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QMK Bot 3 年之前
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+ 135 - 0
keyboards/idobao/id80/v3/config.h

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+/*
+Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
+Copyright 2022 peepeetee
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID       0x6964 /* "id" */
+#define PRODUCT_ID      0x0080
+#define DEVICE_VER      0x0003
+#define MANUFACTURER    IDOBAO
+#define PRODUCT         ID80 v3
+
+
+/* key matrix size */
+#define MATRIX_ROWS 9
+#define MATRIX_COLS 11
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ * The matrix description in the vendor-supplied JSON file for kbfirmware.com
+ * had 9 columns:
+ *     { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
+ * and 12 rows:
+ *     { B7, B3, B2, B1, B0, E6, F0, F1, F4, F5, F6, F7 }
+ * However, the row 6 was completely empty, and the pin F0 was not actually
+ * routed anywhere on the PCB, therefore this row was removed to save some
+ * resources (the EEPROM space for dynamic keymaps is especially scarce).
+ *
+ * After doing the above change, the matrix was transposed (rows and columns
+ * were swapped), because a matrix with the COL2ROW layout can be scanned much
+ * more efficiently than a matrix with the ROW2COL layout (depending on various
+ * optimizations, the difference in scan rate can be over 2 times).  Because of
+ * this, the "columns" in the matrix layout now mostly correspond to physical
+ * rows, and the "rows" have mostly vertical physical orientation.
+ */
+#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
+#define MATRIX_COL_PINS { B7, B3, B2, B1, B0, E6, F1, F4, F5, F6, F7 }
+
+#define DIODE_DIRECTION COL2ROW
+
+
+#define RGB_DI_PIN B6
+#    define DRIVER_LED_TOTAL 96 /* 16 Bottom 80 top*/
+#ifdef RGB_DI_PIN
+#    define RGBLED_NUM 96 /* 16 Bottom 80 top*/
+#    define RGB_MATRIX_KEYPRESSES // reacts to keypresses
+#endif
+#ifdef RGB_MATRIX_ENABLE
+#    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
+// RGB Matrix Animation modes. Explicitly enabled
+// For full list of effects, see:
+// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
+#    define RGB_MATRIX_FRAMEBUFFER_EFFECTS
+#    define RGB_MATRIX_KEYPRESSES
+#    define ENABLE_RGB_MATRIX_ALPHAS_MODS
+#    define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+#    define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+#    define ENABLE_RGB_MATRIX_BREATHING
+#    define ENABLE_RGB_MATRIX_BAND_SAT
+#    define ENABLE_RGB_MATRIX_BAND_VAL
+#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+#    define ENABLE_RGB_MATRIX_CYCLE_ALL
+#    define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+#    define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+#    define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+#    define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+#    define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+#    define ENABLE_RGB_MATRIX_DUAL_BEACON
+#    define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+#    define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+#    define ENABLE_RGB_MATRIX_RAINDROPS
+#    define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+#    define ENABLE_RGB_MATRIX_HUE_BREATHING
+#    define ENABLE_RGB_MATRIX_HUE_PENDULUM
+#    define ENABLE_RGB_MATRIX_HUE_WAVE
+#    define ENABLE_RGB_MATRIX_PIXEL_RAIN
+#    define ENABLE_RGB_MATRIX_PIXEL_FLOW
+#    define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
+// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
+#    define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+#    define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
+#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+#    define ENABLE_RGB_MATRIX_SPLASH
+#    define ENABLE_RGB_MATRIX_MULTISPLASH
+#    define ENABLE_RGB_MATRIX_SOLID_SPLASH
+#    define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+#endif
+
+/* Bootmagic Lite key configuration: use the Esc key */
+#define BOOTMAGIC_LITE_ROW      0
+#define BOOTMAGIC_LITE_COLUMN   5
+
+#define ENCODERS_PAD_A { C7 }
+#define ENCODERS_PAD_B { C6 }
+
+
+
+

