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[Keymap] major keymap overhaul (#10185)

* experiment with userspace

* reorganise

* readme

* missing oneshot shift from ignored keys

* recombine hands in layout macro
Callum Oakley 4 years ago
parent
commit
3d4f0028d6

+ 0 - 260
keyboards/planck/keymaps/callum/keymap.c

@@ -1,260 +0,0 @@
-#include "planck.h"
-#include "action_layer.h"
-
-#define a KC_A
-#define b KC_B
-#define c KC_C
-#define d KC_D
-#define e KC_E
-#define f KC_F
-#define g KC_G
-#define h KC_H
-#define i KC_I
-#define j KC_J
-#define k KC_K
-#define l KC_L
-#define m KC_M
-#define n KC_N
-#define o KC_O
-#define p KC_P
-#define q KC_Q
-#define r KC_R
-#define s KC_S
-#define t KC_T
-#define u KC_U
-#define v KC_V
-#define w KC_W
-#define x KC_X
-#define y KC_Y
-#define z KC_Z
-
-#define lalt KC_LALT
-#define lctl KC_LCTL
-#define lsft KC_LSFT
-#define ralt KC_RALT
-#define rctl KC_RCTL
-#define rsft KC_RSFT
-
-#define n0 KC_0
-#define n1 KC_1
-#define n2 KC_2
-#define n3 KC_3
-#define n4 KC_4
-#define n5 KC_5
-#define n6 KC_6
-#define n7 KC_7
-#define n8 KC_8
-#define n9 KC_9
-
-#define ampr KC_AMPR
-#define astr KC_ASTR
-#define at KC_AT
-#define bsls KC_BSLS
-#define bspc KC_BSPC
-#define caps KC_CAPS
-#define circ KC_CIRC
-#define comm KC_COMM
-#define dash A(KC_MINS) // en-dash (–); or with shift: em-dash (—)
-#define del KC_DEL
-#define dlr KC_DLR
-#define dot KC_DOT
-#define ent KC_ENT
-#define eql KC_EQL
-#define esc KC_ESC
-#define exlm KC_EXLM
-#define grv KC_GRV
-#define hash KC_HASH
-#define lbrc KC_LBRC
-#define lcbr KC_LCBR
-#define lprn KC_LPRN
-#define mins KC_MINS
-#define perc KC_PERC
-#define pipe KC_PIPE
-#define plus KC_PLUS
-#define quot KC_QUOT
-#define rbrc KC_RBRC
-#define rcbr KC_RCBR
-#define rprn KC_RPRN
-#define scln KC_SCLN
-#define slsh KC_SLSH
-#define spc KC_SPC
-#define tab KC_TAB
-#define tild KC_TILD
-
-#define down KC_DOWN
-#define home G(KC_LEFT)
-#define end G(KC_RGHT)
-#define up KC_UP
-#define pgdn KC_PGDN
-#define pgup KC_PGUP
-#define left KC_LEFT
-#define rght KC_RGHT
-
-#define tabl G(S(KC_LBRC))
-#define tabr G(S(KC_RBRC))
-#define fwd G(KC_RBRC)
-#define back G(KC_LBRC)
-#define slup S(A(KC_UP))   // Previous unread in Slack
-#define sldn S(A(KC_DOWN)) // Next unread in Slack
-
-#define ctl1 C(KC_1) // Desktop 1 (6 with shift)
-#define ctl2 C(KC_2) // Desktop 2 (7 with shift)
-#define ctl3 C(KC_3) // Desktop 3 (8 with shift)
-#define ctl4 C(KC_4) // Desktop 4 (9 with shift)
-#define ctl5 C(KC_5) // Desktop 5 (10 with shift)
-#define ctl6 C(KC_6) // Screenshot
-#define ctl7 C(KC_7) // Brightness up
-#define ctl8 C(KC_8) // Brightness down
-
-#define f1 KC_F1
-#define f2 KC_F2
-#define f3 KC_F3
-#define f4 KC_F4
-#define f5 KC_F5
-#define f6 KC_F6
-#define f7 KC_F7
-#define f8 KC_F8
-#define f9 KC_F9
-#define f10 KC_F10
-#define f11 KC_F11
-#define f12 KC_F12
-#define f13 KC_F13
-#define f14 KC_F14
-#define f15 KC_F15
-#define f16 KC_F16
-#define f17 KC_F17
-#define f18 KC_F18
-#define f19 KC_F19
-#define f20 KC_F20
-
-#define mute KC_MUTE
-#define next KC_MNXT
-#define play KC_MPLY
-#define prev KC_MPRV
-#define vold KC_VOLD
-#define volu KC_VOLU
-
-#define symb MO(SYMB)
-#define move MO(MOVE)
-#define func MO(FUNC)
-
-#define rset RESET
-#define powr KC_POWER
-
-#define ____ KC_TRNS
-#define xxxx KC_NO
-
-extern keymap_config_t keymap_config;
-
-enum planck_layers {
-    BASE,
-    SYMB,
-    MOVE,
-    FUNC,
-};
-
-enum planck_keycodes {
-    // Curly quotes
-    lcqt = SAFE_RANGE,
-    rcqt,
-
-    // "Smart" mods
