|
@@ -0,0 +1,215 @@
|
|
|
+/*
|
|
|
+tap danc eis turned on in the rules now...
|
|
|
+*/
|
|
|
+#include QMK_KEYBOARD_H
|
|
|
+
|
|
|
+#define _EMOJI 0
|
|
|
+#define _TAPLAND 1
|
|
|
+#define _LEDCNTL 2
|
|
|
+
|
|
|
+enum custom_keycodes {
|
|
|
+ SHRUG,
|
|
|
+ DISFACE,
|
|
|
+ FU,
|
|
|
+ TFLIP,
|
|
|
+ TFLIP2,
|
|
|
+ SAD_EYES,
|
|
|
+ TPUT,
|
|
|
+ HAPPYFACE,
|
|
|
+ HEARTFACE,
|
|
|
+ CLOUD,
|
|
|
+ CHANFACE,
|
|
|
+ CMDCLEAR
|
|
|
+};
|
|
|
+//Tap Dance Declarations
|
|
|
+enum {
|
|
|
+ TD_EXAMPLE1 = 0,
|
|
|
+ TD_EXAMPLE2,
|
|
|
+ TD_EXAMPLE3,
|
|
|
+ TD_EXAMPLE4
|
|
|
+};
|
|
|
+
|
|
|
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
|
+
|
|
|
+ /* EMOJI Pad
|
|
|
+ * ,-------------------------------.
|
|
|
+ * |TFLIP | TFlIP2|DISFACE| FU |
|
|
|
+ * |------+-------+-------+--------|
|
|
|
+ * | CLOUD| | | CLEAR |
|
|
|
+ * |------+-------+-------+--------|
|
|
|
+ * |SHRUG |DISFACE| HRTFAC| HAPPYF |
|
|
|
+ * |------+-------+-------+--------|
|
|
|
+ * | ENTER| |LEDCNTR| tapland|
|
|
|
+ * `-------------------------------'
|
|
|
+ */
|
|
|
+ //purple
|
|
|
+ [_EMOJI] = LAYOUT_ortho_4x4(
|
|
|
+ TFLIP, TFLIP2, KC_NO, FU ,
|
|
|
+ CLOUD, KC_NO, KC_NO, CMDCLEAR,
|
|
|
+ SHRUG, DISFACE, HEARTFACE, HAPPYFACE,
|
|
|
+ KC_ENT, RGB_TOG, MO(_LEDCNTL), MO(_TAPLAND)
|
|
|
+ ),
|
|
|
+
|
|
|
+ /* TapLand //
|
|
|
+ * ,-------------------------------.
|
|
|
+ * | str1 | str2 | str3 | str4 |
|
|
|
+ * |------+-------+-------+--------|
|
|
|
+ * | | | | |
|
|
|
+ * |------+-------+-------+--------|
|
|
|
+ * | | | | |
|
|
|
+ * |------+-------+-------+--------|
|
|
|
+ * | | | | |
|
|
|
+ * `-------------------------------'
|
|
|
+ */
|
|
|
+ //blue
|
|
|
+ [_TAPLAND] = LAYOUT_ortho_4x4(
|
|
|
+ TD(TD_EXAMPLE1), TD(TD_EXAMPLE2), TD(TD_EXAMPLE3), TD(TD_EXAMPLE4),
|
|
|
+ KC_NO, KC_NO, KC_NO, KC_NO,
|
|
|
+ KC_NO, KC_NO, KC_NO, KC_NO,
|
|
|
+ KC_NO, KC_NO, KC_NO, KC_NO
|
|
|
+ ),
|
|
|
+ /* LEDControl Pad
|
|
|
+ * ,-------------------------------.