+ 96 - 0
keyboards/idobao/id80/v3/info.json

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+{
+    "keyboard_name": "ID80 v3",
+    "url": "",
+    "maintainer": "qmk",
+    "layouts": {
+        "LAYOUT": {
+            "layout": [
+                {"label":"Esc", "x":0, "y":0},
+                {"label":"F1", "x":1.25, "y":0},
+                {"label":"F2", "x":2.25, "y":0},
+                {"label":"F3", "x":3.25, "y":0},
+                {"label":"F4", "x":4.25, "y":0},
+                {"label":"F5", "x":5.5, "y":0},
+                {"label":"F6", "x":6.5, "y":0},
+                {"label":"F7", "x":7.5, "y":0},
+                {"label":"F8", "x":8.5, "y":0},
+                {"label":"F9", "x":9.75, "y":0},
+                {"label":"F10", "x":10.75, "y":0},
+                {"label":"F11", "x":11.75, "y":0},
+                {"label":"F12", "x":12.75, "y":0},
+                {"label":"Fn", "x":14, "y":0},
+                {"label":"Insert", "x":15.25, "y":0},
+
+                {"label":"`", "x":0, "y":1.25},
+                {"label":"1", "x":1, "y":1.25},
+                {"label":"2", "x":2, "y":1.25},
+                {"label":"3", "x":3, "y":1.25},
+                {"label":"4", "x":4, "y":1.25},
+                {"label":"5", "x":5, "y":1.25},
+                {"label":"6", "x":6, "y":1.25},
+                {"label":"7", "x":7, "y":1.25},
+                {"label":"8", "x":8, "y":1.25},
+                {"label":"9", "x":9, "y":1.25},
+                {"label":"0", "x":10, "y":1.25},
+                {"label":"-", "x":11, "y":1.25},
+                {"label":"=", "x":12, "y":1.25},
+                {"label":"Backspace", "x":13, "y":1.25, "w":2},
+                {"label":"Home", "x":15.25, "y":1.25},
+
+                {"label":"Tab", "x":0, "y":2.25, "w":1.5},
+                {"label":"Q", "x":1.5, "y":2.25},
+                {"label":"W", "x":2.5, "y":2.25},
+                {"label":"E", "x":3.5, "y":2.25},
+                {"label":"R", "x":4.5, "y":2.25},
+                {"label":"T", "x":5.5, "y":2.25},
+                {"label":"Y", "x":6.5, "y":2.25},
+                {"label":"U", "x":7.5, "y":2.25},
+                {"label":"I", "x":8.5, "y":2.25},
+                {"label":"O", "x":9.5, "y":2.25},
+                {"label":"P", "x":10.5, "y":2.25},
+                {"label":"[", "x":11.5, "y":2.25},
+                {"label":"]", "x":12.5, "y":2.25},
+                {"label":"\\", "x":13.5, "y":2.25, "w":1.5},
+                {"label":"Delete", "x":15.25, "y":2.25},
+
+                {"label":"Caps Lock", "x":0, "y":3.25, "w":1.75},
+                {"label":"A", "x":1.75, "y":3.25},
+                {"label":"S", "x":2.75, "y":3.25},
+                {"label":"D", "x":3.75, "y":3.25},
+                {"label":"F", "x":4.75, "y":3.25},
+                {"label":"G", "x":5.75, "y":3.25},
+                {"label":"H", "x":6.75, "y":3.25},
+                {"label":"J", "x":7.75, "y":3.25},
+                {"label":"K", "x":8.75, "y":3.25},
+                {"label":"L", "x":9.75, "y":3.25},
+                {"label":";", "x":10.75, "y":3.25},
+                {"label":"'", "x":11.75, "y":3.25},
+                {"label":"Enter", "x":12.75, "y":3.25, "w":2.25},
+
+                {"label":"Shift", "x":0, "y":4.25, "w":2.25},
+                {"label":"Z", "x":2.25, "y":4.25},
+                {"label":"X", "x":3.25, "y":4.25},
+                {"label":"C", "x":4.25, "y":4.25},
+                {"label":"V", "x":5.25, "y":4.25},
+                {"label":"B", "x":6.25, "y":4.25},
+                {"label":"N", "x":7.25, "y":4.25},
+                {"label":"M", "x":8.25, "y":4.25},
+                {"label":",", "x":9.25, "y":4.25},
+                {"label":".", "x":10.25, "y":4.25},
+                {"label":"/", "x":11.25, "y":4.25},
+                {"label":"Shift", "x":12.25, "y":4.25, "w":1.75},
+                {"label":"\u2191", "x":14.25, "y":4.5},
+
+                {"label":"Ctrl", "x":0, "y":5.25, "w":1.25},
+                {"label":"Win", "x":1.25, "y":5.25, "w":1.25},
+                {"label":"Alt", "x":2.5, "y":5.25, "w":1.25},
+                {"x":3.75, "y":5.25, "w":6.25},
+                {"label":"Alt", "x":10, "y":5.25, "w":1.5},
+                {"label":"Ctrl", "x":11.5, "y":5.25, "w":1.5},
+                {"label":"\u2190", "x":13.25, "y":5.5},
+                {"label":"\u2193", "x":14.25, "y":5.5},
+                {"label":"\u2192", "x":15.25, "y":5.5}
+            ]
+        }
+    }
+}

