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Rename keymap_extras headers for consistency (#16939)

Ryan 3 年之前
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4a8bd7b9a5
共有 100 個文件被更改,包括 130 次插入130 次删除
  1. 25 25
      docs/reference_keymap_extras.md
  2. 1 1
      keyboards/ai03/jp60/keymaps/default/keymap.c
  3. 1 1
      keyboards/ai03/jp60/keymaps/via/keymap.c
  4. 1 1
      keyboards/aozora/keymaps/default_all/keymap.c
  5. 1 1
      keyboards/aozora/keymaps/via/keymap.c
  6. 1 1
      keyboards/barracuda/keymaps/default/keymap.c
  7. 1 1
      keyboards/barracuda/keymaps/via/keymap.c
  8. 1 1
      keyboards/basekeys/slice/rev1/keymaps/2moons/keymap.c
  9. 1 1
      keyboards/basekeys/slice/rev1/keymaps/via/keymap.c
  10. 1 1
      keyboards/basekeys/slice/rev1_rgb/keymaps/2moons_rgb/keymap.c
  11. 2 2
      keyboards/biacco42/ergo42/keymaps/biacco-winjp/keymap.c
  12. 2 2
      keyboards/biacco42/ergo42/keymaps/hdbx/keymap.c
  13. 1 1
      keyboards/biacco42/ergo42/keymaps/koba/keymap.c
  14. 1 1
      keyboards/buzzard/keymaps/crehmann/keymap.c
  15. 1 1
      keyboards/crkbd/keymaps/vayashiko/keymap.c
  16. 1 1
      keyboards/dz60/keymaps/default_abnt2/keymap.c
  17. 3 3
      keyboards/ergodox_ez/keymaps/nathanvercaemert/keymap.c
  18. 1 1
      keyboards/gh60/revc/keymaps/default_abnt2/keymap.c
  19. 1 1
      keyboards/gl516/a52gl/keymaps/salicylic/keymap.c
  20. 1 1
      keyboards/gl516/j73gl/keymaps/default/keymap.c
  21. 1 1
      keyboards/gl516/j73gl/keymaps/via/keymap.c
  22. 1 1
      keyboards/gl516/j73gl/keymaps/via_rgb_matrix/keymap.c
  23. 1 1
      keyboards/gl516/n51gl/keymaps/salicylic/keymap.c
  24. 1 1
      keyboards/halfcliff/keymaps/default/keymap.c
  25. 1 1
      keyboards/halfcliff/keymaps/via/keymap.c
  26. 1 1
      keyboards/handwired/baredev/rev1/keymaps/default/keymap.c
  27. 2 2
      keyboards/handwired/baredev/rev1/keymaps/manoshu/keymap.c
  28. 1 1
      keyboards/handwired/baredev/rev1/keymaps/via/keymap.c
  29. 1 1
      keyboards/helix/rev2/keymaps/five_rows_jis/keymap.c
  30. 1 1
      keyboards/helix/rev2/keymaps/froggy_106/keymap.c
  31. 1 1
      keyboards/hhkb/ansi/keymaps/shela/keymap_jis2us.h
  32. 1 1
      keyboards/jones/v03/keymaps/default/keymap.c
  33. 1 1
      keyboards/jones/v03/keymaps/default_jp/keymap.c
  34. 1 1
      keyboards/jones/v03_1/keymaps/default_jp/keymap.c
  35. 1 1
      keyboards/jones/v1/keymaps/via/keymap.c
  36. 1 1
      keyboards/kbdfans/kbd67/rev1/keymaps/koba/keymap.c
  37. 1 1
      keyboards/kbdfans/kbd67/rev2/keymaps/koba/keymap.c
  38. 1 1
      keyboards/kprepublic/bm40hsrgb/keymaps/wolff_abnt2/keymap.c
  39. 1 1
      keyboards/kudox/rev1/keymaps/jis/keymap.c
  40. 1 1
      keyboards/kudox/rev2/keymaps/jis/keymap.c
  41. 1 1
      keyboards/kudox/rev3/keymaps/jis/keymap.c
  42. 1 1
      keyboards/kudox_full/keymaps/jis/keymap.c
  43. 1 1
      keyboards/majistic/keymaps/default/keymap.c
  44. 1 1
      keyboards/marksard/treadstone32/keymaps/default/keymap.c
  45. 1 1
      keyboards/marksard/treadstone32/keymaps/like_jis/keymap.c
  46. 2 2
      keyboards/numatreus/keymaps/hdbx/keymap.c
  47. 1 1
      keyboards/numatreus/keymaps/like_jis/keymap.c
  48. 1 1
      keyboards/omkbd/ergodash/rev1/keymaps/m47ch4n/keymap.c
  49. 1 1
      keyboards/omkbd/runner3680/5x6_5x8/keymaps/jis/keymap.c
  50. 1 1
      keyboards/omkbd/runner3680/5x8/keymaps/JIS/keymap.c
  51. 1 1
      keyboards/pico/65keys/keymaps/jis/keymap.c
  52. 1 1
      keyboards/pico/70keys/keymaps/jis/keymap.c
