Эх сурвалжийг харах

Clarify naming between LCD_BACKLIGHT and LED_BACKLIGHT

Fred Sundvik 8 жил өмнө
parent
commit
2251560256

+ 22 - 22
keyboards/ergodox/infinity/animations.c

@@ -26,7 +26,7 @@
 #endif
 
 #ifdef BACKLIGHT_ENABLE
-#include "led_keyframes.h"
+#include "led_backlight_keyframes.h"
 #endif
 
 #include "visualizer_keyframes.h"
@@ -39,10 +39,10 @@ static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t*
     lcd_keyframe_enable(animation, state);
 #endif
 #ifdef LCD_BACKLIGHT_ENABLE
-    backlight_keyframe_enable(animation, state);
+    lcd_backlight_keyframe_enable(animation, state);
 #endif
 #ifdef BACKLIGHT_ENABLE
-    led_keyframe_enable(animation, state);
+    led_backlight_keyframe_enable(animation, state);
 #endif
     return false;
 }
@@ -52,10 +52,10 @@ static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t
     lcd_keyframe_disable(animation, state);
 #endif
 #ifdef LCD_BACKLIGHT_ENABLE
-    backlight_keyframe_disable(animation, state);
+    lcd_backlight_keyframe_disable(animation, state);
 #endif
 #ifdef BACKLIGHT_ENABLE
-    led_keyframe_disable(animation, state);
+    led_backlight_keyframe_disable(animation, state);
 #endif
     return false;
 }
@@ -63,10 +63,10 @@ static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t
 static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) {
     bool ret = false;
 #ifdef LCD_BACKLIGHT_ENABLE
-    ret |= backlight_keyframe_animate_color(animation, state);
+    ret |= lcd_backlight_keyframe_animate_color(animation, state);
 #endif
 #ifdef BACKLIGHT_ENABLE
-    ret |= led_keyframe_fade_in_all(animation, state);
+    ret |= led_backlight_keyframe_fade_in_all(animation, state);
 #endif
     return ret;
 }
@@ -74,10 +74,10 @@ static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t
 static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) {
     bool ret = false;
 #ifdef LCD_BACKLIGHT_ENABLE
-    ret |= backlight_keyframe_animate_color(animation, state);
+    ret |= lcd_backlight_keyframe_animate_color(animation, state);
 #endif
 #ifdef BACKLIGHT_ENABLE
-    ret |= led_keyframe_fade_out_all(animation, state);
+    ret |= led_backlight_keyframe_fade_out_all(animation, state);
 #endif
     return ret;
 }
@@ -133,20 +133,20 @@ keyframe_animation_t led_test_animation = {
 
     },
     .frame_functions = {
-        led_keyframe_fade_in_all,
+        led_backlight_keyframe_fade_in_all,
         keyframe_no_operation,
-        led_keyframe_fade_out_all,
-        led_keyframe_crossfade,
-        led_keyframe_left_to_right_gradient,
-        led_keyframe_crossfade,
-        led_keyframe_top_to_bottom_gradient,
-        led_keyframe_mirror_orientation,
-        led_keyframe_crossfade,
-        led_keyframe_left_to_right_gradient,
-        led_keyframe_crossfade,
-        led_keyframe_top_to_bottom_gradient,
-        led_keyframe_normal_orientation,
-        led_keyframe_crossfade,
+        led_backlight_keyframe_fade_out_all,
+        led_backlight_keyframe_crossfade,
+        led_backlight_keyframe_left_to_right_gradient,
+        led_backlight_keyframe_crossfade,
+        led_backlight_keyframe_top_to_bottom_gradient,
+        led_backlight_keyframe_mirror_orientation,
+        led_backlight_keyframe_crossfade,
+        led_backlight_keyframe_left_to_right_gradient,
+        led_backlight_keyframe_crossfade,
+        led_backlight_keyframe_top_to_bottom_gradient,
+        led_backlight_keyframe_normal_orientation,
+        led_backlight_keyframe_crossfade,
     },
 };
 #endif