+ 36 - 0
keyboards/idobao/id80/v3/keymaps/default/keymap.c

@@ -0,0 +1,36 @@
+/* Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    [0] = LAYOUT(
+        KC_ESC,    KC_F1,   KC_F2,   KC_F3,   KC_F4,     KC_F5,   KC_F6,   KC_F7,   KC_F8,     KC_F9,   KC_F10,  KC_F11,  KC_F12,     MO(1),     KC_INS,
+        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,            KC_HOME,
+        KC_TAB,      KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,        KC_DEL,
+        KC_CAPS,       KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,
+        KC_LSFT,            KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,
+        KC_LCTL,   KC_LGUI,   KC_LALT,                       KC_SPC,                              KC_RALT,     KC_RCTL,        KC_LEFT, KC_DOWN, KC_RGHT
+    ),
+    [1] = LAYOUT(
+        RESET,     _______, _______, _______, _______,   _______, _______, _______, _______,   _______, _______, _______, _______,    _______,   KC_MUTE,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,            _______,
+        _______,     RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,        _______,
+        _______,       _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______,            _______, _______, BL_DEC,  BL_TOGG, BL_INC,  NK_TOGG, _______, _______, _______, _______, _______,          BL_INC,
+        _______,   _______,   _______,                      _______,                              _______,     _______,        BL_TOGG, BL_DEC,  BL_STEP
+    ),
+};
+

+ 1 - 0
keyboards/idobao/id80/v3/keymaps/default/readme.md

@@ -0,0 +1 @@
+# The default keymap for id80

+ 52 - 0
keyboards/idobao/id80/v3/keymaps/via/keymap.c

@@ -0,0 +1,52 @@
+/* Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    [0] = LAYOUT(
+        KC_ESC,    KC_F1,   KC_F2,   KC_F3,   KC_F4,     KC_F5,   KC_F6,   KC_F7,   KC_F8,     KC_F9,   KC_F10,  KC_F11,  KC_F12,     MO(1),     KC_INS,
+        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,            KC_HOME,
+        KC_TAB,      KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,        KC_DEL,
+        KC_CAPS,       KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,
+        KC_LSFT,            KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,
+        KC_LCTL,   KC_LGUI,   KC_LALT,                       KC_SPC,                              KC_RALT,     KC_RCTL,        KC_LEFT, KC_DOWN, KC_RGHT
+    ),
+    [1] = LAYOUT(
+        RESET,     _______, _______, _______, _______,   _______, _______, _______, _______,   _______, _______, _______, _______,    _______,   KC_MUTE,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,            _______,
+        _______,     RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,        _______,
+        _______,       _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______,            _______, _______, BL_DEC,  BL_TOGG, BL_INC,  NK_TOGG, _______, _______, _______, _______, _______,          BL_INC,
+        _______,   _______,   _______,                      _______,                              _______,     _______,        BL_TOGG, BL_DEC,  BL_STEP
+    ),
+    [2] = LAYOUT(
+        _______,   _______, _______, _______, _______,   _______, _______, _______, _______,   _______, _______, _______, _______,    _______,   _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,            _______,
+        _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,        _______,
+        _______,       _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______,            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
+        _______,   _______,   _______,                      _______,                              _______,     _______,        _______, _______, _______
+    ),
+    [3] = LAYOUT(
+        _______,   _______, _______, _______, _______,   _______, _______, _______, _______,   _______, _______, _______, _______,    _______,   _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,            _______,
+        _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,        _______,
+        _______,       _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______,            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
+        _______,   _______,   _______,                      _______,                              _______,     _______,        _______, _______, _______
+    ),
+};
+

+ 2 - 0
keyboards/idobao/id80/v3/keymaps/via/rules.mk

@@ -0,0 +1,2 @@
+LTO_ENABLE = yes
+VIA_ENABLE = yes

+ 27 - 0
keyboards/idobao/id80/v3/readme.md

@@ -0,0 +1,27 @@
+# ID80v3
+
+![ID80v3](https://i.imgur.com/PGvZfQj.jpg)
+
+A 75% hotswap in-switch RGB keyboard with an encoder.
+
+* Keyboard Maintainer: [peepeetee](https://github.com/peepeetee)
+* Hardware Supported: ID80v3
+* Hardware Availability: Not avaliable yet
+
+Make example for this keyboard (after setting up your build environment):
+
+    make idobao/id80/v3:default
+
+Flashing example for this keyboard:
+
+    make idobao/id80/v3:default:flash
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+
+## Bootloader
+
+Enter the bootloader in 3 ways:
+
+* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
+* **Physical reset button**: Briefly press the button on the back of the PCB
+* **Keycode in layout**: Press the key mapped to `RESET` if it is available

+ 22 - 0
keyboards/idobao/id80/v3/rules.mk

@@ -0,0 +1,22 @@
+# MCU name
+MCU = atmega32u4
+
+# Bootloader selection
+BOOTLOADER = atmel-dfu
+
+# Build Options
+#   change yes to no to disable
+#
+BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
+MOUSEKEY_ENABLE = yes       # Mouse keys
+EXTRAKEY_ENABLE = yes       # Audio control and System control
+CONSOLE_ENABLE = no         # Console for debug
+COMMAND_ENABLE = no         # Commands for debug and configuration
+NKRO_ENABLE = yes           # Enable N-Key Rollover
+BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
+AUDIO_ENABLE = no           # Audio output
+ENCODER_ENABLE = yes
+
+RGB_MATRIX_ENABLE = yes
+RGB_MATRIX_DRIVER = WS2812

+ 62 - 0
keyboards/idobao/id80/v3/v3.c

@@ -0,0 +1,62 @@
+// Copyright 2022 peepeetee (@peepeetee)
+// Copyright 2022 Xelus22
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "v3.h"
+
+#ifdef ENCODER_ENABLE
+bool encoder_update_kb(uint8_t index, bool clockwise) {
+    if (!encoder_update_user(index, clockwise)) { return false; }
+    if (index == 0) {
+        if (clockwise) {
+            tap_code_delay(KC_VOLU, 10);
+        } else {
+            tap_code_delay(KC_VOLD, 10);
+        }
+    }
+    return true;
+}
+#endif
+
+#ifdef RGB_MATRIX_ENABLE
+led_config_t g_led_config = { {
+    // Key Matrix to LED Index
+    { 8,   9,      34,   35,   64,   65,   NO_LED,   NO_LED, NO_LED, NO_LED,   NO_LED },
+    { 7,   NO_LED, 33,   36,   63,   66,   NO_LED,   NO_LED, NO_LED, NO_LED,   NO_LED },
+    { 6,   10,     32,   37,   62,   67,   NO_LED,   NO_LED, 49,     50,       79 },
+    { 0,   11,     31,   38,   61,   68,   21,       NO_LED, 48,     NO_LED,   77 },
+    { 1,   12,     30,   39,   60,   69,   20,       22,     47,     52,   76 },
+    { 2,   13,     29,   40,   59,   70,   19,       23,     46,     53,   75 },
+    { 5,   14,     28,   41,   58,   71,   NO_LED,   NO_LED, NO_LED, 51,   78 },
+    { 3,   15,     27,   42,   57,   72,   18,       24,     45,     54,   74 },
+    { 4,   16,     26,   43,   56,   73,   17,       25,     44,     55,   NO_LED },
+}, {
+    // LED Index to Physical Position
+{224, 64}, {209, 64}, {195, 64}, {173, 61}, {151, 61}, {94 , 61}, {39 , 61}, {20 , 61}, {2  , 61}, {9  , 50}, {33 , 50},
+{48 , 50}, {62 , 50}, {77 , 50}, {92 , 50}, {106, 50}, {121, 50}, {136, 50}, {151, 50}, {165, 50}, {185, 50}, {209, 53},
+{196, 39}, {173, 39}, {158, 39}, {143, 39}, {129, 39}, {114, 39}, {99 , 39}, {84 , 39}, {70 , 39}, {55 , 39}, {40 , 39},
+{26 , 39}, {6  , 39}, {4  , 28}, {22 , 28}, {37 , 28}, {51 , 28}, {66 , 28}, {81 , 28}, {95 , 28}, {110, 28}, {125, 28},
+{140, 28}, {154, 28}, {169, 28}, {184, 28}, {202, 28}, {224, 28}, {224, 17}, {198, 17}, {176, 17}, {162, 17}, {147, 17},
+{132, 17}, {118, 17}, {103, 17}, {88 , 17}, {73 , 17}, {59 , 17}, {44 , 17}, {29 , 17}, {15 , 17}, {0  , 17}, {0  ,  0},
+{18 ,  0}, {33 ,  0}, {48 ,  0}, {62 ,  0}, {81 ,  0}, {95 ,  0}, {110,  0}, {125,  0}, {143,  0}, {158,  0}, {173,  0},
+{187,  0}, {206,  0}, {224,  0},
+
+{ 207,  13},
+{ 207,  32},
+{ 207,  51},{ 174,  51},{ 141,  51},{ 108,  51},{ 73,  51},{ 40,  51},{  13,  51 },
+{ 13,  32},
+{ 13,  13},{ 40,  13},{ 73,  13},{ 108,  13},{ 141,  13},{ 174,  13},
+
+}, {
+    // LED Index to Flag
+1,1,1,1,1,4,1,1,1,
+1,4,4,4,4,4,4,4,4,4,4,1,1,
+1,4,4,4,4,4,4,4,4,4,4,4,1,
+1,4,4,4,4,4,4,4,4,4,4,4,4,4,1,
+1,1,4,4,4,4,4,4,4,4,4,4,4,4,4,
+1,4,4,4,4,1,1,1,1,4,4,4,4,1,1,
+2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
+
+} };
+
+#endif

