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[Keyboard] Add mx5160 keyboard (#7142)

* Add mx5160 keyboard

* Make necessary changes for merging

rules.mk cleanup, QMK's built in alias for KC_TRNS and change readme blurb

* Add info.json as well

* Update readme, info.json

* Change layout name, update led function

* Fix info.json

* Update rules.mk
Maarten Dekkers il y a 5 ans
Parent
commit
251a69ea3d

+ 252 - 0
keyboards/maartenwut/mx5160/config.h

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+/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID       0x4705
+#define PRODUCT_ID      0x5160
+#define DEVICE_VER      0x0001
+#define MANUFACTURER    Maartenwut
+#define PRODUCT         MX-5160
+#define DESCRIPTION     Replacement PCB for the Chicony 5160c
+
+/* key matrix size */
+#define MATRIX_ROWS 10
+#define MATRIX_COLS 10
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+*/
+#define MATRIX_ROW_PINS {C6,C7,B5,B6,D7,B4,D4,D6,D5,D3}
+#define MATRIX_COL_PINS {D0,D1,D2,F7,F6,F5,F4,F1,F0,E6}
+#define UNUSED_PINS {B7,B0}
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION ROW2COL
+
+// For QMK DFU
+#define QMK_ESC_OUTPUT C6
+#define QMK_ESC_INPUT D1
+#define QMK_LED B1
+/*
+ * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
+ */
+// #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
+
+// #define BACKLIGHT_PIN B7
+// #define BACKLIGHT_BREATHING
+// #define BACKLIGHT_LEVELS 3
+
+// #define RGB_DI_PIN E2
+// #ifdef RGB_DI_PIN
+//   #define RGBLED_NUM 16
+//   #define RGBLIGHT_HUE_STEP 8
+//   #define RGBLIGHT_SAT_STEP 8
+//   #define RGBLIGHT_VAL_STEP 8
+//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+// /*== all animations enable ==*/
+//   #define RGBLIGHT_ANIMATIONS
+// /*== or choose animations ==*/
+//   #define RGBLIGHT_EFFECT_BREATHING
+//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+//   #define RGBLIGHT_EFFECT_SNAKE
+//   #define RGBLIGHT_EFFECT_KNIGHT
+//   #define RGBLIGHT_EFFECT_CHRISTMAS
+//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+//   #define RGBLIGHT_EFFECT_RGB_TEST
+//   #define RGBLIGHT_EFFECT_ALTERNATING
+// /*== customize breathing effect ==*/
+//   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+//   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
+//   /*==== use exp() and sin() ====*/
+//   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
+//   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
+// #endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+// #define GRAVE_ESC_CTRL_OVERRIDE
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+//#define FORCE_NKRO
+
+/*
+ * Magic Key Options
+ *
+ * Magic keys are hotkey commands that allow control over firmware functions of
+ * the keyboard. They are best used in combination with the HID Listen program,
+ * found here: https://www.pjrc.com/teensy/hid_listen.html
+ *
+ * The options below allow the magic key functionality to be changed. This is
+ * useful if your keyboard/keypad is missing keys and you want magic key support.
+ *
+ */
+
+/* key combination for magic key command */
+/* defined by default; to change, uncomment and set to the combination you want */
+// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
+
+/* control how magic key switches layers */
