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[Keyboard] Add Bakeneko 80 keyboard (#9118)

* Add Bakeneko 80 keyboard

* Update keyboards/bakeneko80/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/bakeneko80/config.h

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/bakeneko80/config.h

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
Koichi Katano 5 years ago
parent
commit
15dd05c402

+ 17 - 0
keyboards/bakeneko80/bakeneko80.c

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+/* Copyright 2020 Koichi Katano
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "bakeneko80.h"

+ 44 - 0
keyboards/bakeneko80/bakeneko80.h

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+/* Copyright 2020 Koichi Katano
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "quantum.h"
+
+/* This is a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define LAYOUT_tkl_ansi( \
+    k000,       k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015, k016, \
+    k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, k115, k116, \
+    k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, k214, k215, k216, \
+    k300, k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311,       k313,                   \
+    k400,       k402, k403, k404, k405, k406, k407, k408, k409, k410, k411, k412,             k415,       \
+    k500, k501, k502,                   k506,                   k510, k511, k512, k513, k514, k515, k516  \
+) \
+{ \
+    { k000,  KC_NO, k002,  k003,  k004,  k005,  k006, k007,  k008,  k009,  k010,  k011,  k012,  k013,  k014,  k015,  k016  }, \
+    { k100,  k101,  k102,  k103,  k104,  k105,  k106, k107,  k108,  k109,  k110,  k111,  k112,  k113,  k114,  k115,  k116  }, \
+    { k200,  k201,  k202,  k203,  k204,  k205,  k206, k207,  k208,  k209,  k210,  k211,  k212,  k213,  k214,  k215,  k216  }, \
+    { k300,  k301,  k302,  k303,  k304,  k305,  k306, k307,  k308,  k309,  k310,  k311,  KC_NO, k313,  KC_NO, KC_NO, KC_NO }, \
+    { k400,  KC_NO, k402,  k403,  k404,  k405,  k406, k407,  k408,  k409,  k410,  k411,  k412,  KC_NO, KC_NO, k415,  KC_NO }, \
+    { k500,  k501,  k502,  KC_NO, KC_NO, KC_NO, k506, KC_NO, KC_NO, KC_NO, k510,  k511,  k512,  k513,  k514,  k515,  k516  }  \
+}

