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Cleanup/rgb matrix (#5811)

* clean up rgb matrix extern usage

Moved rgb matrix boiler plate into macros

Rebased onto typing heatmap pr

* Fixing the reversed frame buffer access in digital rain

* Fixing digital rain & typing heatmap if keyreactive effects are not enabled

* Apply suggestions from code review

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Adding parenthesizes to DRIVER_LED_TOTAL where necessary

* Updated docs

* added notes about parentheses
XScorpion2 6 年之前
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共有 48 個文件被更改,包括 222 次插入442 次删除
  1. 3 1
      docs/feature_rgb_matrix.md
  2. 0 2
      keyboards/dztech/dz40rgb/keymaps/default/keymap.c
  3. 0 2
      keyboards/dztech/dz40rgb/keymaps/split_space/keymap.c
  4. 0 2
      keyboards/dztech/dz60rgb/keymaps/ansi/keymap.c
  5. 0 1
      keyboards/dztech/dz60rgb/keymaps/default/keymap.c
  6. 0 2
      keyboards/dztech/dz60rgb/keymaps/hhkb/keymap.c
  7. 0 2
      keyboards/dztech/dz60rgb/keymaps/hhkb_iso/keymap.c
  8. 0 2
      keyboards/dztech/dz60rgb/keymaps/iso/keymap.c
  9. 0 2
      keyboards/dztech/dz60rgb/keymaps/matthewrobo/keymap.c
  10. 1 3
      keyboards/dztech/dz60rgb/keymaps/mekanist/keymap.c
  11. 1 1
      keyboards/dztech/dz65rgb/config.h
  12. 0 1
      keyboards/dztech/dz65rgb/keymaps/default/keymap.c
  13. 1 1
      keyboards/ergodox_ez/config.h
  14. 1 1
      keyboards/hs60/v1/config.h
  15. 0 2
      keyboards/massdrop/ctrl/keymaps/matthewrobo/keymap.c
  16. 0 4
      keyboards/planck/keymaps/tom/keymap.c
  17. 1 1
      keyboards/planck/light/config.h
  18. 0 1
      keyboards/sol/keymaps/xulkal/keymap.c
  19. 0 5
      layouts/community/ergodox/drashna/keymap.c
  20. 0 5
      layouts/community/ortho_4x12/drashna/keymap.c
  21. 1 1
      quantum/quantum.c
  22. 24 172
      quantum/rgb_matrix.c
  23. 20 83
      quantum/rgb_matrix.h
  24. 4 5
      quantum/rgb_matrix_animations/alpha_mods_anim.h
  25. 4 5
      quantum/rgb_matrix_animations/breathing_anim.h
  26. 4 6
      quantum/rgb_matrix_animations/cycle_all_anim.h
  27. 4 6
      quantum/rgb_matrix_animations/cycle_left_right_anim.h
  28. 4 6
      quantum/rgb_matrix_animations/cycle_up_down_anim.h
  29. 16 16
      quantum/rgb_matrix_animations/digital_rain_anim.h
  30. 4 6
      quantum/rgb_matrix_animations/dual_beacon_anim.h
  31. 5 5
      quantum/rgb_matrix_animations/gradient_up_down_anim.h
  32. 4 6
      quantum/rgb_matrix_animations/jellybean_raindrops_anim.h
  33. 4 6
      quantum/rgb_matrix_animations/rainbow_beacon_anim.h
  34. 4 6
      quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h
  35. 4 6
      quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h
  36. 4 7
      quantum/rgb_matrix_animations/raindrops_anim.h
  37. 23 0
      quantum/rgb_matrix_animations/rgb_matrix_effects.inc
  38. 5 5
      quantum/rgb_matrix_animations/solid_color_anim.h
  39. 7 9
      quantum/rgb_matrix_animations/solid_reactive_anim.h
  40. 12 6
      quantum/rgb_matrix_animations/solid_reactive_cross.h
  41. 12 6
      quantum/rgb_matrix_animations/solid_reactive_nexus.h
  42. 4 5
      quantum/rgb_matrix_animations/solid_reactive_simple_anim.h
  43. 12 6
      quantum/rgb_matrix_animations/solid_reactive_wide.h
  44. 12 6
      quantum/rgb_matrix_animations/solid_splash_anim.h
  45. 13 6
      quantum/rgb_matrix_animations/splash_anim.h
  46. 4 5
      quantum/rgb_matrix_animations/typing_heatmap_anim.h
  47. 0 3
      tmk_core/protocol/arm_atsam/led_matrix.c
  48. 0 2
      users/drashna/rgb_stuff.c

+ 3 - 1
docs/feature_rgb_matrix.md

@@ -30,9 +30,11 @@ Configure the hardware via your `config.h`:
 #define DRIVER_COUNT 2
 #define DRIVER_1_LED_TOTAL 25
 #define DRIVER_2_LED_TOTAL 24
-#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL
+#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
 ```
 
+!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`.
+
 Currently only 2 drivers are supported, but it would be trivial to support all 4 combinations.
