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Added mouse clicks to RBG layer (#19105)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: syntax-magic <dkim.8881@gmail.com>
syntax-magic 2 năm trước cách đây
mục cha
commit
261e7668c6

+ 1 - 1
keyboards/kprepublic/bm40hsrgb/keymaps/dan/config.h

@@ -3,5 +3,5 @@
 
 #pragma once
 
-#define TAPPING_TERM 168
+#define TAPPING_TERM 136
 #define TAPPING_TERM_PER_KEY

+ 76 - 0
keyboards/kprepublic/bm40hsrgb/keymaps/dan/features/custom_shift_keys.c

@@ -0,0 +1,76 @@
+// Copyright 2021-2022 Google LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//     https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+/**
+ * @file custom_shift_keys.c
+ * @brief Custom Shift Keys implementation
+ *
+ * For full documentation, see
+ * <https://getreuer.info/posts/keyboards/custom-shift-keys>
+ */
+
+#include "custom_shift_keys.h"
+
+bool process_custom_shift_keys(uint16_t keycode, keyrecord_t *record) {
+    static uint16_t registered_keycode = KC_NO;
+
+    // If a custom shift key is registered, then this event is either releasing
+    // it or manipulating another key at the same time. Either way, we release
+    // the currently registered key.
+    if (registered_keycode != KC_NO)
+        {
+         unregister_code16(registered_keycode);
+         registered_keycode = KC_NO;
+        }
+
+    if (record->event.pressed)
+    {  // Press event.
+        const uint8_t mods = get_mods();
+
+#ifndef NO_ACTION_ONESHOT
+    if ((mods | get_weak_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT)
+    {
+#else
+    if ((mods | get_weak_mods()) & MOD_MASK_SHIFT)
+        {  // Shift is held.
+#endif  // NO_ACTION_ONESHOT
+            // Search for a custom key with keycode equal to `keycode`.
+            for (int i = 0; i < NUM_CUSTOM_SHIFT_KEYS; ++i)
+            {
+
+                if (keycode == custom_shift_keys[i].keycode)
+                {
+                    // Continue default handling if this is a tap-hold key being held.
+                    if (((QK_MOD_TAP <= keycode && keycode <= QK_MOD_TAP_MAX) || (QK_LAYER_TAP <= keycode && keycode <= QK_LAYER_TAP_MAX)) && record->tap.count == 0)
+                    {
+                        return true;
+                    }
+
+#ifndef NO_ACTION_ONESHOT
+                del_oneshot_mods(MOD_MASK_SHIFT);
+#endif  // NO_ACTION_ONESHOT
+                del_mods(MOD_MASK_SHIFT);
+                del_weak_mods(MOD_MASK_SHIFT);
+                send_keyboard_report();
+                registered_keycode = custom_shift_keys[i].shifted_keycode;
+                register_code16(registered_keycode);
+                set_mods(mods);  // Restore the mods.
+                return false;
+                }
+            }
+        }
+    }
+
+  return true;  // Continue with default handling.
+}

+ 99 - 0
keyboards/kprepublic/bm40hsrgb/keymaps/dan/features/custom_shift_keys.h

@@ -0,0 +1,99 @@
+// Copyright 2021-2022 Google LLC
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//     https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+/**
+ * @file custom_shift_keys.h
+ * @brief Custom shift keys: customize what keycode is produced when shifted.
+ *
+ * Overview
+ * --------
+ *
+ * This library implements custom shift keys, keys where you can customize
+ * what keycode is produced when shifted.
+ *
+ * Step 1: In your keymap.c, define a table of custom shift keys like
+ *
+ *     #include "features/custom_shift_keys.h"
+ *
+ *     const custom_shift_key_t custom_shift_keys[] = {
+ *       {KC_DOT , KC_QUES}, // Shift . is ?
+ *       {KC_COMM, KC_EXLM}, // Shift , is !
+ *       {KC_MINS, KC_EQL }, // Shift - is =
+ *       {KC_COLN, KC_SCLN}, // Shift : is ;
+ *     };
+ *
+ * Each row defines one key. The first field is the keycode as it appears in
+ * your layout and determines what is typed normally. The second entry is what
+ * you want the key to type when shifted.
+ *
+ * Step 2: Handle custom shift keys from your `process_record_user` function as
+ *
+ *     bool process_record_user(uint16_t keycode, keyrecord_t* record) {
+ *       if (!process_custom_shift_keys(keycode, record)) { return false; }
+ *       // Your macros ...
+ *
+ *       return true;
+ *     }
+ *
+ * Step 3: add `features/custom_shift_keys.c` to your rules.mk as
+ *
+ *     SRC += features/custom_shift_keys.c
+ *
+ *
+ * For full documentation, see
+ * <https://getreuer.info/posts/keyboards/custom-shift-keys>
+ */
+
+#pragma once
+
+#include "quantum.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Custom shift key entry. The `keycode` field is the keycode as it appears in
+ * your layout and determines what is typed normally. The `shifted_keycode` is
+ * what you want the key to type when shifted.
+ */
+typedef struct {
+  uint16_t keycode;
+  uint16_t shifted_keycode;
+} custom_shift_key_t;
+
+/** Table of custom shift keys. */
+extern const custom_shift_key_t custom_shift_keys[];
+/** Number of entries in the `custom_shift_keys` table. */
+extern uint8_t NUM_CUSTOM_SHIFT_KEYS;
+
+/**
+ * Handler function for custom shift keys.
+ *
+ * In keymap.c, call this function from your `process_record_user` function as
+ *
+ *     #include "features/custom_shift_keys.h"
+ *
+ *     bool process_record_user(uint16_t keycode, keyrecord_t* record) {
+ *       if (!process_custom_shift_keys(keycode, record)) { return false; }
+ *       // Your macros ...
+ *
+ *       return true;
+ *     }
+ */
+bool process_custom_shift_keys(uint16_t keycode, keyrecord_t *record);
+
+#ifdef __cplusplus
+}
+#endif