  53. 1 1
      keyboards/pisces/keymaps/default/keymap.c
  54. 1 1
      keyboards/pisces/keymaps/via/keymap.c
  55. 1 1
      keyboards/planck/keymaps/rai-suta/keymap.c
  56. 1 1
      keyboards/planck/keymaps/sigul/keymap.c
  57. 1 1
      keyboards/ramonimbao/squishytkl/keymaps/jis/keymap.c
  58. 1 1
      keyboards/ramonimbao/wete/v1/keymaps/jis/keymap.c
  59. 1 1
      keyboards/rate/pistachio/keymaps/default/keymap.c
  60. 1 1
      keyboards/rate/pistachio/keymaps/rate/keymap.c
  61. 1 1
      keyboards/rate/pistachio/keymaps/via/keymap.c
  62. 1 1
      keyboards/rate/pistachio_pro/keymaps/default/keymap.c
  63. 1 1
      keyboards/rate/pistachio_pro/keymaps/rate/keymap.c
  64. 1 1
      keyboards/rate/pistachio_pro/keymaps/via/keymap.c
  65. 1 1
      keyboards/recompile_keys/nomu30/keymaps/center_sprit/keymap.c
  66. 1 1
      keyboards/recompile_keys/nomu30/keymaps/like_jis/keymap.c
  67. 1 1
      keyboards/reviung/reviung33/keymaps/default_jp/keymap.c
  68. 1 1
      keyboards/reviung/reviung34/keymaps/default_jp/keymap.c
  69. 1 1
      keyboards/salicylic_acid3/7skb/keymaps/salicylic/keymap.c
  70. 1 1
      keyboards/salicylic_acid3/7splus/keymaps/salicylic/keymap.c
  71. 1 1
      keyboards/salicylic_acid3/ajisai74/keymaps/jis/keymap.c
  72. 1 1
      keyboards/salicylic_acid3/ajisai74/keymaps/salicylic/keymap.c
  73. 1 1
      keyboards/salicylic_acid3/ergoarrows/keymaps/salicylic/keymap.c
  74. 1 1
      keyboards/salicylic_acid3/getta25/keymaps/oled/keymap.c
  75. 1 1
      keyboards/salicylic_acid3/jisplit89/keymaps/default/keymap.c
  76. 1 1
      keyboards/salicylic_acid3/jisplit89/keymaps/salicylic/keymap.c
  77. 1 1
      keyboards/salicylic_acid3/jisplit89/keymaps/via/keymap.c
  78. 1 1
      keyboards/salicylic_acid3/naked48/keymaps/salicylic/keymap.c
  79. 1 1
      keyboards/salicylic_acid3/naked48/keymaps/salicylic_with_nafuda/keymap.c
  80. 1 1
      keyboards/salicylic_acid3/naked48/keymaps/salicylic_with_setta21/keymap.c
  81. 1 1
      keyboards/salicylic_acid3/naked60/keymaps/salicylic/keymap.c
  82. 1 1
      keyboards/salicylic_acid3/naked60/keymaps/salicylic_with_nafuda/keymap.c
  83. 1 1
      keyboards/salicylic_acid3/naked60/keymaps/salicylic_with_setta21/keymap.c
  84. 1 1
      keyboards/salicylic_acid3/naked64/keymaps/default_with_setta21/keymap.c
  85. 1 1
      keyboards/salicylic_acid3/naked64/keymaps/salicylic/keymap.c
  86. 1 1
      keyboards/salicylic_acid3/naked64/keymaps/salicylic_with_setta21/keymap.c
  87. 1 1
      keyboards/salicylic_acid3/nknl7en/keymaps/salicylic/keymap.c
  88. 1 1
      keyboards/salicylic_acid3/nknl7jp/keymaps/default/keymap.c
  89. 1 1
      keyboards/salicylic_acid3/nknl7jp/keymaps/salicylic/keymap.c
  90. 1 1
      keyboards/salicylic_acid3/nknl7jp/keymaps/via/keymap.c
  91. 1 1
      keyboards/salicylic_acid3/setta21/keymaps/salicylic/keymap.c
  92. 1 1
      keyboards/satt/comet46/keymaps/satt/keymap.c
  93. 1 1
      keyboards/satt/vision/keymaps/satt/keymap.c
  94. 1 1
      keyboards/satt/vision/keymaps/satt/keymap_jis2us.h
  95. 1 1
      keyboards/takashicompany/heavy_left/keymaps/default/keymap.c
  96. 1 1
      keyboards/takashicompany/heavy_left/keymaps/takashicompany/keymap.c
  97. 1 1
      keyboards/takashicompany/heavy_left/keymaps/via/keymap.c
  98. 1 1
      keyboards/takashiski/namecard2x4/keymaps/brainfuck/keymap.c
  99. 1 1
      keyboards/thevankeyboards/minivan/keymaps/like_jis/keymap.c
  100. 1 1
      layouts/community/ergodox/ishigoya-jp/keymap.c