 
 Define these arrays listing all the LEDs in your `<keyboard>.c`:

+ 0 - 2
keyboards/dztech/dz40rgb/keymaps/default/keymap.c

@@ -1,5 +1,4 @@
 #include QMK_KEYBOARD_H
-extern bool g_suspend_state;
 #define _LAYER0 0
 #define _LAYER1 1
 #define _LAYER2 2
@@ -32,7 +31,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
 };
 
-extern led_config_t g_led_config;
 void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
   for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
     if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {

+ 0 - 2
keyboards/dztech/dz40rgb/keymaps/split_space/keymap.c

@@ -1,5 +1,4 @@
 #include QMK_KEYBOARD_H
-extern bool g_suspend_state;
 #define _LAYER0 0
 #define _LAYER1 1
 #define _LAYER2 2
@@ -53,7 +52,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
 
 
-extern led_config_t g_led_config;
 void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
   for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
     if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {

+ 0 - 2
keyboards/dztech/dz60rgb/keymaps/ansi/keymap.c

@@ -1,5 +1,4 @@
 #include QMK_KEYBOARD_H
-extern bool g_suspend_state;
 #define _LAYER0 0
 #define _LAYER1 1
 #define _LAYER2 2
@@ -38,7 +37,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 				KC_TRNS,  KC_TRNS,  KC_TRNS,                      TO(0),                                  KC_TRNS,  KC_TRNS,  KC_TRNS,            KC_TRNS),
 		};
 
-extern led_config_t g_led_config;
 void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
   for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
     if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {

+ 0 - 1
keyboards/dztech/dz60rgb/keymaps/default/keymap.c

@@ -1,5 +1,4 @@
 #include QMK_KEYBOARD_H
-extern bool g_suspend_state;
 #define _LAYER0 0
 #define _LAYER1 1
 #define _LAYER2 2

+ 0 - 2
keyboards/dztech/dz60rgb/keymaps/hhkb/keymap.c

@@ -1,5 +1,4 @@
 #include QMK_KEYBOARD_H
-extern bool g_suspend_state;
 #define _LAYER0 0
 #define _LAYER1 1
 #define _LAYER2 2
@@ -39,7 +38,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 		};
 
 
-extern led_config_t g_led_config;
 void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
   for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
     if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {

+ 0 - 2
keyboards/dztech/dz60rgb/keymaps/hhkb_iso/keymap.c

@@ -1,5 +1,4 @@
 #include QMK_KEYBOARD_H
-extern bool g_suspend_state;
 #define _LAYER0 0
 #define _LAYER1 1
 #define _LAYER2 2
@@ -39,7 +38,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 				  KC_TRNS,  KC_TRNS,  KC_TRNS,                      TO(0),                                            KC_TRNS,  KC_TRNS,            KC_TRNS),
 		};
 
-extern led_config_t g_led_config;
 void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
   for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
     if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {

+ 0 - 2
keyboards/dztech/dz60rgb/keymaps/iso/keymap.c

@@ -1,5 +1,4 @@
 #include QMK_KEYBOARD_H
-extern bool g_suspend_state;
 #define _LAYER0 0
 #define _LAYER1 1
 #define _LAYER2 2
@@ -38,7 +37,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 				KC_TRNS,  KC_TRNS,  KC_TRNS,                      TO(0),                                  KC_TRNS,  KC_TRNS,  KC_TRNS,            KC_TRNS),
 		};
 
-extern led_config_t g_led_config;
 void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
   for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
     if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {

+ 0 - 2
keyboards/dztech/dz60rgb/keymaps/matthewrobo/keymap.c

@@ -1,6 +1,5 @@
 #include QMK_KEYBOARD_H
 
-extern bool g_suspend_state;
 
 enum dz60rgb_layers {
 	_QWERTY,
@@ -26,7 +25,6 @@ enum dz60rgb_keycodes {
 #define _V_V_V_ KC_TRNS
 #define LT_CAPS LT(_NAV, KC_CAPS)
 #define LT_DEL  LT(_RGB, KC_DEL)
-extern rgb_config_t rgb_matrix_config;
 extern bool autoshift_enabled;
 #define MT_SLSH RSFT_T(KC_SLSH)
 #define MT_APP  RALT_T(KC_APP)

+ 1 - 3
keyboards/dztech/dz60rgb/keymaps/mekanist/keymap.c

@@ -1,5 +1,4 @@
 #include QMK_KEYBOARD_H
-extern bool g_suspend_state;
 #define _LAYER0 0
 #define _LAYER1 1
 #define _LAYER2 2
@@ -50,8 +49,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
 
 
-extern led_config_t g_led_config;
-void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
+void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue) {
   for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
     if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
         rgb_matrix_set_color( i, red, green, blue );

+ 1 - 1
keyboards/dztech/dz65rgb/config.h

@@ -26,4 +26,4 @@
 #define DRIVER_COUNT 2
 #define DRIVER_1_LED_TOTAL 35
 #define DRIVER_2_LED_TOTAL 33
-#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL
+#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)

+ 0 - 1
keyboards/dztech/dz65rgb/keymaps/default/keymap.c

@@ -1,5 +1,4 @@
 #include QMK_KEYBOARD_H
-extern bool g_suspend_state;
 #define _LAYER0 0
 #define _LAYER1 1
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

+ 1 - 1
keyboards/ergodox_ez/config.h

@@ -107,7 +107,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #define DRIVER_COUNT 2
 #define DRIVER_1_LED_TOTAL 24
 #define DRIVER_2_LED_TOTAL 24
-#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL
+#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
 
 // #define RGBLIGHT_COLOR_LAYER_0 0x00, 0x00, 0xFF
 /* #define RGBLIGHT_COLOR_LAYER_1 0x00, 0x00, 0xFF */

+ 1 - 1
keyboards/hs60/v1/config.h

@@ -134,4 +134,4 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #define DRIVER_2_LED_TOTAL 32
 #endif
 
-#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL
+#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)

+ 0 - 2
keyboards/massdrop/ctrl/keymaps/matthewrobo/keymap.c

@@ -1,5 +1,4 @@
 #include QMK_KEYBOARD_H
-extern bool g_suspend_state;
 
 enum ctrl_layers {
 	_QWERTY,
@@ -31,7 +30,6 @@ enum ctrl_keycodes {
 #define TG_NKRO MAGIC_TOGGLE_NKRO //Toggle 6KRO / NKRO mode
 #define LT_CAPS LT(_NAV, KC_CAPS)
 #define _V_V_V_ KC_TRNS
-extern rgb_config_t rgb_matrix_config;
 extern bool autoshift_enabled;
 
 

+ 0 - 4
keyboards/planck/keymaps/tom/keymap.c

@@ -224,10 +224,6 @@ bool music_mask_user(uint16_t keycode) {
   }
 }
 
-#ifdef RGB_MATRIX_ENABLE
-extern led_config_t g_led_config;
-#endif
-
 void rgb_matrix_indicators_user(void) {
   #ifdef RGB_MATRIX_ENABLE
   switch (biton32(layer_state)) {

+ 1 - 1
keyboards/planck/light/config.h

@@ -39,7 +39,7 @@
 #define DRIVER_COUNT 2
 #define DRIVER_1_LED_TOTAL 25
 #define DRIVER_2_LED_TOTAL 24
-#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL
+#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
 
 
