Pārlūkot izejas kodu

Add VIA support to Noxary 220 and Update Noxary 280 for readability (#9348)

* Update noxary 220 readme.md

* Update Noxary 280 readme.md 

add heading and spelling

* Update spelling of Noxary 280 keymap copyright

* Update Noxary 280 config.h

change product ID and product name, remove commented code

* Change  MCU name and disable Mousekey

* Update Noxary 220 config.h

Change vendor ID, Product ID, Product name and desc, remove commented code

* Update 220.h

change LAYOUT_ortho_6x4 to LAYOUT, change copyrght to Rozakiin

* Change LED indicator function

update copyright to Rozakiin

* Add via keymap

* Update  Noxary 220 default keymap for readability and numpad codes

* Update all Noxary 220 readme.md to conform to QMK templates

* Update Noxary 280 readme.md to conform to QMK template

* Disable console and command, and enable link time optimisation for VIA

* Update Noxary 280 keymaps for better readability

* Update keyboards/noxary/220/keymaps/default/keymap.c

* Update keyboards/noxary/220/220.h

* Update keyboards/noxary/220/keymaps/default/keymap.c

* Update keyboards/noxary/220/keymaps/default/keymap.c

* Update keyboards/noxary/220/keymaps/via/rules.mk

* Update keyboards/noxary/280/keymaps/default/keymap.c

* Update keyboards/noxary/280/keymaps/via/rules.mk

* Update keyboards/noxary/220/rules.mk

* Update keyboards/noxary/280/keymaps/via/keymap.c

* Update keyboards/noxary/220/keymaps/default/keymap.c

* Update keyboards/noxary/220/keymaps/default/keymap.c

* Update keyboards/noxary/220/keymaps/via/keymap.c

* Update keyboards/noxary/220/keymaps/via/keymap.c

* Update keyboards/noxary/220/keymaps/via/keymap.c

* Update keyboards/noxary/220/keymaps/via/keymap.c

* Update keyboards/noxary/220/keymaps/via/keymap.c

* Update keyboards/noxary/280/config.h

* Update keyboards/noxary/220/rules.mk

* Update keyboards/noxary/220/config.h

* Update keyboards/noxary/280/readme.md

Change layout links to ones with background removed
Rozakiin 5 gadi atpakaļ
vecāks
revīzija
7be65f2cd0

+ 6 - 34
keyboards/noxary/220/220.c

@@ -1,4 +1,4 @@
-/* Copyright 2019 MechMerlin
+/* Copyright 2020 Rozakiin
  *
  * This program is free software: you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -26,37 +26,9 @@ void matrix_init_kb(void) {
   matrix_init_user();
 }
 
-
-/*
-
-void matrix_scan_kb(void) {
-  // put your looping keyboard code here
-  // runs every cycle (a lot)
-
-  matrix_scan_user();
-}
-
-bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
-  // put your per-action keyboard code here
-  // runs for every action, just before processing by the firmware
-
-  return process_record_user(keycode, record);
-}
-
-void led_set_kb(uint8_t usb_led) {
-  // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
-
-  led_set_user(usb_led);
-}
-
-*/
-
-void led_set_kb(uint8_t usb_led) {
-	// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
-  if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
-    writePinLow(C6);
-  } else {
-    writePinHigh(C6);
-  }
-	led_set_user(usb_led);
+bool led_update_kb(led_t led_state) {
+    if(led_update_user(led_state)) {
+        writePin(C6, led_state.num_lock);
+    }
+    return true;
 }

+ 1 - 1
keyboards/noxary/220/220.h

@@ -1,4 +1,4 @@
-/* Copyright 2019 MechMerlin
+/* Copyright 2019 Rozakiin
  *
  * This program is free software: you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by

+ 3 - 33
keyboards/noxary/220/config.h

@@ -20,12 +20,12 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "config_common.h"
 
 /* USB Device descriptor parameter */
-#define VENDOR_ID       0xFEED
-#define PRODUCT_ID      0x6060
+#define VENDOR_ID       0x4E58 //"NX"
+#define PRODUCT_ID      0x00DC //220
 #define DEVICE_VER      0x0001
 #define MANUFACTURER    Noxary
 #define PRODUCT         220
-#define DESCRIPTION     A custom numpad
+#define DESCRIPTION     A custom numpad keyboard.
 