+ 25 - 25
docs/reference_keymap_extras.md

@@ -36,20 +36,20 @@ These headers are located in [`quantum/keymap_extras/`](https://github.com/qmk/q
 |French (AFNOR)                   |`keymap_french_afnor.h`          |`sendstring_french_afnor.h`         |
 |French (BÉPO)                    |`keymap_bepo.h`                  |`sendstring_bepo.h`                 |
 |French (Belgium)                 |`keymap_belgian.h`               |`sendstring_belgian.h`              |
-|French (Switzerland)             |`keymap_fr_ch.h`                 |`sendstring_fr_ch.h`                |
-|French (macOS, ISO)              |`keymap_french_osx.h`            |`sendstring_french_osx.h`           |
+|French (Switzerland)             |`keymap_swiss_fr.h`              |`sendstring_swiss_fr.h`             |
+|French (macOS, ISO)              |`keymap_french_mac_iso.h`        |`sendstring_french_mac_iso.h`       |
 |German                           |`keymap_german.h`                |`sendstring_german.h`               |
-|German (Switzerland)             |`keymap_german_ch.h`             |`sendstring_german_ch.h`            |
-|German (macOS)                   |`keymap_german_osx.h`            |`sendstring_german_osx.h`           |
+|German (Switzerland)             |`keymap_swiss_de.h`              |`sendstring_swiss_de.h`             |
+|German (macOS)                   |`keymap_german_mac_iso.h`        |`sendstring_german_mac_iso.h`       |
 |German (Neo2)                    |`keymap_neo2.h`                  |                                    |
 |Greek                            |`keymap_greek.h`                 |                                    |
 |Hebrew                           |`keymap_hebrew.h`                |                                    |
 |Hungarian                        |`keymap_hungarian.h`             |`sendstring_hungarian.h`            |
 |Icelandic                        |`keymap_icelandic.h`             |`sendstring_icelandic.h`            |
 |Italian                          |`keymap_italian.h`               |`sendstring_italian.h`              |
-|Italian (macOS, ANSI)            |`keymap_italian_osx_ansi.h`      |`sendstring_italian_osx_ansi.h`     |
-|Italian (macOS, ISO)             |`keymap_italian_osx_iso.h`       |`sendstring_italian_osx_iso.h`      |
-|Japanese                         |`keymap_jp.h`                    |`sendstring_jis.h`                  |
+|Italian (macOS, ANSI)            |`keymap_italian_mac_ansi.h`      |`sendstring_italian_mac_ansi.h`     |
+|Italian (macOS, ISO)             |`keymap_italian_mac_iso.h`       |`sendstring_italian_mac_iso.h`      |
+|Japanese                         |`keymap_japanese.h`              |`sendstring_japanese.h`             |
 |Korean                           |`keymap_korean.h`                |                                    |
 |Latvian                          |`keymap_latvian.h`               |`sendstring_latvian.h`              |
 |Lithuanian (ĄŽERTY)              |`keymap_lithuanian_azerty.h`     |`sendstring_lithuanian_azerty.h`    |
@@ -57,8 +57,8 @@ These headers are located in [`quantum/keymap_extras/`](https://github.com/qmk/q
 |Norwegian                        |`keymap_norwegian.h`             |`sendstring_norwegian.h`            |
 |Polish                           |`keymap_polish.h`                |                                    |
 |Portuguese                       |`keymap_portuguese.h`            |`sendstring_portuguese.h`           |
-|Portuguese (macOS, ISO)          |`keymap_portuguese_osx_iso.h`    |`sendstring_portuguese_osx_iso.h`   |
-|Portuguese (Brazil)              |`keymap_br_abnt2.h`              |`sendstring_br_abnt2.h`             |
+|Portuguese (macOS, ISO)          |`keymap_portuguese_mac_iso.h`    |`sendstring_portuguese_mac_iso.h`   |
+|Portuguese (Brazil)              |`keymap_brazilian_abnt2.h`       |`sendstring_brazilian_abnt2.h`      |
 |Romanian                         |`keymap_romanian.h`              |`sendstring_romanian.h`             |
 |Russian                          |`keymap_russian.h`               |                                    |
 |Serbian                          |`keymap_serbian.h`               |                                    |
@@ -68,25 +68,25 @@ These headers are located in [`quantum/keymap_extras/`](https://github.com/qmk/q
 |Spanish                          |`keymap_spanish.h`               |`sendstring_spanish.h`              |
 |Spanish (Dvorak)                 |`keymap_spanish_dvorak.h`        |`sendstring_spanish_dvorak.h`       |
 |Swedish                          |`keymap_swedish.h`               |`sendstring_swedish.h`              |
-|Swedish (macOS, ANSI)            |`keymap_swedish_osx_ansi.h`      |                                    |
-|Swedish (macOS, ISO)             |`keymap_swedish_osx_iso.h`       |                                    |
-|Swedish Pro (macOS, ANSI)        |`keymap_swedish_pro_osx_ansi.h`  |                                    |
-|Swedish Pro (macOS, ISO)         |`keymap_swedish_pro_osx_iso.h`   |                                    |
+|Swedish (macOS, ANSI)            |`keymap_swedish_mac_ansi.h`      |                                    |
+|Swedish (macOS, ISO)             |`keymap_swedish_mac_iso.h`       |                                    |
+|Swedish Pro (macOS, ANSI)        |`keymap_swedish_pro_mac_ansi.h`  |                                    |
+|Swedish Pro (macOS, ISO)         |`keymap_swedish_pro_mac_iso.h`   |                                    |
 |Turkish (F)                      |`keymap_turkish_f.h`             |`sendstring_turkish_f.h`            |
 |Turkish (Q)                      |`keymap_turkish_q.h`             |`sendstring_turkish_q.h`            |
 |Ukrainian                        |`keymap_ukrainian.h`             |                                    |
 
