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Add VIA support to Noxary 268 (#9449)

* Remove "rev1" from readme.md

* Update rules.mk to enable bootmagic, mousekeys, console, command

Also disable NKRO

* Update USB descriptor, replace ifndef with pragma once, remove RGB

* Replace ifndef with pragma once

* Add commented led code

* Add VIA keymap

* Update keyboards/noxary/268/268.c

Remove commented code

* Update keyboards/noxary/268/keymaps/via/readme.md

Flip layout image and title

* Update keyboards/noxary/268/rules.mk

Remove error in comment

* Update keyboards/noxary/268/rules.mk

Remove HD44780 rule option

* Update keyboards/noxary/268/keymaps/via/rules.mk

Replace Link_Time_Optimization with LTO

* Update keyboards/noxary/268/readme.md

Change Noxary link
Rozakiin 5 éve
szülő
commit
598c392709

+ 15 - 0
keyboards/noxary/268/268.c

@@ -1 +1,16 @@
+/* Copyright 2019 Rozakiin
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
 #include "268.h"

+ 25 - 4
keyboards/noxary/268/268.h

@@ -1,11 +1,34 @@
-#ifndef noxary268_H
-#define noxary268_H
+/* Copyright 2020 Rozakiin
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+#pragma once
 
 #include "quantum.h"
 
 // readability
 #define ____ KC_NO
 
+/* This a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+
 /*
  * LAYOUT OPTIONS
  *
@@ -79,5 +102,3 @@
     { K300, ____, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, ____, K314, K315 }, \
     { K400, K401, K402, ____, ____, ____, K406, ____, ____, ____, K410, K411, ____, K413, K414, K415 }  \
 }
-
-#endif

+ 17 - 21
keyboards/noxary/268/config.h

@@ -1,5 +1,5 @@
 /*
-Copyright 2017 Ruari Armstrong <ukkeyboards@gmail.com>
+Copyright 2020 Rozakiin
 
 This program is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
@@ -15,29 +15,37 @@ You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
-#ifndef CONFIG_H
-#define CONFIG_H
+#pragma once
 
 #include "config_common.h"
 
 /* USB Device descriptor parameter */
-#define VENDOR_ID       0x4E58
-#define PRODUCT_ID      0x0044
+#define VENDOR_ID       0x4E58 //"NX"
+#define PRODUCT_ID      0x010C //268
 #define DEVICE_VER      0x0001
 #define MANUFACTURER    Noxary
 #define PRODUCT         268
-#define DESCRIPTION     QMK keyboard firmware for 268
+#define DESCRIPTION     A fully customizable 65% keyboard.
 
 /* key matrix size */
 #define MATRIX_ROWS 5
 #define MATRIX_COLS 16
 
-/* key matrix pins */
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+*/
 #define MATRIX_ROW_PINS { F5, F4, F0, F1, D0 }
 #define MATRIX_COL_PINS { C6, C7, F7, F6, E6, B0, D1, B2, B3, D2, D3, D5, D4, D6, D7, B4 }
 #define UNUSED_PINS
 
-/* COL2ROW or ROW2COL */
+/* COL2ROW, ROW2COL*/
 #define DIODE_DIRECTION COL2ROW
 
 /* number of backlight levels */
@@ -53,16 +61,4 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #define LOCKING_SUPPORT_ENABLE
 
 /* Locking resynchronize hack */
-#define LOCKING_RESYNC_ENABLE
-
-/* ws2812b options */
-#define RGB_DI_PIN B5
-#ifdef RGB_DI_PIN
-#define RGBLIGHT_ANIMATIONS
-#define RGBLED_NUM 18
-#define RGBLIGHT_HUE_STEP 16
-#define RGBLIGHT_SAT_STEP 16
-#define RGBLIGHT_VAL_STEP 16
-#endif
-
-#endif
+#define LOCKING_RESYNC_ENABLE

