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Keymap: Added abishalom keymaps (#4495)

* Added abishalom keymaps

Added personal keymaps for Massdrop Alt and Tada68

* Update keyboards/tada68/keymaps/abishalom/rules.mk

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/rules.mk

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/config.h

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/keymap.c

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/keymap.c

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/rules.mk

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/keymap.c

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Update keyboards/tada68/keymaps/abishalom/keymap.c

Co-Authored-By: abishalom <abishalom1997@gmail.com>

* Updated keymaps

* Bugfix Tada68

* Update keyboards/tada68/keymaps/abishalom/keymap.c

Co-Authored-By: abishalom <abishalom1997@gmail.com>
abishalom 6 年之前
父節點
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77ed9e3a73

+ 189 - 0
keyboards/massdrop/alt/keymaps/abishalom/keymap.c

@@ -0,0 +1,189 @@
+#include QMK_KEYBOARD_H
+
+enum alt_keycodes {
+    L_BRI = SAFE_RANGE, //LED Brightness Increase
+    L_BRD,              //LED Brightness Decrease
+    L_PTN,              //LED Pattern Select Next
+    L_PTP,              //LED Pattern Select Previous
+    L_PSI,              //LED Pattern Speed Increase
+    L_PSD,              //LED Pattern Speed Decrease
+    L_T_MD,             //LED Toggle Mode
+    L_T_ONF,            //LED Toggle On / Off
+    L_ON,               //LED On
+    L_OFF,              //LED Off
+    L_T_BR,             //LED Toggle Breath Effect
+    L_T_PTD,            //LED Toggle Scrolling Pattern Direction
+    U_T_AUTO,           //USB Extra Port Toggle Auto Detect / Always Active
+    U_T_AGCR,           //USB Toggle Automatic GCR control
+    DBG_TOG,            //DEBUG Toggle On / Off
+    DBG_MTRX,           //DEBUG Toggle Matrix Prints
+    DBG_KBD,            //DEBUG Toggle Keyboard Prints
+    DBG_MOU,            //DEBUG Toggle Mouse Prints
+    MD_BOOT,            //Restart into bootloader after hold timeout
+};
+
+#define TG_NKRO MAGIC_TOGGLE_NKRO //Toggle 6KRO / NKRO mode
+
+keymap_config_t keymap_config;
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    [0] = LAYOUT(
+        KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_DEL,  \
+        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME, \
+        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,  KC_PGUP, \
+        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,   KC_PGDN, \
+        KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                             KC_RALT, MO(1),   KC_LEFT, KC_DOWN, KC_RGHT  \
+    ),
+    [1] = LAYOUT(
+        KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_TRNS, KC_MUTE, \
+        L_T_BR,  L_PSD,   L_BRI,   L_PSI,   KC_TRNS, KC_TRNS, KC_TRNS, U_T_AUTO,U_T_AGCR,KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, KC_END, \
+        L_T_PTD, L_PTP,   L_BRD,   L_PTN,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,          KC_TRNS, KC_VOLU, \
+        KC_TRNS, L_T_MD,  L_T_ONF, KC_TRNS, KC_TRNS, MD_BOOT, TG_NKRO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,          KC_PGUP, KC_VOLD, \
+        KC_TRNS, KC_TRNS, KC_TRNS,                            KC_TRNS,                            KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END  \
+    ),
+    /*
+    [X] = LAYOUT(
+        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
+        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
+        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,          KC_TRNS, KC_TRNS, \
+        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,          KC_TRNS, KC_TRNS, \
+        KC_TRNS, KC_TRNS, KC_TRNS,                            KC_TRNS,                            KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS  \
+    ),
+    */
+};
+
+// Runs just one time when the keyboard initializes.
+void matrix_init_user(void) {
+};
+
+// Runs constantly in the background, in a loop.
+void matrix_scan_user(void) {
+};
+
+#define MODS_SHIFT  (keyboard_report->mods & MOD_BIT(KC_LSHIFT) || keyboard_report->mods & MOD_BIT(KC_RSHIFT))
+#define MODS_CTRL  (keyboard_report->mods & MOD_BIT(KC_LCTL) || keyboard_report->mods & MOD_BIT(KC_RCTRL))
+#define MODS_ALT  (keyboard_report->mods & MOD_BIT(KC_LALT) || keyboard_report->mods & MOD_BIT(KC_RALT))