 There are also a few which are not quite language-specific, but useful if you are not using a QWERTY layout:
 
-|Layout             |Keycodes Header         |Sendstring LUT Header       |
-|-------------------|------------------------|----------------------------|
-|Colemak            |`keymap_colemak.h`      |`sendstring_colemak.h`      |
-|Dvorak             |`keymap_dvorak.h`       |`sendstring_dvorak.h`       |
-|Dvorak (French)    |`keymap_dvorak_fr.h`    |`sendstring_dvorak_fr.h`    |
-|Dvorak (Programmer)|`keymap_dvp.h`          |`sendstring_dvp.h`          |
-|Norman             |`keymap_norman.h`       |`sendstring_norman.h`       |
-|Plover             |`keymap_plover.h`       |                            |
-|Plover (Dvorak)    |`keymap_plover_dvorak.h`|                            |
-|Steno              |`keymap_steno.h`        |                            |
-|Workman            |`keymap_workman.h`      |`sendstring_workman.h`      |
-|Workman (ZXCVM)    |`keymap_workman_zxcvm.h`|`sendstring_workman_zxcvm.h`|
+|Layout             |Keycodes Header             |Sendstring LUT Header           |
+|-------------------|----------------------------|--------------------------------|
+|Colemak            |`keymap_colemak.h`          |`sendstring_colemak.h`          |
+|Dvorak             |`keymap_dvorak.h`           |`sendstring_dvorak.h`           |
+|Dvorak (French)    |`keymap_dvorak_fr.h`        |`sendstring_dvorak_fr.h`        |
+|Dvorak (Programmer)|`keymap_dvorak_programmer.h`|`sendstring_dvorak_programmer.h`|
+|Norman             |`keymap_norman.h`           |`sendstring_norman.h`           |
+|Plover             |`keymap_plover.h`           |                                |
+|Plover (Dvorak)    |`keymap_plover_dvorak.h`    |                                |
+|Steno              |`keymap_steno.h`            |                                |
+|Workman            |`keymap_workman.h`          |`sendstring_workman.h`          |
+|Workman (ZXCVM)    |`keymap_workman_zxcvm.h`    |`sendstring_workman_zxcvm.h`    |

+ 1 - 1
keyboards/ai03/jp60/keymaps/default/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 // Defines names for use in layer keycodes and the keymap
 enum layer_names {

+ 1 - 1
keyboards/ai03/jp60/keymaps/via/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 // Defines names for use in layer keycodes and the keymap
 enum layer_names {

+ 1 - 1
keyboards/aozora/keymaps/default_all/keymap.c

@@ -15,7 +15,7 @@
  */
 
 #include QMK_KEYBOARD_H
-#include "sendstring_jis.h"  // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
+#include "sendstring_japanese.h" // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     [0] = LAYOUT_all(

+ 1 - 1
keyboards/aozora/keymaps/via/keymap.c

@@ -15,7 +15,7 @@
  */
 
 #include QMK_KEYBOARD_H
-#include "sendstring_jis.h"  // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
+#include "sendstring_japanese.h" // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     [0] = LAYOUT_all(

+ 1 - 1
keyboards/barracuda/keymaps/default/keymap.c

@@ -15,7 +15,7 @@
  */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 /* keymap layers */
 enum _layers {

+ 1 - 1
keyboards/barracuda/keymaps/via/keymap.c

@@ -15,7 +15,7 @@
  */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 /* keymap layers */
 enum _layers {

+ 1 - 1
keyboards/basekeys/slice/rev1/keymaps/2moons/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 #ifdef RGBLIGHT_ENABLE
 //Following line allows macro to read current RGB settings

+ 1 - 1
keyboards/basekeys/slice/rev1/keymaps/via/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 // Layer names don't all need to be of the same length, obviously, and you can also skip them

+ 1 - 1
keyboards/basekeys/slice/rev1_rgb/keymaps/2moons_rgb/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 #include "split_util.h"
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.