 /* key matrix size */
 #define MATRIX_ROWS 6
@@ -57,42 +57,12 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #define BACKLIGHT_BREATHING
 #define BACKLIGHT_LEVELS 3
 
-// #define RGB_DI_PIN E2
-// #ifdef RGB_DI_PIN
-//   #define RGBLED_NUM 16
-//   #define RGBLIGHT_HUE_STEP 8
-//   #define RGBLIGHT_SAT_STEP 8
-//   #define RGBLIGHT_VAL_STEP 8
-//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
-//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
-// /*== all animations enable ==*/
-//   #define RGBLIGHT_ANIMATIONS
-// /*== or choose animations ==*/
-//   #define RGBLIGHT_EFFECT_BREATHING
-//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
-//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-//   #define RGBLIGHT_EFFECT_SNAKE
-//   #define RGBLIGHT_EFFECT_KNIGHT
-//   #define RGBLIGHT_EFFECT_CHRISTMAS
-//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
-//   #define RGBLIGHT_EFFECT_RGB_TEST
-//   #define RGBLIGHT_EFFECT_ALTERNATING
-// /*== customize breathing effect ==*/
-//   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
-//   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
-//   /*==== use exp() and sin() ====*/
-//   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
-//   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
-// #endif
-
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCE 5
 
 /* define if matrix has ghost (lacks anti-ghosting diodes) */
 //#define MATRIX_HAS_GHOST
 
-/* number of backlight levels */
-
 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
 #define LOCKING_SUPPORT_ENABLE
 /* Locking resynchronize hack */

+ 101 - 54
keyboards/noxary/220/keymaps/default/keymap.c

@@ -15,62 +15,109 @@
  */
 #include QMK_KEYBOARD_H
 
-// Defines the keycodes used by our macros in process_record_user
-enum custom_keycodes {
-  QMKBEST = SAFE_RANGE,
-  QMKURL
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_names {
+    _BL,
+    _FL1,
+    _FL2,
+    _FL3
 };
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
-	LAYOUT_ortho_6x4(
-		KC_ESC, BL_TOGG, BL_DEC, BL_INC, 
-		KC_NLCK, KC_SLSH, KC_ASTR, KC_PEQL, 
-		KC_7, KC_8, KC_9, KC_PMNS, 
-		KC_4, KC_5, KC_6, KC_PPLS, 
-		KC_1, KC_2, KC_3, KC_PENT, 
-		KC_0, KC_0, KC_DEL, KC_PENT),
-
-	LAYOUT_ortho_6x4(
-		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
-		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
-		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
-		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
-		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
-		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+	/* Base Layer
+    * ┌───┬───┬───┬───┐
+    * │Esc│BLT│BL-│BL+│
+    * ├───┼───┼───┼───┤
+    * │NLK│ / │ * │ = │
+    * ├───┼───┼───┼───┤
+    * │ 7 │ 8 │ 9 │ - │
+    * ├───┼───┼───┼───┤
+    * │ 4 │ 5 │ 6 │ + │
+    * ├───┼───┼───┼───┤
+    * │ 1 │ 2 │ 3 │ENT│
+    * ├───┼───┼───┼───┤
+    * │ 0 │ 0 │ . │ENT│
+    * └───┴───┴───┴───┘
+    */
+	[_BL] = LAYOUT_ortho_6x4(
+	  KC_ESC,   BL_TOGG, BL_DEC,   BL_INC, 
+		KC_NLCK,  KC_PSLS, KC_PAST,  KC_PEQL, 
+		KC_P7,    KC_P8,   KC_P9,    KC_PMNS, 
+		KC_P4,    KC_P5,   KC_P6,    KC_PPLS, 
+		KC_P1,    KC_P2,   KC_P3,    KC_PENT, 
+		KC_P0,    KC_P0,   KC_PDOT,  KC_PENT
+    ),
+    /* Function Layer 1
+    * ┌───┬───┬───┬───┐
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * └───┴───┴───┴───┘
+    */
+	[_FL1] = LAYOUT_ortho_6x4(
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______
+    ),
+    /* Function Layer 2
+    * ┌───┬───┬───┬───┐
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * └───┴───┴───┴───┘
+    */
+	[_FL2] = LAYOUT_ortho_6x4(
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______
+    ),
+    /* Function Layer 3
+    * ┌───┬───┬───┬───┐
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * └───┴───┴───┴───┘
+    */
+	[_FL3] = LAYOUT_ortho_6x4(
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______
+    ),
 
 };
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-  switch (keycode) {
-    case QMKBEST:
-      if (record->event.pressed) {
-        // when keycode QMKBEST is pressed
-        SEND_STRING("QMK is the best thing ever!");
-      } else {
-        // when keycode QMKBEST is released
-      }
-      break;
-    case QMKURL:
-      if (record->event.pressed) {
-        // when keycode QMKURL is pressed
-        SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
-      } else {
-        // when keycode QMKURL is released
-      }
-      break;
-  }
-  return true;
-}
-
-void matrix_init_user(void) {
-
-}
-
-void matrix_scan_user(void) {
-
-}
-
-void led_set_user(uint8_t usb_led) {
-
-}

+ 2 - 0
keyboards/noxary/220/keymaps/default/readme.md

@@ -1 +1,3 @@
+![Noxary 220 Layout Image](https://i.imgur.com/jVQ50lt.png)
+
 # The default keymap for Noxary 220