+ 37 - 0
keyboards/idobao/id80/v3/v3.h

@@ -0,0 +1,37 @@
+/* Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+#pragma once
+
+#include "quantum.h"
+
+#define LAYOUT( \
+    K50,  K51, K52, K53, K54,  K55, K56, K57, K58,  KA7, KA5, KA4, KA3,   KA6,  KA2,  \
+    K40, K41, K42, K43, K44, K45, K46, K47, K48, K98, K97, K95, K94, K96,       K92,  \
+    K30,   K31, K32, K33, K34, K35, K36, K37, K38, K88, K87, K85, K84, K83,     K82,  \
+    K20,    K21, K22, K23, K24, K25, K26, K27, K28, K78, K77, K75, K74,               \
+    K10,       K12, K13, K14, K15, K16, K17, K18, K68, K67, K65, K64,      K63,       \
+    K00,  K01,  K02,              K06,                K08,   K07,     K05, K04, K03   \
+) { \
+    { K00,   K10,   K20,   K30,   K40,   K50,   KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
+    { K01,   KC_NO, K21,   K31,   K41,   K51,   KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
+    { K02,   K12,   K22,   K32,   K42,   K52,   KC_NO, KC_NO, K82,   K92,   KA2   }, \
+    { K03,   K13,   K23,   K33,   K43,   K53,   K63,   KC_NO, K83,   KC_NO, KA3   }, \
+    { K04,   K14,   K24,   K34,   K44,   K54,   K64,   K74,   K84,   K94,   KA4   }, \
+    { K05,   K15,   K25,   K35,   K45,   K55,   K65,   K75,   K85,   K95,   KA5   }, \
+    { K06,   K16,   K26,   K36,   K46,   K56,   KC_NO, KC_NO, KC_NO, K96,   KA6   }, \
+    { K07,   K17,   K27,   K37,   K47,   K57,   K67,   K77,   K87,   K97,   KA7   }, \
+    { K08,   K18,   K28,   K38,   K48,   K58,   K68,   K78,   K88,   K98,   KC_NO }, \
+}

+ 42 - 0
keyboards/melgeek/mach80/rev2/config.h

@@ -0,0 +1,42 @@
+/* Copyright 2020 MelGeek <melgeek001365@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+
+#define MATRIX_ROW_PINS { F0, F1, F4, F5, F6, E6 }
+#define MATRIX_COL_PINS { B0, B1, B2, B3, D2, D5, D4, D6, D7, B4, B5, B6, C6, C7, F7, D3 }
+#define UNUSED_PINS
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION ROW2COL
+
+#define DRIVER_LED_TOTAL 94
+#define DRIVER_INDICATOR_LED_TOTAL 3
+
+
+#define RGB_MATRIX_CENTER { 108, 30 }
+