+ 97 - 82
keyboards/kprepublic/bm40hsrgb/keymaps/dan/keymap.c

@@ -14,44 +14,64 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
+#include "features/custom_shift_keys.h"
 
 enum layers {
     _ALPHA,
     _LEFTFN,
-    _RIGHTFN,
     _NUMPAD,
-    _LEAGUE,
-    _PUBG,
-    _OVERWATCH,
-    _STARCRAFT,
-    _TETRIS,
+    _RIGHTFN,
+    _MOBA,
+    _FPS1,
+    _FPS2,
+    _STRAT,
+    _ARROWS,
     _CLEAN,
     _RGB
 };
 
 #define ALPHA TO(_ALPHA)
 #define LEFTFN MO(_LEFTFN)
-#define RIGHTFN MO(_RIGHTFN)
 #define NUMPAD MO(_NUMPAD)
-#define LEAGUE TG(_LEAGUE)
-#define PUBG TG(_PUBG)
-#define OVERWATCH TG(_OVERWATCH)
-#define STARCRAFT TG(_STARCRAFT)
-#define TETRIS TG(_TETRIS)
+#define RIGHTFN MO(_RIGHTFN)
+#define MOBA TG(_MOBA)
+#define FPS1 TG(_FPS1)
+#define FPS2 TG(_FPS2)
+#define STRAT TG(_STRAT)
+#define ARROWS TG(_ARROWS)
 #define CLEAN TG(_CLEAN)
 #define RGB MO(_RGB)
 
 // Tap dance declarations
 enum {
-    TD_LNG1_LNG2,
-    TD_PAST_PSLS
+    TD_PAST_PSLS,
+    TD_PASTE_COPY
 };
 
 qk_tap_dance_action_t tap_dance_actions[] = {
-    [TD_LNG1_LNG2] = ACTION_TAP_DANCE_DOUBLE(KC_LNG1, KC_LNG2),
-    [TD_PAST_PSLS] = ACTION_TAP_DANCE_DOUBLE(KC_PAST, KC_PSLS)
+    [TD_PAST_PSLS]  = ACTION_TAP_DANCE_DOUBLE(KC_PAST,    KC_PSLS),
+    [TD_PASTE_COPY] = ACTION_TAP_DANCE_DOUBLE(LCTL(KC_V), LCTL(KC_C))
+};
+
+// Custom shift implementation
+const custom_shift_key_t custom_shift_keys[] = {
+    {KC_LNG1, KC_LNG2},
+    {KC_LT, KC_COMM},
+    {KC_GT, KC_DOT},
+    {KC_LCBR, KC_LBRC},
+    {KC_RCBR, KC_RBRC}
 };
 