-    cmd,
-};
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    [BASE] = LAYOUT_planck_grid(
-         tab,    q,    w,    f,    p,    g,    j,    l,    u,    y, scln, mins,
-        bspc,    a,    r,    s,    t,    d,    h,    n,    e,    i,    o, quot,
-        lsft,    z,    x,    c,    v,    b,    k,    m, comm,  dot, slsh, rsft,
-        func, lctl, lalt,  cmd, move,  ent,  spc, symb,  cmd, ralt, rctl, func
-    ),
-
-    [SYMB] = LAYOUT_planck_grid(
-         esc,   n7,   n5,   n3,   n1,   n9,   n8,   n0,   n2,   n4,   n6, dash,
-        lcqt,   at,  dlr,  eql, lprn, lbrc, rbrc, rprn, astr, hash, plus, rcqt,
-        ____,  grv, pipe, bsls, lcbr, tild, circ, rcbr, ampr, exlm, perc, ____,
-        ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____
-    ),
-
-    [MOVE] = LAYOUT_planck_grid(
-         esc, ctl1, ctl2, ctl3, ctl4, ctl5, ctl6, home,   up,  end, xxxx, xxxx,
-         del, play, volu, tabl, tabr, slup, ctl7, left, down, rght, caps, xxxx,
-        ____, mute, vold, back,  fwd, sldn, ctl8, pgdn, pgup, xxxx, xxxx, ____,
-        ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____
-    ),
-
-    [FUNC] = LAYOUT_planck_grid(
-        rset,   f7,   f5,   f3,   f1,   f9,   f8,  f10,   f2,   f4,   f6, xxxx,
-        xxxx,  f17,  f15,  f13,  f11,  f19,  f18,  f20,  f12,  f14,  f16, xxxx,
-        ____, xxxx, xxxx, xxxx, xxxx, xxxx, xxxx, xxxx, xxxx, xxxx, xxxx, ____,
-        ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____
-    ),
-};
-
-bool send_string_if_keydown(
-        keyrecord_t *record,
-        const char *unshifted,
-        const char *shifted) {
-    if (record->event.pressed) {
-        if (shifted) {
-            uint8_t shifts = get_mods() & MOD_MASK_SHIFT;
-            if (shifts) {
-                del_mods(shifts);
-                send_string(shifted);
-                add_mods(shifts);
-            } else {
-                send_string(unshifted);
-            }
-        } else {
-            send_string(unshifted);
-        }
-    }
-    return true;
-}
-
-// Holding both cmd keys will instead register as cmd + ctl
-bool smart_cmd(keyrecord_t *record) {
-    static int cmd_keys_down = 0;
-
-    if (record->event.pressed) {
-        if (cmd_keys_down == 0) {
-            register_code(KC_LCMD);
-        } else {
-            register_code(KC_LCTL);
-        }
-        cmd_keys_down++;
-    } else {
-        if (cmd_keys_down == 1) {
-            unregister_code(KC_LCMD);
-        } else {
-            unregister_code(KC_LCTL);
-        }
-        cmd_keys_down--;
-    }
-    return true;
-}
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-    switch (keycode) {
-        // The macOS shortcuts for curly quotes are horrible, so this rebinds
-        // them so that shift toggles single–double instead of left–right, and
-        // then both varieties of left quote can share one key, and both
-        // varieties of right quote share another.
-        case lcqt:
-            return send_string_if_keydown(
-                    record,
-                    SS_LALT("]"),           // left single quote (‘)
-                    SS_LALT("["));          // left double quote (“)
-        case rcqt:
-            return send_string_if_keydown(
-                    record,
-                    SS_LALT(SS_LSFT("]")),  // right single quote (’)
-                    SS_LALT(SS_LSFT("["))); // right double quote (”)
-
-        // cmd + cmd -> cmd + ctl
-        case cmd:
-            return smart_cmd(record);
-    }
-    return true;
-}