+ 122 - 0
keyboards/noxary/220/keymaps/via/keymap.c

@@ -0,0 +1,122 @@
+/* Copyright 2020 Rozakiin
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_names {
+    _BL,
+    _FL1,
+    _FL2,
+    _FL3
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* Base Layer
+    * ┌───┬───┬───┬───┐
+    * │Esc│BLT│BL-│BL+│
+    * ├───┼───┼───┼───┤
+    * │NLK│ / │ * │ = │
+    * ├───┼───┼───┼───┤
+    * │ 7 │ 8 │ 9 │ - │
+    * ├───┼───┼───┼───┤
+    * │ 4 │ 5 │ 6 │ + │
+    * ├───┼───┼───┼───┤
+    * │ 1 │ 2 │ 3 │ENT│
+    * ├───┼───┼───┼───┤
+    * │ 0 │ 0 │ . │ENT│
+    * └───┴───┴───┴───┘
+    */
+	[_BL] = LAYOUT_ortho_6x4(
+	  KC_ESC,   BL_TOGG, BL_DEC,   BL_INC, 
+		KC_NLCK,  KC_PSLS, KC_PAST,  KC_PEQL, 
+		KC_P7,    KC_P8,   KC_P9,    KC_PMNS, 
+		KC_P4,    KC_P5,   KC_P6,    KC_PPLS, 
+		KC_P1,    KC_P2,   KC_P3,    KC_PENT, 
+		KC_P0,    KC_P0,   KC_PDOT,  KC_PENT
+    ),
+    /* Function Layer 1
+    * ┌───┬───┬───┬───┐
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * └───┴───┴───┴───┘
+    */
+	[_FL1] = LAYOUT_ortho_6x4(
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______
+    ),
+    /* Function Layer 2
+    * ┌───┬───┬───┬───┐
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * └───┴───┴───┴───┘
+    */
+	[_FL2] = LAYOUT_ortho_6x4(
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______
+    ),
+    /* Function Layer 3
+    * ┌───┬───┬───┬───┐
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * ├───┼───┼───┼───┤
+    * │   │   │   │   │
+    * └───┴───┴───┴───┘
+    */
+	[_FL3] = LAYOUT_ortho_6x4(
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______, 
+		_______, _______, _______, _______
+    ),
+};

+ 3 - 0
keyboards/noxary/220/keymaps/via/readme.md

@@ -0,0 +1,3 @@
+![Noxary 220 Layout Image](https://i.imgur.com/GsswjSf.png)
+
+# The VIA keymap for Noxary 220

+ 5 - 0
keyboards/noxary/220/keymaps/via/rules.mk

@@ -0,0 +1,5 @@
+VIA_ENABLE = yes
+MOUSEKEY_ENABLE = no
+CONSOLE_ENABLE = no        # Console for debug
+COMMAND_ENABLE = no        # Commands for debug and configuration
+LTO_ENABLE = yes

+ 3 - 1
keyboards/noxary/220/readme.md

@@ -1,6 +1,8 @@
 # Noxary 220
 
-A fully customizable numpad
+![Noxary 220](https://i.imgur.com/8XCxJhP.png)
+
+A fully customizable (4x6) numpad keyboard.
 
 Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Rozakiin](https://github.com/rozakiin)    
 Hardware Supported: Noxary 220 PCB  

+ 2 - 3
keyboards/noxary/220/rules.mk

@@ -1,5 +1,5 @@
 # MCU name
-MCU = atmega32u4
+MCU = atmega32u2
 
 # Bootloader selection
 #   Teensy       halfkay
@@ -14,7 +14,7 @@ BOOTLOADER = atmel-dfu
 # Build Options
 #   change yes to no to disable
 #
-BOOTMAGIC_ENABLE = lite      # Virtual DIP switch configuration
+BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
 MOUSEKEY_ENABLE = yes       # Mouse keys
 EXTRAKEY_ENABLE = yes       # Audio control and System control
 CONSOLE_ENABLE = yes        # Console for debug
@@ -30,6 +30,5 @@ UNICODE_ENABLE = no         # Unicode
 BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
 AUDIO_ENABLE = no           # Audio output on port C6
 FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches
-HD44780_ENABLE = no 		# Enable support for HD44780 based LCDs
 
 LAYOUTS = ortho_6x4

+ 3 - 32
keyboards/noxary/280/config.h

@@ -20,12 +20,12 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "config_common.h"
 
 /* USB Device descriptor parameter */
-#define VENDOR_ID       0x4E58
-#define PRODUCT_ID      0x0050
+#define VENDOR_ID       0x4E58 //"NX"
+#define PRODUCT_ID      0x0118 //280
 #define DEVICE_VER      0x0001
 #define MANUFACTURER    Noxary
 #define PRODUCT         280
-#define DESCRIPTION     A custom TKL
+#define DESCRIPTION     A custom TKL keyboard.
 