 #endif

+ 0 - 1
keyboards/sol/keymaps/xulkal/keymap.c

@@ -92,7 +92,6 @@ static void render_logo(void) {
   oled_write_P(sol_logo, false);
 }
 
-extern rgb_config_t rgb_matrix_config;
 
 static void render_status(void) {
   // Render to mode icon

+ 0 - 5
layouts/community/ergodox/drashna/keymap.c

@@ -24,10 +24,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #   define UC(x) KC_NO
 #endif
 
-#ifdef RGB_MATRIX_ENABLE
-extern bool g_suspend_state;
-extern rgb_config_t rgb_matrix_config;
-#endif
 extern userspace_config_t userspace_config;
 
 enum more_custom_keycodes {
@@ -403,7 +399,6 @@ void suspend_wakeup_init_keymap(void) {
     rgb_matrix_set_suspend_state(false);
 }
 
-extern led_config_t g_led_config;
 void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue, bool default_layer) {
     for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
         if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {

+ 0 - 5
layouts/community/ortho_4x12/drashna/keymap.c

@@ -17,10 +17,6 @@
 #include QMK_KEYBOARD_H
 #include "drashna.h"
 
-#ifdef RGB_MATRIX_ENABLE
-extern bool g_suspend_state;
-extern rgb_config_t rgb_matrix_config;
-#endif
 #ifdef RGBLIGHT_ENABLE
 extern rgblight_config_t rgblight_config;
 #endif
@@ -184,7 +180,6 @@ void suspend_wakeup_init_keymap(void) {
     rgb_matrix_set_suspend_state(false);
 }
 
-extern led_config_t g_led_config;
 void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue) {
     for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
         if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {

+ 1 - 1
quantum/quantum.c

@@ -258,7 +258,7 @@ bool process_record_quantum(keyrecord_t *record) {
   #ifdef HAPTIC_ENABLE
     process_haptic(keycode, record) &&
   #endif //HAPTIC_ENABLE
-  #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYREACTIVE_ENABLED)
+  #if defined(RGB_MATRIX_ENABLE)
     process_rgb_matrix(keycode, record) &&
   #endif
     process_record_kb(keycode, record) &&

+ 24 - 172
quantum/rgb_matrix.c

@@ -26,41 +26,23 @@
 
 #include "lib/lib8tion/lib8tion.h"
 
-#include "rgb_matrix_animations/solid_color_anim.h"
-#include "rgb_matrix_animations/alpha_mods_anim.h"
-#include "rgb_matrix_animations/dual_beacon_anim.h"
-#include "rgb_matrix_animations/gradient_up_down_anim.h"
-#include "rgb_matrix_animations/raindrops_anim.h"
-#include "rgb_matrix_animations/cycle_all_anim.h"
-#include "rgb_matrix_animations/cycle_left_right_anim.h"
-#include "rgb_matrix_animations/cycle_up_down_anim.h"
-#include "rgb_matrix_animations/rainbow_beacon_anim.h"
-#include "rgb_matrix_animations/rainbow_pinwheels_anim.h"
-#include "rgb_matrix_animations/rainbow_moving_chevron_anim.h"
-#include "rgb_matrix_animations/jellybean_raindrops_anim.h"
-#include "rgb_matrix_animations/typing_heatmap_anim.h"
-#include "rgb_matrix_animations/digital_rain_anim.h"
-#include "rgb_matrix_animations/solid_reactive_simple_anim.h"
-#include "rgb_matrix_animations/solid_reactive_anim.h"
-#include "rgb_matrix_animations/solid_reactive_wide.h"
-#include "rgb_matrix_animations/solid_reactive_cross.h"
-#include "rgb_matrix_animations/solid_reactive_nexus.h"
-#include "rgb_matrix_animations/splash_anim.h"
-#include "rgb_matrix_animations/solid_splash_anim.h"
-#include "rgb_matrix_animations/breathing_anim.h"
+// ------------------------------------------
+// -----Begin rgb effect includes macros-----
+#define RGB_MATRIX_EFFECT(name)
+#define RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
-#if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER)
-  #define RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-    #define RGB_MATRIX_EFFECT(name, ...)
-    #ifdef RGB_MATRIX_CUSTOM_KB
-      #include "rgb_matrix_kb.inc"
-    #endif
-    #ifdef RGB_MATRIX_CUSTOM_USER
-      #include "rgb_matrix_user.inc"
-    #endif
-    #undef RGB_MATRIX_EFFECT
-  #undef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+#include "rgb_matrix_animations/rgb_matrix_effects.inc"
+#ifdef RGB_MATRIX_CUSTOM_KB
+    #include "rgb_matrix_kb.inc"
 #endif
+#ifdef RGB_MATRIX_CUSTOM_USER
+    #include "rgb_matrix_user.inc"
+#endif
+
+#undef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+#undef RGB_MATRIX_EFFECT
+// -----End rgb effect includes macros-------
+// ------------------------------------------
 
 #ifndef RGB_DISABLE_AFTER_TIMEOUT
   #define RGB_DISABLE_AFTER_TIMEOUT 0
@@ -106,7 +88,6 @@
 
 bool g_suspend_state = false;
 
-extern led_config_t g_led_config;
 rgb_config_t rgb_matrix_config;
 
 rgb_counters_t g_rgb_counters;
@@ -319,145 +300,14 @@ static void rgb_task_render(uint8_t effect) {
       rendering = rgb_matrix_none(&rgb_effect_params);
       break;
 
-    case RGB_MATRIX_SOLID_COLOR:
-      rendering = rgb_matrix_solid_color(&rgb_effect_params);           // Max 1ms Avg 0ms
-      break;
-#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
-    case RGB_MATRIX_ALPHAS_MODS:
-      rendering = rgb_matrix_alphas_mods(&rgb_effect_params);           // Max 2ms Avg 1ms
-      break;
-#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS
-#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-    case RGB_MATRIX_GRADIENT_UP_DOWN:
-      rendering = rgb_matrix_gradient_up_down(&rgb_effect_params);      // Max 4ms Avg 3ms
-      break;
-#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#ifndef DISABLE_RGB_MATRIX_BREATHING
-    case RGB_MATRIX_BREATHING:
-      rendering = rgb_matrix_breathing(&rgb_effect_params);             // Max 1ms Avg 0ms
-      break;
-#endif // DISABLE_RGB_MATRIX_BREATHING
-#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
-    case RGB_MATRIX_CYCLE_ALL:
-      rendering = rgb_matrix_cycle_all(&rgb_effect_params);             // Max 4ms Avg 3ms
-      break;
-#endif // DISABLE_RGB_MATRIX_CYCLE_ALL
-#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-    case RGB_MATRIX_CYCLE_LEFT_RIGHT:
-      rendering = rgb_matrix_cycle_left_right(&rgb_effect_params);      // Max 4ms Avg 3ms
-      break;
-#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
-    case RGB_MATRIX_CYCLE_UP_DOWN:
-      rendering = rgb_matrix_cycle_up_down(&rgb_effect_params);         // Max 4ms Avg 3ms
-      break;
-#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-    case RGB_MATRIX_RAINBOW_MOVING_CHEVRON:
-      rendering = rgb_matrix_rainbow_moving_chevron(&rgb_effect_params); // Max 4ms Avg 3ms
-      break;
-#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
-    case RGB_MATRIX_DUAL_BEACON:
-      rendering = rgb_matrix_dual_beacon(&rgb_effect_params);           // Max 4ms Avg 3ms
-      break;
-#endif // DISABLE_RGB_MATRIX_DUAL_BEACON
-#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