+uint8_t NUM_CUSTOM_SHIFT_KEYS = sizeof(custom_shift_keys) / sizeof(custom_shift_key_t);
+
+bool process_record_user(uint16_t keycode, keyrecord_t* record)
+{
+    if ( !process_custom_shift_keys(keycode, record)) { return false; }
+
+    return true;
+}
+
+// Keymaps
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
 /* ALPHA
@@ -62,32 +82,50 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  * |------+------+------+------+------+------+------+------+------+------+------+------|
  * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |Return|
  * |------+------+------+------+------+------+------+------+------+------+------+------|
- * |ESC/NU|KOR/HN|  Win |  Alt |LEFTFN|    Space    |RFN/- |   =  |Delete|   \  | Enter|
+ * |  Esc |KOR/HN|  Win |  Alt |LEFTFN|    Space    |RFN/- |   =  |Delete|   \  | Enter|
  * `-----------------------------------------------------------------------------------'
  */
 [_ALPHA] = LAYOUT_planck_mit(
-    KC_TAB,             KC_Q,             KC_W,    KC_E,    KC_R,   KC_T, KC_Y, KC_U,                 KC_I,    KC_O,    KC_P,    KC_BSPC,
-    KC_LCTL,            KC_A,             KC_S,    KC_D,    KC_F,   KC_G, KC_H, KC_J,                 KC_K,    KC_L,    KC_SCLN, KC_QUOT,
-    KC_LSFT,            KC_Z,             KC_X,    KC_C,    KC_V,   KC_B, KC_N, KC_M,                 KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,
-    LT(NUMPAD, KC_ESC), TD(TD_LNG1_LNG2), KC_LGUI, KC_LALT, LEFTFN,   KC_SPC,   LT(RIGHTFN, KC_MINS), KC_EQL,  KC_DEL,  KC_BSLS, KC_PENT
+    KC_TAB,              KC_Q,    KC_W,    KC_E,    KC_R,   KC_T, KC_Y, KC_U,                 KC_I,    KC_O,    KC_P,    KC_BSPC,
+    KC_LCTL,             KC_A,    KC_S,    KC_D,    KC_F,   KC_G, KC_H, KC_J,                 KC_K,    KC_L,    KC_SCLN, KC_QUOT,
+    KC_LSFT,             KC_Z,    KC_X,    KC_C,    KC_V,   KC_B, KC_N, KC_M,                 KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,
+    LT(NUMPAD, KC_ESC),  KC_LNG1, KC_LGUI, KC_LALT, LEFTFN,   KC_SPC,   LT(RIGHTFN, KC_MINS), KC_EQL,  KC_DEL,  KC_BSLS, KC_PENT
 ),
 
 /* LEFTFN
  * ,-----------------------------------------------------------------------------------.
  * |   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp |
  * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Ctrl | Left | Down | Up   |Right |Ctrl+/| PGUP |   [  |   ]  |   )  |   :  |  "   |
+ * | Ctrl | Left | Down | Up   |Right |Ctrl+/|PrntSc|   {  |   }  |   )  |   :  |  "   |
  * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Shift|CapLck| Ins  | Home | End  | PGDN |PrntSc|   (  |   ,  |   .  |   /  |Return|
+ * | Shift|   [  |  ]   | Home | End  | PGUP | PGDN |   (  |   <  |   >  |   /  |Return|
  * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | RGB  |   [  |   ]  | Alt  | Trns |    Space    |   _  |   +  |Delete|   |  | Enter|
+ * |  RGB | Caps | Ins  | Alt  | Trns |    Space    |   _  |   +  |Delete|   |  | Enter|
  * `-----------------------------------------------------------------------------------'
  */
 [_LEFTFN] = LAYOUT_planck_mit(
     KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,     KC_5,          KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC,
-    KC_LCTL, KC_LEFT, KC_DOWN, KC_UP,   KC_RIGHT, LCTL(KC_SLSH), KC_PGUP, KC_LBRC, KC_RBRC, KC_RPRN, KC_COLN, KC_DQUO,
-    KC_LSFT, KC_CAPS, KC_INS,  KC_HOME, KC_END,   KC_PGDN,       KC_PSCR, KC_LPRN, KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,
-    RGB,     KC_LBRC, KC_RBRC, KC_LALT, KC_TRNS,        KC_SPC,           KC_UNDS, KC_PLUS, KC_DEL,  KC_PIPE, KC_PENT
+    KC_LCTL, KC_LEFT, KC_DOWN, KC_UP,   KC_RIGHT, LCTL(KC_SLSH), KC_PSCR, KC_LCBR, KC_RCBR, KC_RPRN, KC_COLN, KC_DQUO,
+    KC_LSFT, KC_LBRC, KC_RBRC, KC_HOME, KC_END,   KC_PGUP,       KC_PGDN, KC_LPRN, KC_LT,   KC_GT,   KC_SLSH, KC_ENT,
+    RGB,     KC_CAPS, KC_INS,  KC_LALT, KC_TRNS,        KC_SPC,           KC_UNDS, KC_PLUS, KC_DEL,  KC_PIPE, KC_PENT
+),
+
+/* NUMPAD
+ * ,-----------------------------------------------------------------------------------.
+ * | *or/ |   7  |   8  |   9  | NumLk|      |      |      |      |      |      | Bksp |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |  Alt |   4  |   5  |   6  |Return|      |      |      |      |      | Shift|      |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |   -  |   1  |   2  |   3  | Bksp |      |      |      |   ,  |   .  | Ctrl |Return|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Trns |   ,  |   +  |   .  |   0  |    Space    | MOBA | FPS1 | FPS2 | STRAT|ARROWS|
+ * `-----------------------------------------------------------------------------------'
+ */
+[_NUMPAD] = LAYOUT_planck_mit(
+    TD(TD_PAST_PSLS), KC_P7,   KC_P8,   KC_P9,   KC_NUM,  KC_NO,     KC_NO, KC_NO,  KC_NO,   KC_NO,     KC_NO,     KC_BSPC,
+    KC_LALT,          KC_P4,   KC_P5,   KC_P6,   KC_ENT,  KC_NO,     KC_NO, KC_NO,  KC_NO,   KC_NO,     KC_LSFT,   KC_NO,
+    KC_PMNS,          KC_P1,   KC_P2,   KC_P3,   KC_BSPC, KC_NO,     KC_NO, KC_NO,  KC_COMM, KC_DOT,    KC_LCTL,   KC_ENT,
+    KC_TRNS,          KC_COMM, KC_PPLS, KC_PDOT, KC_P0,       KC_SPC,       MOBA, FPS1,    FPS2, STRAT, ARROWS
 ),
 