 /* key matrix size */
 #define MATRIX_ROWS 12
@@ -57,33 +57,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #define BACKLIGHT_BREATHING
 #define BACKLIGHT_LEVELS 3
 
-// #define RGB_DI_PIN E2
-// #ifdef RGB_DI_PIN
-//   #define RGBLED_NUM 16
-//   #define RGBLIGHT_HUE_STEP 8
-//   #define RGBLIGHT_SAT_STEP 8
-//   #define RGBLIGHT_VAL_STEP 8
-//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
-//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
-// /*== all animations enable ==*/
-//   #define RGBLIGHT_ANIMATIONS
-// /*== or choose animations ==*/
-//   #define RGBLIGHT_EFFECT_BREATHING
-//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
-//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-//   #define RGBLIGHT_EFFECT_SNAKE
-//   #define RGBLIGHT_EFFECT_KNIGHT
-//   #define RGBLIGHT_EFFECT_CHRISTMAS
-//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
-//   #define RGBLIGHT_EFFECT_RGB_TEST
-//   #define RGBLIGHT_EFFECT_ALTERNATING
-// /*== customize breathing effect ==*/
-//   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
-//   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
-//   /*==== use exp() and sin() ====*/
-//   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
-//   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
-// #endif
 
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCE 5
@@ -91,8 +64,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 /* define if matrix has ghost (lacks anti-ghosting diodes) */
 //#define MATRIX_HAS_GHOST
 
-/* number of backlight levels */
-
 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
 #define LOCKING_SUPPORT_ENABLE
 /* Locking resynchronize hack */

+ 97 - 72
keyboards/noxary/280/keymaps/default/keymap.c

@@ -1,4 +1,4 @@
-/* Copyright 2019 Rozakin
+/* Copyright 2020 Rozakiin
  *
  * This program is free software: you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -15,35 +15,34 @@
  */
 #include QMK_KEYBOARD_H
 