-    case RGB_MATRIX_RAINBOW_BEACON:
-      rendering = rgb_matrix_rainbow_beacon(&rgb_effect_params);        // Max 4ms Avg 3ms
-      break;
-#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON
-#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-    case RGB_MATRIX_RAINBOW_PINWHEELS:
-      rendering = rgb_matrix_rainbow_pinwheels(&rgb_effect_params);     // Max 4ms Avg 3ms
-      break;
-#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#ifndef DISABLE_RGB_MATRIX_RAINDROPS
-    case RGB_MATRIX_RAINDROPS:
-      rendering = rgb_matrix_raindrops(&rgb_effect_params);             // Max 1ms Avg 0ms
-      break;
-#endif // DISABLE_RGB_MATRIX_RAINDROPS
-#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-    case RGB_MATRIX_JELLYBEAN_RAINDROPS:
-      rendering = rgb_matrix_jellybean_raindrops(&rgb_effect_params);   // Max 1ms Avg 0ms
-      break;
-#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-
-#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
-#ifndef DISABLE_RGB_MATRIX_TYPING_HEATMAP
-    case RGB_MATRIX_TYPING_HEATMAP:
-      rendering = rgb_matrix_typing_heatmap(&rgb_effect_params);        // Max 4ms Avg 3ms
-      break;
-#endif // DISABLE_RGB_MATRIX_TYPING_HEATMAP
-#ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN
-    case RGB_MATRIX_DIGITAL_RAIN:
-      rendering = rgb_matrix_digital_rain(&rgb_effect_params);         // Max 9ms Avg 8ms | this is expensive, fix it
-      break;
-#endif // DISABLE_RGB_MATRIX_DIGITAL_RAIN
-#endif // RGB_MATRIX_FRAMEBUFFER_EFFECTS
-
-#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-    case RGB_MATRIX_SOLID_REACTIVE_SIMPLE:
-      rendering = rgb_matrix_solid_reactive_simple(&rgb_effect_params);// Max 4ms Avg 3ms
-      break;
-#endif
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
-    case RGB_MATRIX_SOLID_REACTIVE:
-      rendering = rgb_matrix_solid_reactive(&rgb_effect_params);       // Max 4ms Avg 3ms
-      break;
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-    case RGB_MATRIX_SOLID_REACTIVE_WIDE:
-      rendering = rgb_matrix_solid_reactive_wide(&rgb_effect_params);       // Max ?? ms Avg ?? ms
-      break;
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-    case RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE:
-      rendering = rgb_matrix_solid_reactive_multiwide(&rgb_effect_params);       // Max ?? ms Avg ?? ms
-      break;
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-    case RGB_MATRIX_SOLID_REACTIVE_CROSS:
-      rendering = rgb_matrix_solid_reactive_cross(&rgb_effect_params);       // Max ?? ms Avg ?? ms
-      break;
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-    case RGB_MATRIX_SOLID_REACTIVE_MULTICROSS:
-      rendering = rgb_matrix_solid_reactive_multicross(&rgb_effect_params);       // Max ?? ms Avg ?? ms
-      break;
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-    case RGB_MATRIX_SOLID_REACTIVE_NEXUS:
-      rendering = rgb_matrix_solid_reactive_nexus(&rgb_effect_params);       // Max ?? ms Avg ?? ms
-      break;
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-    case RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS:
-      rendering = rgb_matrix_solid_reactive_multinexus(&rgb_effect_params);       // Max ?? ms Avg ?? ms
-      break;
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#ifndef DISABLE_RGB_MATRIX_SPLASH
-    case RGB_MATRIX_SPLASH:
-      rendering = rgb_matrix_splash(&rgb_effect_params);               // Max 5ms Avg 3ms
-      break;
-#endif // DISABLE_RGB_MATRIX_SPLASH
-#ifndef DISABLE_RGB_MATRIX_MULTISPLASH
-    case RGB_MATRIX_MULTISPLASH:
-      rendering = rgb_matrix_multisplash(&rgb_effect_params);          // Max 10ms Avg 5ms
-      break;
-#endif // DISABLE_RGB_MATRIX_MULTISPLASH
-#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
-    case RGB_MATRIX_SOLID_SPLASH:
-      rendering = rgb_matrix_solid_splash(&rgb_effect_params);         // Max 5ms Avg 3ms
-      break;
-#endif // DISABLE_RGB_MATRIX_SOLID_SPLASH
-#ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
-    case RGB_MATRIX_SOLID_MULTISPLASH:
-      rendering = rgb_matrix_solid_multisplash(&rgb_effect_params);    // Max 10ms Avg 5ms
+// ---------------------------------------------
+// -----Begin rgb effect switch case macros-----
+#define RGB_MATRIX_EFFECT(name, ...) \
+    case RGB_MATRIX_##name: \
+      rendering = name(&rgb_effect_params); \
       break;
-#endif // DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
-#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
+#include "rgb_matrix_animations/rgb_matrix_effects.inc"
+#undef RGB_MATRIX_EFFECT
 
 #if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER)
   #define RGB_MATRIX_EFFECT(name, ...) \
@@ -472,6 +322,8 @@ static void rgb_task_render(uint8_t effect) {
   #endif
   #undef RGB_MATRIX_EFFECT
 #endif
+// -----End rgb effect switch case macros-------
+// ---------------------------------------------
 
     // Factory default magic value
     case UINT8_MAX: {

+ 20 - 83
quantum/rgb_matrix.h

@@ -64,89 +64,12 @@ typedef struct
 
 enum rgb_matrix_effects {
   RGB_MATRIX_NONE = 0,
-	RGB_MATRIX_SOLID_COLOR = 1,
-#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
-  RGB_MATRIX_ALPHAS_MODS,
-#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS
-#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-  RGB_MATRIX_GRADIENT_UP_DOWN,
-#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#ifndef DISABLE_RGB_MATRIX_BREATHING
-  RGB_MATRIX_BREATHING,
-#endif // DISABLE_RGB_MATRIX_BREATHING
-#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
-  RGB_MATRIX_CYCLE_ALL,
-#endif // DISABLE_RGB_MATRIX_CYCLE_ALL
-#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-  RGB_MATRIX_CYCLE_LEFT_RIGHT,
-#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
-  RGB_MATRIX_CYCLE_UP_DOWN,
-#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-  RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
-#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
-  RGB_MATRIX_DUAL_BEACON,
-#endif // DISABLE_RGB_MATRIX_DUAL_BEACON
-#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
-  RGB_MATRIX_RAINBOW_BEACON,
-#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON
-#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-  RGB_MATRIX_RAINBOW_PINWHEELS,
-#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#ifndef DISABLE_RGB_MATRIX_RAINDROPS
-  RGB_MATRIX_RAINDROPS,
-#endif // DISABLE_RGB_MATRIX_RAINDROPS
-#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-  RGB_MATRIX_JELLYBEAN_RAINDROPS,
-#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
-#ifndef DISABLE_RGB_MATRIX_TYPING_HEATMAP
-  RGB_MATRIX_TYPING_HEATMAP,
-#endif // DISABLE_RGB_MATRIX_TYPING_HEATMAP