+ 0 - 30
keyboards/planck/keymaps/callum/readme.md

@@ -1,30 +0,0 @@
-# callum’s planck layout
-
-This is a layout for the grid planck, built with a few ideals in mind:
-
-- Consistent and minimal response times should be maintained. Keys that react
-  differently depending on whether they are tapped or held, keys that react
-  differently if they are double tapped, etc. should be avoided – they
-  inevitably send their keycode later than a normal key – interrupting the
-  immediate feedback from the screen. Therefore we restrict ourselves to
-  chording as our only means of getting more than one symbol out of a single
-  physical key.
-
-- The hands should never need to leave the home position. The usual culprit for
-  this is the arrow cluster, so the arrow cluster should be as close to home as
-  possible.
-
-- There should be two of every modifier (one on each side), otherwise certain
-  long key combinations become hard to make.
-
-- It should be possible to do things you might want to do while using the mouse
-  with only the left hand (e.g. change tabs, navigate back or forwards in
-  browser history).
-
-- Symbols should be arranged so that the most frequently used are easiest to
-  reach. This includes numbers, and lower numbers are more commonly used than
-  higher ones. (number arrangement borrowed from [dustypomeleau’s minidox
-  layout][]).
-
-[dustypomeleau’s minidox layout]: https://github.com/qmk/qmk_firmware/tree/master/keyboards/minidox/keymaps/dustypomerleau
-[keymap.c]: keymap.c

+ 0 - 7
keyboards/planck/keymaps/callum/rules.mk

@@ -1,7 +0,0 @@
-BOOTMAGIC_ENABLE = no
-MOUSEKEY_ENABLE = no
-CONSOLE_ENABLE = no
-COMMAND_ENABLE = yes
-MIDI_ENABLE = no
-AUDIO_ENABLE = yes
-RGBLIGHT_ENABLE = no

+ 14 - 0
layouts/community/ortho_4x12/callum/config.h

@@ -0,0 +1,14 @@
+#pragma once
+
+#define LAYOUT_callum(                                                                  \
+    KEY00, KEY01, KEY02, KEY03, KEY04,               KEY05, KEY06, KEY07, KEY08, KEY09, \
+    KEY10, KEY11, KEY12, KEY13, KEY14,               KEY15, KEY16, KEY17, KEY18, KEY19, \
+    KEY20, KEY21, KEY22, KEY23, KEY24,               KEY25, KEY26, KEY27, KEY28, KEY29, \
+                         KEY30, KEY31,               KEY32, KEY33                       \
+)                                                                                       \
+LAYOUT_ortho_4x12(                                                                      \
+    KEY00, KEY01, KEY02, KEY03, KEY04, KC_NO, KC_NO, KEY05, KEY06, KEY07, KEY08, KEY09, \
+    KEY10, KEY11, KEY12, KEY13, KEY14, KC_NO, KC_NO, KEY15, KEY16, KEY17, KEY18, KEY19, \
+    KEY20, KEY21, KEY22, KEY23, KEY24, KC_NO, KC_NO, KEY25, KEY26, KEY27, KEY28, KEY29, \
+    KC_NO, KC_NO, KC_NO, KEY30, KEY31, KC_NO, KC_NO, KEY32, KEY33, KC_NO, KC_NO, KC_NO  \
+)

+ 1 - 0
layouts/community/ortho_4x12/callum/keymap.c

@@ -0,0 +1 @@
+// Intentionally empty. See /users/callum/readme.md.