+ 2 - 2
keyboards/biacco42/ergo42/keymaps/biacco-winjp/keymap.c

@@ -2,9 +2,9 @@
 // hdbx から2行コピーさせて頂きました。
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"       // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h 日本語キーボード設定用
+#include "keymap_japanese.h"     // qmk_firmware-master/quantum/keymap_extras/keymap_japanese.h 日本語キーボード設定用
 // マクロが必要になったらコメントインすること
-// #include <sendstring_jis.h>  // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避>
+// #include "sendstring_japanese.h" // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避>
 
 extern keymap_config_t keymap_config;
 

+ 2 - 2
keyboards/biacco42/ergo42/keymaps/hdbx/keymap.c

@@ -2,8 +2,8 @@
 // @leopard_gecko さんがPlanck用に作成されたキーマップをかなり参考にしています。
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"       // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h 日本語キーボード設定用
-#include <sendstring_jis.h>  // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
+#include "keymap_japanese.h"     // qmk_firmware-master/quantum/keymap_extras/keymap_japanese.h 日本語キーボード設定用
+#include "sendstring_japanese.h" // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
 
 extern keymap_config_t keymap_config;
 

+ 1 - 1
keyboards/biacco42/ergo42/keymaps/koba/keymap.c

@@ -15,7 +15,7 @@
  */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 enum {
   _WIN,

+ 1 - 1
keyboards/buzzard/keymaps/crehmann/keymap.c

@@ -2,7 +2,7 @@
 // SPDX-License-Identifier: GPL-2.0-or-later
 
 #include QMK_KEYBOARD_H
-#include "keymap_german_ch.h"
+#include "keymap_swiss_de.h"
 #include "features/haptic_utils.h"
 
 #ifdef PS2_MOUSE_ENABLE

+ 1 - 1
keyboards/crkbd/keymaps/vayashiko/keymap.c

@@ -17,7 +17,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 enum custom_layers {
     _QWERTY,

+ 1 - 1
keyboards/dz60/keymaps/default_abnt2/keymap.c

@@ -15,7 +15,7 @@
  */
 
 #include QMK_KEYBOARD_H
-#include "keymap_br_abnt2.h"
+#include "keymap_brazilian_abnt2.h"
 
 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  * _______ can be used in place of KC_TRNS (transparent) *

+ 3 - 3
keyboards/ergodox_ez/keymaps/nathanvercaemert/keymap.c

@@ -6,10 +6,10 @@
 #include "keymap_spanish.h"
 #include "keymap_hungarian.h"
 #include "keymap_swedish.h"
-#include "keymap_br_abnt2.h"
+#include "keymap_brazilian_abnt2.h"
 #include "keymap_canadian_multilingual.h"
-#include "keymap_german_ch.h"
-#include "keymap_jp.h"
+#include "keymap_swiss_de.h"
+#include "keymap_japanese.h"
 #include "keymap_bepo.h"
 
 #define KC_MAC_UNDO LGUI(KC_Z)

+ 1 - 1
keyboards/gh60/revc/keymaps/default_abnt2/keymap.c

@@ -16,7 +16,7 @@
 
 
 #include QMK_KEYBOARD_H
-#include "keymap_br_abnt2.h"
+#include "keymap_brazilian_abnt2.h"
 
 enum layer_names {
     _BL,

+ 1 - 1
keyboards/gl516/a52gl/keymaps/salicylic/keymap.c

@@ -16,7 +16,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 // Layer names don't all need to be of the same length, obviously, and you can also skip them

+ 1 - 1
keyboards/gl516/j73gl/keymaps/default/keymap.c

@@ -16,7 +16,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 // Layer names don't all need to be of the same length, obviously, and you can also skip them

+ 1 - 1
keyboards/gl516/j73gl/keymaps/via/keymap.c

@@ -16,7 +16,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
   [0] = LAYOUT(

+ 1 - 1
keyboards/gl516/j73gl/keymaps/via_rgb_matrix/keymap.c

@@ -16,7 +16,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
   [0] = LAYOUT(

+ 1 - 1
keyboards/gl516/n51gl/keymaps/salicylic/keymap.c

@@ -16,7 +16,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 
 // Each layer gets a name for readability, which is then used in the keymap matrix below.