-// Defines the keycodes used by our macros in process_record_user
-enum custom_keycodes {
-  QMKBEST = SAFE_RANGE,
-  QMKURL
-};
-
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 // Layer names don't all need to be of the same length, obviously, and you can also skip them
 // entirely and just use numbers.
-#define _BL 0
-#define _FL1 1
-#define _FL2 2
+enum layer_names {
+    _BL,
+    _FL1,
+    _FL2,
+    _FL3
+};
+
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* _BL: Base Layer(Default) - For ISO enter use ANSI enter
-    * ,------------------------------------------------------------.  ,--------------.
-    * |Esc  |f1| f2| f3| f4|  | f5| f6| f7| f8|   | f9|f10|f11| f12|  |Prnt|ScLk|Paus|
-    * |------------------------------------------------------------|  |--------------|
-    * | ~ |  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  \|BSpc|  | Ins|Home|PgUp|
-    * |------------------------------------------------------------|  |--------------|
-    * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|   \  |  | Del| End|PgDn|
-    * |------------------------------------------------------------|  `--------------'
-    * |CAPS   |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '| #|  Ent|
-    * |------------------------------------------------------------|       ,----.
-    * |Shift| \|  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift|Mo(1)|       | Up |
-    * |------------------------------------------------------------|  ,--------------.
-    * |Ctrl|Win |Alt |        Space         |Alt |Win |Mo(1) |Ctrl |  |Left| Dn |Rght|
-    * `------------------------------------------------------------'  `--------------'
+    /* Base Layer - For ISO enter use ANSI enter
+    * ┌───┐ ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐┌───┬───┬───┐
+    * │ESC│ │F1 │F2 │F3 │F4 │  │F5 │F6 │F7 │F8 │  │F9 │F10│F11│F12││PRT│SLK│PSE│
+    * └───┘ └───┴───┴───┴───┘  └───┴───┴───┴───┘  └───┴───┴───┴───┘└───┴───┴───┘
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
+    * │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │BSP││INS│HME│PUP│
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
+    * │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │  \  ││DEL│END│PDN│
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
+    * │ CAPS │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ ENTER  │
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤    ┌───┐
+    * │SFT │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │M1 │    │ ↑ │
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
+    * │CTRL│Win │ALT │         SPC            │ALT │WIN │M(1)│CTRL││ ← │ ↓ │ → │
+    * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
     */
     [_BL] = LAYOUT(
         KC_ESC,           KC_F1,   KC_F2,  KC_F3,   KC_F4, KC_F5,   KC_F6,   KC_F7,   KC_F8,            KC_F9,   KC_F10,   KC_F11,  KC_F12,    KC_PSCR,  KC_SLCK,  KC_PAUS,
@@ -51,52 +50,78 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
         KC_TAB,  KC_Q,    KC_W,    KC_E,   KC_R,    KC_T,  KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,           KC_BSLS,   KC_DEL,   KC_END,   KC_PGDN,
         KC_CAPS, KC_A,    KC_S,    KC_D,   KC_F,    KC_G,  KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_NUHS,           KC_ENT,
         KC_LSFT, KC_NUBS, KC_Z,    KC_X,   KC_C,    KC_V,  KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,           MO(_FL1),            KC_UP,
-        KC_LCTL, KC_LGUI, KC_LALT,                         KC_SPC,                             KC_RALT, KC_RGUI, MO(_FL1),          KC_RCTRL,   KC_LEFT,  KC_DOWN,  KC_RGHT),
-        /* _FL1: Function Layer 1 - For ISO enter use ANSI enter
-        * ,------------------------------------------------------------.  ,--------------.
-        * |     |  |   |   |   |  |   |   |   |   |   |   |   |   |    |  |    |    |    |
-        * |------------------------------------------------------------|  |--------------|
-        * |   |   |   |   |   |   |   |   |   |   |   |   |   |   |    |  |    |    |    |
-        * |------------------------------------------------------------|  |--------------|
-        * |     |   |   |   |RST|   |   |   |   |   |   |   |   |      |  |    |    |    |
-        * |------------------------------------------------------------|  `--------------'
-        * |       |   |   |   |   |   |   |   |   |   |   |   |  |     |
-        * |------------------------------------------------------------|       ,----.
-        * |     |  |   |   |   |   |   |   |   |Bl-|Bl+|    | Mute|    |       |Vol+|
-        * |------------------------------------------------------------|  ,--------------.
-        * |    |    |    |         BL_Toggle         |    |   |   |    |  |    |Vol-|    |
-        * `------------------------------------------------------------'  `--------------'
-        */
-        [_FL1] = LAYOUT(
-            _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
-            _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,  BL_INC,  _______, KC_MUTE,          _______,          KC_VOLU,
-            _______, _______, _______,                            BL_TOGG,                            _______, _______, _______,          _______, _______, KC_VOLD, _______),
-        /* _FL2: Function Layer 2 - For ISO enter use ANSI enter
-        * ,------------------------------------------------------------.  ,--------------.
-        * |     |  |   |   |   |  |   |   |   |   |   |   |   |   |    |  |    |    |    |
-        * |------------------------------------------------------------|  |--------------|
-        * |   |   |   |   |   |   |   |   |   |   |   |   |   |   |    |  |    |    |    |
-        * |------------------------------------------------------------|  |--------------|
-        * |     |   |   |   |   |   |   |   |   |   |   |   |   |      |  |    |    |    |
-        * |------------------------------------------------------------|  `--------------'
-        * |       |   |   |   |   |   |   |   |   |   |   |   |  |     |
-        * |------------------------------------------------------------|       ,----.
-        * |     |  |   |   |   |   |   |   |   |   |   |    |     |    |       |    |
-        * |------------------------------------------------------------|  ,--------------.
-        * |    |    |    |                           |    |   |   |    |  |    |    |    |
-        * `------------------------------------------------------------'  `--------------'
-        */
-        [_FL2] = LAYOUT(
-            _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          _______, 
-            _______, _______, _______,                            _______,                            _______, _______, _______,          _______, _______, _______, _______),
-    
-    
+        KC_LCTL, KC_LGUI, KC_LALT,                         KC_SPC,                             KC_RALT, KC_RGUI, MO(_FL1),          KC_RCTRL,   KC_LEFT,  KC_DOWN,  KC_RGHT
+        ),
+    /* Function Layer 1 - For ISO enter use ANSI enter
+    * ┌───┐ ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐┌───┬───┬───┐
+    * │   │ │   │   │   │   │  │   │   │   │   │  │   │   │   │   ││   │   │   │
+    * └───┘ └───┴───┴───┴───┘  └───┴───┴───┴───┘  └───┴───┴───┴───┘└───┴───┴───┘
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
+    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   ││   │   │   │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
+    * │     │   │   │   │   │RST│   │   │   │   │   │   │   │     ││   │   │   │
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
+    * │      │   │   │   │   │   │   │   │   │   │   │   │        │
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤    ┌───┐
+    * │    │   │   │   │   │   │   │   │   │BL-│BL+│   │ MUTE │   │    │VL+│
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
+    * │    │    │    │      BL_TOGGLE         │    │    │    │    ││   │VL-│   │
+    * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
+    */
+    [_FL1] = LAYOUT(
+        _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,  BL_INC,  _______, KC_MUTE,          _______,          KC_VOLU,
+        _______, _______, _______,                            BL_TOGG,                            _______, _______, _______,          _______, _______, KC_VOLD, _______
+        ),
+    /* Function Layer 2 - For ISO enter use ANSI enter
+    * ┌───┐ ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐┌───┬───┬───┐
+    * │   │ │   │   │   │   │  │   │   │   │   │  │   │   │   │   ││   │   │   │
+    * └───┘ └───┴───┴───┴───┘  └───┴───┴───┴───┘  └───┴───┴───┴───┘└───┴───┴───┘
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
+    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   ││   │   │   │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
+    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     ││   │   │   │
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
+    * │      │   │   │   │   │   │   │   │   │   │   │   │        │
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤    ┌───┐
+    * │    │   │   │   │   │   │   │   │   │   │   │   │      │   │    │   │
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
+    * │    │    │    │                        │    │    │    │    ││   │   │   │
+    * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
+    */
+    [_FL2] = LAYOUT(
+        _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          _______, 
+        _______, _______, _______,                            _______,                            _______, _______, _______,          _______, _______, _______, _______
+        ),
+    /* Function Layer 3 - For ISO enter use ANSI enter
+    * ┌───┐ ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐┌───┬───┬───┐
+    * │   │ │   │   │   │   │  │   │   │   │   │  │   │   │   │   ││   │   │   │
+    * └───┘ └───┴───┴───┴───┘  └───┴───┴───┴───┘  └───┴───┴───┴───┘└───┴───┴───┘
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
+    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   ││   │   │   │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
+    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     ││   │   │   │
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
+    * │      │   │   │   │   │   │   │   │   │   │   │   │        │
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤    ┌───┐
+    * │    │   │   │   │   │   │   │   │   │   │   │   │      │   │    │   │
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
+    * │    │    │    │                        │    │    │    │    ││   │   │   │
+    * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
+    */
+    [_FL3] = LAYOUT(
+        _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          _______, 
+        _______, _______, _______,                            _______,                            _______, _______, _______,          _______, _______, _______, _______
+        ),
     };
-

