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[Keyboard] Add keyprez unicorn (#15998)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Christian Sandven 3 年 前
コミット
1af65a2248

+ 148 - 0
keyboards/keyprez/unicorn/config.h

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+// Copyright 2022 Keyprez (https://github.com/keyprez)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID    0x6B7A
+#define PRODUCT_ID   0x7563
+#define DEVICE_VER   0x0001
+#define MANUFACTURER keyprez
+#define PRODUCT      unicorn
+
+/* key matrix size */
+#define MATRIX_ROWS 12
+#define MATRIX_COLS 8
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define MASTER_RIGHT
+#define MATRIX_ROW_PINS { F4, D3, F6, F7, B1, B3 }
+#define MATRIX_COL_PINS { F5, B2, B5, D7, B4, B6, E6, D4 }
+#define MATRIX_ROW_PINS_RIGHT { F4, B2, F6, F7, B1, B3 }
+#define MATRIX_COL_PINS_RIGHT { F5, D3, B5, D7, B4, B6, E6, C6 }
+#define UNUSED_PINS
+
+/* COL2ROW, ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/*
+ * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
+ */
+#define SOFT_SERIAL_PIN D0  // or D1, D2, D3, E6
+
+//#define LED_NUM_LOCK_PIN B0
+//#define LED_CAPS_LOCK_PIN B1
+//#define LED_SCROLL_LOCK_PIN B2
+//#define LED_COMPOSE_PIN B3
+//#define LED_KANA_PIN B4
+
+//#define BACKLIGHT_PIN B7
+//#define BACKLIGHT_LEVELS 3
+//#define BACKLIGHT_BREATHING
+
+//#define RGB_DI_PIN E2
+//#ifdef RGB_DI_PIN
+//#    define RGBLED_NUM 16
+//#    define RGBLIGHT_HUE_STEP 8
+//#    define RGBLIGHT_SAT_STEP 8
+//#    define RGBLIGHT_VAL_STEP 8
+//#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+//#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+/*== all animations enable ==*/
+//#    define RGBLIGHT_ANIMATIONS
+/*== or choose animations ==*/
+//#    define RGBLIGHT_EFFECT_BREATHING
+//#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
+//#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+//#    define RGBLIGHT_EFFECT_SNAKE
+//#    define RGBLIGHT_EFFECT_KNIGHT
+//#    define RGBLIGHT_EFFECT_CHRISTMAS
+//#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
+//#    define RGBLIGHT_EFFECT_RGB_TEST
+//#    define RGBLIGHT_EFFECT_ALTERNATING
+/*== customize breathing effect ==*/
+/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+//#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
+/*==== use exp() and sin() ====*/
+//#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
+//#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
+//#endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+//#define GRAVE_ESC_CTRL_OVERRIDE
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+//#define FORCE_NKRO
+
+/*
+ * Feature disable options
+ *  These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+
+/* disable these deprecated features by default */
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+
+/* Bootmagic Lite key configuration */
+//#define BOOTMAGIC_LITE_ROW 0
+//#define BOOTMAGIC_LITE_COLUMN 0
+
+#define ENCODERS_PAD_A { D2 }
+#define ENCODERS_PAD_B { D4 }
+#define ENCODER_RESOLUTIONS { 4 }
+#define ENCODERS_PAD_A_RIGHT { D2 }
+#define ENCODERS_PAD_B_RIGHT { D4 }
+#define ENCODER_RESOLUTIONS_RIGHT {4}

ファイルの差分が大きいため隠しています
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keyboards/keyprez/unicorn/info.json


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keyboards/keyprez/unicorn/keymaps/default/keymap.c

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+// Copyright 2022 Keyprez (https://github.com/keyprez)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+// Defines names for use in layer keycodes and the keymap
+enum layer_names {
+    _BASE,
+    _FN
+};
+
+#define FN MO(_FN)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    [_BASE] = LAYOUT(
+        KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_HOME, KC_MUTE,
+        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,            KC_END, KC_DEL,
+        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP, KC_INSERT,
+        KC_LSFT, KC_NUBS, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, KC_COPY,
+        KC_LCTL, KC_LGUI, KC_LALT, KC_SPC,  KC_SPC,                             KC_SPC,  KC_RALT, FN,      KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PASTE
+    ),
+
+    [_FN] = LAYOUT(
+        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,   _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+    ),
+};
+

+ 1 - 0
keyboards/keyprez/unicorn/keymaps/default/readme.md

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+# The default keymap for unicorn

+ 33 - 0
keyboards/keyprez/unicorn/keymaps/jorge/keymap.c

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+// Copyright 2022 Keyprez (https://github.com/keyprez)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+
+// Defines names for use in layer keycodes and the keymap
+enum layer_names {
+    _BASE,
+    _FN,
+    _CMD
+};
+
+#define FN   MO(_FN)
+#define CMD   MO(_CMD)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    [_BASE] = LAYOUT(
+        KC_GRV, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_HOME, KC_MUTE,
+        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,            KC_END, KC_DEL,
+        KC_ESC, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP, KC_INSERT,
+        KC_LSFT, KC_NUBS, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, KC_COPY,
+        KC_LCTL, KC_LGUI, KC_LALT, KC_SPC,  FN,                             KC_SPC,  KC_RALT, FN,      KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PASTE
+    ),
+
+    [_FN] = LAYOUT(
+        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,   KC_BRIU, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_CALC
+    ),
+};
+