+ 1 - 1
keyboards/halfcliff/keymaps/default/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 // Defines names for use in layer keycodes and the keymap
 enum layer_names {

+ 1 - 1
keyboards/halfcliff/keymaps/via/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 #define RAISE FN_MO13
 #define LOWER FN_MO23

+ 1 - 1
keyboards/handwired/baredev/rev1/keymaps/default/keymap.c

@@ -15,7 +15,7 @@
  */
 #include QMK_KEYBOARD_H
 
-#include "keymap_br_abnt2.h"
+#include "keymap_brazilian_abnt2.h"
 
 enum { 
     LAYER_BASE, 

+ 2 - 2
keyboards/handwired/baredev/rev1/keymaps/manoshu/keymap.c

@@ -15,8 +15,8 @@
  */
 #include QMK_KEYBOARD_H
 
-#include "keymap_br_abnt2.h"
-#include "sendstring_br_abnt2.h"
+#include "keymap_brazilian_abnt2.h"
+#include "sendstring_brazilian_abnt2.h"
 
 enum { 
     LAYER_BASE, 

+ 1 - 1
keyboards/handwired/baredev/rev1/keymaps/via/keymap.c

@@ -15,7 +15,7 @@
  */
 #include QMK_KEYBOARD_H
 
-#include "keymap_br_abnt2.h"
+#include "keymap_brazilian_abnt2.h"
 
 enum { 
     LAYER_BASE, 

+ 1 - 1
keyboards/helix/rev2/keymaps/five_rows_jis/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 #include <stdio.h>
 #include <string.h>
 #ifdef SSD1306OLED

+ 1 - 1
keyboards/helix/rev2/keymaps/froggy_106/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 #include <string.h>
 #ifdef SSD1306OLED
   #include "ssd1306.h"

+ 1 - 1
keyboards/hhkb/ansi/keymaps/shela/keymap_jis2us.h

@@ -16,7 +16,7 @@
 
 #pragma once
 
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 // clang-format off
 /* Keymap for converting JIS to US */

+ 1 - 1
keyboards/jones/v03/keymaps/default/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     [0] = LAYOUT_all(

+ 1 - 1
keyboards/jones/v03/keymaps/default_jp/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 // Defines names for use in layer keycodes and the keymap
 enum layer_number {

+ 1 - 1
keyboards/jones/v03_1/keymaps/default_jp/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 // Defines names for use in layer keycodes and the keymap
 enum layer_number {

+ 1 - 1
keyboards/jones/v1/keymaps/via/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 // Defines names for use in layer keycodes and the keymap
 enum layer_number {

+ 1 - 1
keyboards/kbdfans/kbd67/rev1/keymaps/koba/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 #define RGB_RMO RGB_RMOD
 

+ 1 - 1
keyboards/kbdfans/kbd67/rev2/keymaps/koba/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 #define RGB_RMO RGB_RMOD
 

+ 1 - 1
keyboards/kprepublic/bm40hsrgb/keymaps/wolff_abnt2/keymap.c

@@ -15,7 +15,7 @@
  */
 
 #include QMK_KEYBOARD_H
-#include "keymap_br_abnt2.h"
+#include "keymap_brazilian_abnt2.h"
 
 enum layers {
   _WORKMAN,

+ 1 - 1
keyboards/kudox/rev1/keymaps/jis/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include"keymap_jp.h"
+#include"keymap_japanese.h"
 
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.

+ 1 - 1
keyboards/kudox/rev2/keymaps/jis/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include"keymap_jp.h"
+#include"keymap_japanese.h"
 
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.

+ 1 - 1
keyboards/kudox/rev3/keymaps/jis/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include"keymap_jp.h"
+#include"keymap_japanese.h"
 
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.

+ 1 - 1
keyboards/kudox_full/keymaps/jis/keymap.c

@@ -2,7 +2,7 @@
 // SPDX-License-Identifier: GPL-2.0+
 
 #include QMK_KEYBOARD_H
-#include"keymap_jp.h"
+#include"keymap_japanese.h"
 
 
 enum layer_number {

+ 1 - 1
keyboards/majistic/keymaps/default/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 // Defines names for use in layer keycodes and the keymap
 enum layer_names {

+ 1 - 1
keyboards/marksard/treadstone32/keymaps/default/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 
 #ifdef RGBLIGHT_ENABLE

+ 1 - 1
keyboards/marksard/treadstone32/keymaps/like_jis/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 extern keymap_config_t keymap_config;
 

+ 2 - 2
keyboards/numatreus/keymaps/hdbx/keymap.c

@@ -4,8 +4,8 @@
 //  ・Muhenkan(入力文字なし/直接入力)に「IMEを無効化」を割り当て
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"       // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h 日本語キーボード設定用
-#include <sendstring_jis.h>  // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
+#include "keymap_japanese.h"     // qmk_firmware-master/quantum/keymap_extras/keymap_japanese.h 日本語キーボード設定用
+#include "sendstring_japanese.h" // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
 
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.

+ 1 - 1
keyboards/numatreus/keymaps/like_jis/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 
 #ifdef RGBLIGHT_ENABLE

+ 1 - 1
keyboards/omkbd/ergodash/rev1/keymaps/m47ch4n/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 // clang-format off
 enum layers { _QWERTY, _LOWER, _RAISE, _ADJUST };

+ 1 - 1
keyboards/omkbd/runner3680/5x6_5x8/keymaps/jis/keymap.c

@@ -15,7 +15,7 @@
  */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 enum layer_number {
     _QWERTY = 0,

+ 1 - 1
keyboards/omkbd/runner3680/5x8/keymaps/JIS/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 extern keymap_config_t keymap_config;
 

+ 1 - 1
keyboards/pico/65keys/keymaps/jis/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include"keymap_jp.h"
+#include"keymap_japanese.h"
 
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.