-#ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN
-  RGB_MATRIX_DIGITAL_RAIN,
-#endif // DISABLE_RGB_MATRIX_DIGITAL_RAIN
-#endif // RGB_MATRIX_FRAMEBUFFER_EFFECTS
-#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-  RGB_MATRIX_SOLID_REACTIVE_SIMPLE,
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
-  RGB_MATRIX_SOLID_REACTIVE,
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-  RGB_MATRIX_SOLID_REACTIVE_WIDE,
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-  RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE,
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-  RGB_MATRIX_SOLID_REACTIVE_CROSS,
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-  RGB_MATRIX_SOLID_REACTIVE_MULTICROSS,
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-  RGB_MATRIX_SOLID_REACTIVE_NEXUS,
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-  RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS,
-#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#ifndef DISABLE_RGB_MATRIX_SPLASH
-  RGB_MATRIX_SPLASH,
-#endif // DISABLE_RGB_MATRIX_SPLASH
-#ifndef DISABLE_RGB_MATRIX_MULTISPLASH
-  RGB_MATRIX_MULTISPLASH,
-#endif // DISABLE_RGB_MATRIX_MULTISPLASH
-#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
-  RGB_MATRIX_SOLID_SPLASH,
-#endif // DISABLE_RGB_MATRIX_SOLID_SPLASH
-#ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
-  RGB_MATRIX_SOLID_MULTISPLASH,
-#endif // DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
-#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
+
+// --------------------------------------
+// -----Begin rgb effect enum macros-----
+#define RGB_MATRIX_EFFECT(name, ...) RGB_MATRIX_##name,
+#include "rgb_matrix_animations/rgb_matrix_effects.inc"
+#undef RGB_MATRIX_EFFECT
 
 #if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER)
   #define RGB_MATRIX_EFFECT(name, ...) RGB_MATRIX_CUSTOM_##name,
@@ -158,6 +81,8 @@ enum rgb_matrix_effects {
   #endif
   #undef RGB_MATRIX_EFFECT
 #endif
+// --------------------------------------
+// -----End rgb effect enum macros-------
 
   RGB_MATRIX_EFFECT_MAX
 };
@@ -257,4 +182,16 @@ typedef struct {
 
 extern const rgb_matrix_driver_t rgb_matrix_driver;
 
+extern rgb_config_t rgb_matrix_config;
+
+extern bool g_suspend_state;
+extern rgb_counters_t g_rgb_counters;
+extern led_config_t g_led_config;
+#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
+extern last_hit_t g_last_hit_tracker;
+#endif
+#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
+extern uint8_t rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
+#endif
+
 #endif

+ 4 - 5
quantum/rgb_matrix_animations/alpha_mods_anim.h

@@ -1,11 +1,9 @@
-#pragma once
 #ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
-
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
+RGB_MATRIX_EFFECT(ALPHAS_MODS)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
 // alphas = color1, mods = color2
-bool rgb_matrix_alphas_mods(effect_params_t* params) {
+bool ALPHAS_MODS(effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
 
   HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val };
@@ -24,4 +22,5 @@ bool rgb_matrix_alphas_mods(effect_params_t* params) {
   return led_max < DRIVER_LED_TOTAL;
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // DISABLE_RGB_MATRIX_ALPHAS_MODS

+ 4 - 5
quantum/rgb_matrix_animations/breathing_anim.h

@@ -1,10 +1,8 @@
-#pragma once
 #ifndef DISABLE_RGB_MATRIX_BREATHING
+RGB_MATRIX_EFFECT(BREATHING)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
-extern rgb_counters_t g_rgb_counters;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_breathing(effect_params_t* params) {
+bool BREATHING(effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
 
   uint16_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 8);
@@ -18,4 +16,5 @@ bool rgb_matrix_breathing(effect_params_t* params) {
   return led_max < DRIVER_LED_TOTAL;
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // DISABLE_RGB_MATRIX_BREATHING

+ 4 - 6
quantum/rgb_matrix_animations/cycle_all_anim.h

@@ -1,11 +1,8 @@
-#pragma once
 #ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
+RGB_MATRIX_EFFECT(CYCLE_ALL)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_cycle_all(effect_params_t* params) {
+bool CYCLE_ALL(effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
 
   HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
@@ -18,4 +15,5 @@ bool rgb_matrix_cycle_all(effect_params_t* params) {
   return led_max < DRIVER_LED_TOTAL;
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // DISABLE_RGB_MATRIX_CYCLE_ALL

+ 4 - 6
quantum/rgb_matrix_animations/cycle_left_right_anim.h

@@ -1,11 +1,8 @@
-#pragma once
 #ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+RGB_MATRIX_EFFECT(CYCLE_LEFT_RIGHT)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_cycle_left_right(effect_params_t* params) {
+bool CYCLE_LEFT_RIGHT(effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
 
   HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
@@ -19,4 +16,5 @@ bool rgb_matrix_cycle_left_right(effect_params_t* params) {
   return led_max < DRIVER_LED_TOTAL;
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT

+ 4 - 6
quantum/rgb_matrix_animations/cycle_up_down_anim.h

@@ -1,11 +1,8 @@
-#pragma once
 #ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
+RGB_MATRIX_EFFECT(CYCLE_UP_DOWN)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_cycle_up_down(effect_params_t* params) {
+bool CYCLE_UP_DOWN(effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
 
   HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
@@ -19,4 +16,5 @@ bool rgb_matrix_cycle_up_down(effect_params_t* params) {
   return led_max < DRIVER_LED_TOTAL;
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN

+ 16 - 16
quantum/rgb_matrix_animations/digital_rain_anim.h

@@ -1,14 +1,13 @@
-#pragma once
 #if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN)
+RGB_MATRIX_EFFECT(DIGITAL_RAIN)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
 #ifndef RGB_DIGITAL_RAIN_DROPS
     // lower the number for denser effect/wider keyboard
     #define RGB_DIGITAL_RAIN_DROPS 24
 #endif
 
-extern uint8_t rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
-
-bool rgb_matrix_digital_rain(effect_params_t* params) {
+bool DIGITAL_RAIN(effect_params_t* params) {
   // algorithm ported from https://github.com/tremby/Kaleidoscope-LEDEffect-DigitalRain
   const uint8_t drop_ticks           = 28;
   const uint8_t pure_green_intensity = 0xd0;
@@ -19,7 +18,7 @@ bool rgb_matrix_digital_rain(effect_params_t* params) {
 
   if (params->init) {
     rgb_matrix_set_color_all(0, 0, 0);
-    memset(rgb_frame_buffer, 0, sizeof rgb_frame_buffer);
