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Leader key implementation (#326)

* implements leader key for planck experimental

* allows override of leader timeout

* adds ability to use the leader key in seq

* fixes leader keycode

* adds chording prototype

* fixes keycode detection

* moves music mode to quantum.c

* disables chording by default

* updates process_action functions to return bool
Erez Zukerman 9 years ago
parent
commit
1a8c0dd22d

+ 4 - 3
keyboard/atomic/atomic.c

@@ -11,8 +11,9 @@ void matrix_scan_user(void) {
 }
 
 __attribute__ ((weak))
-void process_action_user(keyrecord_t *record) {
+bool process_action_user(keyrecord_t *record) {
     // leave this function blank - it can be defined in a keymap file
+    return true;
 }
 
 __attribute__ ((weak))
@@ -45,11 +46,11 @@ void matrix_scan_kb(void) {
     matrix_scan_user();
 }
 
-void process_action_kb(keyrecord_t *record) {
+bool process_action_kb(keyrecord_t *record) {
     // put your per-action keyboard code here
     // runs for every action, just before processing by the firmware
 
-    process_action_user(record);
+    return process_action_user(record);
 }
 
 void led_set_kb(uint8_t usb_led) {

+ 1 - 1
keyboard/atomic/atomic.h

@@ -29,7 +29,7 @@
 
 void matrix_init_user(void);
 void matrix_scan_user(void);
-void process_action_user(keyrecord_t *record);
+bool process_action_user(keyrecord_t *record);
 void led_set_user(uint8_t usb_led);
 void backlight_init_ports(void);
 

+ 4 - 3
keyboard/gh60_rev_c/gh60.c

@@ -12,8 +12,9 @@ void matrix_scan_user(void) {
 }
 
 __attribute__ ((weak))
-void process_action_user(keyrecord_t *record) {
+bool process_action_user(keyrecord_t *record) {
 	// leave this function blank - it can be defined in a keymap file
+	return true;
 }
 
 __attribute__ ((weak))
@@ -35,11 +36,11 @@ void matrix_scan_kb(void) {
 	matrix_scan_user();
 }
 
-void process_action_kb(keyrecord_t *record) {
+bool process_action_kb(keyrecord_t *record) {
 	// put your per-action keyboard code here
 	// runs for every action, just before processing by the firmware
 
-	process_action_user(record);
+	return process_action_user(record);
 }
 
 void led_set_kb(uint8_t usb_led) {

+ 1 - 1
keyboard/gh60_rev_c/gh60.h

@@ -75,7 +75,7 @@ inline void gh60_wasd_leds_off(void)   	{ DDRF &= ~(1<<7); PORTF &= ~(1<<7); }
 
 void matrix_init_user(void);
 void matrix_scan_user(void);
-void process_action_user(keyrecord_t *record);
+bool process_action_user(keyrecord_t *record);
 void led_set_user(uint8_t usb_led);
 
 #endif

+ 30 - 18
keyboard/planck/keymaps/experimental/keymap.c

@@ -6,6 +6,7 @@
 #ifdef AUDIO_ENABLE
   #include "audio.h"
 #endif
+
 #include "eeconfig.h"
 
 extern keymap_config_t keymap_config;
@@ -78,7 +79,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
   {KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSPC},
   {KC_ESC,  KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT},
   {KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT },
-  {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER,   KC_SPC,  KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT}
+  {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER,   KC_SPC,  KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT}
 },
 
 /* Dvorak
@@ -291,7 +292,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
         case 8:
           if (record->event.pressed) {
             #ifdef AUDIO_ENABLE
-              layer_off(_MUSIC);
+              music_activated = false;
               stop_all_notes();
             #endif
           }
@@ -300,7 +301,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
           if (record->event.pressed) {
             #ifdef AUDIO_ENABLE
               PLAY_NOTE_ARRAY(music_scale, false, 0);
-              layer_on(_MUSIC);
+              music_activated = true;
             #endif
           }
         break;
@@ -360,24 +361,35 @@ void matrix_init_user(void) {
 }
 
 #ifdef AUDIO_ENABLE
-void play_goodbye_tone()
-{
-  PLAY_NOTE_ARRAY(goodbye, false, 0);
-  _delay_ms(150);
-}
+  void play_goodbye_tone(void)
+  {
+    PLAY_NOTE_ARRAY(goodbye, false, 0);
+    _delay_ms(150);
+  }
+#endif
 
-uint8_t starting_note = 0x0C;
-int offset = 0;
+LEADER_EXTERNS();
 
