
-    MACRO_PASSWORD2,
-    MACRO_PASSWORD3,
-};
-
-/*
- * Fn action definition
- */
-static const uint16_t PROGMEM fn_actions[] = {
-    ACTION_LAYER_SET(0, ON_PRESS),                  // FN0 - set layer0 only
-    ACTION_LAYER_TAP_TOGGLE(8),                     // FN1 - switch to BlueShift
-    ACTION_LAYER_TAP_TOGGLE(7),                     // FN2 - movement tap/toggle
-    ACTION_LAYER_TAP_TOGGLE(6),                     // FN3 - numpad
-    ACTION_FUNCTION(TEENSY_KEY),                    // FN4 - Teensy key
-    ACTION_FUNCTION(PLOVER_SWITCH),                 // FN5 - enable Plover
-    ACTION_FUNCTION(PLOVER_SWITCH),                 // ** FN6 - suspend Plover (OUT OF USE)
-    ACTION_LAYER_MOMENTARY(11),                     // FN7 - Trigger the AnyKey layer
-    ACTION_FUNCTION(ANY_KEY),                       // FN8 - AnyKey functional layer
-    ACTION_MODS_TAP_TOGGLE(MOD_LSFT),               // ** FN9 - tap toggle shift (OUT OF USE)
-    ACTION_MACRO(MACRO_PASSWORD1),                  // FN10 - password1
-    ACTION_MACRO(MACRO_PASSWORD2),                  // FN11 - password2
-    ACTION_FUNCTION(SHIFT_SWITCH),                  // FN12 - symbolized number row
-    ACTION_FUNCTION(FKEY_SWITCH),                   // FN13 - trigger Fkey layer and get rid of it appropriately
-};
-
-void simon_hotkey(keyrecord_t *record, action_t action)
-{
-    keyevent_t event = record->event;
-
-    switch (action.kind.id) {
-        /* Key and Mods */
-        case ACT_LMODS:
-        case ACT_RMODS:
-            {
-                uint8_t mods = (action.kind.id == ACT_LMODS) ?  action.key.mods :
-                                                                action.key.mods<<4;
-                if (event.pressed) {
-                    if (mods) {
-                        add_weak_mods(mods);
-                        send_keyboard_report();
-                    }
-                    register_code(action.key.code);
-                } else {
-                    unregister_code(action.key.code);
-                    if (mods) {
-                        del_weak_mods(mods);
-                        send_keyboard_report();
-                    }
-                }
-            }
-            break;
-        default:
-            print("not supported.\n");
-            break;
-    }
-}
-
-void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
-{
-    keyevent_t event = record->event;
-
-    // print("action_function called\n");
-    // print("id  = "); phex(id); print("\n");
-    // print("opt = "); phex(opt); print("\n");
-    if (id == TEENSY_KEY) {
-        clear_keyboard();
-        print("\n\nJump to bootloader... ");
-        _delay_ms(250);
-        bootloader_jump(); // should not return
-        print("not supported.\n");
-    }
-    else if (id == PLOVER_SWITCH) {
-        if (event.pressed) {
-            if (layer_state & 1<<4) { // plover is already on
-                print("switching off plover layout...\n");
-                action_macro_play(MACRO( D(A), D(W), D(P), D(F), D(SCLN), D(LBRC), D(QUOT), D(D), D(A), D(L), U(W), U(P), U(F), U(SCLN), U(LBRC), U(QUOT), U(D), U(L), END));
-                layer_off(4);
-            } else {
-                print("switching on plover layout...\n");
-                action_macro_play(MACRO(D(LANG5), U(LANG5), D(W), D(P), D(F), D(SCLN), D(LBRC), D(QUOT), D(D), D(A), U(W), U(P), U(F), U(SCLN), U(LBRC), U(QUOT), U(D), END));
-                layer_on(4);
-            }
-        }
-    }
-    else if (id == ANY_KEY) {
-        uint8_t col = event.key.col;
-        uint8_t row = event.key.row;
-
-        action_t action = { .code = ACTION_NO };
-
-        if (col == 3 && row == 2) { // Q
-            action.code = ACTION_MODS_KEY(MOD_LALT, KC_F4);
-        }
-        if (col == 3 && row == 10) { // W
-            action.code = ACTION_MODS_KEY(MOD_LALT, KC_F4);
-        }
-        if (col == 4 && row == 12) { // Alt+tab
-            action.code = ACTION_MODS_KEY(MOD_LALT, KC_TAB);
-        }
-        if (action.code != ACTION_NO) {
-            simon_hotkey(record, action);
-        }
-        else
-        {
-            print("col = "); pdec(col); print("\n");
-            print("row = "); pdec(row); print("\n");
-        }
-    }
-    else if (id == SHIFT_SWITCH) {
-        uint8_t col = event.key.col;
-        uint8_t row = event.key.row;
-        uint8_t savedmods = get_mods();
-        uint8_t shiftpressed = (savedmods & (MOD_LSFT | MOD_RSFT));
-        uint8_t othermodspressed = (savedmods & (MOD_LGUI | MOD_RGUI | MOD_LCTL | MOD_RCTL | MOD_LALT | MOD_RALT ));
-
-        action_t action = { .code = ACTION_NO };
-        uint8_t keycode = KC_NO;
-
-        if (col == 0) { // Number row
-            switch (row) {
-                case 1:
-                    keycode = KC_1;
-                    break;
-                case 2:
-                    keycode = KC_2;
-                    break;
-                case 3:
-                    keycode = KC_3;
-                    break;
-                case 4:
-                    keycode = KC_4;
-                    break;
-                case 5:
-                    keycode = KC_5;
-                    break;
-                case 8:
-                    keycode = KC_6;
-                    break;
-                case 9:
-                    keycode = KC_7;
-                    break;
-                case 10:
-                    keycode = KC_8;
-                    break;
-                case 11:
-                    keycode = KC_9;
-                    break;
-                case 12:
-                    keycode = KC_0;
-                    break;
-                default:
-                    break;
-            }
-        }
-        if (col == 1) { // next row
-            switch (row) {
-                case 2:
-                    keycode = KC_LBRC;
-                    break;
-                case 3:
-                    keycode = KC_RBRC;
-                    break;
-                default:
-                    break;
-            }
-        }
-        if (keycode != KC_NO) {
-            action.code = ACTION_MODS_KEY(MOD_LSFT, keycode);
-        }
-        if (action.code != ACTION_NO) {
-            if (othermodspressed) {
-                action.key.mods = 0;
-            }
-            else if (shiftpressed) {
-                action.key.mods = 0;
-                del_mods(MOD_LSFT | MOD_RSFT);
-            }
-            simon_hotkey(record, action);
-            if (shiftpressed) {
-                set_mods(savedmods);
-            }
-        }
-    }
-    else if (id == FKEY_SWITCH) {
-        uint8_t row = event.key.row;
-        if (event.pressed) {
-            layer_on(12);
-        }
-        else {
-            if ((row == 0) && (layer_state & 1<<6)) { // left button and from numpad; out-of-order release
-                layer_off(6);
-            }
-            else if ((row == 1) && (layer_state & 1<<8)) { // right button and from BlueShift; out-of-order release
-                layer_off(8);
-            }
-            else {
-                layer_off(12);
-            }
-        }
-    }
-}
-
-/*
- * Macro definition
- */
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
-{
-    keyevent_t event = record->event;
-
-    if (event.pressed) {
-        switch (id) {
-#include "keymap_simon_passwords.h"
-        }
-    }
-    return MACRO_NONE;
-}
-