+ 1 - 1
keyboards/ergodox/infinity/simple_visualizer.h

@@ -58,7 +58,7 @@ static keyframe_animation_t color_animation = {
     // this prevents the color from changing when activating the layer
     // momentarily
     .frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)},
-    .frame_functions = {keyframe_no_operation, backlight_keyframe_animate_color},
+    .frame_functions = {keyframe_no_operation, lcd_backlight_keyframe_animate_color},
 };
 
 void initialize_user_visualizer(visualizer_state_t* state) {

+ 2 - 2
keyboards/ergodox/infinity/visualizer.c

@@ -79,7 +79,7 @@ static keyframe_animation_t one_led_color = {
     .num_frames = 1,
     .loop = false,
     .frame_lengths = {gfxMillisecondsToTicks(0)},
-    .frame_functions = {backlight_keyframe_set_color},
+    .frame_functions = {lcd_backlight_keyframe_set_color},
 };
 
 bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
@@ -94,7 +94,7 @@ static keyframe_animation_t two_led_colors = {
     .num_frames = 2,
     .loop = true,
     .frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
-    .frame_functions = {backlight_keyframe_set_color, swap_led_target_color},
+    .frame_functions = {lcd_backlight_keyframe_set_color, swap_led_target_color},
 };
 
 // The LCD animation alternates between the layer name display and a

+ 18 - 18
keyboards/whitefox/animations.c

@@ -20,7 +20,7 @@
 #include "visualizer.h"
 
 #ifdef BACKLIGHT_ENABLE
-#include "led_keyframes.h"
+#include "led_backlight_keyframes.h"
 #endif
 
 #include "visualizer_keyframes.h"
@@ -30,14 +30,14 @@
 
 static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
 #ifdef BACKLIGHT_ENABLE
-    led_keyframe_enable(animation, state);
+    led_backlight_keyframe_enable(animation, state);
 #endif
     return false;
 }
 
 static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
 #ifdef BACKLIGHT_ENABLE
-    led_keyframe_disable(animation, state);
+    led_backlight_keyframe_disable(animation, state);
 #endif
     return false;
 }
@@ -45,7 +45,7 @@ static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t
 static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) {
     bool ret = false;
 #ifdef BACKLIGHT_ENABLE
-    ret |= led_keyframe_fade_in_all(animation, state);
+    ret |= led_backlight_keyframe_fade_in_all(animation, state);
 #endif
     return ret;
 }
@@ -53,7 +53,7 @@ static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t
 static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) {
     bool ret = false;
 #ifdef BACKLIGHT_ENABLE
-    ret |= led_keyframe_fade_out_all(animation, state);
+    ret |= led_backlight_keyframe_fade_out_all(animation, state);
 #endif
     return ret;
 }
@@ -107,20 +107,20 @@ keyframe_animation_t led_test_animation = {
 
     },
     .frame_functions = {
-        led_keyframe_fade_in_all,
+        led_backlight_keyframe_fade_in_all,
         keyframe_no_operation,
-        led_keyframe_fade_out_all,
-        led_keyframe_crossfade,
-        led_keyframe_left_to_right_gradient,
-        led_keyframe_crossfade,
-        led_keyframe_top_to_bottom_gradient,
-        led_keyframe_mirror_orientation,
-        led_keyframe_crossfade,
-        led_keyframe_left_to_right_gradient,
-        led_keyframe_crossfade,
-        led_keyframe_top_to_bottom_gradient,
-        led_keyframe_normal_orientation,
-        led_keyframe_crossfade,
+        led_backlight_keyframe_fade_out_all,
+        led_backlight_keyframe_crossfade,
+        led_backlight_keyframe_left_to_right_gradient,
+        led_backlight_keyframe_crossfade,
+        led_backlight_keyframe_top_to_bottom_gradient,
+        led_backlight_keyframe_mirror_orientation,
+        led_backlight_keyframe_crossfade,
+        led_backlight_keyframe_left_to_right_gradient,
+        led_backlight_keyframe_crossfade,
+        led_backlight_keyframe_top_to_bottom_gradient,
+        led_backlight_keyframe_normal_orientation,
+        led_backlight_keyframe_crossfade,
     },
 };
 #endif

+ 4 - 4
quantum/visualizer/lcd_backlight_keyframes.h → lcd_backlight_keyframes.h

@@ -20,11 +20,11 @@
 #include "visualizer.h"
 