+    memset(rgb_frame_buffer, 0, sizeof(rgb_frame_buffer));
     drop = 0;
   }
 
@@ -28,11 +27,11 @@ bool rgb_matrix_digital_rain(effect_params_t* params) {
       if (row == 0 && drop == 0 && rand() < RAND_MAX / RGB_DIGITAL_RAIN_DROPS) {
         // top row, pixels have just fallen and we're
         // making a new rain drop in this column
-        rgb_frame_buffer[col][row] = max_intensity;
+        rgb_frame_buffer[row][col] = max_intensity;
       }
-      else if (rgb_frame_buffer[col][row] > 0 && rgb_frame_buffer[col][row] < max_intensity) {
+      else if (rgb_frame_buffer[row][col] > 0 && rgb_frame_buffer[row][col] < max_intensity) {
         // neither fully bright nor dark, decay it
-        rgb_frame_buffer[col][row]--;
+        rgb_frame_buffer[row][col]--;
       }
       // set the pixel colour
       uint8_t led[LED_HITS_TO_REMEMBER];
@@ -40,12 +39,12 @@ bool rgb_matrix_digital_rain(effect_params_t* params) {
 
       // TODO: multiple leds are supported mapped to the same row/column
       if (led_count > 0) {
-        if (rgb_frame_buffer[col][row] > pure_green_intensity) {
-          const uint8_t boost = (uint8_t) ((uint16_t) max_brightness_boost * (rgb_frame_buffer[col][row] - pure_green_intensity) / (max_intensity - pure_green_intensity));
+        if (rgb_frame_buffer[row][col] > pure_green_intensity) {
+          const uint8_t boost = (uint8_t) ((uint16_t) max_brightness_boost * (rgb_frame_buffer[row][col] - pure_green_intensity) / (max_intensity - pure_green_intensity));
           rgb_matrix_set_color(led[0], boost, max_intensity, boost);
         }
         else {
-          const uint8_t green = (uint8_t) ((uint16_t) max_intensity * rgb_frame_buffer[col][row] / pure_green_intensity);
+          const uint8_t green = (uint8_t) ((uint16_t) max_intensity * rgb_frame_buffer[row][col] / pure_green_intensity);
           rgb_matrix_set_color(led[0], 0, green, 0);
         }
       }
@@ -58,15 +57,15 @@ bool rgb_matrix_digital_rain(effect_params_t* params) {
     for (uint8_t row = MATRIX_ROWS - 1; row > 0; row--) {
       for (uint8_t col = 0; col < MATRIX_COLS; col++) {
         // if ths is on the bottom row and bright allow decay
-        if (row == MATRIX_ROWS - 1 && rgb_frame_buffer[col][row] == max_intensity) {
-          rgb_frame_buffer[col][row]--;
+        if (row == MATRIX_ROWS - 1 && rgb_frame_buffer[row][col] == max_intensity) {
+          rgb_frame_buffer[row][col]--;
         }
         // check if the pixel above is bright
-        if (rgb_frame_buffer[col][row - 1] == max_intensity) {
+        if (rgb_frame_buffer[row - 1][col] == max_intensity) {
           // allow old bright pixel to decay
-          rgb_frame_buffer[col][row - 1]--;
+          rgb_frame_buffer[row - 1][col]--;
           // make this pixel bright
-          rgb_frame_buffer[col][row] = max_intensity;
+          rgb_frame_buffer[row][col] = max_intensity;
         }
       }
     }
@@ -74,4 +73,5 @@ bool rgb_matrix_digital_rain(effect_params_t* params) {
   return false;
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN)

+ 4 - 6
quantum/rgb_matrix_animations/dual_beacon_anim.h

@@ -1,11 +1,8 @@
-#pragma once
 #ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
+RGB_MATRIX_EFFECT(DUAL_BEACON)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_dual_beacon(effect_params_t* params) {
+bool DUAL_BEACON(effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
 
   HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
@@ -21,4 +18,5 @@ bool rgb_matrix_dual_beacon(effect_params_t* params) {
   return led_max < DRIVER_LED_TOTAL;
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // DISABLE_RGB_MATRIX_DUAL_BEACON

+ 5 - 5
quantum/rgb_matrix_animations/gradient_up_down_anim.h

@@ -1,10 +1,8 @@
-#pragma once
 #ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+RGB_MATRIX_EFFECT(GRADIENT_UP_DOWN)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_gradient_up_down(effect_params_t* params) {
+bool GRADIENT_UP_DOWN(effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
 
   HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
@@ -19,4 +17,6 @@ bool rgb_matrix_gradient_up_down(effect_params_t* params) {
   }
   return led_max < DRIVER_LED_TOTAL;
 }
+
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN

+ 4 - 6
quantum/rgb_matrix_animations/jellybean_raindrops_anim.h

@@ -1,9 +1,6 @@
-#pragma once
 #ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
+RGB_MATRIX_EFFECT(JELLYBEAN_RAINDROPS)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
 static void jellybean_raindrops_set_color(int i, effect_params_t* params) {
   if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
@@ -12,7 +9,7 @@ static void jellybean_raindrops_set_color(int i, effect_params_t* params) {
   rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
 }
 
-bool rgb_matrix_jellybean_raindrops(effect_params_t* params) {
+bool JELLYBEAN_RAINDROPS(effect_params_t* params) {
   if (!params->init) {
     // Change one LED every tick, make sure speed is not 0
     if (scale16by8(g_rgb_counters.tick, qadd8(rgb_matrix_config.speed, 16)) % 5 == 0) {
@@ -28,4 +25,5 @@ bool rgb_matrix_jellybean_raindrops(effect_params_t* params) {
   return led_max < DRIVER_LED_TOTAL;
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS

+ 4 - 6
quantum/rgb_matrix_animations/rainbow_beacon_anim.h

@@ -1,11 +1,8 @@
-#pragma once
 #ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
+RGB_MATRIX_EFFECT(RAINBOW_BEACON)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_rainbow_beacon(effect_params_t* params) {
+bool RAINBOW_BEACON(effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
 
   HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
@@ -21,4 +18,5 @@ bool rgb_matrix_rainbow_beacon(effect_params_t* params) {
   return led_max < DRIVER_LED_TOTAL;
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON

+ 4 - 6
quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h

@@ -1,11 +1,8 @@
-#pragma once
 #ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+RGB_MATRIX_EFFECT(RAINBOW_MOVING_CHEVRON)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_rainbow_moving_chevron(effect_params_t* params) {
+bool RAINBOW_MOVING_CHEVRON(effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
 
   HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
@@ -19,4 +16,5 @@ bool rgb_matrix_rainbow_moving_chevron(effect_params_t* params) {
   return led_max < DRIVER_LED_TOTAL;
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON

+ 4 - 6
quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h

@@ -1,11 +1,8 @@
-#pragma once
 #ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+RGB_MATRIX_EFFECT(PINWHEELS)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_rainbow_pinwheels(effect_params_t* params) {
