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+/* Copyright 2020 customMK
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+ *
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+ * This program is free software: you can redistribute it and/or modify
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+ * it under the terms of the GNU General Public License as published by
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+ * the Free Software Foundation, either version 2 of the License, or
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+ * (at your option) any later version.
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+ *
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+ * This program is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ * GNU General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU General Public License
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+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
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+ */
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+
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+#include QMK_KEYBOARD_H
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+
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+//#define GENESIS_LAYER_COLORS
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+#define GENESIS_LAYER1_COLOR HSV_CYAN
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+#define GENESIS_LAYER2_COLOR HSV_GREEN
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+#define GENESIS_LAYER3_COLOR HSV_WHITE
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+
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+
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+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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+
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+ [0] = LAYOUT_via_6x4(
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+ KC_VOLD, KC_VOLU, KC_VOLD, KC_VOLU,
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+ MO(1), KC_PSLS, KC_PAST, KC_PMNS,
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+ KC_P7, KC_P8, KC_P9, KC_PGUP,
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+ KC_P4, KC_P5, KC_P6, KC_PPLS,
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+ KC_P1, KC_P2, KC_P3, KC_PGDN,
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+ KC_P0, KC_SPC, KC_PDOT, KC_PENT),
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+
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+ [1] = LAYOUT_via_6x4(
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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+ KC_TRNS, RGB_TOG, RGB_MOD, KC_TRNS,
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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+ RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD,
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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+ RGB_HUI, RGB_HUD, KC_TRNS, KC_TRNS),
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+
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+ [2] = LAYOUT_via_6x4(
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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+
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+ [3] = LAYOUT_via_6x4(
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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+
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+};
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+
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+#ifdef GENESIS_LAYER_COLORS
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+const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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+ {0,13,GENESIS_LAYER1_COLOR}
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+ );
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+
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+const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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+ {0,13,GENESIS_LAYER2_COLOR}
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+ );
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+
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+const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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+ {0,13,GENESIS_LAYER3_COLOR}
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+ );
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+
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+
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+const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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+ my_layer1_layer,
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+ my_layer2_layer,
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+ my_layer3_layer
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+ );
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+
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+//Set the appropriate layer color
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+layer_state_t layer_state_set_user(layer_state_t state) {
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+ rgblight_set_layer_state(0, layer_state_cmp(state, 1));
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+ rgblight_set_layer_state(1, layer_state_cmp(state, 2));
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+ rgblight_set_layer_state(2, layer_state_cmp(state, 3));
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+ return state;
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+}
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+
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+void keyboard_post_init_user(void) {
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+ //Enable the LED layers
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+ rgblight_layers = my_rgb_layers;
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+}
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+#endif
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+
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+
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+keyevent_t encoder_left_ccw = {
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+ .key = (keypos_t){.row = 5, .col = 0},
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+ .pressed = false
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+};
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+
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+keyevent_t encoder_left_cw = {
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+ .key = (keypos_t){.row = 5, .col = 1},
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+ .pressed = false
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+};
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+
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+keyevent_t encoder_right_ccw = {
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+ .key = (keypos_t){.row = 5, .col = 2},
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+ .pressed = false
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+};
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+
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+keyevent_t encoder_right_cw = {
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+ .key = (keypos_t){.row = 5, .col = 3},
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+ .pressed = false
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+};
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+
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+void matrix_scan_user(void) {
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+ if (IS_PRESSED(encoder_left_ccw)) {
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+ encoder_left_ccw.pressed = false;
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+ encoder_left_ccw.time = (timer_read() | 1);
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+ action_exec(encoder_left_ccw);
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+ }
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+
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+ if (IS_PRESSED(encoder_left_cw)) {
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+ encoder_left_cw.pressed = false;
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+ encoder_left_cw.time = (timer_read() | 1);
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+ action_exec(encoder_left_cw);
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+ }
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+
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+ if (IS_PRESSED(encoder_right_ccw)) {
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+ encoder_right_ccw.pressed = false;
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+ encoder_right_ccw.time = (timer_read() | 1);
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+ action_exec(encoder_right_ccw);
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+ }
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+
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+ if (IS_PRESSED(encoder_right_cw)) {
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+ encoder_right_cw.pressed = false;
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+ encoder_right_cw.time = (timer_read() | 1);
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+ action_exec(encoder_right_cw);
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+ }
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+
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+}
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+
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+
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+bool encoder_update_user(uint8_t index, bool clockwise) {
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+ if (index == 0) {
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+ if (clockwise) {
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+ encoder_left_cw.pressed = true;
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+ encoder_left_cw.time = (timer_read() | 1);
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+ action_exec(encoder_left_cw);
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+ } else {
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+ encoder_left_ccw.pressed = true;
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+ encoder_left_ccw.time = (timer_read() | 1);
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+ action_exec(encoder_left_ccw);
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+ }
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+ } else {
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+ if (clockwise) {
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+ encoder_right_cw.pressed = true;
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+ encoder_right_cw.time = (timer_read() | 1);
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+ action_exec(encoder_right_cw);
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+ } else {
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+ encoder_right_ccw.pressed = true;
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+ encoder_right_ccw.time = (timer_read() | 1);
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+ action_exec(encoder_right_ccw);
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+ }
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+ }
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+ return false;
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+}
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