 /* RIGHTFN
@@ -108,25 +146,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     KC_NO,   KC_NO, KC_NO, KC_LALT, KC_NO,    KC_SPC,    KC_TRNS, KC_NO,  KC_NO,  KC_NO, KC_NO
 ),
 
-/* NUMPAD
- * ,-----------------------------------------------------------------------------------.
- * | *or/ |   7  |   8  |   9  | NumLk|      |      |      |      |      |      | Bksp |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * |  Alt |   4  |   5  |   6  |Return|      |      |      |      |      | Shift|      |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * |   -  |   1  |   2  |   3  | Bksp |      |      |      |   ,  |   .  | Ctrl |Return|
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Trns |   ,  |   +  |   .  |   0  |    Space    |LEAGUE| PUBG | OVWCh|  SC  |TETRIS|
- * `-----------------------------------------------------------------------------------'
- */
-[_NUMPAD] = LAYOUT_planck_mit(
-    TD(TD_PAST_PSLS), KC_P7,   KC_P8,   KC_P9,   KC_NUM,  KC_NO,     KC_NO, KC_NO,  KC_NO,   KC_NO,     KC_NO,     KC_BSPC,
-    KC_LALT,          KC_P4,   KC_P5,   KC_P6,   KC_ENT,  KC_NO,     KC_NO, KC_NO,  KC_NO,   KC_NO,     KC_LSFT,   KC_NO,
-    KC_PMNS,          KC_P1,   KC_P2,   KC_P3,   KC_BSPC, KC_NO,     KC_NO, KC_NO,  KC_COMM, KC_DOT,    KC_LCTL,   KC_ENT,
-    KC_TRNS,          KC_COMM, KC_PPLS, KC_PDOT, KC_P0,       KC_SPC,       LEAGUE, PUBG,    OVERWATCH, STARCRAFT, TETRIS
-),
-
-/* LEAGUE
+/* MOBA
  * ,-----------------------------------------------------------------------------------.
  * | Tab  |   Q  |   W  |   E  |   R  |   5  |   Y  |      |      |   O  |   P  | ESC  |
  * |------+------+------+------+------+------+------+------+------+------+------+------|
@@ -137,14 +157,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  * |   3  |   X  |   C  |  Alt |   2  |    Space    |      |      |      |      | ALPHA|
  * `-----------------------------------------------------------------------------------'
  */
-[_LEAGUE] = LAYOUT_planck_mit(
+[_MOBA] = LAYOUT_planck_mit(
     KC_TAB,  KC_Q, KC_W, KC_E,    KC_R, KC_5,  KC_Y,  KC_NO, KC_NO, KC_O,  KC_P,  KC_ESC,
     KC_LCTL, KC_A, KC_S, KC_D,    KC_F, KC_NO, KC_NO, KC_NO, KC_NO, KC_L,  KC_NO, KC_NO,
     KC_LSFT, KC_Z, KC_6, KC_4,    KC_1, KC_B,  KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_ENT,
     KC_3,    KC_X, KC_C, KC_LALT, KC_2,    KC_SPC,    KC_NO, KC_NO, KC_NO, KC_NO, ALPHA
 ),
 