+ 250 - 0
keyboards/bakeneko80/config.h

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+/*
+Copyright 2020 Koichi Katano
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x8DEF
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Koichi Katano
+#define PRODUCT Bakeneko 80
+#define DESCRIPTION Open source tenkeyless keyboard
+
+/* key matrix size */
+#define MATRIX_ROWS 6
+#define MATRIX_COLS 17
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define MATRIX_ROW_PINS { E6, B0, B1, B7, D1, D0 }
+#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3, D2 }
+#define UNUSED_PINS
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION COL2ROW
+
+/*
+ * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
+ */
+// #define SOFT_SERIAL_PIN D0  // or D1, D2, D3, E6
+
+// #define BACKLIGHT_PIN B7
+// #define BACKLIGHT_BREATHING
+// #define BACKLIGHT_LEVELS 3
+
+// #define RGB_DI_PIN E2
+// #ifdef RGB_DI_PIN
+//   #define RGBLED_NUM 16
+//   #define RGBLIGHT_HUE_STEP 8
+//   #define RGBLIGHT_SAT_STEP 8
+//   #define RGBLIGHT_VAL_STEP 8
+//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+// /*== all animations enable ==*/
+//   #define RGBLIGHT_ANIMATIONS
+// /*== or choose animations ==*/
+//   #define RGBLIGHT_EFFECT_BREATHING
+//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+//   #define RGBLIGHT_EFFECT_SNAKE
+//   #define RGBLIGHT_EFFECT_KNIGHT
+//   #define RGBLIGHT_EFFECT_CHRISTMAS
+//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+//   #define RGBLIGHT_EFFECT_RGB_TEST
+//   #define RGBLIGHT_EFFECT_ALTERNATING
+// /*== customize breathing effect ==*/
+//   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+//   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
+//   /*==== use exp() and sin() ====*/
+//   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
+//   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
+// #endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+// #define GRAVE_ESC_CTRL_OVERRIDE
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+//#define FORCE_NKRO
+
+/*
+ * Magic Key Options
+ *
+ * Magic keys are hotkey commands that allow control over firmware functions of
+ * the keyboard. They are best used in combination with the HID Listen program,
+ * found here: https://www.pjrc.com/teensy/hid_listen.html
+ *
+ * The options below allow the magic key functionality to be changed. This is
+ * useful if your keyboard/keypad is missing keys and you want magic key support.
+ *
+ */
+
+/* key combination for magic key command */
+/* defined by default; to change, uncomment and set to the combination you want */
+// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
+
+/* control how magic key switches layers */
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
+
+/* override magic key keymap */
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
+//#define MAGIC_KEY_HELP           H
+//#define MAGIC_KEY_HELP_ALT       SLASH
+//#define MAGIC_KEY_DEBUG          D
+//#define MAGIC_KEY_DEBUG_MATRIX   X
+//#define MAGIC_KEY_DEBUG_KBD      K
+//#define MAGIC_KEY_DEBUG_MOUSE    M
+//#define MAGIC_KEY_VERSION        V
+//#define MAGIC_KEY_STATUS         S
+//#define MAGIC_KEY_CONSOLE        C
+//#define MAGIC_KEY_LAYER0         0
+//#define MAGIC_KEY_LAYER0_ALT     GRAVE
+//#define MAGIC_KEY_LAYER1         1
+//#define MAGIC_KEY_LAYER2         2
+//#define MAGIC_KEY_LAYER3         3
+//#define MAGIC_KEY_LAYER4         4
+//#define MAGIC_KEY_LAYER5         5
+//#define MAGIC_KEY_LAYER6         6
+//#define MAGIC_KEY_LAYER7         7
+//#define MAGIC_KEY_LAYER8         8
+//#define MAGIC_KEY_LAYER9         9
+//#define MAGIC_KEY_BOOTLOADER     B
+//#define MAGIC_KEY_BOOTLOADER_ALT ESC
+//#define MAGIC_KEY_LOCK           CAPS
+//#define MAGIC_KEY_EEPROM         E
+//#define MAGIC_KEY_EEPROM_CLEAR   BSPACE
+//#define MAGIC_KEY_NKRO           N
+//#define MAGIC_KEY_SLEEP_LED      Z
+
+/*
+ * Feature disable options
+ *  These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+
+/* disable these deprecated features by default */
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+/*
+ * MIDI options
+ */
+
+/* Prevent use of disabled MIDI features in the keymap */
+//#define MIDI_ENABLE_STRICT 1
+
+/* enable basic MIDI features:
+   - MIDI notes can be sent when in Music mode is on
+*/
+//#define MIDI_BASIC
+
+/* enable advanced MIDI features:
+   - MIDI notes can be added to the keymap
+   - Octave shift and transpose
+   - Virtual sustain, portamento, and modulation wheel
+   - etc.
+*/
+//#define MIDI_ADVANCED
+
+/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
+//#define MIDI_TONE_KEYCODE_OCTAVES 1
+
+/*
+ * HD44780 LCD Display Configuration
+ */
+/*
+#define LCD_LINES           2     //< number of visible lines of the display
+#define LCD_DISP_LENGTH    16     //< visibles characters per line of the display
+
+#define LCD_IO_MODE      1            //< 0: memory mapped mode, 1: IO port mode
+
+#if LCD_IO_MODE
+#define LCD_PORT         PORTB        //< port for the LCD lines
+#define LCD_DATA0_PORT   LCD_PORT     //< port for 4bit data bit 0
+#define LCD_DATA1_PORT   LCD_PORT     //< port for 4bit data bit 1
+#define LCD_DATA2_PORT   LCD_PORT     //< port for 4bit data bit 2
+#define LCD_DATA3_PORT   LCD_PORT     //< port for 4bit data bit 3
+#define LCD_DATA0_PIN    4            //< pin for 4bit data bit 0
+#define LCD_DATA1_PIN    5            //< pin for 4bit data bit 1
+#define LCD_DATA2_PIN    6            //< pin for 4bit data bit 2
+#define LCD_DATA3_PIN    7            //< pin for 4bit data bit 3
+#define LCD_RS_PORT      LCD_PORT     //< port for RS line
+#define LCD_RS_PIN       3            //< pin  for RS line
+#define LCD_RW_PORT      LCD_PORT     //< port for RW line
+#define LCD_RW_PIN       2            //< pin  for RW line
+#define LCD_E_PORT       LCD_PORT     //< port for Enable line
+#define LCD_E_PIN        1            //< pin  for Enable line
+#endif
+*/
+
+/* Bootmagic Lite key configuration */
+// #define BOOTMAGIC_LITE_ROW 0
+// #define BOOTMAGIC_LITE_COLUMN 0