+ 130 - 0
users/callum/callum.c

@@ -0,0 +1,130 @@
+#include QMK_KEYBOARD_H
+
+#include "oneshot.h"
+#include "swapper.h"
+
+#define HOME G(KC_LEFT)
+#define END G(KC_RGHT)
+#define FWD G(KC_RBRC)
+#define BACK G(KC_LBRC)
+#define TABL G(S(KC_LBRC))
+#define TABR G(S(KC_RBRC))
+#define SPCL A(G(KC_LEFT))
+#define SPCR A(G(KC_RGHT))
+#define LA_SYM MO(SYM)
+#define LA_NAV MO(NAV)
+
+enum layers {
+    DEF,
+    SYM,
+    NAV,
+    NUM,
+};
+
+enum keycodes {
+    // Custom oneshot mod implementation with no timers.
+    OS_SHFT = SAFE_RANGE,
+    OS_CTRL,
+    OS_ALT,
+    OS_CMD,
+
+    SW_WIN,  // Switch to next window         (cmd-tab)
+    SW_LANG, // Switch to next input language (ctl-spc)
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    [DEF] = LAYOUT_callum(
+        KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_QUOT,
+        KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,
+        KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH,
+                                   LA_NAV,  KC_LSFT, KC_SPC,  LA_SYM
+    ),
+
+    [SYM] = LAYOUT_callum(
+        KC_ESC,  KC_LBRC, KC_LCBR, KC_LPRN, KC_TILD, KC_CIRC, KC_RPRN, KC_RCBR, KC_RBRC, KC_GRV,
+        KC_MINS, KC_ASTR, KC_EQL,  KC_UNDS, KC_DLR,  KC_HASH, OS_CMD,  OS_ALT,  OS_CTRL, OS_SHFT,
+        KC_PLUS, KC_PIPE, KC_AT,   KC_BSLS, KC_PERC, XXXXXXX, KC_AMPR, KC_SCLN, KC_COLN, KC_EXLM,
+                                   _______, _______, _______, _______
+    ),
+
+    [NAV] = LAYOUT_callum(
+        KC_TAB,  SW_WIN,  TABL,    TABR,    KC_VOLU, RESET,   HOME,    KC_UP,   END,     KC_DEL,
+        OS_SHFT, OS_CTRL, OS_ALT,  OS_CMD,  KC_VOLD, KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC,
+        SPCL,    SPCR,    BACK,    FWD,     KC_MPLY, XXXXXXX, KC_PGDN, KC_PGUP, SW_LANG, KC_ENT,
+                                   _______, _______, _______, _______
+    ),
+
+    [NUM] = LAYOUT_callum(
+        KC_7,    KC_5,    KC_3,    KC_1,    KC_9,    KC_8,    KC_0,    KC_2,    KC_4,    KC_6,
+        OS_SHFT, OS_CTRL, OS_ALT,  OS_CMD,  KC_F11,  KC_F10,  OS_CMD,  OS_ALT,  OS_CTRL, OS_SHFT,
+        KC_F7,   KC_F5,   KC_F3,   KC_F1,   KC_F9,   KC_F8,   KC_F12,  KC_F2,   KC_F4,   KC_F6,
+                                   _______, _______, _______, _______
+    ),
+};
+
+bool is_oneshot_cancel_key(uint16_t keycode) {
+    switch (keycode) {
+    case LA_SYM:
+    case LA_NAV:
+        return true;
+    default:
+        return false;
+    }
+}
+
+bool is_oneshot_ignored_key(uint16_t keycode) {
+    switch (keycode) {
+    case LA_SYM:
+    case LA_NAV:
+    case KC_LSFT:
+    case OS_SHFT:
+    case OS_CTRL:
+    case OS_ALT:
+    case OS_CMD:
+        return true;
+    default:
+        return false;
+    }
+}
+
+bool sw_win_active = false;
+bool sw_lang_active = false;
+
+oneshot_state os_shft_state = os_up_unqueued;
+oneshot_state os_ctrl_state = os_up_unqueued;
+oneshot_state os_alt_state = os_up_unqueued;
+oneshot_state os_cmd_state = os_up_unqueued;
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+    update_swapper(
+        &sw_win_active, KC_LGUI, KC_TAB, SW_WIN,
+        keycode, record
+    );
+    update_swapper(
+        &sw_lang_active, KC_LCTL, KC_SPC, SW_LANG,
+        keycode, record
+    );
+
+    update_oneshot(
+        &os_shft_state, KC_LSFT, OS_SHFT,
+        keycode, record
+    );
+    update_oneshot(
+        &os_ctrl_state, KC_LCTL, OS_CTRL,
+        keycode, record
+    );
+    update_oneshot(
+        &os_alt_state, KC_LALT, OS_ALT,
+        keycode, record
+    );
+    update_oneshot(
+        &os_cmd_state, KC_LCMD, OS_CMD,
+        keycode, record
+    );
+
+    return true;
+}
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+    return update_tri_layer_state(state, SYM, NAV, NUM);
+}

