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remove duplicate #define

skullY %!s(int64=7) %!d(string=hai) anos
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298ac18dfa
Modificáronse 1 ficheiros con 0 adicións e 3 borrados
  1. 0 3
      keyboards/clueboard/66/keymaps/skully/keymap.c

+ 0 - 3
keyboards/clueboard/66/keymaps/skully/keymap.c

@@ -4,9 +4,6 @@ enum custom_keycodes {
    M_SHRUG = SAFE_RANGE
 };
 
-// Helpful defines
-#define _______ KC_TRNS
-
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 // Layer names don't all need to be of the same length, obviously, and you can also skip them