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+ 9 - 0
keyboards/bakeneko80/info.json


+ 40 - 0
keyboards/bakeneko80/keymaps/default/keymap.c

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+/* Copyright 2020 Koichi Katano
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+enum layer_names {
+    _BASE,
+    _FN
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    [_BASE] = LAYOUT_tkl_ansi(
+        KC_ESC,           KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,          KC_F12,   KC_PSCR, KC_SLCK, KC_PAUS,
+        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,          KC_BSPC,  KC_INS,  KC_HOME, KC_PGUP,
+        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,         KC_BSLS,  KC_DEL,  KC_END,  KC_PGDN,
+        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,                  KC_ENT,
+        KC_LSFT,          KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,                            KC_UP,
+        KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                             KC_RALT, KC_RGUI, LT(_FN, KC_APP), KC_RCTL,  KC_LEFT, KC_DOWN, KC_RGHT
+    ),
+    [_FN] = LAYOUT_tkl_ansi(
+        RESET,            KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_BRID, KC_BRIU, _______, _______, _______, _______, _______,         _______,  _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,         _______,  _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,         _______,  _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,                  _______,
+        _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,                            _______,
+        _______, _______, _______,                            _______,                            _______, _______, _______,         _______,  _______, _______, _______
+    )
+};

+ 1 - 0
keyboards/bakeneko80/keymaps/default/readme.md

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+# The default keymap for bakeneko80

+ 13 - 0
keyboards/bakeneko80/readme.md

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+# Bakeneko 80
+
+Open source tenkeyless keyboard for DIYers
+
+* Keyboard Maintainer: [Koichi Katano](https://github.com/kkatano)
+* Hardware Supported: Bakeneko 80 PCB
+* Hardware Availability: [PCB](https://github.com/kkatano/bakeneko-80-pcb), [Case and Plate](https://github.com/kkatano/bakeneko-80-case)
+
+Make example for this keyboard (after setting up your build environment):
+
+    make bakeneko80:default
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 34 - 0
keyboards/bakeneko80/rules.mk

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+# MCU name
+MCU = atmega32u4
+
+# Bootloader selection
+#   Teensy       halfkay
+#   Pro Micro    caterina
+#   Atmel DFU    atmel-dfu
+#   LUFA DFU     lufa-dfu
+#   QMK DFU      qmk-dfu
+#   ATmega32A    bootloadHID
+#   ATmega328P   USBasp
+BOOTLOADER = atmel-dfu
+
+# Build Options
+#   change yes to no to disable
+#
+BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration
+MOUSEKEY_ENABLE = yes       # Mouse keys
+EXTRAKEY_ENABLE = yes       # Audio control and System control
+CONSOLE_ENABLE = yes        # Console for debug
+COMMAND_ENABLE = yes        # Commands for debug and configuration
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
+# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+NKRO_ENABLE = no            # USB Nkey Rollover
+BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
+MIDI_ENABLE = no            # MIDI support
+BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
+AUDIO_ENABLE = no           # Audio output on port C6
+FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches
+HD44780_ENABLE = no         # Enable support for HD44780 based LCDs
+
+LAYOUTS = tkl_ansi

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