+ 1 - 0
keyboards/keyprez/unicorn/keymaps/jorge/readme.md

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+# The default keymap for unicorn

+ 25 - 0
keyboards/keyprez/unicorn/readme.md

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+# Unicorn
+
+Unicorn is a split 65% keyboard with an extra column on the right side. 
+It has support for optional hot swap sockets and a rotary encoder on the right side.
+
+* Keyboard Maintainer: [Keyprez](https://github.com/keyprez)
+* Hardware Supported: *Pro micro compatible controllers*
+* Hardware Availability: *TBA*
+
+Make example for this keyboard (after setting up your build environment):
+
+    make keyprez/unicorn:default
+
+Flashing example for this keyboard:
+
+    make keyprez/unicorns:default:flash
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+
+## Bootloader
+
+Enter the bootloader in 3 ways:
+
+* **Physical reset button**: Briefly press the button on the back of the PCB
+* **Keycode in layout**: Press the Enter key while holding down the right fn key

+ 20 - 0
keyboards/keyprez/unicorn/rules.mk

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+# MCU name
+MCU = atmega32u4
+
+# Bootloader selection
+BOOTLOADER = caterina
+
+# Build Options
+#   change yes to no to disable
+#
+BOOTMAGIC_ENABLE = no      # Enable Bootmagic Lite
+MOUSEKEY_ENABLE = yes       # Mouse keys
+EXTRAKEY_ENABLE = yes       # Audio control and System control
+CONSOLE_ENABLE = no         # Console for debug
+COMMAND_ENABLE = no         # Commands for debug and configuration
+NKRO_ENABLE = no            # Enable N-Key Rollover
+BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
+AUDIO_ENABLE = no           # Audio output
+SPLIT_KEYBOARD = yes
+ENCODER_ENABLE = yes

+ 18 - 0
keyboards/keyprez/unicorn/unicorn.c

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+// Copyright 2022 Keyprez (https://github.com/keyprez)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "unicorn.h"
+
+#ifdef ENCODER_ENABLE
+bool encoder_update_kb(uint8_t index, bool clockwise) {
+    if (!encoder_update_user(index, clockwise)) { return false; }
+    if (index == 0) {
+        if (clockwise) {
+            tap_code_delay(KC_VOLU, 10);
+        } else {
+            tap_code_delay(KC_VOLD, 10);
+        }
+    }
+    return true;
+}
+#endif

+ 36 - 0
keyboards/keyprez/unicorn/unicorn.h

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+// Copyright 2022 Keyprez (https://github.com/keyprez)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "quantum.h"
+
+/* This is a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define LAYOUT( \
+  LA1, LA2, LA3, LA4, LA5, LA6, LA7, RA1, RA2, RA3, RA4, RA5, RA6, RA7, RA8, RA9, \
+  LB1, LB2, LB3, LB4, LB5, LB6,      RB1, RB2, RB3, RB4, RB5, RB6, RB7, RB8, RB9, \
+  LC1, LC2, LC3, LC4, LC5, LC6,      RC1, RC2, RC3, RC4, RC5, RC6, RC7, RC8, RC9, RC10, \
+  LD1, LD2, LD3, LD4, LD5, LD6, LD7, RD1, RD2, RD3, RD4, RD5, RD6, RD7, RD8, RD9, \
+  LE1, LE2, LE3,      LE5, LE6,      RE1, RE2, RE3, RE4, RE5, RE6, RE7, RE8 \
+  ) \
+  { \
+    { LA1, LA2, LA3, LA4, LA5, LA6, LA7, KC_NO }, \
+    { LB1, LB2, LB3, LB4, LB5, LB6, KC_NO, KC_NO }, \
+    { LC1, LC2, LC3, LC4, LC5, LC6, KC_NO, KC_NO }, \
+    { LD1, LD2, LD3, LD4, LD5, LD6, LD7, KC_NO }, \
+    { LE1, LE2, LE3, KC_NO, LE5, LE6, KC_NO, KC_NO }, \
+    { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
+    { RA1, RA2, RA3, RA4, RA5, RA6, RA7, RA8 }, \
+    { RB1, RB2, RB3, RB4, RB5, RB6, RB7, KC_NO }, \
+    { RC1, RC2, RC3, RC4, RC5, RC6, RC7, RC8 }, \
+    { RD1, RD2, RD3, RD4, RD5, RD6, RD7, RD8 }, \
+    { RE1, RE2, RE3, RE4, RE5, RE6, RE7, RE8 }, \
+    { KC_NO, KC_NO, RA9, RB9, RB8, RC10, RC9, RD9 } \
+  }

この差分においてかなりの量のファイルが変更されているため、一部のファイルを表示していません