+ 57 - 0
users/callum/oneshot.c

@@ -0,0 +1,57 @@
+#include "oneshot.h"
+
+void update_oneshot(
+    oneshot_state *state,
+    uint16_t mod,
+    uint16_t trigger,
+    uint16_t keycode,
+    keyrecord_t *record
+) {
+    if (keycode == trigger) {
+        if (record->event.pressed) {
+            // Trigger keydown
+            if (*state == os_up_unqueued) {
+                register_code(mod);
+            }
+            *state = os_down_unused;
+        } else {
+            // Trigger keyup
+            switch (*state) {
+            case os_down_unused:
+                // If we didn't use the mod while trigger was held, queue it.
+                *state = os_up_queued;
+                break;
+            case os_down_used:
+                // If we did use the mod while trigger was held, unregister it.
+                *state = os_up_unqueued;
+                unregister_code(mod);
+                break;
+            default:
+                break;
+            }
+        }
+    } else {
+        if (record->event.pressed) {
+            if (is_oneshot_cancel_key(keycode) && *state != os_up_unqueued) {
+                // Cancel oneshot on designated cancel keydown.
+                *state = os_up_unqueued;
+                unregister_code(mod);
+            }
+        } else {
+            if (!is_oneshot_ignored_key(keycode)) {
+                // On non-ignored keyup, consider the oneshot used.
+                switch (*state) {
+                case os_down_unused:
+                    *state = os_down_used;
+                    break;
+                case os_up_queued:
+                    *state = os_up_unqueued;
+                    unregister_code(mod);
+                    break;
+                default:
+                    break;
+                }
+            }
+        }
+    }
+}

+ 31 - 0
users/callum/oneshot.h

@@ -0,0 +1,31 @@
+#pragma once
+
+#include QMK_KEYBOARD_H
+
+// Represents the four states a oneshot key can be in
+typedef enum {
+    os_up_unqueued,
+    os_up_queued,
+    os_down_unused,
+    os_down_used,
+} oneshot_state;
+
+// Custom oneshot mod implementation that doesn't rely on timers. If a mod is
+// used while it is held it will be unregistered on keyup as normal, otherwise
+// it will be queued and only released after the next non-mod keyup.
+void update_oneshot(
+    oneshot_state *state,
+    uint16_t mod,
+    uint16_t trigger,
+    uint16_t keycode,
+    keyrecord_t *record
+);
+
+// To be implemented by the consumer. Defines keys to cancel oneshot mods.
+bool is_oneshot_cancel_key(uint16_t keycode);
+
+// To be implemented by the consumer. Defines keys to ignore when determining
+// whether a oneshot mod has been used. Setting this to modifiers and layer
+// change keys allows stacking multiple oneshot modifiers, and carrying them
+// between layers.
+bool is_oneshot_ignored_key(uint16_t keycode);