+ 0 - 2
keyboard/ergodox/keymaps/keymap_simon_passwords.example.h

@@ -1,2 +0,0 @@
-case MACRO_PASSWORD1:
-    return MACRO( D(LSFT), D(H), U(H), U(LSFT), D(E), U(E), D(L), U(L), D(L), U(L), D(O), U(O), D(DOT), U(DOT), D(W), U(W), D(O), U(O), D(R), U(R), D(L), U(L), D(D), U(D), D(ENTER), U(ENTER), END); // types "Hello.world{ENTER}"

+ 7 - 32
keyboard/ergodox/Makefile → keyboard/ergodox_ez/Makefile

@@ -1,45 +1,21 @@
 #----------------------------------------------------------------------------
 # On command line:
 #
-# make all = Make software.
+# make = Make software.
 #
 # make clean = Clean out built project files.
 #
-# make coff = Convert ELF to AVR COFF.
-#
-# make extcoff = Convert ELF to AVR Extended COFF.
-#
-# make program = Download the hex file to the device.
-#                Please customize your programmer settings(PROGRAM_CMD)
+# That's pretty much all you need. To compile, always go make clean, 
+# followed by make.
 #
+# For advanced users only:
 # make teensy = Download the hex file to the device, using teensy_loader_cli.
 #               (must have teensy_loader_cli installed).
 #
-# make dfu = Download the hex file to the device, using dfu-programmer (must
-#            have dfu-programmer installed).
-#
-# make flip = Download the hex file to the device, using Atmel FLIP (must
-#             have Atmel FLIP installed).
-#
-# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
-#               (must have dfu-programmer installed).
-#
-# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
-#                (must have Atmel FLIP installed).
-#
-# make debug = Start either simulavr or avarice as specified for debugging, 
-#              with avr-gdb or avr-insight as the front end for debugging.
-#
-# make filename.s = Just compile filename.c into the assembler code only.
-#
-# make filename.i = Create a preprocessed source file for use in submitting
-#                   bug reports to the GCC project.
-#
-# To rebuild project do "make clean" then "make all".
 #----------------------------------------------------------------------------
 