+ 191 - 0
keyboards/melgeek/mach80/rev2/rev2.c

@@ -0,0 +1,191 @@
+/* Copyright 2020 MelGeek <melgeek001365@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "mach80.h"
+
+#ifdef RGB_MATRIX_ENABLE
+
+
+const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
+    {0, CS9_SW1,  CS8_SW1,  CS7_SW1},  /* RGB1 */
+    {0, CS9_SW2,  CS8_SW2,  CS7_SW2},  /* RGB2 */
+    {0, CS9_SW3,  CS8_SW3,  CS7_SW3},  /* RGB3 */
+    {0, CS9_SW4,  CS8_SW4,  CS7_SW4},  /* RGB4 */
+    {0, CS9_SW5,  CS8_SW5,  CS7_SW5},  /* RGB5 */
+    {0, CS9_SW6,  CS8_SW6,  CS7_SW6},  /* RGB6 */
+    {0, CS9_SW7,  CS8_SW7,  CS7_SW7},  /* RGB7 */
+    {0, CS9_SW8,  CS8_SW8,  CS7_SW8},  /* RGB8 */
+    {0, CS9_SW9,  CS8_SW9,  CS7_SW9},  /* RGB9 */
+    {0, CS27_SW1, CS26_SW1, CS25_SW1}, /* RGB65 */
+    {0, CS27_SW2, CS26_SW2, CS25_SW2}, /* RGB56 */
+    {0, CS27_SW3, CS26_SW3, CS25_SW3}, /* RGB57 */
+    {0, CS27_SW4, CS26_SW4, CS25_SW4}, /* RGB58 */
+    {0, CS27_SW5, CS26_SW5, CS25_SW5}, /* RGB59 */
+    {0, CS27_SW6, CS26_SW6, CS25_SW6}, /* RGB67 */
+    {0, CS27_SW7, CS26_SW7, CS25_SW7}, /* RGB68 */
+    {0, CS12_SW1, CS11_SW1, CS10_SW1}, /* RGB10 */
+	{0, CS12_SW2, CS11_SW2, CS10_SW2}, /* RGB11 */
+    {0, CS12_SW3, CS11_SW3, CS10_SW3}, /* RGB12 */
+	{0, CS12_SW4, CS11_SW4, CS10_SW4}, /* RGB13 */
+	{0, CS12_SW5, CS11_SW5, CS10_SW5}, /* RGB14 */
+    {0, CS12_SW6, CS11_SW6, CS10_SW6}, /* RGB15 */
+    {0, CS12_SW7, CS11_SW7, CS10_SW7}, /* RGB16 */
+    {0, CS12_SW8, CS11_SW8, CS10_SW8}, /* RGB17 */
+    {0, CS12_SW9, CS11_SW9, CS10_SW9}, /* RGB18 */
+    {0, CS27_SW8, CS26_SW8, CS25_SW8}, /* RGB69 */
+    {0, CS27_SW9, CS26_SW9, CS25_SW9}, /* RGB70 */
+    {0, CS30_SW1, CS29_SW1, CS28_SW1}, /* RGB64 */
+    {0, CS30_SW2, CS29_SW2, CS28_SW2}, /* RGB55 */
+    {0, CS30_SW3, CS29_SW3, CS28_SW3}, /* RGB71 */
+    {0, CS30_SW4, CS29_SW4, CS28_SW4}, /* RGB72 */
+    {0, CS30_SW5, CS29_SW5, CS28_SW5}, /* RGB66 */
+    {0, CS30_SW6, CS29_SW6, CS28_SW6}, /* RGB60 */
+    {0, CS30_SW7, CS29_SW7, CS28_SW7}, /* RGB61 */
+    {0, CS30_SW8, CS29_SW8, CS28_SW8}, /* RGB73 */
+    {0, CS15_SW1, CS14_SW1, CS13_SW1}, /* RGB19 */
+    {0, CS15_SW2, CS14_SW2, CS13_SW2}, /* RGB20 */
+    {0, CS15_SW3, CS14_SW3, CS13_SW3}, /* RGB21 */
+    {0, CS15_SW4, CS14_SW4, CS13_SW4}, /* RGB22 */
+    {0, CS15_SW5, CS14_SW5, CS13_SW5}, /* RGB23 */
+    {0, CS15_SW6, CS14_SW6, CS13_SW6}, /* RGB24 */
+    {0, CS15_SW7, CS14_SW7, CS13_SW7}, /* RGB25 */
+    {0, CS15_SW8, CS14_SW8, CS13_SW8}, /* RGB26 */
+    {0, CS15_SW9, CS14_SW9, CS13_SW9}, /* RGB27 */
+    {0, CS30_SW9, CS29_SW9, CS28_SW9}, /* RGB74 */
+	{0, CS33_SW1, CS32_SW1, CS31_SW1}, /* RGB75 */
+    {0, CS33_SW2, CS32_SW2, CS31_SW2}, /* RGB76 */
+    {0, CS33_SW3, CS32_SW3, CS31_SW3}, /* RGB77 */
+    {0, CS33_SW4, CS32_SW4, CS31_SW4}, /* RGB78 */
+    {0, CS33_SW5, CS32_SW5, CS31_SW5}, /* RGB79 */
+    {0, CS33_SW6, CS32_SW6, CS31_SW6}, /* RGB80 */
+    {0, CS33_SW7, CS32_SW7, CS31_SW7}, /* RGB83 */
+    {0, CS18_SW1, CS17_SW1, CS16_SW1}, /* RGB28 */
+    {0, CS18_SW2, CS17_SW2, CS16_SW2}, /* RGB29 */
+	{0, CS18_SW3, CS17_SW3, CS16_SW3}, /* RGB30 */
+    {0, CS18_SW4, CS17_SW4, CS16_SW4}, /* RGB31 */
+    {0, CS18_SW5, CS17_SW5, CS16_SW5}, /* RGB32 */
+    {0, CS18_SW6, CS17_SW6, CS16_SW6}, /* RGB33 */
+    {0, CS18_SW7, CS17_SW7, CS16_SW7}, /* RGB34 */
+    {0, CS18_SW8, CS17_SW8, CS16_SW8}, /* RGB35 */
+    {0, CS18_SW9, CS17_SW9, CS16_SW9}, /* RGB36 */
+    {0, CS33_SW8, CS32_SW8, CS31_SW8}, /* RGB81 */
+    {0, CS33_SW9, CS32_SW9, CS31_SW9}, /* RGB82 */
+    {0, CS36_SW1, CS35_SW1, CS34_SW1}, /* RGB89 */