-/* PUBG
+/* FPS1
  * ,-----------------------------------------------------------------------------------.
  * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | ESC  |
  * |------+------+------+------+------+------+------+------+------+------+------+------|
@@ -155,14 +175,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  * | Ctrl |   5  |   4  |  Alt |   2  |    Space    |   6  |   8  |  7   |  9   | ALPHA|
  * `-----------------------------------------------------------------------------------'
  */
-[_PUBG] = LAYOUT_planck_mit(
+[_FPS1] = LAYOUT_planck_mit(
     KC_TAB,  KC_Q, KC_W, KC_E,    KC_R, KC_T, KC_Y, KC_U, KC_I,    KC_O,   KC_P,  KC_ESC,
     KC_1,    KC_A, KC_S, KC_D,    KC_F, KC_G, KC_H, KC_J, KC_K,    KC_L,   KC_NO, KC_F7,
     KC_LSFT, KC_Z, KC_3, KC_X,    KC_C, KC_V, KC_B, KC_M, KC_COMM, KC_DOT, KC_NO, KC_F9,
     KC_LCTL, KC_5, KC_4, KC_LALT, KC_2,   KC_SPC,   KC_6, KC_8,    KC_7,   KC_9,  ALPHA
 ),
 
-/* OVERWATCH
+/* FPS2
  * ,-----------------------------------------------------------------------------------.
  * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | ESC  |
  * |------+------+------+------+------+------+------+------+------+------+------+------|
@@ -173,14 +193,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  * | Ctrl |      |      | Alt  |   2  |    Space    | Bksp |      |      |      | ALPHA|
  * `-----------------------------------------------------------------------------------'
  */
-[_OVERWATCH] = LAYOUT_planck_mit(
+[_FPS2] = LAYOUT_planck_mit(
     KC_TAB,  KC_Q,  KC_W,  KC_E,    KC_R, KC_T, KC_Y, KC_U,    KC_I,    KC_O,   KC_P,    KC_ESC,
     KC_1,    KC_A,  KC_S,  KC_D,    KC_F, KC_G, KC_H, KC_J,    KC_K,    KC_L,   KC_SCLN, KC_QUOT,
     KC_LSFT, KC_Z,  KC_X,  KC_C,    KC_V, KC_B, KC_N, KC_M,    KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
     KC_LCTL, KC_NO, KC_NO, KC_LALT, KC_2,   KC_SPC,   KC_BSPC, KC_NO,   KC_NO,  KC_NO,   ALPHA
 ),
 
-/* STARCRAFT
+/* STRAT
  * ,-----------------------------------------------------------------------------------.
  * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp |
  * |------+------+------+------+------+------+------+------+------+------+------+------|
@@ -191,15 +211,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  * | Esc  |      |      | Alt  |   F1 |    Space    |  F10 | Pause|Delete|      | ALPHA|
  * `-----------------------------------------------------------------------------------'
  */
-[_STARCRAFT] = LAYOUT_planck_mit(
-
+[_STRAT] = LAYOUT_planck_mit(
     KC_TAB,  KC_Q,   KC_W,  KC_E,    KC_R,  KC_T, KC_Y, KC_U,   KC_I,    KC_O,   KC_P,    KC_BSPC,
     KC_LCTL, KC_A,   KC_S,  KC_D,    KC_F,  KC_G, KC_H, KC_J,   KC_K,    KC_L,   KC_SCLN, KC_QUOT,
     KC_LSFT, KC_Z,   KC_X,  KC_C,    KC_V,  KC_B, KC_N, KC_M,   KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
     KC_ESC,  KC_NO,  KC_NO, KC_LALT, KC_F1,   KC_SPC,   KC_F10, KC_PAUS, KC_DEL, KC_NO,   ALPHA
 ),
 
