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Redefine IS_LAYER_ON/OFF() as aliases for existing layer functions (#6352)

* Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros

* Add docs for IS_LAYER_ON/OFF(_STATE) macros

* Remove IS_LAYER_ON/OFF_STATE redefinition in userspace

* Run clang-format on quantum/quantum.h

* Redefine IS_LAYER_ON/OFF(_STATE) as aliases of existing layer functions

Also update relevant doc entries.

Needs testing to check if this breaks existing IS_LAYER_ON/OFF usage in certain
edge cases (namely calling the macros with 0).

* Reformat layer check function docs
Konstantin Đorđević 4 年之前
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共有 4 个文件被更改,包括 18 次插入14 次删除
  1. 6 1
      docs/custom_quantum_functions.md
  2. 7 8
      docs/feature_layers.md
  3. 5 2
      quantum/quantum.h
  4. 0 3
      users/konstantin/konstantin.h

+ 6 - 1
docs/custom_quantum_functions.md

@@ -319,7 +319,7 @@ This runs code every time that the layers get changed.  This can be useful for l
 
 ### Example `layer_state_set_*` Implementation
 
-This example shows how to set the [RGB Underglow](feature_rgblight.md) lights based on the layer, using the Planck as an example
+This example shows how to set the [RGB Underglow](feature_rgblight.md) lights based on the layer, using the Planck as an example.
 
 ```c
 layer_state_t layer_state_set_user(layer_state_t state) {
@@ -343,6 +343,11 @@ layer_state_t layer_state_set_user(layer_state_t state) {
   return state;
 }
 ```
+
+Use the `IS_LAYER_ON_STATE(state, layer)` and `IS_LAYER_OFF_STATE(state, layer)` macros to check the status of a particular layer.
+
+Outside of `layer_state_set_*` functions, you can use the `IS_LAYER_ON(layer)` and `IS_LAYER_OFF(layer)` macros to check global layer state.
+
 ### `layer_state_set_*` Function Documentation
 
 * Keyboard/Revision: `layer_state_t layer_state_set_kb(layer_state_t state)`

+ 7 - 8
docs/feature_layers.md

@@ -74,10 +74,9 @@ There are a number of functions (and variables) related to how you can use or ma
 | [`update_tri_layer(x, y, z)`](ref_functions.md#update_tri_layerx-y-z) | Checks if layers `x` and `y` are both on, and sets `z` based on that (on if both on, otherwise off). |
 | [`update_tri_layer_state(state, x, y, z)`](ref_functions.md#update_tri_layer_statestate-x-y-z) | Does the same as `update_tri_layer(x, y, z)`, but from `layer_state_set_*` functions. |
 
+In addition to the functions that you can call, there are a number of callback functions that get called every time the layer changes. This passes the layer state to the function, where it can be read or modified.
 
-In additional to the functions that you can call, there are a number of callback functions that get called every time the layer changes. This passed the layer state to the function, which can be read or modified.
-
-|Callbacks                                     |Description                                                                                    |
+|Callback                                             |Description                                                                             |
 |-----------------------------------------------------|----------------------------------------------------------------------------------------|
 | `layer_state_set_kb(layer_state_t state)`           | Callback for layer functions, for keyboard.                                            |
 | `layer_state_set_user(layer_state_t state)`         | Callback for layer functions, for users.                                               |
@@ -86,9 +85,9 @@ In additional to the functions that you can call, there are a number of callback
 
 ?> For additional details on how you can use these callbacks, check out the [Layer Change Code](custom_quantum_functions.md#layer-change-code) document.
 
-|Check functions                                                  |Description                                                                   |
-|-------------------------------------------|------------------------------------------------------------------------------|
-| `layer_state_cmp(cmp_layer_state, layer)` | This checks the `cmp_layer_state` to see if the specific `layer` is enabled. This is meant for use with the layer callbacks. |
-| `layer_state_is(layer)`                   | This checks the layer state to see if the specific `layer` is enabled. (calls `layer_state_cmp` for the global layer state). |
+It is also possible to check the state of a particular layer using the following functions and macros.
 
-!> There is `IS_LAYER_ON(layer)` as well, however the `layer_state_cmp` function has some additional handling to ensure that on layer 0 that it returns the correct value. Otherwise, if you check to see if layer 0 is on, you may get an incorrect value returned. 
+|Function                         |Description                                                                                      |Aliases
+|---------------------------------|-------------------------------------------------------------------------------------------------|-----------------------------------------------------------------------|
+| `layer_state_is(layer)`         | Checks if the specified `layer` is enabled globally.                                            | `IS_LAYER_ON(layer)`, `IS_LAYER_OFF(layer)`                           |
+| `layer_state_cmp(state, layer)` | Checks `state` to see if the specified `layer` is enabled. Intended for use in layer callbacks. | `IS_LAYER_ON_STATE(state, layer)`, `IS_LAYER_OFF_STATE(state, layer)` |

+ 5 - 2
quantum/quantum.h

@@ -249,8 +249,11 @@ void set_single_persistent_default_layer(uint8_t default_layer);
 
 void tap_random_base64(void);
 
-#define IS_LAYER_ON(layer) (layer_state & (1UL << (layer)))
-#define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer)))
+#define IS_LAYER_ON(layer) layer_state_is(layer)
+#define IS_LAYER_OFF(layer) !layer_state_is(layer)
+
+#define IS_LAYER_ON_STATE(state, layer) layer_state_cmp(state, layer)
+#define IS_LAYER_OFF_STATE(state, layer) !layer_state_cmp(state, layer)
 
 void     matrix_init_kb(void);
 void     matrix_scan_kb(void);

+ 0 - 3
users/konstantin/konstantin.h

@@ -48,9 +48,6 @@
 #define LCT_CPS LCTL_T(KC_CAPS)
 #define RSF_SLS RSFT_T(KC_SLSH)
 
-#define IS_LAYER_ON_STATE(state, layer)  ( (state) & (1UL << (layer)))
-#define IS_LAYER_OFF_STATE(state, layer) (~(state) & (1UL << (layer)))
-
 // Clear mods, perform action, restore mods
 #define CLEAN_MODS(action) {       \
         uint8_t mods = get_mods(); \