-void process_action_user(keyrecord_t *record) {
+#define LEADER_TIMEOUT 300
 
-  if (IS_LAYER_ON(_MUSIC)) {
-    if (record->event.pressed) {
-        play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
-    } else {
-        stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
+void matrix_scan_user(void) {
+  LEADER_DICTIONARY() { 
+    leading = false;
+    leader_end(); 
+
+    SEQ_ONE_KEY(KC_F) {
+      register_code(KC_S);
+      unregister_code(KC_S);
+    }
+    SEQ_TWO_KEYS(KC_A, KC_S) {
+      register_code(KC_H);
+      unregister_code(KC_H);
+    }
+    SEQ_THREE_KEYS(KC_A, KC_S, KC_D) {
+      register_code(KC_LGUI);
+      register_code(KC_S);
+      unregister_code(KC_S);
+      unregister_code(KC_LGUI);
     }
   }
-
 }
-#endif

+ 5 - 3
keyboard/planck/planck.c

@@ -7,7 +7,9 @@ __attribute__ ((weak))
 void matrix_scan_user(void) {}
 
 __attribute__ ((weak))
-void process_action_user(keyrecord_t *record) {}
+bool process_action_user(keyrecord_t *record) {
+    return true;
+}
 
 __attribute__ ((weak))
 void led_set_user(uint8_t usb_led) {}
@@ -32,8 +34,8 @@ void matrix_scan_kb(void) {
 	matrix_scan_user();
 }
 
-void process_action_kb(keyrecord_t *record) {
-	process_action_user(record);
+bool process_action_kb(keyrecord_t *record) {
+	return process_action_user(record);
 }
 
 void led_set_kb(uint8_t usb_led) {

+ 2 - 14
keyboard/planck/planck.h

@@ -1,19 +1,7 @@
 #ifndef PLANCK_H
 #define PLANCK_H
 
-#include "matrix.h"
-#include "keymap_common.h"
-#ifdef BACKLIGHT_ENABLE
-	#include "backlight.h"
-#endif
-#ifdef RGBLIGHT_ENABLE
-  #include "rgblight.h"
-#endif
-#include <stddef.h>
-#include <avr/io.h>
-#ifdef MIDI_ENABLE
-	#include <keymap_midi.h>
-#endif
+#include "quantum.h"
 
 #define PLANCK_MIT( \
 	k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
@@ -43,7 +31,7 @@
 
 void matrix_init_user(void);
 void matrix_scan_user(void);
-void process_action_user(keyrecord_t *record);
+bool process_action_user(keyrecord_t *record);
 
 void led_set_user(uint8_t usb_led);
 void backlight_init_ports(void);

+ 4 - 4
keyboard/preonic/preonic.c

@@ -11,8 +11,8 @@ void matrix_scan_user(void) {
 };
 
 __attribute__ ((weak))
-void process_action_user(keyrecord_t *record) {
-
+bool process_action_user(keyrecord_t *record) {
+    return true;
 };
 
 void matrix_init_kb(void) {
@@ -36,8 +36,8 @@ void matrix_scan_kb(void) {
 	matrix_scan_user();
 };
 
-void process_action_kb(keyrecord_t *record) {
-	process_action_user(record);
+bool process_action_kb(keyrecord_t *record) {
+	return process_action_user(record);
 }
 
 #ifdef BACKLIGHT_ENABLE

+ 1 - 1
keyboard/preonic/preonic.h

@@ -47,6 +47,6 @@
 
 void matrix_init_user(void);
 void matrix_scan_user(void);
-void process_action_kb(keyrecord_t *record);
+bool process_action_kb(keyrecord_t *record);
 
 #endif

+ 1 - 1
quantum/keymap_common.c

@@ -251,7 +251,7 @@ static action_t keycode_to_action(uint16_t keycode)
             }
             eeconfig_update_keymap(keymap_config.raw);
             break;
-        case 0x5100 ... 0x5FFF: ;
+        case 0x5100 ... 0x56FF: ;
             // Layer movement shortcuts
             // See .h to see constraints/usage
             int type = (keycode >> 0x8) & 0xF;

+ 3 - 1
quantum/keymap_common.h

@@ -159,7 +159,7 @@ extern const uint16_t fn_actions[];
 #define S(kc) LSFT(kc)
 #define F(kc) FUNC(kc)
 
-#define M(kc) kc | 0x3000
+#define M(kc) (kc | 0x3000)
 
 #define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
 
@@ -191,6 +191,8 @@ extern const uint16_t fn_actions[];
 
 #define RESET 0x5000
 #define DEBUG 0x5001
+#define KC_LEAD 0x5014
+
 
 // MAGIC keycodes
 #define MAGIC_SWAP_CONTROL_CAPSLOCK      0x5002

+ 4 - 4
quantum/matrix.c

@@ -55,12 +55,12 @@ static void unselect_rows(void);
 static void select_row(uint8_t row);
 
 __attribute__ ((weak))
-void matrix_init_kb(void) {
+void matrix_init_quantum(void) {
 
 }
 
 __attribute__ ((weak))
-void matrix_scan_kb(void) {
+void matrix_scan_quantum(void) {
 
 }
 
@@ -93,7 +93,7 @@ void matrix_init(void)
         matrix_debouncing[i] = 0;
     }
 
-    matrix_init_kb();
+    matrix_init_quantum();
 }
 
 
@@ -157,7 +157,7 @@ uint8_t matrix_scan(void)
     }
 #endif
 
-    matrix_scan_kb();
+    matrix_scan_quantum();
 
     return 1;
 }

+ 167 - 0
quantum/quantum.c

@@ -0,0 +1,167 @@
+#include "quantum.h"
+
+__attribute__ ((weak))
+void matrix_init_kb(void) {}
+
+__attribute__ ((weak))
+void matrix_scan_kb(void) {}
+
+__attribute__ ((weak))
+bool process_action_kb(keyrecord_t *record) {
+  return true;
+}
+
+__attribute__ ((weak))
+void leader_start(void) {}
+
+__attribute__ ((weak))
+void leader_end(void) {}
+
+#ifdef AUDIO_ENABLE
+  uint8_t starting_note = 0x0C;
+  int offset = 0;
+  bool music_activated = false;
+#endif
+
+// Leader key stuff
+bool leading = false;
+uint16_t leader_time = 0;
+
+uint16_t leader_sequence[3] = {0, 0, 0};
+uint8_t leader_sequence_size = 0;
+
+// Chording stuff
+#define CHORDING_MAX 4
+bool chording = false;
+
+uint8_t chord_keys[CHORDING_MAX] = {0};
+uint8_t chord_key_count = 0;
+uint8_t chord_key_down = 0;
+
+bool keys_chord(uint8_t keys[]) {
+  uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
+  bool pass = true;
+  uint8_t in = 0;
+  for (uint8_t i = 0; i < chord_key_count; i++) {
+    bool found = false;
+    for (uint8_t j = 0; j < keys_size; j++) {
+      if (chord_keys[i] == (keys[j] & 0xFF)) {
+        in++; // detects key in chord
+        found = true;
+        break;
+      }
+    }
+    if (found)
+      continue;
+    if (chord_keys[i] != 0)  {
+      pass = false; // makes sure rest are blank
+    }
+  }
+  return (pass && (in == keys_size));
+}
+
+bool process_action_quantum(keyrecord_t *record) {
+
+  /* This gets the keycode from the key pressed */
+  keypos_t key = record->event.key;
+  uint16_t keycode;
+
+  #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
+    uint8_t layer;
+
+    if (record->event.pressed) {
+      layer = layer_switch_get_layer(key);
+      update_source_layers_cache(key, layer);
+    } else {
+      layer = read_source_layers_cache(key);
+    }
+    keycode = keymap_key_to_keycode(layer, key);
+  #else
+    keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
+  #endif
+
+  #ifdef AUDIO_ENABLE
+    if (music_activated) {
+      if (record->event.pressed) {
+          play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
+      } else {
+          stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
+      }
+      if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
+        return false;
+    }
+  #endif
+
+
+
+#ifndef DISABLE_LEADER
+  // Leader key set-up
+  if (record->event.pressed) {
+    if (!leading && keycode == KC_LEAD) {
+      leader_start();
+      leading = true;
+      leader_time = timer_read();
+      leader_sequence_size = 0;
+      leader_sequence[0] = 0;
+      leader_sequence[1] = 0;
+      leader_sequence[2] = 0;
+      return false;
+    }
+    if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) {
+      leader_sequence[leader_sequence_size] = keycode;
+      leader_sequence_size++;
+      return false;
+    }
+  }
+#endif
+
+#define DISABLE_CHORDING
+#ifndef DISABLE_CHORDING
+
+  if (keycode >= 0x5700 && keycode <= 0x57FF) {
+    if (record->event.pressed) {
+      if (!chording) {
+        chording = true;
+        for (uint8_t i = 0; i < CHORDING_MAX; i++)
+          chord_keys[i] = 0;
+        chord_key_count = 0;
+        chord_key_down = 0;
+      }
+      chord_keys[chord_key_count] = (keycode & 0xFF);
+      chord_key_count++;
+      chord_key_down++;
+      return false;
+    } else {
+      if (chording) {
+        chord_key_down--;
+        if (chord_key_down == 0) {
+          chording = false;
+          // Chord Dictionary
+          if (keys_chord((uint8_t[]){KC_ENTER, KC_SPACE})) {
+            register_code(KC_A);
+            unregister_code(KC_A);
+            return false;
+          }
+          for (uint8_t i = 0; i < chord_key_count; i++) {
+            register_code(chord_keys[i]);
+            unregister_code(chord_keys[i]);
+            return false;
+          }
+        }
+      }
+    }
+  }
+
+#endif
+
+
+  return process_action_kb(record);
+}
+
+void matrix_init_quantum() {
+  matrix_init_kb();
+}
+
+void matrix_scan_quantum() {
+  matrix_scan_kb();
+}

+ 48 - 0
quantum/quantum.h

@@ -0,0 +1,48 @@
+#ifndef QUANTUM_H
+#define QUANTUM_H
+
+#include "matrix.h"
+#include "keymap_common.h"
+#ifdef BACKLIGHT_ENABLE
+    #include "backlight.h"
+#endif
+#ifdef RGBLIGHT_ENABLE
+  #include "rgblight.h"
+#endif
+#ifdef AUDIO_ENABLE
+  #include "audio.h"
+#endif
+#ifdef MIDI_ENABLE
+	#include <keymap_midi.h>
+#endif
+#include "action_layer.h"
+#include "eeconfig.h"
+#include <stddef.h>
+#include <avr/io.h>
+
+extern uint32_t default_layer_state;
+
+#ifndef NO_ACTION_LAYER
+	extern uint32_t layer_state;
+#endif
+
+bool music_activated;
+
+void matrix_init_kb(void);
+void matrix_scan_kb(void);
+bool process_action_kb(keyrecord_t *record);
+
+void leader_start(void);
+void leader_end(void);
+
+#ifndef LEADER_TIMEOUT
+	#define LEADER_TIMEOUT 200
+#endif
+#define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0)
+#define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0)
+#define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3))
+
+#define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[3]; extern uint8_t leader_sequence_size
+#define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
+
+#endif

+ 2 - 1
quantum/quantum.mk

@@ -1,7 +1,8 @@
 QUANTUM_DIR = quantum
 
 # # project specific files
-SRC += $(QUANTUM_DIR)/keymap_common.c \
+SRC += $(QUANTUM_DIR)/quantum.c \
+	$(QUANTUM_DIR)/keymap_common.c \
 	$(QUANTUM_DIR)/led.c
 
 # ifdef KEYMAP_FILE

+ 4 - 3
quantum/template/template.c

@@ -11,8 +11,9 @@ void matrix_scan_user(void) {
 }
 
 __attribute__ ((weak))
-void process_action_user(keyrecord_t *record) {
+bool process_action_user(keyrecord_t *record) {
 	// leave this function blank - it can be defined in a keymap file
+    return true;
 }
 
 __attribute__ ((weak))
@@ -34,11 +35,11 @@ void matrix_scan_kb(void) {
 	matrix_scan_user();
 }
 
-void process_action_kb(keyrecord_t *record) {
+bool process_action_kb(keyrecord_t *record) {
 	// put your per-action keyboard code here
 	// runs for every action, just before processing by the firmware
 
-	process_action_user(record);
+	return process_action_user(record);
 }
 
 void led_set_kb(uint8_t usb_led) {

+ 1 - 1
quantum/template/template.h

@@ -24,7 +24,7 @@
 
 void matrix_init_user(void);
 void matrix_scan_user(void);
-void process_action_user(keyrecord_t *record);
+bool process_action_user(keyrecord_t *record);
 void led_set_user(uint8_t usb_led);
 
 #endif

+ 5 - 2
tmk_core/common/action.c

@@ -70,7 +70,9 @@ void process_action_nocache(keyrecord_t *record)
 #endif
 
 __attribute__ ((weak))
-void process_action_kb(keyrecord_t *record) {}
+bool process_action_quantum(keyrecord_t *record) {
+    return true;
+}
 
 void process_action(keyrecord_t *record)
 {
@@ -89,7 +91,8 @@ void process_action(keyrecord_t *record)
     }
 #endif
 
-    process_action_kb(record);
+    if (!process_action_quantum(record))
+        return;
 
     action_t action = store_or_get_action(event.pressed, event.key);
     dprint("ACTION: "); debug_action(action);

+ 1 - 1
tmk_core/common/action.h

@@ -59,7 +59,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt);
 void action_function(keyrecord_t *record, uint8_t id, uint8_t opt);
 
 /* keyboard-specific key event (pre)processing */
-void process_action_kb(keyrecord_t *record);
+bool process_action_quantum(keyrecord_t *record);
 
 /* Utilities for actions.  */
 #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)

+ 2 - 2
tmk_core/common/matrix.h

@@ -64,8 +64,8 @@ void matrix_power_up(void);
 void matrix_power_down(void);
 
 /* keyboard-specific setup/loop functionality */
-void matrix_init_kb(void);
-void matrix_scan_kb(void);
+void matrix_init_quantum(void);
+void matrix_scan_quantum(void);
 
 #ifdef __cplusplus
 }