+ 2 - 0
keyboards/noxary/280/keymaps/default/readme.md

@@ -1 +1,3 @@
+![Noxary 280 Layout Image](https://i.imgur.com/7Go0py2.png)
+
 # The default keymap for Noxary 280

+ 97 - 88
keyboards/noxary/280/keymaps/via/keymap.c

@@ -1,4 +1,4 @@
-/* Copyright 2019 Rozakin
+/* Copyright 2020 Rozakiin
  *
  * This program is free software: you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -19,26 +19,30 @@
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 // Layer names don't all need to be of the same length, obviously, and you can also skip them
 // entirely and just use numbers.
-#define _BL 0
-#define _FL1 1
-#define _FL2 2
-#define _FL3 3
+enum layer_names {
+    _BL,
+    _FL1,
+    _FL2,
+    _FL3
+};
+
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* _BL: Base Layer(Default) - For ISO enter use ANSI enter
-    * ,------------------------------------------------------------.  ,--------------.
-    * |Esc  |f1| f2| f3| f4|  | f5| f6| f7| f8|   | f9|f10|f11| f12|  |Prnt|ScLk|Paus|
-    * |------------------------------------------------------------|  |--------------|
-    * | ~ |  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  \|BSpc|  | Ins|Home|PgUp|
-    * |------------------------------------------------------------|  |--------------|
-    * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|   \  |  | Del| End|PgDn|
-    * |------------------------------------------------------------|  `--------------'
-    * |CAPS   |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '| #|  Ent|
-    * |------------------------------------------------------------|       ,----.
-    * |Shift| \|  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift|Mo(1)|       | Up |
-    * |------------------------------------------------------------|  ,--------------.
-    * |Ctrl|Win |Alt |        Space         |Alt |Win |Mo(1) |Ctrl |  |Left| Dn |Rght|
-    * `------------------------------------------------------------'  `--------------'
+    /* Base Layer - For ISO enter use ANSI enter
+    * ┌───┐ ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐┌───┬───┬───┐
+    * │ESC│ │F1 │F2 │F3 │F4 │  │F5 │F6 │F7 │F8 │  │F9 │F10│F11│F12││PRT│SLK│PSE│
+    * └───┘ └───┴───┴───┴───┘  └───┴───┴───┴───┘  └───┴───┴───┴───┘└───┴───┴───┘
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
+    * │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │BSP││INS│HME│PUP│
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
+    * │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │  \  ││DEL│END│PDN│
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
+    * │ CAPS │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ ENTER  │
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤    ┌───┐
+    * │SFT │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │M1 │    │ ↑ │
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
+    * │CTRL│Win │ALT │         SPC            │ALT │WIN │M(1)│CTRL││ ← │ ↓ │ → │
+    * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
     */
     [_BL] = LAYOUT(
         KC_ESC,           KC_F1,   KC_F2,  KC_F3,   KC_F4, KC_F5,   KC_F6,   KC_F7,   KC_F8,            KC_F9,   KC_F10,   KC_F11,  KC_F12,    KC_PSCR,  KC_SLCK,  KC_PAUS,
@@ -46,73 +50,78 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
         KC_TAB,  KC_Q,    KC_W,    KC_E,   KC_R,    KC_T,  KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,           KC_BSLS,   KC_DEL,   KC_END,   KC_PGDN,
         KC_CAPS, KC_A,    KC_S,    KC_D,   KC_F,    KC_G,  KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_NUHS,           KC_ENT,
         KC_LSFT, KC_NUBS, KC_Z,    KC_X,   KC_C,    KC_V,  KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,           MO(_FL1),            KC_UP,
-        KC_LCTL, KC_LGUI, KC_LALT,                         KC_SPC,                             KC_RALT, KC_RGUI, MO(_FL1),          KC_RCTRL,   KC_LEFT,  KC_DOWN,  KC_RGHT),
-        /* _FL1: Function Layer 1 - For ISO enter use ANSI enter
-        * ,------------------------------------------------------------.  ,--------------.
-        * |     |  |   |   |   |  |   |   |   |   |   |   |   |   |    |  |    |    |    |
-        * |------------------------------------------------------------|  |--------------|
-        * |   |   |   |   |   |   |   |   |   |   |   |   |   |   |    |  |    |    |    |
-        * |------------------------------------------------------------|  |--------------|
-        * |     |   |   |   |RST|   |   |   |   |   |   |   |   |      |  |    |    |    |
-        * |------------------------------------------------------------|  `--------------'
-        * |       |   |   |   |   |   |   |   |   |   |   |   |  |     |
-        * |------------------------------------------------------------|       ,----.
-        * |     |  |   |   |   |   |   |   |   |Bl-|Bl+|    | Mute|    |       |Vol+|
-        * |------------------------------------------------------------|  ,--------------.
-        * |    |    |    |         BL_Toggle         |    |   |   |    |  |    |Vol-|    |
-        * `------------------------------------------------------------'  `--------------'
-        */
-        [_FL1] = LAYOUT(
-            _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
-            _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,  BL_INC,  _______, KC_MUTE,          _______,          KC_VOLU,
-            _______, _______, _______,                            BL_TOGG,                            _______, _______, _______,          _______, _______, KC_VOLD, _______),
-        /* _FL2: Function Layer 2 - For ISO enter use ANSI enter
-        * ,------------------------------------------------------------.  ,--------------.
-        * |     |  |   |   |   |  |   |   |   |   |   |   |   |   |    |  |    |    |    |
-        * |------------------------------------------------------------|  |--------------|
-        * |   |   |   |   |   |   |   |   |   |   |   |   |   |   |    |  |    |    |    |
-        * |------------------------------------------------------------|  |--------------|
-        * |     |   |   |   |   |   |   |   |   |   |   |   |   |      |  |    |    |    |
-        * |------------------------------------------------------------|  `--------------'
-        * |       |   |   |   |   |   |   |   |   |   |   |   |  |     |
-        * |------------------------------------------------------------|       ,----.
-        * |     |  |   |   |   |   |   |   |   |   |   |    |     |    |       |    |
