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Improve one-hand support by adding more actions and tap keys.

Joe Wasson 8 gadi atpakaļ
vecāks
revīzija
8090f6b499
3 mainītis faili ar 89 papildinājumiem un 9 dzēšanām
  1. 12 1
      doc/keymap.md
  2. 53 4
      tmk_core/common/action.c
  3. 24 4
      tmk_core/common/action_code.h

+ 12 - 1
doc/keymap.md

@@ -456,8 +456,9 @@ Turn the backlight on and off without changing level.
 
 
 ### 2.6 Swap-Hands Action
-The swap-hands action allows support for one-handed keyboards without requiring a separate layer. Set `ONEHAND_ENABLE` in the Makefile and define a `hand_swap_config` entry in your keymap. Now whenever the `ACTION_SWAP_HANDS` command is executed the keyboard is mirrored. For instance, to type "Hello, World" on QWERTY you would type `^Ge^s^s^w^c W^wr^sd`
+The swap-hands action allows support for one-handed keyboards without requiring a separate layer. Set `ONEHAND_ENABLE` in the Makefile and define a `hand_swap_config` entry in your keymap. Now whenever the `ACTION_SWAP_HANDS` command key is pressed the keyboard is mirrored. For instance, to type "Hello, World" on QWERTY you would type `^Ge^s^s^w^c W^wr^sd`
 
