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@@ -80,7 +80,7 @@ All RGB keycodes are currently shared with the RGBLIGHT system:
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These are the effects that are currently available:
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enum rgb_matrix_effects {
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- RGB_MATRIX_SOLID_COLOR = 1,
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+ RGB_MATRIX_SOLID_COLOR = 1,
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RGB_MATRIX_ALPHAS_MODS,
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RGB_MATRIX_DUAL_BEACON,
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RGB_MATRIX_GRADIENT_UP_DOWN,
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@@ -93,7 +93,7 @@ These are the effects that are currently available:
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RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
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RGB_MATRIX_JELLYBEAN_RAINDROPS,
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#ifdef RGB_MATRIX_KEYPRESSES
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- RGB_MATRIX_SOLID_REACTIVE,
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+ RGB_MATRIX_SOLID_REACTIVE,
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RGB_MATRIX_SPLASH,
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RGB_MATRIX_MULTISPLASH,
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RGB_MATRIX_SOLID_SPLASH,
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@@ -107,7 +107,7 @@ These are the effects that are currently available:
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Custom layer effects can be done by defining this in your `<keyboard>.c`:
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void rgb_matrix_indicators_kb(void) {
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- // rgb_matrix_set_color(index, red, green, blue);
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+ rgb_matrix_set_color(index, red, green, blue);
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}
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A similar function works in the keymap as `rgb_matrix_indicators_user`.
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