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+    static uint32_t key_timer;
+
+    switch (keycode) {
+        case L_BRI:
+            if (record->event.pressed) {
+                if (LED_GCR_STEP > LED_GCR_MAX - gcr_desired) gcr_desired = LED_GCR_MAX;
+                else gcr_desired += LED_GCR_STEP;
+                if (led_animation_breathing) gcr_breathe = gcr_desired;
+            }
+            return false;
+        case L_BRD:
+            if (record->event.pressed) {
+                if (LED_GCR_STEP > gcr_desired) gcr_desired = 0;
+                else gcr_desired -= LED_GCR_STEP;
+                if (led_animation_breathing) gcr_breathe = gcr_desired;
+            }
+            return false;
+        case L_PTN:
+            if (record->event.pressed) {
+                if (led_animation_id == led_setups_count - 1) led_animation_id = 0;
+                else led_animation_id++;
+            }
+            return false;
+        case L_PTP:
+            if (record->event.pressed) {
+                if (led_animation_id == 0) led_animation_id = led_setups_count - 1;
+                else led_animation_id--;
+            }
+            return false;
+        case L_PSI:
+            if (record->event.pressed) {
+                led_animation_speed += ANIMATION_SPEED_STEP;
+            }
+            return false;
+        case L_PSD:
+            if (record->event.pressed) {
+                led_animation_speed -= ANIMATION_SPEED_STEP;
+                if (led_animation_speed < 0) led_animation_speed = 0;
+            }
+            return false;
+        case L_T_MD:
+            if (record->event.pressed) {
+                led_lighting_mode++;
+                if (led_lighting_mode > LED_MODE_MAX_INDEX) led_lighting_mode = LED_MODE_NORMAL;
+            }
+            return false;
+        case L_T_ONF:
+            if (record->event.pressed) {
+                led_enabled = !led_enabled;
+                I2C3733_Control_Set(led_enabled);
+            }
+            return false;
+        case L_ON:
+            if (record->event.pressed) {
+                led_enabled = 1;
+                I2C3733_Control_Set(led_enabled);
+            }
+            return false;
+        case L_OFF:
+            if (record->event.pressed) {
+                led_enabled = 0;
+                I2C3733_Control_Set(led_enabled);
+            }
+            return false;
+        case L_T_BR:
+            if (record->event.pressed) {
+                led_animation_breathing = !led_animation_breathing;
+                if (led_animation_breathing) {
+                    gcr_breathe = gcr_desired;
+                    led_animation_breathe_cur = BREATHE_MIN_STEP;
+                    breathe_dir = 1;
+                }
+            }
+            return false;
+        case L_T_PTD:
+            if (record->event.pressed) {
+                led_animation_direction = !led_animation_direction;
+            }
+            return false;
+        case U_T_AUTO:
+            if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
+                TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
+            }
+            return false;
+        case U_T_AGCR:
+            if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
+                TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
+            }
+            return false;
+        case DBG_TOG:
+            if (record->event.pressed) {
+                TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
+            }
+            return false;
+        case DBG_MTRX:
+            if (record->event.pressed) {
+                TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
+            }
+            return false;
+        case DBG_KBD:
+            if (record->event.pressed) {
+                TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
+            }
+            return false;
+        case DBG_MOU:
+            if (record->event.pressed) {
+                TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
+            }
+            return false;
+        case MD_BOOT:
+            if (record->event.pressed) {
+                key_timer = timer_read32();
+            } else {
+                if (timer_elapsed32(key_timer) >= 500) {
+                    reset_keyboard();
+                }
+            }
+            return false;
+        default:
+            return true; //Process all other keycodes normally
+    }
+}