-        * |------------------------------------------------------------|  ,--------------.
-        * |    |    |    |                           |    |   |   |    |  |    |    |    |
-        * `------------------------------------------------------------'  `--------------'
-        */
-        [_FL2] = LAYOUT(
-            _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          _______, 
-            _______, _______, _______,                            _______,                            _______, _______, _______,          _______, _______, _______, _______),
-        /* _FL3: Function Layer 3 - For ISO enter use ANSI enter
-        * ,------------------------------------------------------------.  ,--------------.
-        * |     |  |   |   |   |  |   |   |   |   |   |   |   |   |    |  |    |    |    |
-        * |------------------------------------------------------------|  |--------------|
-        * |   |   |   |   |   |   |   |   |   |   |   |   |   |   |    |  |    |    |    |
-        * |------------------------------------------------------------|  |--------------|
-        * |     |   |   |   |   |   |   |   |   |   |   |   |   |      |  |    |    |    |
-        * |------------------------------------------------------------|  `--------------'
-        * |       |   |   |   |   |   |   |   |   |   |   |   |  |     |
-        * |------------------------------------------------------------|       ,----.
-        * |     |  |   |   |   |   |   |   |   |   |   |    |     |    |       |    |
-        * |------------------------------------------------------------|  ,--------------.
-        * |    |    |    |                           |    |   |   |    |  |    |    |    |
-        * `------------------------------------------------------------'  `--------------'
-        */
-        [_FL3] = LAYOUT(
-            _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
-            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          _______, 
-            _______, _______, _______,                            _______,                            _______, _______, _______,          _______, _______, _______, _______),
-    
+        KC_LCTL, KC_LGUI, KC_LALT,                         KC_SPC,                             KC_RALT, KC_RGUI, MO(_FL1),          KC_RCTRL,   KC_LEFT,  KC_DOWN,  KC_RGHT
+        ),
+    /* Function Layer 1 - For ISO enter use ANSI enter
+    * ┌───┐ ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐┌───┬───┬───┐
+    * │   │ │   │   │   │   │  │   │   │   │   │  │   │   │   │   ││   │   │   │
+    * └───┘ └───┴───┴───┴───┘  └───┴───┴───┴───┘  └───┴───┴───┴───┘└───┴───┴───┘
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
+    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   ││   │   │   │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
+    * │     │   │   │   │   │RST│   │   │   │   │   │   │   │     ││   │   │   │
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
+    * │      │   │   │   │   │   │   │   │   │   │   │   │        │
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤    ┌───┐
+    * │    │   │   │   │   │   │   │   │   │BL-│BL+│   │ MUTE │   │    │VL+│
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
+    * │    │    │    │      BL_TOGGLE         │    │    │    │    ││   │VL-│   │
+    * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
+    */
+    [_FL1] = LAYOUT(
+        _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,  BL_INC,  _______, KC_MUTE,          _______,          KC_VOLU,
+        _______, _______, _______,                            BL_TOGG,                            _______, _______, _______,          _______, _______, KC_VOLD, _______
+        ),
+    /* Function Layer 2 - For ISO enter use ANSI enter
+    * ┌───┐ ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐┌───┬───┬───┐
+    * │   │ │   │   │   │   │  │   │   │   │   │  │   │   │   │   ││   │   │   │
+    * └───┘ └───┴───┴───┴───┘  └───┴───┴───┴───┘  └───┴───┴───┴───┘└───┴───┴───┘
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
+    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   ││   │   │   │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
+    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     ││   │   │   │
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
+    * │      │   │   │   │   │   │   │   │   │   │   │   │        │
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤    ┌───┐
+    * │    │   │   │   │   │   │   │   │   │   │   │   │      │   │    │   │
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
+    * │    │    │    │                        │    │    │    │    ││   │   │   │
+    * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
+    */
+    [_FL2] = LAYOUT(
+        _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          _______, 
+        _______, _______, _______,                            _______,                            _______, _______, _______,          _______, _______, _______, _______
+        ),
+    /* Function Layer 3 - For ISO enter use ANSI enter
+    * ┌───┐ ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐  ┌───┬───┬───┬───┐┌───┬───┬───┐
+    * │   │ │   │   │   │   │  │   │   │   │   │  │   │   │   │   ││   │   │   │
+    * └───┘ └───┴───┴───┴───┘  └───┴───┴───┴───┘  └───┴───┴───┴───┘└───┴───┴───┘
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐┌───┬───┬───┐
+    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   ││   │   │   │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┼───┼───┤
+    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     ││   │   │   │
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┴───┴───┘
+    * │      │   │   │   │   │   │   │   │   │   │   │   │        │
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤    ┌───┐
+    * │    │   │   │   │   │   │   │   │   │   │   │   │      │   │    │   │
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤┌───┼───┼───┐
+    * │    │    │    │                        │    │    │    │    ││   │   │   │
+    * └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘└───┴───┴───┘
+    */
+    [_FL3] = LAYOUT(
+        _______,          _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,          _______, 
+        _______, _______, _______,                            _______,                            _______, _______, _______,          _______, _______, _______, _______
+        ),
     };
-