-/* TETRIS
+/* ARROWS
  * ,-----------------------------------------------------------------------------------.
  * | Tab  |   Q  |  Up  |   E  |   R  |      |      |      |      |      |      |      |
  * |------+------+------+------+------+------+------+------+------+------+------+------|
@@ -210,8 +229,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  * | Ctrl |      |      |  Alt |   S  |    Space    |      |      |      |      | ALPHA|
  * `-----------------------------------------------------------------------------------'
  */
-[_TETRIS] = LAYOUT_planck_mit(
-
+[_ARROWS] = LAYOUT_planck_mit(
     KC_TAB,  KC_Q,    KC_UP,   KC_E,     KC_R, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
     KC_A,    KC_LEFT, KC_DOWN, KC_RIGHT, KC_F, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
     KC_LSFT, KC_Z,    KC_X,    KC_C,     KC_V, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
@@ -239,20 +257,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 /* RGB (LEFTFN + RGB)
  *                      v------------------------RGB CONTROL--------------------v
  * ,-----------------------------------------------------------------------------------.
- * |      | Reset|      |      |      |      |      |      |      |      |      | CLEAN|
+ * | Mute | Reset| MS_U | BR B | BR F |      |      | MOD R| MOD B| FX+  |      |CLEAN |
  * |------+------+------+------+------+------+------+------+------+------+------+------|
- * |      |      |      |      |      |      |      |      |      |      |      |      |
+ * | Ctrl | MS_L | MS_D | MS_R |Return|PST/CO|      | MOD P| MOD S| FX-  |      |      |
  * |------+------+------+------+------+------+------+------+------+------+------+------|
- * |RGBTGL| MOD+ | BRT+ | SAT+ |      |      |      | FX+  | HUE+ |      | MOD R| MODES|
+ * | Shift| MCK  | RCK  | LCK  | Bksp |      |      | BRT+ | MOD+ | SAT+ | HUE+ | MS 0 |
  * |------+------+------+------+------+------+------+------+------+------+------+------|
- * |      | MOD- | BRT- | SAT- | Trns |             | FX-  | HUE- |      | MOD B| MOD P|
+ * | Trns | VOL- | VOL+ | WL U | WL D |    Space    | BRT- | MOD- | SAT- | HUE- |RGBTGL|
  * `-----------------------------------------------------------------------------------'
  */
 [_RGB] = LAYOUT_planck_mit(
-    KC_NO,   QK_BOOT,  KC_NO,   KC_NO,   KC_NO, KC_NO, KC_NO, KC_NO,   KC_NO,   KC_NO, KC_NO,   CLEAN,
-    KC_NO,   KC_NO,    KC_NO,   KC_NO,   KC_NO, KC_NO, KC_NO, KC_NO,   KC_NO,   KC_NO, KC_NO,   KC_NO,
-    RGB_TOG, RGB_MOD,  RGB_VAI, RGB_SAI, KC_NO, KC_NO, KC_NO, RGB_SPI, RGB_HUI, KC_NO, RGB_M_R, RGB_M_SW,
-    KC_NO,   RGB_RMOD, RGB_VAD, RGB_SAD, KC_TRNS,   KC_NO,    RGB_SPD, RGB_HUD, KC_NO, RGB_M_B, RGB_M_P
+    KC_MUTE, QK_BOOT, KC_MS_U, KC_WBAK, KC_WFWD, KC_NO,             KC_NO, RGB_M_R, RGB_M_B,  RGB_SPI, KC_NO,   CLEAN,
+    KC_LCTL, KC_MS_L, KC_MS_D, KC_MS_R, KC_ENT,  TD(TD_PASTE_COPY), KC_NO, RGB_M_P, RGB_M_SW, RGB_SPD, KC_NO,   KC_NO,
+    KC_LSFT, KC_BTN3, KC_BTN2, KC_BTN1, KC_BSPC, KC_NO,             KC_NO, RGB_VAI, RGB_MOD,  RGB_SAI, RGB_HUI, KC_ACL0,
+    KC_TRNS, KC_VOLD, KC_VOLU, KC_WH_U, KC_WH_D,           KC_SPC,         RGB_VAD, RGB_RMOD, RGB_SAD, RGB_HUD, RGB_TOG
 )
 
 };
@@ -270,9 +288,7 @@ bool rgb_matrix_indicators_user(void) {
     uint8_t blue[3] = {0, 6, 20};
     uint8_t green[3] = {14, 22, 0};
     uint8_t purple[3] = {6, 0, 22};
-    uint8_t pink[3] = {17, 0, 22};
     uint8_t white[3] = {255, 255, 255};
-    uint8_t wasd[4] = {2, 13, 14, 15};
 