+### 2.6.1 Configuration
 The configuration table is a simple 2-dimensional array to map from column/row to new column/row. Example `hand_swap_config` for Planck:
 
 ```
@@ -471,6 +472,16 @@ const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
 
 Note that the array indices are reversed same as the matrix and the values are of type `keypos_t` which is `{col, row}` and all values are zero-based. In the example above, `hand_swap_config[2][4]` (third row, fifth column) would return {7, 2} (third row, eighth column).
 
+### 2.6.2 Advanced Swap Commands
+- **`ACTION_SWAP_HANDS()`** Swaps hands when pressed, returns to normal when released (momentary).
+- **`ACTION_SWAP_HANDS_TOGGLE()`** Toggles swap on and off with every keypress.
+- **`ACTION_SWAP_HANDS_TAP_TOGGLE()`** Toggles with a tap; momentary when held.
+- **`ACTION_SWAP_HANDS_TAP_KEY(key)`** Sends `key` with a tap; momentary swap when held.
+- **`ACTION_SWAP_HANDS_ON_OFF()`** Alias for `ACTION_SWAP_HANDS()`
+- **`ACTION_SWAP_HANDS_OFF_ON()`** Momentarily turns off swap.
+- **`ACTION_SWAP_HANDS_ON()`** Turns on swapping and leaves it on.
+- **`ACTION_SWAP_HANDS_OFF()`** Turn off swapping and leaves it off. Good for returning to a known state.
+
 
 
 ## 3. Layer switching Example

+ 53 - 4
tmk_core/common/action.c

@@ -465,14 +465,55 @@ void process_action(keyrecord_t *record, action_t action)
             break;
 #endif
         case ACT_COMMAND:
-            switch (action.command.id) {
+            break;
 #ifdef ONEHAND_ENABLE
-                case CMD_SWAP_HANDS:
+        case ACT_SWAP_HANDS:
+            switch (action.swap.code) {
+                case OP_SH_TOGGLE:
+                    if (event.pressed) {
+                        swap_hands = !swap_hands;
+                    }
+                    break;
+                case OP_SH_ON_OFF:
                     swap_hands = event.pressed;
                     break;
-#endif
+                case OP_SH_OFF_ON:
+                    swap_hands = !event.pressed;
+                    break;
+                case OP_SH_ON:
+                    if (!event.pressed) {
+                        swap_hands = true;
+                    }
+                    break;
+                case OP_SH_OFF:
+                    if (!event.pressed) {
+                        swap_hands = false;
+                    }
+                    break;
+    #ifndef NO_ACTION_TAPPING
+                case OP_SH_TAP_TOGGLE:
+                    /* tap toggle */
+                    if (tap_count > 0) {
+                        if (!event.pressed) {
+                            swap_hands = !swap_hands;
+                        }
+                    } else {
+                        swap_hands = event.pressed;
+                    }
+                    break;
+                default:
+                    if (tap_count > 0) {
+                        if (event.pressed) {
+                            register_code(action.swap.code);
+                        } else {
+                            unregister_code(action.swap.code);
+                        }
+                    } else {
+                        swap_hands = event.pressed;
+                    }
+    #endif
             }
-            break;
+#endif
 #ifndef NO_ACTION_FUNCTION
         case ACT_FUNCTION:
             action_function(record, action.func.id, action.func.opt);
@@ -685,6 +726,13 @@ bool is_tap_key(keypos_t key)
                     return true;
             }
             return false;
+        case ACT_SWAP_HANDS:
+            switch (action.swap.code) {
+                case 0x00 ... 0xdf:
+                case OP_SH_TAP_TOGGLE:
+                    return true;
+            }
+            return false;
         case ACT_MACRO:
         case ACT_FUNCTION:
             if (action.func.opt & FUNC_TAP) { return true; }
@@ -725,6 +773,7 @@ void debug_action(action_t action)
         case ACT_MACRO:             dprint("ACT_MACRO");             break;
         case ACT_COMMAND:           dprint("ACT_COMMAND");           break;
         case ACT_FUNCTION:          dprint("ACT_FUNCTION");          break;
+        case ACT_SWAP_HANDS:        dprint("ACT_SWAP_HANDS");        break;
         default:                    dprint("UNKNOWN");               break;
     }
     dprintf("[%X:%02X]", action.kind.param>>8, action.kind.param&0xff);

+ 24 - 4
tmk_core/common/action_code.h

@@ -108,6 +108,8 @@ enum action_kind_id {
     /* Other Keys */
     ACT_USAGE           = 0b0100,
     ACT_MOUSEKEY        = 0b0101,
+    /* One-hand Support */
+    ACT_SWAP_HANDS      = 0b0110,
     /* Layer Actions */
     ACT_LAYER           = 0b1000,
     ACT_LAYER_TAP       = 0b1010, /* Layer  0-15 */
@@ -178,6 +180,11 @@ typedef union {
         uint8_t  opt    :4;
         uint8_t  kind   :4;
     } func;
+    struct action_swap {
+        uint8_t  code   :8;
+        uint8_t  opt   :4;
+        uint8_t  kind   :4;
+    } swap;
 } action_t;
 
 
@@ -296,9 +303,6 @@ enum backlight_opt {
     BACKLIGHT_LEVEL    = 4,
 };
 
-enum command_id {
-    CMD_SWAP_HANDS = 0x14,
-};
 /* Macro */
 #define ACTION_MACRO(id)                ACTION(ACT_MACRO, (id))
 #define ACTION_MACRO_TAP(id)            ACTION(ACT_MACRO, FUNC_TAP<<8 | (id))
@@ -319,6 +323,22 @@ enum function_opts {
 #define ACTION_FUNCTION_TAP(id)         ACTION(ACT_FUNCTION, FUNC_TAP<<8 | (id))
 #define ACTION_FUNCTION_OPT(id, opt)    ACTION(ACT_FUNCTION, (opt)<<8 | (id))
 /* OneHand Support */
-#define ACTION_SWAP_HANDS()             ACTION_COMMAND(CMD_SWAP_HANDS, 0)
+enum swap_hands_pram_tap_op {
+    OP_SH_TOGGLE = 0xF0,
+    OP_SH_TAP_TOGGLE,
+    OP_SH_ON_OFF,
+    OP_SH_OFF_ON,
+    OP_SH_OFF,
+    OP_SH_ON,
+};
+
+#define ACTION_SWAP_HANDS()             ACTION_SWAP_HANDS_ON_OFF()
+#define ACTION_SWAP_HANDS_TOGGLE()      ACTION(ACT_SWAP_HANDS, OP_SH_TOGGLE)
+#define ACTION_SWAP_HANDS_TAP_TOGGLE()  ACTION(ACT_SWAP_HANDS, OP_SH_TAP_TOGGLE)
+#define ACTION_SWAP_HANDS_TAP_KEY(key)  ACTION(ACT_SWAP_HANDS, key)
+#define ACTION_SWAP_HANDS_ON_OFF()      ACTION(ACT_SWAP_HANDS, OP_SH_ON_OFF)
+#define ACTION_SWAP_HANDS_OFF_ON()      ACTION(ACT_SWAP_HANDS, OP_SH_OFF_ON)
+#define ACTION_SWAP_HANDS_ON()          ACTION(ACT_SWAP_HANDS, OP_SH_ON)
+#define ACTION_SWAP_HANDS_OFF()         ACTION(ACT_SWAP_HANDS, OP_SH_OFF)
 
 #endif /* ACTION_CODE_H */