+ 2 - 0
keyboards/noxary/280/keymaps/via/readme.md

@@ -1 +1,3 @@
+![Noxary 280 Layout Image](https://i.imgur.com/7Go0py2.png)
+
 # The VIA keymap for Noxary 280

+ 3 - 0
keyboards/noxary/280/keymaps/via/rules.mk

@@ -1,2 +1,5 @@
 VIA_ENABLE = yes
 MOUSEKEY_ENABLE = no
+CONSOLE_ENABLE = no        # Console for debug
+COMMAND_ENABLE = no        # Commands for debug and configuration
+LTO_ENABLE = yes

+ 7 - 3
keyboards/noxary/280/readme.md

@@ -1,9 +1,13 @@
-Noxary 280
+# Noxary 280
+
+![Noxary 280 WKL](https://i.imgur.com/CuQz0qWl.png)
+![Noxary 280 WK](https://i.imgur.com/iAQYzsql.png)
+
 
 A fully customizable TKL keyboard.
 
-Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Rozakin](https://github.com/rozakiin)  
-Hardware Supported: 280 PCB  
+Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Rozakiin](https://github.com/rozakiin)  
+Hardware Supported: Noxary 280 PCB  
 Hardware Availability: [Geekhack Group Buy](https://geekhack.org/index.php?topic=95660.0)  
 
 Make example for this keyboard (after setting up your build environment):