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@@ -149,8 +149,9 @@ void rgb_matrix_set_suspend_state(bool state) {
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void rgb_matrix_test(void) {
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void rgb_matrix_test(void) {
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// Mask out bits 4 and 5
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// Mask out bits 4 and 5
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- // This 2-bit value will stay the same for 16 ticks.
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- switch ( (g_tick & 0x30) >> 4 )
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+ // Increase the factor to make the test animation slower (and reduce to make it faster)
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+ uint8_t factor = 10;
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+ switch ( (g_tick & (0b11 << factor)) >> factor )
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{
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{
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case 0:
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case 0:
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{
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{
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