|
|
|
+ * | snake|breathe|rainbow|gradient|
|
|
|
+ * |------+-------+-------+--------|
|
|
|
+ * | xmas | Val+ | Sat+ | HUE+ |
|
|
|
+ * |------+-------+-------+--------|
|
|
|
+ * |kngrdr| Val- | Sat- | HUE- |
|
|
|
+ * |------+-------+-------+--------|
|
|
|
+ * | swirl| PLAIN | | ON/OFF |
|
|
|
+ * `-------------------------------'
|
|
|
+ */
|
|
|
+ //blue
|
|
|
+ [_LEDCNTL] = LAYOUT_ortho_4x4(
|
|
|
+ RGB_M_SN, RGB_M_B, RGB_M_R, RGB_M_G,
|
|
|
+ RGB_M_X, RGB_VAI, RGB_SAI, RGB_HUI,
|
|
|
+ RGB_M_K, RGB_VAD, RGB_SAD, RGB_HUD,
|
|
|
+ RGB_M_SW, RGB_M_P, KC_NO, RGB_TOG
|
|
|
+ ),
|
|
|
+};
|
|
|
+
|
|
|
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
|
+ if (record->event.pressed) {
|
|
|
+ switch(keycode) {
|
|
|
+ case CLOUD: // (っ◕‿◕)っ
|
|
|
+ if(record->event.pressed){
|
|
|
+ send_unicode_hex_string("0028 3063 25D5 203F 25D5 0029 3063");
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ case FU: // t(-_-t)
|
|
|
+ if(record->event.pressed){
|
|
|
+ SEND_STRING("t(-_-t)");
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ case HAPPYFACE: // ʘ‿ʘ
|
|
|
+ if(record->event.pressed){
|
|
|
+ send_unicode_hex_string("0298 203F 0298");
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ case CMDCLEAR:
|
|
|
+ if (record->event.pressed) {
|
|
|
+ register_code(KC_LGUI);
|
|
|
+ tap_code(KC_A);
|
|
|
+ unregister_code(KC_LGUI);
|
|
|
+ tap_code(KC_DEL);
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ case SHRUG: // ¯\_(ツ)_/¯
|
|
|
+ if (record->event.pressed) {
|
|
|
+ send_unicode_hex_string("00AF 005C 005F 0028 30C4 0029 005F 002F 00AF");
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ case HEARTFACE: // ♥‿♥
|
|
|
+ if(record->event.pressed){
|
|
|
+ send_unicode_hex_string("2665 203F 2665");
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ case DISFACE: // ಠ_ಠ
|
|
|
+ if(record->event.pressed){
|
|
|
+ send_unicode_hex_string("0CA0 005F 0CA0");
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ case TFLIP: // (╯°□°)╯ ︵ ┻━┻
|
|
|
+ if(record->event.pressed){
|
|
|
+ send_unicode_hex_string("0028 256F 00B0 25A1 00B0 0029 256F 0020 FE35 0020 253B 2501 253B");
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ case TFLIP2: // ┻━┻︵ \(°□°)/ ︵ ┻━┻
|
|
|
+ if(record->event.pressed){
|
|
|
+ send_unicode_hex_string("253B 2501 253B FE35 0020 005C 0028 00B0 25A1 00B0 0029 002F 0020 FE35 0020 253B 2501 253B");
|
|
|
+ }
|
|
|
+ return false;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return true;
|
|
|
+}
|
|
|
+
|
|
|
+
|
|
|
+/* tap dance time */
|
|
|
+void tdexample1(qk_tap_dance_state_t *state, void *user_data) {
|
|
|
+ if (state->count >= 2) {
|
|
|
+ SEND_STRING(EXAMPLESTRING1);
|
|
|
+ reset_tap_dance (state);
|
|
|
+ }
|
|
|
+}
|
|
|
+void tdexample2(qk_tap_dance_state_t *state, void *user_data) {
|
|
|
+ if (state->count >= 2) {
|
|
|
+ SEND_STRING(EXAMPLESTRING2);
|
|
|
+ reset_tap_dance (state);
|
|
|
+ }
|
|
|
+}
|
|
|
+void tdexample3(qk_tap_dance_state_t *state, void *user_data) {
|
|
|
+ if (state->count >= 2) {
|
|
|
+ SEND_STRING(EXAMPLESTRING3);
|
|
|
+ reset_tap_dance (state);
|
|
|
+ }
|
|
|
+}
|
|
|
+void tdexample4(qk_tap_dance_state_t *state, void *user_data) {
|
|
|
+ if (state->count >= 2) {
|
|
|
+ SEND_STRING(EXAMPLESTRING4);
|
|
|
+ reset_tap_dance (state);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+qk_tap_dance_action_t tap_dance_actions[] = {
|
|
|
+ [TD_EXAMPLE1] = ACTION_TAP_DANCE_FN(tdexample1),
|
|
|
+ [TD_EXAMPLE2] = ACTION_TAP_DANCE_FN(tdexample2),
|
|
|
+ [TD_EXAMPLE3] = ACTION_TAP_DANCE_FN(tdexample3),
|
|
|
+ [TD_EXAMPLE4] = ACTION_TAP_DANCE_FN(tdexample4)
|
|
|
+};
|
|
|
+
|
|
|
+// Runs just one time when the keyboard initializes.
|
|
|
+void matrix_scan_user(void) {
|
|
|
+ static bool has_ran_yet;
|
|
|
+ if (!has_ran_yet) {
|
|
|
+ has_ran_yet = true;
|
|
|
+ rgblight_setrgb (16, 0, 16);
|
|
|
+ }
|
|
|
+}
|
|
|
+uint32_t layer_state_set_user(uint32_t state) {
|
|
|
+ switch (biton32(state)) {
|
|
|
+ case _TAPLAND:
|
|
|
+ rgblight_setrgb(0, 16, 0); //green
|
|
|
+ break;
|
|
|
+ case _LEDCNTL:
|
|
|
+ rgblight_setrgb(0, 0, 16); //blue
|
|
|
+ break;
|
|
|
+ case _EMOJI:
|
|
|
+ rgblight_setrgb (16, 0, 16); //purple
|
|
|
+ break;
|
|
|
+
|
|
|
+ default: // for any other layers, or the default layer
|
|
|
+ rgblight_setrgb (16, 0, 16); //purple
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ return state;
|
|
|
+}
|