+ 1 - 1
keyboards/pico/70keys/keymaps/jis/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include"keymap_jp.h"
+#include"keymap_japanese.h"
 
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.

+ 1 - 1
keyboards/pisces/keymaps/default/keymap.c

@@ -15,7 +15,7 @@
  */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 /* keymap layers */
 enum _layers {

+ 1 - 1
keyboards/pisces/keymaps/via/keymap.c

@@ -15,7 +15,7 @@
  */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 /* keymap layers */
 enum _layers {

+ 1 - 1
keyboards/planck/keymaps/rai-suta/keymap.c

@@ -3,7 +3,7 @@
 #include QMK_KEYBOARD_H
 #include "version.h"
 
-#include "sendstring_jis.h"
+#include "sendstring_japanese.h"
 
 // JIS keyboard
 #define JK_CIRC KC_EQL      // ^

+ 1 - 1
keyboards/planck/keymaps/sigul/keymap.c

@@ -13,7 +13,7 @@
 
 #include QMK_KEYBOARD_H
 #include "muse.h"
-#include "keymap_italian_osx_ansi.h"
+#include "keymap_italian_mac_ansi.h"
 #include "sigul.h"
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

+ 1 - 1
keyboards/ramonimbao/squishytkl/keymaps/jis/keymap.c

@@ -15,7 +15,7 @@
  */
 #include QMK_KEYBOARD_H
 
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     [0] = LAYOUT_jis(

+ 1 - 1
keyboards/ramonimbao/wete/v1/keymaps/jis/keymap.c

@@ -17,7 +17,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
 #include QMK_KEYBOARD_H
 
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
   [0] = LAYOUT_jis_rhnp(

+ 1 - 1
keyboards/rate/pistachio/keymaps/default/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 extern rgblight_config_t rgblight_config;
 

+ 1 - 1
keyboards/rate/pistachio/keymaps/rate/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 
 enum layer_names {

+ 1 - 1
keyboards/rate/pistachio/keymaps/via/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 
 enum layer_names {

+ 1 - 1
keyboards/rate/pistachio_pro/keymaps/default/keymap.c

@@ -15,7 +15,7 @@
  */
 #include QMK_KEYBOARD_H
 #include <stdio.h>
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 #include "lib/bme280.h"
 
 // Defines names for use in layer keycodes and the keymap

+ 1 - 1
keyboards/rate/pistachio_pro/keymaps/rate/keymap.c

@@ -15,7 +15,7 @@
  */
 #include QMK_KEYBOARD_H
 #include <stdio.h>
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 #include "lib/bme280.h"
 
 // Defines names for use in layer keycodes and the keymap

+ 1 - 1
keyboards/rate/pistachio_pro/keymaps/via/keymap.c

@@ -15,7 +15,7 @@
  */
 #include QMK_KEYBOARD_H
 #include <stdio.h>
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 #include "lib/bme280.h"
 
 // Defines names for use in layer keycodes and the keymap

+ 1 - 1
keyboards/recompile_keys/nomu30/keymaps/center_sprit/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 extern keymap_config_t keymap_config;
 

+ 1 - 1
keyboards/recompile_keys/nomu30/keymaps/like_jis/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 extern keymap_config_t keymap_config;
 

+ 1 - 1
keyboards/reviung/reviung33/keymaps/default_jp/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 enum layer_names {
   _BASE,

+ 1 - 1
keyboards/reviung/reviung34/keymaps/default_jp/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 enum layer_names {
   _BASE,

+ 1 - 1
keyboards/salicylic_acid3/7skb/keymaps/salicylic/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 
 #ifdef RGBLIGHT_ENABLE

+ 1 - 1
keyboards/salicylic_acid3/7splus/keymaps/salicylic/keymap.c

@@ -16,7 +16,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 // Layer names don't all need to be of the same length, obviously, and you can also skip them

+ 1 - 1
keyboards/salicylic_acid3/ajisai74/keymaps/jis/keymap.c

@@ -16,7 +16,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 // Layer names don't all need to be of the same length, obviously, and you can also skip them

+ 1 - 1
keyboards/salicylic_acid3/ajisai74/keymaps/salicylic/keymap.c

@@ -16,7 +16,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 // Layer names don't all need to be of the same length, obviously, and you can also skip them

+ 1 - 1
keyboards/salicylic_acid3/ergoarrows/keymaps/salicylic/keymap.c

@@ -16,7 +16,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.