 # Target file name (without extension).
-TARGET = ergodox
+TARGET = ergodox_ez
 
 
 # Directory common source filess exist
@@ -49,9 +25,8 @@ TOP_DIR = ../..
 TARGET_DIR = .
 
 # # project specific files
-SRC = ergodox.c \
-	twimaster.c \
-	backlight.c 
+SRC = ergodox_ez.c \
+	  twimaster.c
 
 ifdef KEYMAP
     SRC := keymaps/keymap_$(KEYMAP).c $(SRC)

+ 1 - 0
keyboard/ergodox_ez/README.md

@@ -0,0 +1 @@
+// TODO: Make up a proper readme for the ErgoDox EZ.

+ 1 - 2
keyboard/ergodox/config.h → keyboard/ergodox_ez/config.h

@@ -52,8 +52,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
 /* Set 0 if debouncing isn't needed */
 #define DEBOUNCE    2
-#define TAPPING_TERM    230
-#define TAPPING_TOGGLE  2
+#define TAPPING_TERM    100
 
 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
 #define LOCKING_SUPPORT_ENABLE

+ 1 - 1
keyboard/ergodox/ergodox.c → keyboard/ergodox_ez/ergodox_ez.c

@@ -1,4 +1,4 @@
-#include "ergodox.h"
+#include "ergodox_ez.h"
 #include "i2cmaster.h"
 
 bool i2c_initialized = 0;

+ 0 - 0
keyboard/ergodox/ergodox.h → keyboard/ergodox_ez/ergodox_ez.h


+ 0 - 0
keyboard/ergodox/i2cmaster.h → keyboard/ergodox_ez/i2cmaster.h


+ 5 - 2
keyboard/ergodox/keymaps/keymap_default.c → keyboard/ergodox_ez/keymaps/keymap_default.c

@@ -1,7 +1,8 @@
-#include "ergodox.h"
+#include "ergodox_ez.h"
 #include "debug.h"
 #include "action_layer.h"
 
+// TODO: Define layer names that make sense for the ErgoDox EZ.
 #define DEFAULT_LAYER 0
 #define COLEMAK_LAYER 1
 #define DVORAK_LAYER 2
@@ -76,11 +77,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
     return MACRO_NONE;
 };
 
-
+// Runs just one time when the keyboard initializes.
 void * matrix_init_user(void) {
 
 };
 
+// Runs constantly in the background, in a loop.
 void * matrix_scan_user(void) {
     uint8_t layer = biton32(layer_state);
 
@@ -89,6 +91,7 @@ void * matrix_scan_user(void) {
     ergodox_left_led_2_off();
     ergodox_left_led_3_off();
     switch (layer) {
+      // TODO: Make this relevant to the ErgoDox EZ.
         case 1:
             // all
             ergodox_left_led_1_on();

+ 1 - 0
keyboard/ergodox/keymaps/keymap_ergodox_ez.c → keyboard/ergodox_ez/keymaps/keymap_ergodox_ez.c

@@ -1,3 +1,4 @@
+// TODO: Move all of this stuff into the default keymap, and then get rid of this file.
 #include "action_util.h"
 #include "action_layer.h"
 #define KC_SW0 KC_FN0

+ 11 - 68
keyboard/ergodox/matrix.c → keyboard/ergodox_ez/matrix.c

@@ -1,4 +1,10 @@
 /*
+
+Note for ErgoDox EZ customizers: Here be dragons!
+This is not a file you want to be messing with.
+All of the interesting stuff for you is under keymaps/ :)
+Love, Erez
+
 Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
 
 This program is free software: you can redistribute it and/or modify
@@ -27,7 +33,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "debug.h"
 #include "util.h"
 #include "matrix.h"
-#include "ergodox.h"
+#include "ergodox_ez.h"
 #include "i2cmaster.h"
 #ifdef DEBUG_MATRIX_SCAN_RATE
 #include  "timer.h"
@@ -80,7 +86,7 @@ void matrix_init(void)
     // initialize row and col
 
     mcp23018_status = init_mcp23018();
-    
+
 
     unselect_rows();
     init_cols();
@@ -133,69 +139,6 @@ uint8_t matrix_scan(void)
     }
 #endif
 