+    {0, CS36_SW2, CS35_SW2, CS34_SW2}, /* RGB90 */
+    {0, CS36_SW3, CS35_SW3, CS34_SW3}, /* RGB91 */
+    {0, CS36_SW4, CS35_SW4, CS34_SW4}, /* RGB92 */
+    {0, CS21_SW1, CS20_SW1, CS19_SW1}, /* RGB37 */
+    {0, CS21_SW2, CS20_SW2, CS19_SW2}, /* RGB38 */
+    {0, CS21_SW3, CS20_SW3, CS19_SW3}, /* RGB39 */
+    {0, CS21_SW4, CS20_SW4, CS19_SW4}, /* RGB40 */
+    {0, CS21_SW5, CS20_SW5, CS19_SW5}, /* RGB41 */
+    {0, CS21_SW6, CS20_SW6, CS19_SW6}, /* RGB42 */
+    {0, CS21_SW7, CS20_SW7, CS19_SW7}, /* RGB43 */
+    {0, CS21_SW8, CS20_SW8, CS19_SW8}, /* RGB44 */
+    {0, CS21_SW9, CS20_SW9, CS19_SW9}, /* RGB45 */
+    {0, CS36_SW5, CS35_SW5, CS34_SW5}, /* RGB84 */
+    {0, CS36_SW6, CS35_SW6, CS34_SW6}, /* RGB85 */
+    {0, CS36_SW7, CS35_SW7, CS34_SW7}, /* RGB88 */
+    {0, CS36_SW8, CS35_SW8, CS34_SW8}, /* RGB86 */
+    {0, CS36_SW9, CS35_SW9, CS34_SW9}, /* RGB87 */
+    {0, CS39_SW1, CS38_SW1, CS37_SW1}, /* RGB98 */
+    {0, CS39_SW2, CS38_SW2, CS37_SW2}, /* RGB99 */
+    {0, CS39_SW3, CS38_SW3, CS37_SW3}, /* RGB100 */
+    {0, CS24_SW1, CS23_SW1, CS22_SW1}, /* RGB46 */
+    {0, CS24_SW2, CS23_SW2, CS22_SW2}, /* RGB47 */
+    {0, CS24_SW3, CS23_SW3, CS22_SW3}, /* RGB48 */
+    {0, CS24_SW4, CS23_SW4, CS22_SW4}, /* RGB49 */
+    {0, CS24_SW5, CS23_SW5, CS22_SW5}, /* RGB50 */
+    {0, CS24_SW6, CS23_SW6, CS22_SW6}, /* RGB51 */
+    {0, CS24_SW7, CS23_SW7, CS22_SW7}, /* RGB52 */
+    {0, CS24_SW8, CS23_SW8, CS22_SW8}, /* RGB53 */
+    {0, CS24_SW9, CS23_SW9, CS22_SW9}, /* RGB54 */
+    {0, CS39_SW4, CS38_SW4, CS37_SW4}, /* RGB101 */
+};
+led_config_t g_led_config = {
+	{
+		/* C0       C1       C2       C3       C4       C5       C6       C7       C8       C9       C10       C11       C12       C13       C14       C15 */
+		{  0,  NO_LED,       1,       2,       3,       4,       5,       6,       7,       8,        9,       10,       11,       12,       13,       14 }, /* R0 */
+		{ 16,      17,      18,      19,      20,      21,      22,      23,      24,      25,       26,       27,       28,       30,       32,       33 }, /* R1 */
+		{ 35,      36,      37,      38,      39,      40,      41,      42,      43,      44,       45,       46,       47,       48,       49,       50 }, /* R2 */
+		{ 52,      53,      54,      55,      56,      57,      58,      59,      60,      61,       62,       63,       65,       15,       34,       51 }, /* R3 */
+		{ 68,      70,      71,      72,      73,      74,      75,      76,      77,      78,       79,       81,   NO_LED,   NO_LED,       83,   NO_LED }, /* R4 */
+		{ 84,  NO_LED,      85,  NO_LED,  NO_LED,      87,  NO_LED,  NO_LED,  NO_LED,      89,   NO_LED,   NO_LED,       90,       91,       92,       93 }  /* R5 */
+    }, {
+        {0, 0},   {12, 0},   {24, 0},  {36, 0},  {48, 0},  {60, 0},  {72, 0},  {84, 0},  {96, 0},  {108, 0},  {120, 0},  {132, 0},  {144, 0},  {156, 0},  {168, 0},  {180, 0},                                   //16
+		{0, 12},  {12, 12},  {24, 12}, {36, 12}, {48, 12}, {60, 12}, {72, 12}, {84, 12}, {96, 12}, {108, 12}, {120, 12}, {132, 12}, {144, 12}, {156, 12}, {168, 12}, {180, 12}, {192, 12}, {204, 12}, {216, 12}, //19
+		{0, 24},  {12, 24},  {24, 24}, {36, 24}, {48, 24}, {60, 24}, {72, 24}, {84, 24}, {96, 24}, {108, 24}, {120, 24}, {132, 24}, {144, 24}, {156, 24}, {168, 24}, {180, 24}, {192, 24},                       //17
+		{0, 36},  {12, 36},  {24, 36}, {36, 36}, {48, 36}, {60, 36}, {72, 36}, {84, 36}, {96, 36}, {108, 36}, {120, 36}, {132, 36}, {144, 36}, {156, 36}, {168, 36},                                             //15