+bool PINWHEELS(effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
 
   HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val };
@@ -21,4 +18,5 @@ bool rgb_matrix_rainbow_pinwheels(effect_params_t* params) {
   return led_max < DRIVER_LED_TOTAL;
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS

+ 4 - 7
quantum/rgb_matrix_animations/raindrops_anim.h

@@ -1,10 +1,6 @@
-#pragma once
 #ifndef DISABLE_RGB_MATRIX_RAINDROPS
-#include "rgb_matrix_types.h"
-
-extern rgb_counters_t g_rgb_counters;
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
+RGB_MATRIX_EFFECT(RAINDROPS)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
 static void raindrops_set_color(int i, effect_params_t* params) {
   if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
@@ -23,7 +19,7 @@ static void raindrops_set_color(int i, effect_params_t* params) {
   rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
 }
 
-bool rgb_matrix_raindrops(effect_params_t* params) {
+bool RAINDROPS(effect_params_t* params) {
   if (!params->init) {
     // Change one LED every tick, make sure speed is not 0
     if (scale16by8(g_rgb_counters.tick, qadd8(rgb_matrix_config.speed, 16)) % 10 == 0) {
@@ -39,4 +35,5 @@ bool rgb_matrix_raindrops(effect_params_t* params) {
   return led_max < DRIVER_LED_TOTAL;
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // DISABLE_RGB_MATRIX_RAINDROPS

+ 23 - 0
quantum/rgb_matrix_animations/rgb_matrix_effects.inc

@@ -0,0 +1,23 @@
+// Add your new core rgb matrix effect here, order determins enum order, requires "rgb_matrix_animations/ directory
+#include "rgb_matrix_animations/solid_color_anim.h"
+#include "rgb_matrix_animations/alpha_mods_anim.h"
+#include "rgb_matrix_animations/gradient_up_down_anim.h"
+#include "rgb_matrix_animations/breathing_anim.h"
+#include "rgb_matrix_animations/cycle_all_anim.h"
+#include "rgb_matrix_animations/cycle_left_right_anim.h"
+#include "rgb_matrix_animations/cycle_up_down_anim.h"
+#include "rgb_matrix_animations/rainbow_moving_chevron_anim.h"
+#include "rgb_matrix_animations/dual_beacon_anim.h"
+#include "rgb_matrix_animations/rainbow_beacon_anim.h"
+#include "rgb_matrix_animations/rainbow_pinwheels_anim.h"
+#include "rgb_matrix_animations/raindrops_anim.h"
+#include "rgb_matrix_animations/jellybean_raindrops_anim.h"
+#include "rgb_matrix_animations/typing_heatmap_anim.h"
+#include "rgb_matrix_animations/digital_rain_anim.h"
+#include "rgb_matrix_animations/solid_reactive_simple_anim.h"
+#include "rgb_matrix_animations/solid_reactive_anim.h"
+#include "rgb_matrix_animations/solid_reactive_wide.h"
+#include "rgb_matrix_animations/solid_reactive_cross.h"
+#include "rgb_matrix_animations/solid_reactive_nexus.h"
+#include "rgb_matrix_animations/splash_anim.h"
+#include "rgb_matrix_animations/solid_splash_anim.h"

+ 5 - 5
quantum/rgb_matrix_animations/solid_color_anim.h

@@ -1,9 +1,7 @@
-#pragma once
+RGB_MATRIX_EFFECT(SOLID_COLOR)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-
-bool rgb_matrix_solid_color(effect_params_t* params) {
+bool SOLID_COLOR(effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
 
   HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val };
@@ -14,3 +12,5 @@ bool rgb_matrix_solid_color(effect_params_t* params) {
   }
   return led_max < DRIVER_LED_TOTAL;
 }
+
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

+ 7 - 9
quantum/rgb_matrix_animations/solid_reactive_anim.h

@@ -1,12 +1,9 @@
-#pragma once
-#if defined(RGB_MATRIX_KEYREACTIVE_ENABLED)
+#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
 #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
+RGB_MATRIX_EFFECT(SOLID_REACTIVE)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-extern last_hit_t g_last_hit_tracker;
-
-bool rgb_matrix_solid_reactive(effect_params_t* params) {
+bool SOLID_REACTIVE(effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
 
   HSV hsv = { rgb_matrix_config.hue, 255, rgb_matrix_config.val };
@@ -32,5 +29,6 @@ bool rgb_matrix_solid_reactive(effect_params_t* params) {
   return led_max < DRIVER_LED_TOTAL;
 }
 
-#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#endif // defined(RGB_MATRIX_KEYREACTIVE_ENABLED)
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE
+#endif // RGB_MATRIX_KEYREACTIVE_ENABLED

+ 12 - 6
quantum/rgb_matrix_animations/solid_reactive_cross.h

@@ -1,10 +1,15 @@
-#pragma once
 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
 #if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
 
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-extern last_hit_t g_last_hit_tracker;
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+RGB_MATRIX_EFFECT(SOLID_REACTIVE_CROSS)
+#endif
+
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS)
+#endif
+
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
 static bool rgb_matrix_solid_reactive_multicross_range(uint8_t start, effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -38,13 +43,14 @@ static bool rgb_matrix_solid_reactive_multicross_range(uint8_t start, effect_par
   return led_max < DRIVER_LED_TOTAL;
 }
 
-bool rgb_matrix_solid_reactive_multicross(effect_params_t* params) {
+bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) {
   return rgb_matrix_solid_reactive_multicross_range(0, params);
 }
 
-bool rgb_matrix_solid_reactive_cross(effect_params_t* params) {
+bool SOLID_REACTIVE_CROSS(effect_params_t* params) {
   return rgb_matrix_solid_reactive_multicross_range(qsub8(g_last_hit_tracker.count, 1), params);
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS)
 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED

+ 12 - 6
quantum/rgb_matrix_animations/solid_reactive_nexus.h

@@ -1,10 +1,15 @@
-#pragma once
 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
 #if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS)
 
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-extern last_hit_t g_last_hit_tracker;
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+RGB_MATRIX_EFFECT(SOLID_REACTIVE_NEXUS)
+#endif
+
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS)
+#endif
+
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
 static bool rgb_matrix_solid_reactive_multinexus_range(uint8_t start, effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -36,13 +41,14 @@ static bool rgb_matrix_solid_reactive_multinexus_range(uint8_t start, effect_par
   return led_max < DRIVER_LED_TOTAL;
 }
 
-bool rgb_matrix_solid_reactive_multinexus(effect_params_t* params) {
+bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) {
   return rgb_matrix_solid_reactive_multinexus_range(0, params);
 }
 
