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@@ -1,19 +1,19 @@
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- /*
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+ /*
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Copyright 2020 Garret Gartner
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-
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- This program is free software: you can redistribute it and/or modify
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- it under the terms of the GNU General Public License as published by
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- the Free Software Foundation, either version 2 of the License, or
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- (at your option) any later version.
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-
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- This program is distributed in the hope that it will be useful,
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- but WITHOUT ANY WARRANTY; without even the implied warranty of
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- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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- GNU General Public License for more details.
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-
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- You should have received a copy of the GNU General Public License
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- along with this program. If not, see <http://www.gnu.org/licenses/>.
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- */
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+
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+ This program is free software: you can redistribute it and/or modify
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+ it under the terms of the GNU General Public License as published by
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+ the Free Software Foundation, either version 2 of the License, or
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+ (at your option) any later version.
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+
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+ This program is distributed in the hope that it will be useful,
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+ but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ GNU General Public License for more details.
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+
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+ You should have received a copy of the GNU General Public License
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+ along with this program. If not, see <http://www.gnu.org/licenses/>.
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+ */
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#include QMK_KEYBOARD_H
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@@ -159,7 +159,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// KEYMAP TEMPLATE:
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-//
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+//
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// /* <_LAYER>:
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// *
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// * ┌────┐ ┌────┐ ┌────┬────┬────┐
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@@ -185,16 +185,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Per-Key Tapping Term Definitions:
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-uint16_t get_tapping_term(uint16_t keycode) {
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- switch (keycode) {
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- case TD(TD_DBQT):
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- return 235;
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- default:
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- return TAPPING_TERM;
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- }
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+uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
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+ switch (keycode) {
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+ case TD(TD_DBQT):
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+ return 235;
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+ default:
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+ return TAPPING_TERM;
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+ }
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}
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-
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// Encoder Customization: (*Order-of-Keycode Specific)
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void encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) {
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