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
+
+/* override magic key keymap */
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
+//#define MAGIC_KEY_HELP           H
+//#define MAGIC_KEY_HELP_ALT       SLASH
+//#define MAGIC_KEY_DEBUG          D
+//#define MAGIC_KEY_DEBUG_MATRIX   X
+//#define MAGIC_KEY_DEBUG_KBD      K
+//#define MAGIC_KEY_DEBUG_MOUSE    M
+//#define MAGIC_KEY_VERSION        V
+//#define MAGIC_KEY_STATUS         S
+//#define MAGIC_KEY_CONSOLE        C
+//#define MAGIC_KEY_LAYER0         0
+//#define MAGIC_KEY_LAYER0_ALT     GRAVE
+//#define MAGIC_KEY_LAYER1         1
+//#define MAGIC_KEY_LAYER2         2
+//#define MAGIC_KEY_LAYER3         3
+//#define MAGIC_KEY_LAYER4         4
+//#define MAGIC_KEY_LAYER5         5
+//#define MAGIC_KEY_LAYER6         6
+//#define MAGIC_KEY_LAYER7         7
+//#define MAGIC_KEY_LAYER8         8
+//#define MAGIC_KEY_LAYER9         9
+//#define MAGIC_KEY_BOOTLOADER     B
+//#define MAGIC_KEY_BOOTLOADER_ALT ESC
+//#define MAGIC_KEY_LOCK           CAPS
+//#define MAGIC_KEY_EEPROM         E
+//#define MAGIC_KEY_EEPROM_CLEAR   BSPACE
+//#define MAGIC_KEY_NKRO           N
+//#define MAGIC_KEY_SLEEP_LED      Z
+
+/*
+ * Feature disable options
+ *  These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+/*
+ * MIDI options
+ */
+
+/* Prevent use of disabled MIDI features in the keymap */
+//#define MIDI_ENABLE_STRICT 1
+
+/* enable basic MIDI features:
+   - MIDI notes can be sent when in Music mode is on
+*/
+//#define MIDI_BASIC
+
+/* enable advanced MIDI features:
+   - MIDI notes can be added to the keymap
+   - Octave shift and transpose
+   - Virtual sustain, portamento, and modulation wheel
+   - etc.
+*/
+//#define MIDI_ADVANCED
+
+/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
+//#define MIDI_TONE_KEYCODE_OCTAVES 1
+
+/*
+ * HD44780 LCD Display Configuration
+ */
+/*
+#define LCD_LINES           2     //< number of visible lines of the display
+#define LCD_DISP_LENGTH    16     //< visibles characters per line of the display
+
+#define LCD_IO_MODE      1            //< 0: memory mapped mode, 1: IO port mode
+
+#if LCD_IO_MODE
+#define LCD_PORT         PORTB        //< port for the LCD lines
+#define LCD_DATA0_PORT   LCD_PORT     //< port for 4bit data bit 0
+#define LCD_DATA1_PORT   LCD_PORT     //< port for 4bit data bit 1
+#define LCD_DATA2_PORT   LCD_PORT     //< port for 4bit data bit 2
+#define LCD_DATA3_PORT   LCD_PORT     //< port for 4bit data bit 3
+#define LCD_DATA0_PIN    4            //< pin for 4bit data bit 0
+#define LCD_DATA1_PIN    5            //< pin for 4bit data bit 1
+#define LCD_DATA2_PIN    6            //< pin for 4bit data bit 2
+#define LCD_DATA3_PIN    7            //< pin for 4bit data bit 3
+#define LCD_RS_PORT      LCD_PORT     //< port for RS line
+#define LCD_RS_PIN       3            //< pin  for RS line
+#define LCD_RW_PORT      LCD_PORT     //< port for RW line
+#define LCD_RW_PIN       2            //< pin  for RW line
+#define LCD_E_PORT       LCD_PORT     //< port for Enable line
+#define LCD_E_PIN        1            //< pin  for Enable line
+#endif
+*/
+
+/* Bootmagic Lite key configuration */
+// #define BOOTMAGIC_LITE_ROW 0
+// #define BOOTMAGIC_LITE_COLUMN 0