-bool rgb_matrix_solid_reactive_nexus(effect_params_t* params) {
+bool SOLID_REACTIVE_NEXUS(effect_params_t* params) {
   return rgb_matrix_solid_reactive_multinexus_range(qsub8(g_last_hit_tracker.count, 1), params);
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS)
 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED

+ 4 - 5
quantum/rgb_matrix_animations/solid_reactive_simple_anim.h

@@ -1,12 +1,10 @@
 #pragma once
 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
 #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-extern last_hit_t g_last_hit_tracker;
-
-bool rgb_matrix_solid_reactive_simple(effect_params_t* params) {
+bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
 
   HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, 0 };
@@ -31,5 +29,6 @@ bool rgb_matrix_solid_reactive_simple(effect_params_t* params) {
   return led_max < DRIVER_LED_TOTAL;
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED

+ 12 - 6
quantum/rgb_matrix_animations/solid_reactive_wide.h

@@ -1,10 +1,15 @@
-#pragma once
 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
 #if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
 
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-extern last_hit_t g_last_hit_tracker;
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+RGB_MATRIX_EFFECT(SOLID_REACTIVE_WIDE)
+#endif
+
+#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE)
+#endif
+
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
 static bool rgb_matrix_solid_reactive_multiwide_range(uint8_t start, effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -30,13 +35,14 @@ static bool rgb_matrix_solid_reactive_multiwide_range(uint8_t start, effect_para
   return led_max < DRIVER_LED_TOTAL;
 }
 
-bool rgb_matrix_solid_reactive_multiwide(effect_params_t* params) {
+bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) {
   return rgb_matrix_solid_reactive_multiwide_range(0, params);
 }
 
-bool rgb_matrix_solid_reactive_wide(effect_params_t* params) {
+bool SOLID_REACTIVE_WIDE(effect_params_t* params) {
   return rgb_matrix_solid_reactive_multiwide_range(qsub8(g_last_hit_tracker.count, 1), params);
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED

+ 12 - 6
quantum/rgb_matrix_animations/solid_splash_anim.h

@@ -1,10 +1,15 @@
-#pragma once
 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
 #if !defined(DISABLE_RGB_MATRIX_SOLID_SPLASH) || !defined(DISABLE_RGB_MATRIX_SOLID_MULTISPLASH)
 
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-extern last_hit_t g_last_hit_tracker;
+#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
+RGB_MATRIX_EFFECT(SOLID_SPLASH)
+#endif
+
+#ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
+RGB_MATRIX_EFFECT(SOLID_MULTISPLASH)
+#endif
+
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
 static bool rgb_matrix_solid_multisplash_range(uint8_t start, effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -30,13 +35,14 @@ static bool rgb_matrix_solid_multisplash_range(uint8_t start, effect_params_t* p
   return led_max < DRIVER_LED_TOTAL;
 }
 
-bool rgb_matrix_solid_multisplash(effect_params_t* params) {
+bool SOLID_MULTISPLASH(effect_params_t* params) {
   return rgb_matrix_solid_multisplash_range(0, params);
 }
 
-bool rgb_matrix_solid_splash(effect_params_t* params) {
+bool SOLID_SPLASH(effect_params_t* params) {
   return rgb_matrix_solid_multisplash_range(qsub8(g_last_hit_tracker.count, 1), params);
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // !defined(DISABLE_RGB_MATRIX_SPLASH) && !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED

+ 13 - 6
quantum/rgb_matrix_animations/splash_anim.h

@@ -1,10 +1,16 @@
-#pragma once
 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
 #if !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
 
-extern led_config_t g_led_config;
-extern rgb_config_t rgb_matrix_config;
-extern last_hit_t g_last_hit_tracker;
+#ifndef DISABLE_RGB_MATRIX_SPLASH
+RGB_MATRIX_EFFECT(SPLASH)
+#endif
+
+#ifndef DISABLE_RGB_MATRIX_MULTISPLASH
+RGB_MATRIX_EFFECT(MULTISPLASH)
+#endif
+
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
+
 
 static bool rgb_matrix_multisplash_range(uint8_t start, effect_params_t* params) {
   RGB_MATRIX_USE_LIMITS(led_min, led_max);
@@ -32,13 +38,14 @@ static bool rgb_matrix_multisplash_range(uint8_t start, effect_params_t* params)
   return led_max < DRIVER_LED_TOTAL;
 }
 
-bool rgb_matrix_multisplash(effect_params_t* params) {
+bool MULTISPLASH(effect_params_t* params) {
   return rgb_matrix_multisplash_range(0, params);
 }
 
-bool rgb_matrix_splash(effect_params_t* params) {
+bool SPLASH(effect_params_t* params) {
   return rgb_matrix_multisplash_range(qsub8(g_last_hit_tracker.count, 1), params);
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED

+ 4 - 5
quantum/rgb_matrix_animations/typing_heatmap_anim.h

@@ -1,8 +1,6 @@
-#pragma once
 #if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP)
-
-extern rgb_config_t rgb_matrix_config;
-extern uint8_t rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
+RGB_MATRIX_EFFECT(TYPING_HEATMAP)
+#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 
 void process_rgb_matrix_typing_heatmap(keyrecord_t *record) {
     uint8_t row = record->event.key.row;
@@ -35,7 +33,7 @@ void process_rgb_matrix_typing_heatmap(keyrecord_t *record) {
     }
 }
 
-bool rgb_matrix_typing_heatmap(effect_params_t* params) {
+bool TYPING_HEATMAP(effect_params_t* params) {
   // Modified version of RGB_MATRIX_USE_LIMITS to work off of matrix row / col size
   uint8_t led_min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter;
   uint8_t led_max = led_min + RGB_MATRIX_LED_PROCESS_LIMIT;
@@ -72,4 +70,5 @@ bool rgb_matrix_typing_heatmap(effect_params_t* params) {
   return led_max < sizeof(rgb_frame_buffer);
 }
 
+#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
 #endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP)

+ 0 - 3
tmk_core/protocol/arm_atsam/led_matrix.c

@@ -27,8 +27,6 @@ led_instruction_t led_instructions[] = { { .end = 1 } };
 static void led_matrix_massdrop_config_override(int i);
 #endif // USE_MASSDROP_CONFIGURATOR
 
-extern rgb_config_t rgb_matrix_config;
-extern rgb_counters_t g_rgb_counters;
 
 void SERCOM1_0_Handler( void )
 {
@@ -431,7 +429,6 @@ static void led_run_pattern(led_setup_t *f, float* ro, float* go, float* bo, flo
     }
 }
 
-extern led_config_t g_led_config;
 static void led_matrix_massdrop_config_override(int i)
 {
     float ro = 0;

+ 0 - 2
users/drashna/rgb_stuff.c

@@ -5,8 +5,6 @@
 #if defined(RGBLIGHT_ENABLE)
 extern rgblight_config_t rgblight_config;
 bool has_initialized;
-#elif defined(RGB_MATRIX_ENABLE)
-extern rgb_config_t rgb_matrix_config;
 #endif
 
 #ifdef RGBLIGHT_ENABLE