+ 99 - 0
users/callum/readme.md

@@ -0,0 +1,99 @@
+A keymap for 34 keys with 4 layers and no mod-tap.
+
+![](https://raw.githubusercontent.com/callum-oakley/keymap/master/keymap.svg)
+
+## Details
+
+- Hold `sym` to activate the symbols layer.
+- Hold `nav` to activate the navigation layer.
+- Hold `sym` and `nav` together to activate the numbers layer.
+- The home row modifiers are oneshot so that it's possible to modify the
+  keys on the base layer, where there are no dedicated modifiers.
+- `swap win` sends `cmd-tab` for changing focus in macOS but holds `cmd`
+  between consecutive presses.
+- `swap lang` behaves similarly but sends `ctrl-space`, for changing input
+  language in macOS.
+
+## Oneshot modifiers
+
+The home row modifiers can either be held and used as normal, or if no other
+keys are pressed while a modifier is down, the modifier will be queued and
+applied to the next non-modifier keypress. For example to type `shift-cmd-t`,
+type `sym-o-n` (or `nav-a-t`), release, then hit `t`.
+
+You can and should hit chords as fast as you like because there are no timers
+involved.
+
+Cancel unused modifiers by tapping `nav` or `sym`.
+
+### Userspace oneshot implementation
+
+For my usage patterns I was hitting stuck modifiers frequently with [`OSM`][]
+(maybe related to [#3963][]?). I'd like to try to help fix this in QMK proper,
+but implementing oneshot mods in userspace first was:
+
+1. Fun.
+2. A good exploration of how I think oneshot mods should work without timers.
+
+So in the meantime, this [userspace oneshot implementation][] is working well
+for me.
+
+## Swapper
+
+`swap win` sends `cmd-tab`, but holds `cmd` between consecutive keypresses.
+`cmd` is released when some other key is hit or released. For example
+
+    nav down, swap win, swap win, nav up -> cmd down, tab, tab, cmd up
+    nav down, swap win, enter -> cmd down, tab, cmd up, enter
+
+`swap lang` sends `ctrl-space` to swap input languages in macOS and behaves
+similarly.
+
+[Swapper implementation.][]
+
+## Why no mod-tap?
+
+[Mod-tap][] seems to be by far the most popular tool among users of tiny
+keyboards to answer the question of where to put the modifiers, and in the
+right hands it can clearly work brilliantly, but I've always found myself error
+prone and inconsistent with it.
+
+With dedicated modifiers, there are three ways one might type `ctrl-c`:
+
+    ctrl down, ctrl up, c down, c up
+    ctrl down, c down, ctrl up, c up
+    ctrl down, c down, c up, ctrl up
+
+Basically, you never have to worry about the keyups, as long as the keydowns
+occur in the correct order. Similarly, there are three ways one might type
+`ac`:
+
+    a down, a up, c down, c up
+    a down, c down, a up, c up
+    a down, c down, c up, a up
+
+Replace `a` with `ctrl` and this is exactly what we had before! So if we want
+to put `a` and `ctrl` on the same key we have a problem, because without
+considering timing these sequences become ambiguous. So let's consider timing.
+
+The solution to the ambiguity that QMK employs is to configure the
+`TAPPING_TERM` and consider a key held rather than tapped if it is held for
+long enough. My problem with this is that it forces you to slow down to use
+modifiers. By its very nature the tapping term must be longer than the longest
+you would ever hold a key while typing on the slowest laziest Sunday afternoon.
+I'm not typing at 100% speed at all times, but when I am, having to think about
+timing and consciously slow down for certain actions never fails to trip me up.
+
+So alas, mod-tap is not for me -- but if it works for you, more power to you.
+:)
+
+* * *
+
+[My github][]
+
+[`OSM`]: /docs/one_shot_keys.md
+[#3963]: https://github.com/qmk/qmk_firmware/issues/3963
+[userspace oneshot implementation]: oneshot.c
+[swapper implementation.]: swapper.c
+[Mod-tap]: https://github.com/qmk/qmk_firmware/blob/master/docs/mod_tap.md
+[My github]: https://github.com/callum-oakley

+ 3 - 0
users/callum/rules.mk

@@ -0,0 +1,3 @@
+SRC += callum.c
+SRC += oneshot.c
+SRC += swapper.c

+ 27 - 0
users/callum/swapper.c

@@ -0,0 +1,27 @@
+#include "swapper.h"
+
+void update_swapper(
+    bool *active,
+    uint16_t cmdish,
+    uint16_t tabish,
+    uint16_t trigger,
+    uint16_t keycode,
+    keyrecord_t *record
+) {
+    if (keycode == trigger) {
+        if (record->event.pressed) {
+            if (!*active) {
+                *active = true;
+                register_code(cmdish);
+            }
+            register_code(tabish);
+        } else {
+            unregister_code(tabish);
+            // Don't unregister cmdish until some other key is hit or released.
+        }
+    } else if (*active) {
+        unregister_code(cmdish);
+        *active = false;
+    }
+}
+

+ 20 - 0
users/callum/swapper.h

@@ -0,0 +1,20 @@
+#pragma once
+
+#include QMK_KEYBOARD_H
+
+// Implements cmd-tab like behaviour on a single key. On first tap of trigger
+// cmdish is held and tabish is tapped -- cmdish then remains held until some
+// other key is hit or released. For example:
+//
+//     trigger, trigger, a -> cmd down, tab, tab, cmd up, a
+//     nav down, trigger, nav up -> nav down, cmd down, tab, cmd up, nav up
+//
+// This behaviour is useful for more than just cmd-tab, hence: cmdish, tabish.
+void update_swapper(
+    bool *active,
+    uint16_t cmdish,
+    uint16_t tabish,
+    uint16_t trigger,
+    uint16_t keycode,
+    keyrecord_t *record
+);