+ 12 - 0
keyboards/maartenwut/mx5160/info.json

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+{
+    "keyboard_name": "mx5160", 
+    "url": "https://github.com/Maartenwut/mx-5160", 
+    "maintainer": "qmk", 
+    "width": 22, 
+    "height": 5, 
+    "layouts": {
+        "LAYOUT_all": {
+            "layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2.5, "y":0}, {"x":3.5, "y":0}, {"x":4.5, "y":0}, {"x":5.5, "y":0}, {"x":6.5, "y":0}, {"x":7.5, "y":0}, {"x":8.5, "y":0}, {"x":9.5, "y":0}, {"x":10.5, "y":0}, {"x":11.5, "y":0}, {"x":12.5, "y":0}, {"x":13.5, "y":0}, {"x":14.5, "y":0}, {"x":15.5, "y":0}, {"x":16.5, "y":0}, {"x":18, "y":0}, {"x":19, "y":0}, {"x":20, "y":0}, {"x":21, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2.5, "y":1, "w":1.5}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":6, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":10, "y":1}, {"x":11, "y":1}, {"x":12, "y":1}, {"x":13, "y":1}, {"x":14, "y":1}, {"x":15, "y":1}, {"x":16, "y":1, "w":1.5}, {"x":18, "y":1}, {"x":19, "y":1}, {"x":20, "y":1}, {"x":21, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2.5, "y":2, "w":1.75}, {"x":4.25, "y":2}, {"x":5.25, "y":2}, {"x":6.25, "y":2}, {"x":7.25, "y":2}, {"x":8.25, "y":2}, {"x":9.25, "y":2}, {"x":10.25, "y":2}, {"x":11.25, "y":2}, {"x":12.25, "y":2}, {"x":13.25, "y":2}, {"x":14.25, "y":2}, {"x":15.25, "y":2}, {"x":16.25, "y":2, "w":1.25}, {"x":18, "y":2}, {"x":19, "y":2}, {"x":20, "y":2}, {"x":21, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2.5, "y":3, "w":1.25}, {"x":3.75, "y":3}, {"x":4.75, "y":3}, {"x":5.75, "y":3}, {"x":6.75, "y":3}, {"x":7.75, "y":3}, {"x":8.75, "y":3}, {"x":9.75, "y":3}, {"x":10.75, "y":3}, {"x":11.75, "y":3}, {"x":12.75, "y":3}, {"x":13.75, "y":3}, {"x":14.75, "y":3, "w":1.75}, {"x":16.5, "y":3}, {"x":18, "y":3}, {"x":19, "y":3}, {"x":20, "y":3}, {"x":0, "y":4}, {"x":1, "y":4}, {"x":2.5, "y":4, "w":1.5}, {"x":5, "y":4, "w":1.5}, {"x":6.5, "y":4, "w":7}, {"x":13.5, "y":4, "w":1.5}, {"x":16, "y":4, "w":1.5}, {"x":18, "y":4}, {"x":19, "y":4}, {"x":20, "y":4}, {"x":21, "y":3, "h":2}]
+        }
+    }
+}

+ 41 - 0
keyboards/maartenwut/mx5160/keymaps/default/keymap.c

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+/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+#define _MA 0 //Main layer
+#define _FN 1 //Main layer
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[_MA] = LAYOUT_all(
+    KC_F1,   KC_F2,   KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,     KC_8,     KC_9,      KC_0,      KC_MINS, KC_EQL,  _______, KC_BSPC,    KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,    \
+    KC_F3,   KC_F4,   KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,     KC_I,     KC_O,      KC_P,      KC_LBRC, KC_RBRC,          KC_BSLS,    KC_P7,   KC_P8,   KC_P9,   _______,    \
+    KC_F5,   KC_F6,   KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,     KC_K,     KC_L,      KC_SCLN,   KC_QUOT, _______,          KC_ENT,     KC_P4,   KC_P5,   KC_P6,   KC_PPLS,    \
+    KC_F7,   KC_F8,   KC_LSFT, _______, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,     KC_M,     KC_COMM,   KC_DOT,    KC_SLSH, KC_RSFT,          _______,    KC_P1,   KC_P2,   KC_P3,               \
+    KC_F9,   KC_F10,  KC_LCTL,          KC_LALT,                            KC_SPC,                                            KC_RALT,                    MO(_FN),   KC_P0,   _______, KC_PDOT, KC_PENT),   \
+	
+[_FN] = LAYOUT_all(
+    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______,  _______,   _______,   _______, _______, _______, RESET,      KC_PSCR, _______, _______, _______,    \
+    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______,  _______,   _______,   _______, _______,          _______,    _______, KC_UP,   _______, _______,    \
+    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______,  _______,   _______,   _______, _______,          _______,    KC_LEFT, KC_DOWN, KC_RGHT, _______,    \
+    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______,  KC_VOLD,   KC_VOLU,   KC_MPLY, _______,          _______,    _______, _______, _______,             \
+    _______, _______, _______,          _______,                            _______,                                           _______,                   _______,    _______, _______, _______, _______),   \
+
+};

+ 1 - 0
keyboards/maartenwut/mx5160/keymaps/default/readme.md

@@ -0,0 +1 @@
+This is the default keymap for the mx-5160 PCB.