 // Animates the LCD backlight color between the current color and the target color (of the state)
-bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state);
+bool lcd_backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state);
 // Sets the backlight color to the target color
-bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state);
+bool lcd_backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state);
 
-bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
-bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
+bool lcd_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
+bool lcd_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
 
 #endif /* QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_ */

+ 4 - 4
quantum/visualizer/lcd_backlight_keyframes.c

@@ -16,7 +16,7 @@
 
 #include "lcd_backlight_keyframes.h"
 
-bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool lcd_backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) {
     int frame_length = animation->frame_lengths[animation->current_frame];
     int current_pos = frame_length - animation->time_left_in_frame;
     uint8_t t_h = LCD_HUE(state->target_lcd_color);
@@ -49,7 +49,7 @@ bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualize
     return true;
 }
 
-bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool lcd_backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)animation;
     state->prev_lcd_color = state->target_lcd_color;
     state->current_lcd_color = state->target_lcd_color;
@@ -60,14 +60,14 @@ bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_st
     return false;
 }
 
-bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool lcd_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)animation;
     (void)state;
     lcd_backlight_hal_color(0, 0, 0);
     return false;
 }
 
-bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool lcd_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)animation;
     (void)state;
     lcd_backlight_color(LCD_HUE(state->current_lcd_color),

+ 10 - 10
quantum/visualizer/led_keyframes.c → quantum/visualizer/led_backlight_keyframes.c

@@ -23,7 +23,7 @@ SOFTWARE.
 */
 #include "gfx.h"
 #include "math.h"
-#include "led_keyframes.h"
+#include "led_backlight_keyframes.h"
 
 static uint8_t fade_led_color(keyframe_animation_t* animation, int from, int to) {
     int frame_length = animation->frame_lengths[animation->current_frame];
@@ -55,19 +55,19 @@ static uint8_t compute_gradient_color(float t, float index, float num) {
     return (uint8_t)(255.0f * v);
 }
 
-bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)state;
     keyframe_fade_all_leds_from_to(animation, 0, 255);
     return true;
 }
 
-bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)state;
     keyframe_fade_all_leds_from_to(animation, 255, 0);
     return true;
 }
 
-bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)state;
     float frame_length = animation->frame_lengths[animation->current_frame];
     float current_pos = frame_length - animation->time_left_in_frame;
@@ -79,7 +79,7 @@ bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visual
     return true;
 }
 
-bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)state;
     float frame_length = animation->frame_lengths[animation->current_frame];
     float current_pos = frame_length - animation->time_left_in_frame;
@@ -98,7 +98,7 @@ static void copy_current_led_state(uint8_t* dest) {
         }
     }
 }
-bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)state;
     if (animation->first_update_of_frame) {
         copy_current_led_state(&crossfade_start_frame[0][0]);
@@ -114,28 +114,28 @@ bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t*
     return true;
 }
 
-bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)state;
     (void)animation;
     gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_180);
     return false;
 }
 
-bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)state;
     (void)animation;
     gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_0);
     return false;
 }
 
-bool led_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)state;
     (void)animation;
     gdispGSetPowerMode(LED_DISPLAY, powerOff);
     return false;
 }
 
-bool led_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)state;
     (void)animation;
     gdispGSetPowerMode(LED_DISPLAY, powerOn);

+ 11 - 11
quantum/visualizer/led_keyframes.h → quantum/visualizer/led_backlight_keyframes.h

@@ -22,21 +22,21 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 SOFTWARE.
 */
 
-#ifndef LED_KEYFRAMES_H
-#define LED_KEYFRAMES_H
+#ifndef LED_BACKLIGHT_KEYFRAMES_H
+#define LED_BACKLIGHT_KEYFRAMES_H
 
 #include "visualizer.h"
 
-bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
 
-bool led_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
-bool led_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
 
 extern keyframe_animation_t led_test_animation;
 

+ 1 - 1
quantum/visualizer/visualizer.mk

@@ -43,7 +43,7 @@ OPT_DEFS += -DLCD_BACKLIGHT_ENABLE
 endif
 
 ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
-SRC += $(VISUALIZER_DIR)/led_keyframes.c
+SRC += $(VISUALIZER_DIR)/led_backlight_keyframes.c
 endif
 
 include $(GFXLIB)/gfx.mk