     switch (get_highest_layer(layer_state)) {
         case _ALPHA:
@@ -283,37 +299,36 @@ bool rgb_matrix_indicators_user(void) {
             break;
         case _NUMPAD:
             break;
-        case _LEAGUE:
-            rgb_matrix_set_color(16, red[0], red[1], red[2]);
+        case _MOBA:
+            rgb_matrix_set_color(16, red[0],    red[1],    red[2]);
             rgb_matrix_set_color(15, yellow[0], yellow[1], yellow[2]);
-            rgb_matrix_set_color(29, blue[0], blue[1], blue[2]);
+            rgb_matrix_set_color(29, blue[0],   blue[1],   blue[2]);
             rgb_matrix_set_color(10, purple[0], purple[1], purple[2]);
             break;
-        case _PUBG:
-            rgb_matrix_set_color(43, green[0], green[1], green[2]);
+        case _FPS1:
+            rgb_matrix_set_color(43, green[0],  green[1],  green[2]);
             break;
-        case _OVERWATCH:
-            rgb_matrix_set_color(44, green[0], green[1], green[2]);
+        case _FPS2:
+            rgb_matrix_set_color(44, green[0],  green[1],  green[2]);
             break;
-        case _STARCRAFT:
-            rgb_matrix_set_color(45, green[0], green[1], green[2]);
+        case _STRAT:
+            rgb_matrix_set_color(45, green[0],  green[1],  green[2]);
             break;
-        case _TETRIS:
-            for (int i = 0; i < sizeof wasd; i++) {
-                rgb_matrix_set_color(wasd[i], pink[0], pink[1], pink[2]);
-            }
+        case _ARROWS:
+            rgb_matrix_set_color(46, green[0],  green[1],  green[2]);
             break;
         case _CLEAN:
-            rgb_matrix_set_color_all(white[0], white[1], white[2]);
+            rgb_matrix_set_color_all(white[0],  white[1],  white[2]);
             break;
         case _RGB:
+            rgb_matrix_set_color(1, blue[0], blue[1], blue[2]);
             break;
     }
 
     led_t led_state = host_keyboard_led_state();
     //Capslock led
     if (led_state.caps_lock) {
-        rgb_matrix_set_color(12, green[0], green[1], green[2]);
+        rgb_matrix_set_color(0,  green[0], green[1], green[2]);
     }
     //Numlock led
     if (led_state.num_lock) {

+ 36 - 20
keyboards/kprepublic/bm40hsrgb/keymaps/dan/readme.md

@@ -1,22 +1,17 @@
 # Dan's KPrepublic BM40 Keymap
 
-> ** There isn't a qmk firmware for the new bm40 v2 pcb yet. Check with your vendor before purchasing.  
->  
 >This is my personal keymap with an LED indicator support for num lock, caps lock and scroll lock.
 
 ![](https://i.imgur.com/2yclc1B.jpg)
 > * Case: Poseidon PSD40 Case
 > * Plate: Brass
 > * Keycaps: WOB ABS Cherry Profile
-> * Switches: Gazzew Boba u4t (62g 2 stage long spring)
+> * Switches: Gazzew Boba U4t (62g 2 stage long spring)
 
-![](https://i.imgur.com/imqhjZW.jpg)
-> * Case: JJ40 Aluminium Acclive Case with Acrylic Diffuser
-> * Keycaps: YMDK DSA Keycaps
-> * Artisan: Rodríguez Cap by Polykeys
+<br />
 
 ### BM40 LED INDEX
-**_Numlock (11) Capslock (12) Scroll lock (23)_**
+**_Numlock ( 11 ) Capslock ( 0 or 12 ) Scroll lock ( 23 )_**
 
 |         |  _A_ |  _B_ |  _C_ |  _D_ |  _E_ |  _F_ |  _G_ |  _H_ |  _I_ |  _J_ |  _K_ |  _L_ |
 |---------|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:|
@@ -25,16 +20,17 @@
 | **_3_** | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 |
 | **_4_** | &nbsp;&nbsp;&nbsp;36 | &nbsp;&nbsp;&nbsp;37 | &nbsp;&nbsp;&nbsp;38 | &nbsp;&nbsp;&nbsp;&nbsp;39 | &nbsp;&nbsp;&nbsp;&nbsp;40 | &nbsp;&nbsp;&nbsp;41 | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;| &nbsp;&nbsp;&nbsp;42 | &nbsp;&nbsp;&nbsp;43 | &nbsp;&nbsp;&nbsp;44 | &nbsp;&nbsp;&nbsp;45 | &nbsp;&nbsp;&nbsp;46 |
 
+<br />
+
 ## LED INDICATOR EXAMPLES
 ![](https://i.imgur.com/qpkRNio.jpg)
 ![](https://i.imgur.com/GfG252J.jpg)
 > * Case: SM Keyboards Planck/Niu Mini Acrylic Case
 > * Plate: Acrylic
 > * Keycaps: Drop + biip MT3 Extended 2048 Katakana
-> * Switches: Everglide Aqua King V3 (62g 2 stage long spring)
+> * Switches: Everglide Aqua King (62g 2 stage long spring)
 