+ 110 - 0
keyboards/noxary/268/keymaps/via/keymap.c

@@ -0,0 +1,110 @@
+/* Copyright 2020 Rozakiin
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_names {
+    _BL,
+    _FL1,
+    _FL2,
+    _FL3
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* Base Layer - For ISO enter use ANSI enter
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+    * │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │Bsp│ ` │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+    * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │  \  │Del│
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+    * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ # │Ent │PgU│
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+    * │Sft │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │ ↑ │PgD│
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+    * │Ctrl│Win │Alt │        Space        │Alt │M(1)│Ctrl│ ← │ ↓ │ → │
+    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+    */
+    [_BL] = LAYOUT_all(
+        KC_ESC,  KC_1,    KC_2,    KC_3,   KC_4,    KC_5,  KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,   KC_BSLS, KC_BSPC, KC_GRV,
+        KC_TAB,  KC_Q,    KC_W,    KC_E,   KC_R,    KC_T,  KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,           KC_BSLS,  KC_DEL,
+        KC_CAPS, KC_A,    KC_S,    KC_D,   KC_F,    KC_G,  KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_NUHS,           KC_ENT,  KC_PGUP,
+        KC_LSFT, KC_NUBS, KC_Z,    KC_X,   KC_C,    KC_V,  KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,  KC_RSFT, KC_UP,   KC_PGDN,
+        KC_LCTL, KC_LGUI, KC_LALT,                         KC_SPC,                             KC_RALT, MO(_FL1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+        ),
+    /* Function Layer 1 - For ISO enter use ANSI enter
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+    * │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│   │PSc│   │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+    * │     │   │   │   │RST│   │   │   │   │   │   │   │   │     │Ins│
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+    * │      │   │   │   │   │   │   │   │   │   │   │   │        │Hom│
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+    * │    │   │   │   │   │   │   │   │   │Bl-│Bl+│   │ Mute │Vl+│End│
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+    * │    │    │    │      BL_Toggle      │    │    │    │   │Vl-│   │
+    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+    */
+    [_FL1] = LAYOUT_all(
+        KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, KC_PSCR, _______,
+        _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______,          _______, KC_INS,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, KC_HOME,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,  BL_INC,  _______, KC_MUTE, KC_MUTE, KC_VOLU, KC_END,
+        _______, _______, _______,                            BL_TOGG,                            _______, _______, _______, _______, KC_VOLD, _______
+        ),
+    /* Function Layer 2 - For ISO enter use ANSI enter
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+    * │   │   │   │   │   │   │   │   │   │   │   │   │   │       │   │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     │   │
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+    * │      │   │   │   │   │   │   │   │   │   │   │   │        │   │
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+    * │        │   │   │   │   │   │   │   │   │   │   │      │   │   │
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+    * │    │    │    │                     │    │    │    │   │   │   │
+    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+    */
+    [_FL3] = LAYOUT_all(
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______,                            _______,                            _______, _______, _______, _______, _______, _______
+        ),
+    /* Function Layer 3 - For ISO enter use ANSI enter
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+    * │   │   │   │   │   │   │   │   │   │   │   │   │   │       │   │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     │   │
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+    * │      │   │   │   │   │   │   │   │   │   │   │   │        │   │
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+    * │        │   │   │   │   │   │   │   │   │   │   │      │   │   │
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+    * │    │    │    │                     │    │    │    │   │   │   │
+    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+    */
+    [_FL3] = LAYOUT_all(
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______,                            _______,                            _______, _______, _______, _______, _______, _______
+        ),
+};

+ 3 - 0
keyboards/noxary/268/keymaps/via/readme.md

@@ -0,0 +1,3 @@
+# The VIA keymap for Noxary 268
+
+![Noxary 268 Layout Image](https://i.imgur.com/D9jQz6g.png)

+ 5 - 0
keyboards/noxary/268/keymaps/via/rules.mk

@@ -0,0 +1,5 @@
+VIA_ENABLE = yes
+MOUSEKEY_ENABLE = no
+CONSOLE_ENABLE = no        # Console for debug
+COMMAND_ENABLE = no        # Commands for debug and configuration
+LTO_ENABLE = yes

+ 1 - 2
keyboards/noxary/268/readme.md

@@ -6,8 +6,7 @@ A fully customizable 65% keyboard.
 
 * Keyboard Maintainer: [Rozakiin](https://github.com/rozakiin)
 * Hardware Supported: 268 PCB
-  * rev1
-* Hardware Availability: [Noxary](https://www.instagram.com/noxaryco/)
+* Hardware Availability: [Noxary](https://noxary.co)
 
 Make example for this keyboard (after setting up your build environment):
 

+ 17 - 11
keyboards/noxary/268/rules.mk

@@ -12,15 +12,21 @@ MCU = atmega32u4
 BOOTLOADER = atmel-dfu
 
 # Build Options
-#   comment out to disable the options.
+#   change yes to no to disable
 #
-BOOTMAGIC_ENABLE = no	# Virtual DIP switch configuration
-MOUSEKEY_ENABLE = no	# Mouse keys
-EXTRAKEY_ENABLE = yes	# Audio control and System control
-CONSOLE_ENABLE = no	# Console for debug
-COMMAND_ENABLE = no    # Commands for debug and configuration
-SLEEP_LED_ENABLE = no  # Breathing sleep LED during USB suspend
-NKRO_ENABLE = yes		# USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
-BACKLIGHT_ENABLE = yes  # Enable keyboard backlight functionality
-AUDIO_ENABLE = no
-RGBLIGHT_ENABLE = no
+BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
+MOUSEKEY_ENABLE = yes       # Mouse keys
+EXTRAKEY_ENABLE = yes       # Audio control and System control
+CONSOLE_ENABLE = yes        # Console for debug
+COMMAND_ENABLE = yes        # Commands for debug and configuration
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
+# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+NKRO_ENABLE = no            # USB Nkey Rollover
+BACKLIGHT_ENABLE = yes       # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
+MIDI_ENABLE = no            # MIDI support
+UNICODE_ENABLE = no         # Unicode
+BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
+AUDIO_ENABLE = no           # Audio output on port C6
+FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches