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@@ -97,17 +97,24 @@ void dynamic_macro_play(
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/**
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* Record a single key in a dynamic macro.
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*
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+ * @param macro_buffer[in] The start of the used macro buffer.
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* @param macro_pointer[in,out] The current buffer position.
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* @param macro_end2[in] The end of the other macro which shouldn't be overwritten.
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* @param direction[in] Either +1 or -1, which way to iterate the buffer.
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* @param record[in] The current keypress.
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*/
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void dynamic_macro_record_key(
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+ keyrecord_t *macro_buffer,
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keyrecord_t **macro_pointer,
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keyrecord_t *macro_end2,
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int8_t direction,
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keyrecord_t *record)
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{
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+ /* If we've just started recording, ignore all the key releases. */
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+ if (!record->event.pressed && *macro_pointer == macro_buffer) {
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+ return;
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+ }
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+
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if (*macro_pointer + direction != macro_end2) {
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**macro_pointer = *record;
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*macro_pointer += direction;
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@@ -230,10 +237,10 @@ bool process_record_dynamic_macro(uint16_t keycode, keyrecord_t *record)
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/* Store the key in the macro buffer and process it normally. */
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switch (macro_id) {
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case 1:
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- dynamic_macro_record_key(¯o_pointer, r_macro_end, +1, record);
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+ dynamic_macro_record_key(macro_buffer, ¯o_pointer, r_macro_end, +1, record);
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break;
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case 2:
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- dynamic_macro_record_key(¯o_pointer, macro_end, -1, record);
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+ dynamic_macro_record_key(r_macro_buffer, ¯o_pointer, macro_end, -1, record);
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break;
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}
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return true;
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