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Allow one-shot modifiers to be chained

Many a times one would want to use multiple modifiers with the same key,
preferably without having to hold anything, like `Ctrl+Shift+C` or
`Ctrl+Shift+V` to copy/paste in GNOME Terminal. To make this possible, we need
to be able to chain one-shot modifiers, so that we can have multiple of them
active at the same time.

The easiest way to accomplish this is that whenever we activate a one-shot
modifier, we apply it on top of the existing set, instead of re-setting the
state. When deactivating, either due to an interrupt, or due to a timeout, we
deactivate all oneshots anyway, so the clearing part is covered. When we turn
the one-shot modifier into a toggle, that will also clear all one-shot modifiers
first, so we covered that case too.

Fixes #2796, #1580, and #856.

Signed-off-by: Gergely Nagy <qmk@gergo.csillger.hu>
Gergely Nagy 7 years ago
parent
commit
38f204db30
1 changed files with 3 additions and 3 deletions
  1. 3 3
      tmk_core/common/action.c

+ 3 - 3
tmk_core/common/action.c

@@ -258,10 +258,10 @@ void process_action(keyrecord_t *record, action_t action)
                         if (event.pressed) {
                             if (tap_count == 0) {
                                 dprint("MODS_TAP: Oneshot: 0\n");
-                                register_mods(mods);
+                                register_mods(mods | get_oneshot_mods());
                             } else if (tap_count == 1) {
                                 dprint("MODS_TAP: Oneshot: start\n");
-                                set_oneshot_mods(mods);
+                                set_oneshot_mods(mods | get_oneshot_mods());
                     #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
                             } else if (tap_count == ONESHOT_TAP_TOGGLE) {
                                 dprint("MODS_TAP: Toggling oneshot");
@@ -270,7 +270,7 @@ void process_action(keyrecord_t *record, action_t action)
                                 register_mods(mods);
                     #endif
                             } else {
-                                register_mods(mods);
+                                register_mods(mods | get_oneshot_mods());
                             }
                         } else {
                             if (tap_count == 0) {