-#ifdef KEYMAP_CUB
-    uint8_t layer = biton32(layer_state);
-
-    ergodox_board_led_off();
-    ergodox_left_led_1_off();
-    ergodox_left_led_2_off();
-    ergodox_left_led_3_off();
-    switch (layer) {
-        case 1:
-            // all
-            ergodox_left_led_1_on();
-            ergodox_left_led_2_on();
-            ergodox_left_led_3_on();
-            break;
-        case 2:
-            // blue
-            ergodox_left_led_2_on();
-            break;
-        case 8:
-            // blue and green
-            ergodox_left_led_2_on();
-            // break missed intentionally
-        case 3:
-            // green
-            ergodox_left_led_3_on();
-            break;
-        case 6:
-            ergodox_board_led_on();
-            // break missed intentionally
-        case 4:
-        case 5:
-        case 7:
-            // white
-            ergodox_left_led_1_on();
-            break;
-        case 9:
-            // white+green
-            ergodox_left_led_1_on();
-            ergodox_left_led_3_on();
-            break;
-        default:
-            // none
-            break;
-    }
-
-    mcp23018_status = ergodox_left_leds_update();
-#endif
-
-#ifdef KEYMAP_SIMON
-    uint8_t layer = biton32(layer_state);
-
-    ergodox_board_led_off();
-    switch (layer) {
-        case 0:
-// none
-            
-            break;
-        default:
-            ergodox_board_led_on();
-            break;
-    }
-#endif
-
     for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
         select_row(i);
         matrix_row_t cols = read_cols(i);
@@ -268,11 +211,11 @@ uint8_t matrix_key_count(void)
  *
  * Teensy
  * col: 0   1   2   3   4   5
- * pin: F0  F1  F4  F5  F6  F7 
+ * pin: F0  F1  F4  F5  F6  F7
  *
  * MCP23018
  * col: 0   1   2   3   4   5
- * pin: B5  B4  B3  B2  B1  B0 
+ * pin: B5  B4  B3  B2  B1  B0
  */
 static void  init_cols(void)
 {
@@ -361,7 +304,7 @@ static void select_row(uint8_t row)
             // set other rows hi-Z : 1
             mcp23018_status = i2c_start(I2C_ADDR_WRITE);        if (mcp23018_status) goto out;
             mcp23018_status = i2c_write(GPIOA);                 if (mcp23018_status) goto out;
-            mcp23018_status = i2c_write( 0xFF & ~(1<<row) 
+            mcp23018_status = i2c_write( 0xFF & ~(1<<row)
                                   & ~(ergodox_left_led_3<<LEFT_LED_3_SHIFT)
                               );                                if (mcp23018_status) goto out;
         out:

+ 0 - 0
keyboard/ergodox/twimaster.c → keyboard/ergodox_ez/twimaster.c


+ 11 - 4
keyboard/planck/keymaps/keymap_default.c

@@ -1,6 +1,13 @@
+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
+// this is the style you want to emulate.
+
 #include "planck.h"
 #include "backlight.h"
 
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
 #define _QW 0
 #define _CM 1
 #define _DV 2
@@ -12,7 +19,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
   {KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC},
   {KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT},
   {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT },
-  {M(0),    KC_LCTL, KC_LALT, KC_LGUI, MO(2),   KC_SPC,  KC_SPC,  MO(1),   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT}
+  {M(0),    KC_LCTL, KC_LALT, KC_LGUI, MO(_RS), KC_SPC,  KC_SPC,  MO(_LW), KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT}
 },
 [_CM] = { /* Colemak */
   {KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSPC},
@@ -50,11 +57,11 @@ const uint16_t PROGMEM fn_actions[] = {
 
 };
 
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) 
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
 {
   // MACRODOWN only works in this function
       switch(id) {
-        case 0:   
+        case 0:
           if (record->event.pressed) {
             register_code(KC_RSFT);
             backlight_step();
@@ -62,6 +69,6 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
             unregister_code(KC_RSFT);
           }
         break;
-      } 
+      }
     return MACRO_NONE;
 };