+ 1 - 1
keyboards/salicylic_acid3/getta25/keymaps/oled/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 #ifdef OLED_ENABLE
 static uint32_t        oled_timer = 0;

+ 1 - 1
keyboards/salicylic_acid3/jisplit89/keymaps/default/keymap.c

@@ -16,7 +16,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 // Layer names don't all need to be of the same length, obviously, and you can also skip them

+ 1 - 1
keyboards/salicylic_acid3/jisplit89/keymaps/salicylic/keymap.c

@@ -16,7 +16,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 // Layer names don't all need to be of the same length, obviously, and you can also skip them

+ 1 - 1
keyboards/salicylic_acid3/jisplit89/keymaps/via/keymap.c

@@ -16,7 +16,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 // Layer names don't all need to be of the same length, obviously, and you can also skip them

+ 1 - 1
keyboards/salicylic_acid3/naked48/keymaps/salicylic/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 extern keymap_config_t keymap_config;
 

+ 1 - 1
keyboards/salicylic_acid3/naked48/keymaps/salicylic_with_nafuda/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 extern keymap_config_t keymap_config;
 

+ 1 - 1
keyboards/salicylic_acid3/naked48/keymaps/salicylic_with_setta21/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 extern keymap_config_t keymap_config;
 

+ 1 - 1
keyboards/salicylic_acid3/naked60/keymaps/salicylic/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 extern keymap_config_t keymap_config;
 

+ 1 - 1
keyboards/salicylic_acid3/naked60/keymaps/salicylic_with_nafuda/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 extern keymap_config_t keymap_config;
 

+ 1 - 1
keyboards/salicylic_acid3/naked60/keymaps/salicylic_with_setta21/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 extern keymap_config_t keymap_config;
 

+ 1 - 1
keyboards/salicylic_acid3/naked64/keymaps/default_with_setta21/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 
 #ifdef RGBLIGHT_ENABLE

+ 1 - 1
keyboards/salicylic_acid3/naked64/keymaps/salicylic/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 
 #ifdef RGBLIGHT_ENABLE

+ 1 - 1
keyboards/salicylic_acid3/naked64/keymaps/salicylic_with_setta21/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 
 #ifdef RGBLIGHT_ENABLE

+ 1 - 1
keyboards/salicylic_acid3/nknl7en/keymaps/salicylic/keymap.c

@@ -16,7 +16,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 
 

+ 1 - 1
keyboards/salicylic_acid3/nknl7jp/keymaps/default/keymap.c

@@ -16,7 +16,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.

+ 1 - 1
keyboards/salicylic_acid3/nknl7jp/keymaps/salicylic/keymap.c

@@ -16,7 +16,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 
 

+ 1 - 1
keyboards/salicylic_acid3/nknl7jp/keymaps/via/keymap.c

@@ -16,7 +16,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 extern uint8_t is_master;
 

+ 1 - 1
keyboards/salicylic_acid3/setta21/keymaps/salicylic/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 
 #ifdef RGBLIGHT_ENABLE

+ 1 - 1
keyboards/satt/comet46/keymaps/satt/keymap.c

@@ -4,7 +4,7 @@
 #include QMK_KEYBOARD_H
 #include "keymap_jis2us.h"
 #include "action_pseudo_lut.h"
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 #ifdef SSD1306OLED
   #include "ssd1306.h"
 #endif

+ 1 - 1
keyboards/satt/vision/keymaps/satt/keymap.c

@@ -18,7 +18,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include QMK_KEYBOARD_H
 #include "keymap_jis2us.h"
 #include "action_pseudo.h"
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 enum custom_keycodes {
     JIS2US = SAFE_RANGE,  /* JIS2US keycode                       */

+ 1 - 1
keyboards/satt/vision/keymaps/satt/keymap_jis2us.h

@@ -16,7 +16,7 @@
 
 #pragma once
 
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 // clang-format off
 /* Keymap for converting JIS to US */

+ 1 - 1
keyboards/takashicompany/heavy_left/keymaps/default/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 // Defines the keycodes used by our macros in process_record_user
 enum custom_keycodes {

+ 1 - 1
keyboards/takashicompany/heavy_left/keymaps/takashicompany/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 // Defines the keycodes used by our macros in process_record_user
 enum custom_keycodes {

+ 1 - 1
keyboards/takashicompany/heavy_left/keymaps/via/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 // Defines the keycodes used by our macros in process_record_user
 enum custom_keycodes {

+ 1 - 1
keyboards/takashiski/namecard2x4/keymaps/brainfuck/keymap.c

@@ -14,7 +14,7 @@
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 enum Layer
 {

+ 1 - 1
keyboards/thevankeyboards/minivan/keymaps/like_jis/keymap.c

@@ -1,5 +1,5 @@
 #include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 extern keymap_config_t keymap_config;
 

+ 1 - 1
layouts/community/ergodox/ishigoya-jp/keymap.c

@@ -1,7 +1,7 @@
 #include QMK_KEYBOARD_H
 #include "debug.h"
 #include "action_layer.h"
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
 
 static uint16_t start;
 

部分文件因文件數量過多而無法顯示