-
-<br /><br />
+<br />
 
 ## KEYMAP LAYOUT EXAMPLES
 ### ALPHA
@@ -44,19 +40,19 @@
 | **_1_** | TAB |  Q  |  W  |  E  |  R  |  T  |  Y  |  U  |  I  |  O  |  P  | BSP |
 | **_2_** | CTL |  A  |  S  |  D  |  F  |  G  |  H  |  J  |  K  |  L  |  ;  |  '  |
 | **_3_** | SFT |  Z  |  X  |  C  |  V  |  B  |  N  |  M  |  ,  |  .  |  /  | RET |
-| **_4_** | &nbsp;ESC | KOR | WIN | &nbsp;&nbsp;ALT | &nbsp;&nbsp;&nbsp;FN | &nbsp;SPC | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- | &nbsp;&nbsp;&nbsp;&nbsp;= | DEL | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\\ | ENT |
+| **_4_** | &nbsp;Esc | KOR | WIN | &nbsp;&nbsp;ALT | &nbsp;&nbsp;&nbsp;FN | &nbsp;SPC | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- | &nbsp;&nbsp;&nbsp;&nbsp;= | DEL | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\\ | ENT |
 >This is a base layer for typing.
 
 <br />
-,
+
 ### LEFTFN MO(FN)
 
 |         | _A_ | _B_ | _C_ | _D_ | _E_ | _F_ | _G_ | _H_ | _I_ | _J_ | _K_ | _L_ |
 |---------|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|
 | **_1_** |  \` |  1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  0  | BSP |
-| **_2_** | CTL | LFT | DN  | UP  | RHT | C+/ | PGU |  [  |  ]  |  )  |  :  |  "  |
-| **_3_** | SFT | CAPS| INS | HOM | END | PGD | PRN |  (  |  ,  |  .  |  /  | RET |
-| **_4_** | RGB |  [  |  ]&nbsp;  | ALT | TRN | &nbsp;SPC || &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;_ | &nbsp;&nbsp;&nbsp;&nbsp;+ | &nbsp;DEL | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\| | ENT |
+| **_2_** | CTL | LFT | DN  | UP  | RHT | C+/ | PRN |  [  |  ]  |  )  |  :  |  "  |
+| **_3_** | SFT |  [  | ]&nbsp; | HOM | END | PGU | PGD |  (  |  ,  |  .  |  /  | RET |
+| **_4_** | RGB | CAP | INS | ALT | TRN | &nbsp;SPC || &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;_ | &nbsp;&nbsp;&nbsp;&nbsp;+ | &nbsp;DEL | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\| | ENT |
 >This is the layer dedicated to number, symbol and navigation keys. ie) arrow keys
 
 <br />
@@ -73,17 +69,37 @@
 
 <br />
 
-### NUMPAD MO(ESC)
+### NUMPAD MO(Esc)
 
 |         | _A_ | _B_ | _C_ | _D_ | _E_ | _F_ | _G_ | _H_ | _I_ | _J_ | _K_ | _L_ |
 |---------|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|
 | **_1_** | *or/|  7  |  8  |  9  | NUM |     |     |     |     |     |     | BSP |
-| **_2_** | ALT |  4  |  5  |  6  | RET |     |     |     |     |     | SFT |     |
-| **_3_** |  -  |  1  |  2  |  3  | BSP |     |     |     |  ,  |  .  | CTL | RET |
+| **_2_** | ALT |  4  |  5  |  6  | RET |     |     |     |     |     |     |     |
+| **_3_** |  -  |  1  |  2  |  3  | BSP |     |     |     |     |     |     | RET |
 | **_4_** | TRN | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;, | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;+ | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;. | &nbsp;&nbsp;&nbsp;0 | SPC | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; | &nbsp;&nbsp;LY1 | &nbsp;LY2 | &nbsp;LY3 | &nbsp;LY4 | &nbsp;LY5 |
 >This layer is the numpad.
-
 <br />
 
 There are other dedicated layers for gaming that are not included here.  
 If you are interested, check out keymap.c!  
+
+<br />
+
+## PHOTOS
+
+![](https://imgur.com/ABblRwp.jpg)
+> * Case: SM Keyboards Planck/Niu Mini Acrylic Case
+> * Plate: Acrylic
+> * Keycaps: Rama Works GRID Set A Keycaps ( Kuros )
+> * Switches: Thic Thock Marshmallow Linear Switch ( 55g )
+
+<br />
+
+![](https://i.imgur.com/imqhjZW.jpg)
+> * Case: JJ40 Aluminium Acclive Case with Acrylic Diffuser
+> * Keycaps: YMDK DSA Keycaps
+> * Artisan: Rodríguez Cap by Polykeys
+
+<br />
+
+<div style="text-align: right">- END -</div>

+ 1 - 0
keyboards/kprepublic/bm40hsrgb/keymaps/dan/rules.mk

@@ -1 +1,2 @@
 TAP_DANCE_ENABLE = yes
+SRC += features/custom_shift_keys.c