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@@ -0,0 +1,231 @@
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+#include QMK_KEYBOARD_H
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+
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+
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+#define DEL_SHF SFT_T(KC_DEL)
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+#define QUAKE LCTL(KC_GRV)
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+
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+#define WKSP_L LALT(LCTL(KC_LEFT))
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+#define WKSP_D LALT(LCTL(KC_DOWN))
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+#define WKSP_U LALT(LCTL(KC_UP))
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+#define WKSP_R LALT(LCTL(KC_RGHT))
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+
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+enum custom_layers {
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+ _BASE,
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+ _LOWER,
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+ _RAISE,
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+ _FUNC,
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+ _GAME,
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+ _LNUM,
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+ _LFUN,
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+ _ADJUST
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+};
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+
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+
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+enum custom_keycodes {
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+ BASE = SAFE_RANGE,
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+ LOWER,
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+ RAISE,
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+ FUNC,
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+ GAME,
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+ EXT_GM,
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+ LNUM,
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+ LFUN,
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+ ADJUST
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+};
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+
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+
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+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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+
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+ [_BASE] = LAYOUT(
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+
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+ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
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+
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+ KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
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+
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+ DEL_SHF, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_BSPC,
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+
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+ KC_LCTL, GAME, KC_LGUI, KC_LALT, LOWER, KC_LSFT, _______, _______, KC_SPC, RAISE, KC_RALT, KC_RGUI, FUNC, KC_ENT,
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+
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+ KC_LALT, LOWER, KC_LSFT, KC_SPC, RAISE, KC_RALT
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+
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+ ),
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+
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+ [_LOWER] = LAYOUT(
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+
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+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_PGUP, KC_END, XXXXXXX,
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+
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+ XXXXXXX, KC_PSCR, KC_MENU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX,
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+
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+ XXXXXXX, KC_CAPS, KC_LNUM, KC_INS, XXXXXXX, XXXXXXX, XXXXXXX, WKSP_L, WKSP_D, WKSP_U, WKSP_R, XXXXXXX,
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+
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+ _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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+
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+ _______, _______, _______, XXXXXXX, _______, XXXXXXX
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+
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+ ),
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+
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+ [_RAISE] = LAYOUT(
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+
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+ QUAKE, KC_GRV, KC_TILD, KC_BSLS, KC_PIPE, KC_LPRN, KC_RPRN, KC_7, KC_8, KC_9, KC_SLSH, KC_EQL,
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+
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+ XXXXXXX, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_4, KC_5, KC_6, KC_ASTR, KC_PLUS,
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+
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+ XXXXXXX, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LBRC, KC_RBRC, KC_1, KC_2, KC_3, KC_MINS, KC_BSPC,
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+
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+ _______, XXXXXXX, _______, _______, _______, KC_LABK, XXXXXXX, XXXXXXX, KC_RABK, _______, KC_0, KC_DOT, KC_COMM, XXXXXXX,
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+
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+ _______, _______, KC_LABK, KC_RABK, _______, KC_0
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+
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+ ),
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+
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+ [_FUNC] = LAYOUT(
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+
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+ XXXXXXX, KC_SLEP, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX,
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+
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+ XXXXXXX, KC_WAKE, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX,
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+
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+ XXXXXXX, KC_PWR, KC_MRWD, KC_MPLY, KC_MFFD, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX,
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+
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+ _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX,
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+
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+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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+
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+ ),
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+
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+ [_GAME] = LAYOUT(
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+
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+ KC_TAB, KC_Q, KC_W, KC_E, KC_H, KC_Z, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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+
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+ KC_LSFT, KC_A, KC_S, KC_D, KC_U, KC_X, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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+
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+ KC_LCTL, KC_F, KC_G, KC_R, KC_M, KC_C, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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+
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+ KC_ESC, KC_TILD, KC_LALT, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, EXT_GM,
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+
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+ KC_SPC, LNUM, LFUN, XXXXXXX, XXXXXXX, XXXXXXX
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+
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+ ),
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+
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+ [_LNUM] = LAYOUT(
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+
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+ _______, KC_1, KC_2, KC_3, KC_4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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+
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+ _______, KC_5, KC_6, KC_7, KC_8, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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+
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+ _______, KC_9, KC_0, KC_COMM, KC_DOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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+
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+ _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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+
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+ _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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+
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+ ),
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+
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+ [_LFUN] = LAYOUT(
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+
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+ _______, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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+
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+ _______, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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+
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+ _______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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+
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+ _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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+
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+ _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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+
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+ ),
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+
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+ [_ADJUST] = LAYOUT(
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+
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+ _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
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+
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+ _______, _______, _______, _______, _______, BL_STEP, RGB_TOG, RGB_HUI, RGB_SAI, RGB_SAI, _______, _______,
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+
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+ _______, _______, _______, _______, _______, BL_BRTG, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______,
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+
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+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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+
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+ _______, _______, _______, _______, _______, _______
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+
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+ )
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+};
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+
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+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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+ switch (keycode) {
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+ case LOWER:
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+ if (record->event.pressed) {
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+ layer_on(_LOWER);
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+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
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+ } else {
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+ layer_off(_LOWER);
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+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
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+ }
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+ return false;
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+ case RAISE:
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+ if (record->event.pressed) {
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+ layer_on(_RAISE);
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+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
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+ } else {
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+ layer_off(_RAISE);
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+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
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+ }
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+ return false;
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+ case FUNC:
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+ if (record->event.pressed) {
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+ layer_on(_FUNC);
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+ } else {
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+ layer_off(_FUNC);
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+ }
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+ return false;
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+ case GAME:
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+ if (!record->event.pressed) {
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+ #ifdef AUDIO_ENABLE
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+ stop_all_notes();
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+ PLAY_SONG(plover_song);
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+ #endif
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+ rgblight_mode(RGBLIGHT_MODE_SNAKE);
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+ layer_on(_GAME);
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+ }
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+ return false;
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+ case EXT_GM:
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+ if (record->event.pressed) {
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+ #ifdef AUDIO_ENABLE
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+ PLAY_SONG(plover_gb_song);
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+ #endif
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+ rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
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+ layer_off(_GAME);
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+ }
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+ return false;
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+ case LNUM:
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+ if (record->event.pressed) {
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+ layer_on(_LNUM);
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+ } else {
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+ layer_off(_LNUM);
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+ }
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+ return false;
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+ case LFUN:
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+ if (record->event.pressed) {
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+ layer_on(_LFUN);
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+ } else {
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+ layer_off(_LFUN);
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+ }
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+ return false;
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+ }
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+ return true;
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+}
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+
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+void encoder_update_user(uint8_t index, bool clockwise) {
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+ if (index == 0) {
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+ if (clockwise) {
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+ tap_code(KC_VOLU);
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+ } else {
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+ tap_code(KC_VOLD);
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+ }
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+ }
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+ else if (index == 1) {
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+ if (clockwise) {
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+ tap_code(KC_PGDN);
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+ } else {
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+ tap_code(KC_PGUP);
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+ }
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+ }
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+}
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