+ 0 - 40
quantum.mk

@@ -1,43 +1,3 @@
-#----------------------------------------------------------------------------
-# On command line:
-#
-# make all = Make software.
-#
-# make clean = Clean out built project files.
-#
-# make coff = Convert ELF to AVR COFF.
-#
-# make extcoff = Convert ELF to AVR Extended COFF.
-#
-# make program = Download the hex file to the device.
-#                Please customize your programmer settings(PROGRAM_CMD)
-#
-# make teensy = Download the hex file to the device, using teensy_loader_cli.
-#               (must have teensy_loader_cli installed).
-#
-# make dfu = Download the hex file to the device, using dfu-programmer (must
-#            have dfu-programmer installed).
-#
-# make flip = Download the hex file to the device, using Atmel FLIP (must
-#             have Atmel FLIP installed).
-#
-# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
-#               (must have dfu-programmer installed).
-#
-# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
-#                (must have Atmel FLIP installed).
-#
-# make debug = Start either simulavr or avarice as specified for debugging, 
-#              with avr-gdb or avr-insight as the front end for debugging.
-#
-# make filename.s = Just compile filename.c into the assembler code only.
-#
-# make filename.i = Create a preprocessed source file for use in submitting
-#                   bug reports to the GCC project.
-#
-# To rebuild project do "make clean" then "make all".
-#----------------------------------------------------------------------------
-
 QUANTUM_DIR = quantum
 
 # # project specific files

+ 27 - 2
quantum/keymap_common.h

@@ -72,33 +72,51 @@ extern const uint16_t fn_actions[];
 #define RGUI(kc) kc | 0x1800
 
 // Aliases for shifted symbols
+// Each key has a 4-letter code, and some have longer aliases too.
+// While the long aliases are descriptive, the 4-letter codes
+// make for nicer grid layouts (everything lines up), and are
+// the preferred style for Quantum.
 #define KC_TILD LSFT(KC_GRV)    // ~
 #define KC_TILDE    KC_TILD
+
 #define KC_EXLM LSFT(KC_1)      // !
 #define KC_EXCLAIM  KC_EXLM
+
 #define KC_AT   LSFT(KC_2)      // @
 #define KC_HASH LSFT(KC_3)      // #
+
 #define KC_DLR  LSFT(KC_4)      // $
 #define KC_DOLLAR   KC_DLR
+
 #define KC_PERC LSFT(KC_5)      // %
 #define KC_PERCENT  KC_PERC
+
 #define KC_CIRC LSFT(KC_6)      // ^
 #define KC_CIRCUMFLEX   KC_CIRC
+
 #define KC_AMPR LSFT(KC_7)      // &
 #define KC_AMPERSAND    KC_AMPR
+
 #define KC_ASTR LSFT(KC_8)      // *
 #define KC_ASTERISK KC_ASTR
+
 #define KC_LPRN LSFT(KC_9)      // (
 #define KC_LEFT_PAREN   KC_LPRN
+
 #define KC_RPRN LSFT(KC_0)      // )
 #define KC_RIGHT_PAREN  KC_RPRN
+
 #define KC_UNDS LSFT(KC_MINS)   // _
 #define KC_UNDERSCORE   KC_UNDS
+
 #define KC_PLUS LSFT(KC_EQL)    // +
+
 #define KC_LCBR LSFT(KC_LBRC)   // {
 #define KC_LEFT_CURLY_BRACE KC_LCBR
+
 #define KC_RCBR LSFT(KC_RBRC)   // }
 #define KC_RIGHT_CURLY_BRACE    KC_RCBR
+
 #define KC_PIPE LSFT(KC_SLSH)   // |
 
 // Alias for function layers than expand past FN31
@@ -112,6 +130,9 @@ extern const uint16_t fn_actions[];
 
 #define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
 
+// These affect the backlight (if your keyboard has one).
+// We don't need to comment them out if your keyboard doesn't have a backlight,
+// since they don't take up any space.
 #define BL_ON 0x4009
 #define BL_OFF 0x4000
 #define BL_0 0x4000
@@ -142,7 +163,7 @@ extern const uint16_t fn_actions[];
 // when:
 // ON_PRESS    = 1
 // ON_RELEASE  = 2
-// ON_BOTH     = 3
+// Unless you have a good reason not to do so, prefer  ON_PRESS (1) as your default.
 #define TO(layer, when) (layer | 0x5100 | (when << 0x4))
 
 // Momentary switch layer - 256 layer max
@@ -153,7 +174,11 @@ extern const uint16_t fn_actions[];
 
 #define MIDI(n) (n | 0x6000)
 
-#define UNI(n) (n | 0x8000)
+// For sending unicode codes.
+// You may not send codes over 1FFF -- this supports most of UTF8.
+// To have a key that sends out Œ, go UC(0x0152)
+#define UNICODE(n) (n | 0x8000)
+#define UC(n) UNICODE(n)
 
 
 #endif