+		{0, 48},  {12, 48},  {24, 48}, {36, 48}, {48, 48}, {60, 48}, {72, 48}, {84, 48}, {96, 48}, {108, 48}, {120, 48}, {132, 48}, {144, 48}, {156, 48}, {168, 48}, {180, 48}, {192, 48},                       //17
+		{0, 60},  {12, 60},  {24, 60}, {36, 60}, {48, 60}, {60, 60}, {72, 60}, {84, 60}, {96, 60}, {108, 60}
+		//10
+	}, {          
+	       4,         4,         4,        4,        4,        4,        4,         4,         4,         4,         4,         4,         4,         4,         4,         4,       
+		   4,         4,         4,        4,        4,        4,        4,         4,         4,         4,         4,         4,         4,         4,         4,         4,         4,         4,         4,
+		   4,         4,         4,        4,        4,        4,        4,         4,         4,         4,         4,         4,         4,         4,         4,         4,         4,
+		   4,         4,         4,        4,        4,        4,        4,         4,         4,         4,         4,         4,         4,         4,         4,         
+		   4,         4,         4,        4,        4,        4,        4,         4,         4,         4,         4,         4,         4,         4,         4,         4,         4,
+		   4,         4,         4,        4,        4,        4,        4,         4,         4,         4,         
+	}
+};
+
+const is31_led g_is31_indicator_leds[3] = {
+    {0, CS6_SW1, CS5_SW1, CS4_SW1}, /* RGB107 */
+    {0, CS6_SW2, CS5_SW2, CS4_SW2}, /* RGB108 */
+    {0, CS6_SW3, CS5_SW3, CS4_SW3}, /* RGB109 */
+};
+
+bool led_update_kb(led_t led_state) {
+    if (led_update_user(led_state)) {
+        if (led_state.caps_lock) {
+            IS31FL3741_set_pwm_buffer(&g_is31_indicator_leds[2], 0x00, 0x00, 0xff);
+        } else {
+            IS31FL3741_set_pwm_buffer(&g_is31_indicator_leds[2], 0x00, 0x00, 0x00);
+        }
+
+        if (led_state.num_lock) {
+            IS31FL3741_set_pwm_buffer(&g_is31_indicator_leds[1], 0xff, 0x00, 0x00);
+        } else {
+            IS31FL3741_set_pwm_buffer(&g_is31_indicator_leds[1], 0x00, 0x00, 0x00);
+        }
+
+        if (led_state.scroll_lock) {
+            IS31FL3741_set_pwm_buffer(&g_is31_indicator_leds[0], 0x00, 0xff, 0x00);
+        } else {
+            IS31FL3741_set_pwm_buffer(&g_is31_indicator_leds[0], 0x00, 0x00, 0x00);
+        }
+    }
+    return true;
+}
+
+void matrix_init_kb(void) {
+    for (int i = 0; i < DRIVER_INDICATOR_LED_TOTAL; ++i) {
+        is31_led led = g_is31_indicator_leds[i];
+        IS31FL3741_set_scaling_registers(&led, 0xFF, 0xFF, 0xFF);
+    }
+
+    IS31FL3741_update_led_control_registers(DRIVER_ADDR_1, 0);
+
+    matrix_init_user();
+}
+
+
+void keyboard_pre_init_kb(void) {
+    setPinOutput(B7);
+    writePinHigh(B7);
+    keyboard_pre_init_user();
+}
+#endif

+ 23 - 0
keyboards/melgeek/mach80/rev2/rules.mk

@@ -0,0 +1,23 @@
+# MCU name
+MCU = atmega32u4
+
+# Bootloader selection
+BOOTLOADER = atmel-dfu
+
+# Build Options
+#   change yes to no to disable
+#
+BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
+MOUSEKEY_ENABLE = yes          # Mouse keys
+EXTRAKEY_ENABLE = yes          # Audio control and System control
+CONSOLE_ENABLE = no            # Console for debug
+COMMAND_ENABLE = no            # Commands for debug and configuration
+NKRO_ENABLE = yes           # Enable N-Key Rollover
+BACKLIGHT_ENABLE = no          # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = no           # Enable keyboard RGB underglow
+RGB_MATRIX_ENABLE = yes        # Use RGB matrix
+RGB_MATRIX_DRIVER = IS31FL3741
+
+LTO_ENABLE = yes
+
+LAYOUTS = tkl_ansi