+ 58 - 0
keyboards/maartenwut/mx5160/mx5160.c

@@ -0,0 +1,58 @@
+/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+#include "mx5160.h"
+
+
+void matrix_init_kb(void) {
+  // put your keyboard start-up code here
+  // runs once when the firmware starts up
+
+  matrix_init_user();
+  led_init_ports();
+}
+
+void matrix_scan_kb(void) {
+  // put your looping keyboard code here
+  // runs every cycle (a lot)
+
+  matrix_scan_user();
+}
+
+void led_init_ports(void) {
+	//Set led pin as output, then high (off)
+	
+	//Caps lock
+    setPinOutput(B1);
+    writePinHigh(B1);
+	
+	//Num lock
+    setPinOutput(B2);
+    writePinHigh(B2);
+	
+	//Scroll lock
+    setPinOutput(B3);
+    writePinHigh(B3);
+}
+
+bool led_update_kb(led_t led_state) {
+    bool res = led_update_user(led_state);
+    if (res) {
+        writePin(B2, !led_state.num_lock);
+        writePin(B1, !led_state.caps_lock);
+        writePin(B3, !led_state.scroll_lock);
+    }
+    return res;
+}

+ 47 - 0
keyboards/maartenwut/mx5160/mx5160.h

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+/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+#pragma once
+
+#include "quantum.h"
+#define XXX KC_NO
+
+/* This a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define LAYOUT_all( \
+    k00, k10,      k01, k11, k02, k12, k03, k13, k04, k14, k05, k15, k06, k16, k07, k87, k17,      k08, k18, k09, k19,    \
+    k20, k30,      k21, k31, k22, k32, k23, k33, k24, k34, k25, k35, k26, k36, k27, k37,           k28, k38, k29, k39,    \
+    k40, k50,      k41, k51, k42, k52, k43, k53, k44, k54, k45, k55, k46, k56, k47, k57,           k48, k58, k49, k59,    \
+    k60, k70,      k61, k71, k62, k72, k63, k73, k64, k74, k65, k75, k66, k76, k67, k77,           k68, k78, k69,         \
+    k80, k90,      k81,      k82,                     k94,                k96,      k97,           k88, k98, k89, k99     \
+) \
+{ \
+    { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09 }, \
+    { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19 }, \
+    { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29 }, \
+    { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39 }, \
+    { k40, k41, k42, k43, k44, k45, k46, k47, k48, k49 }, \
+    { k50, k51, k52, k53, k54, k55, k56, k57, k58, k59 }, \
+    { k60, k61, k62, k63, k64, k65, k66, k67, k68, k69 }, \
+    { k70, k71, k72, k73, k74, k75, k76, k77, k78, XXX }, \
+    { k80, k81, k82, XXX, XXX, XXX, XXX, k87, k88, k89 }, \
+    { k90, XXX, XXX, XXX, k94, XXX, k96, k97, k98, k99 }  \
+}

+ 15 - 0
keyboards/maartenwut/mx5160/readme.md

@@ -0,0 +1,15 @@
+# mx5160
+
+![mx5160](https://i.imgur.com/XZ9xUeq.jpg)
+
+## Support
+* Keyboard Maintainer: [Maarten Dekkers](https://github.com/maartenwut)
+* Hardware Supported: mx-5160 (Chicony 5160c case)
+* Hardware Availability: [Github](https://github.com/Maartenwut/mx-5160)
+
+## Build
+Make example for this keyboard (after setting up your build environment):
+
+    make maartenwut/mx5160:default
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 33 - 0
keyboards/maartenwut/mx5160/rules.mk

@@ -0,0 +1,33 @@
+# MCU name
+MCU = atmega32u4
+
+# Bootloader selection
+#   Teensy       halfkay
+#   Pro Micro    caterina
+#   Atmel DFU    atmel-dfu
+#   LUFA DFU     lufa-dfu
+#   QMK DFU      qmk-dfu
+#   ATmega32A    bootloadHID
+#   ATmega328P   USBasp
+BOOTLOADER = qmk-dfu
+
+# Build Options
+#   change yes to no to disable
+#
+BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration
+MOUSEKEY_ENABLE = no        # Mouse keys
+EXTRAKEY_ENABLE = yes       # Audio control and System control
+CONSOLE_ENABLE = no         # Console for debug
+COMMAND_ENABLE = no         # Commands for debug and configuration
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
+# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+NKRO_ENABLE = no            # USB Nkey Rollover
+BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
+MIDI_ENABLE = no            # MIDI support
+UNICODE_ENABLE = no         # Unicode
+BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
+AUDIO_ENABLE = no           # Audio output on port C6
+FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches
+HD44780_ENABLE = no         # Enable support for HD44780 based LCDs