+ 3 - 0
keyboards/tada68/keymaps/abishalom/config.h

@@ -0,0 +1,3 @@
+#pragma once
+
+#define BACKLIGHT_BREATHING

+ 96 - 0
keyboards/tada68/keymaps/abishalom/keymap.c

@@ -0,0 +1,96 @@
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+#define _NL 2
+
+#define SEMI_FN LT(_FL, KC_SCLN)
+
+//Tap Dance Declarations
+enum {
+  TD_WIN_LOCK = 0
+};
+
+//BL_BRTG - breathing mode. Would like to put in.
+
+//Tap Dance Definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+  [TD_WIN_LOCK]  = ACTION_TAP_DANCE_DOUBLE(MAGIC_NO_GUI, MAGIC_UNNO_GUI)
+};
+
+//
+////In Layer declaration, add tap dance item in place of a key code
+//TD(TD_WIN_LOCK)
+
+// Double Tap Fn button to get caps. FN + Tab to get to number layer -> Maybe switch to FN + space?. 
+// Press fn+GUI once to lock, double tap to unlock.
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+  /* Keymap _BL: (Base Layer) Default Layer
+   * ,----------------------------------------------------------------.
+   * |Esc | 1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |~ ` |
+   * |----------------------------------------------------------------|
+   * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|  \  |Del |
+   * |----------------------------------------------------------------|
+   * |FNCAP|  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Enter  |PgUp  |
+   * |----------------------------------------------------------------|
+   * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift | Up|PgDn|
+   * |----------------------------------------------------------------|
+   * |Ctrl|Win |Alt |        Space          |Alt| FN|Ctrl|Lef|Dow|Rig |
+   * `----------------------------------------------------------------'
+   */
+[_BL] = LAYOUT_ansi(
+  KC_GESC,    KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,   KC_0,   KC_MINS, KC_EQL, KC_BSPC,KC_GRV, \
+  KC_TAB,  KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,   KC_LBRC, KC_RBRC,KC_BSLS,KC_DEL, \
+  LT(_FL, KC_CAPS), KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_H,   KC_J,   KC_K,   KC_L,   SEMI_FN,KC_QUOT,         KC_ENT,KC_PGUP,  \
+  KC_LSFT,         KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_N,   KC_M,   KC_COMM,KC_DOT, KC_SLSH,   KC_RSFT,KC_UP,KC_PGDN, \
+  KC_LCTL, KC_LGUI,KC_LALT,                KC_SPC,                        KC_RALT,MO(_FL),KC_RCTRL, KC_LEFT,KC_DOWN,KC_RGHT),
+
+  /* Keymap _FL: Function Layer
+   * ,----------------------------------------------------------------.
+   * |   | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del    |    |
+   * |----------------------------------------------------------------|
+   * |#PAD |Pre| U |NXT|   |   |   |PGD| U |PGU|PSC|   |   |     |Ins |
+   * |----------------------------------------------------------------|
+   * |      |L  | D | R |PPl|   |   | L | D | R |   |   |        |Home|
+   * |----------------------------------------------------------------|
+   * |   CAPS |MUT|VU-|VU+|   |   |   |BRG|BL-|BL+|BLT|      |Stp|End |
+   * |----------------------------------------------------------------|
+   * |    |WTOG|    |                       |   |   |    |Pre|PPl|Nxt |
+   * `----------------------------------------------------------------'
+   */
+[_FL] = LAYOUT_ansi(
+  _______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, _______ ,  \
+  TO(_NL),KC_MPRV, KC_UP ,KC_MNXT,_______, _______,_______,KC_PGDN,KC_UP,KC_PGUP,KC_PSCR,_______,_______, _______,KC_INSERT, \
+  _______,KC_LEFT,KC_DOWN,KC_RGHT,KC_MPLY,_______,_______,KC_LEFT,KC_DOWN,KC_RGHT,_______,_______,        _______,KC_HOME, \
+  _______,KC_MUTE,KC_VOLD,KC_VOLU, _______,_______, _______,BL_BRTG,BL_DEC,BL_INC,BL_TOGG,_______, KC_STOP, KC_END, \
+  _______,TD(TD_WIN_LOCK),_______,                 _______,               _______,KC_TRNS,_______,KC_MPRV,KC_MPLY, KC_MNXT),
+
+
+//Press either of function keys to get back to base layer.
+
+ /* Keymap _NL: Number Layer
+   * ,----------------------------------------------------------------.
+   * |ESC| F1 | F2| F3| F4|   |#L | 7 | 8 | 9 | - |   | = |       |    |
+   * |----------------------------------------------------------------|
+   * | TAB |   | UP|   |   |   | / | 4 | 5 | 6 | + |   |   |     | DEL|
+   * |----------------------------------------------------------------|
+   * | _BL  |LFT|DWN|RGT|   |   | * | 1 | 2 | 3 |ENT|   |   ENT  |PgUp|
+   * |----------------------------------------------------------------|
+   * |  SHIFT |   |   |   |   |   | 0 | 0 | , | . |BKS| SHIFT| U |PgDn|
+   * |----------------------------------------------------------------|
+   * |CTRL|WIN |ALT |                       |ALT| _BL |CTRL| L | D | R|
+   * `----------------------------------------------------------------'
+   */
+[_NL] = LAYOUT_ansi(
+  _______, KC_F1 ,KC_F2, KC_F3, KC_F4, _______, KC_NLCK, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_PEQL, KC_PEQL, _______, _______ ,  \
+  KC_TAB,_______, KC_UP,_______,_______, _______,KC_PSLS,KC_P4,KC_P5,KC_P6,KC_PPLS,_______,_______, _______,KC_DEL, \
+  TO(_BL),KC_LEFT,KC_DOWN,KC_RGHT,_______,_______,KC_PAST,KC_P1,KC_P2,KC_P3,KC_PENT,_______,        KC_ENT,KC_PGUP, \
+  KC_LSFT,_______,_______,_______, _______,_______, KC_P0,KC_P0,KC_PCMM,KC_PDOT,KC_BSPC,KC_RSFT, KC_UP, KC_PGDN, \
+  KC_LCTRL,KC_LGUI,KC_LALT,                 KC_SPC,               KC_RALT,TO(_BL),KC_RCTRL,KC_LEFT,KC_DOWN, KC_RGHT),
+
+};

+ 6 - 0
keyboards/tada68/keymaps/abishalom/readme.md

@@ -0,0 +1,6 @@
+# Godolphins13 Tada68
+
+My Tada68 layout. 
+Caps lock acts as a function key when held, otherwise just caps lock. 
+In the function layer, arrow keys mapped to both wasd and ijkl, as I haven't really decided which I like best.
+

+ 18 - 0
keyboards/tada68/keymaps/abishalom/rules.mk

@@ -0,0 +1,18 @@
+# Build Options
+#   change to "no" to disable the options, or define them in the Makefile in
+#   the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
+CONSOLE_ENABLE = no         # Console for debug(+400)
+COMMAND_ENABLE = yes        # Commands for debug and configuration
+NKRO_ENABLE = yes           # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = yes       # Enable keyboard backlight functionality
+MIDI_ENABLE = no            # MIDI controls
+AUDIO_ENABLE = no           # Audio output on port C6
+UNICODE_ENABLE = no         # Unicode
+BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no        # Enable WS2812 RGB underlight.  Do not enable this with audio at the same time.
+SLEEP_LED_ENABLE = yes       # Breathing sleep LED during USB suspend
+TAP_DANCE_ENABLE = yes      # Tappa Dance Bitch