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Update more `DRIVER_LED_TOTAL` defines to `RGB_MATRIX_LED_COUNT` (#19089)

Ryan 2 år sedan
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81a6407dca

+ 1 - 1
keyboards/bastardkb/dilemma/3x5_3/config.h

@@ -62,7 +62,7 @@
 /* RGB matrix support. */
 #ifdef RGB_MATRIX_ENABLE
 #    define SPLIT_TRANSPORT_MIRROR
-#    define DRIVER_LED_TOTAL RGBLED_NUM
+#    define RGB_MATRIX_LED_COUNT RGBLED_NUM
 #    define RGB_MATRIX_SPLIT RGBLED_SPLIT
 #    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
 #    define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS

+ 1 - 1
keyboards/controllerworks/mini36/keymaps/default/config.h

@@ -23,7 +23,7 @@
 // #   define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
 #   define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
 #   define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-// #   define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+// #   define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
 // #   define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
 #    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
 #    define RGB_MATRIX_HUE_STEP 8

+ 1 - 1
keyboards/controllerworks/mini36/keymaps/via/config.h

@@ -23,7 +23,7 @@
 // #   define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
 #   define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
 #   define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-// #   define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+// #   define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
 // #   define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
 #    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
 #    define RGB_MATRIX_HUE_STEP 8

+ 1 - 1
keyboards/controllerworks/mini42/keymaps/default/config.h

@@ -23,7 +23,7 @@
 // #   define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
 #   define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
 #   define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-// #   define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+// #   define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
 // #   define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
 #    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
 #    define RGB_MATRIX_HUE_STEP 8

+ 1 - 3
keyboards/controllerworks/mini42/keymaps/via/config.h

@@ -16,8 +16,6 @@
  */
 #pragma once
 #ifdef RGB_MATRIX_ENABLE
-#    define RGBLED_NUM       54 // Number of LEDs
-#    define DRIVER_LED_TOTAL RGBLED_NUM
 #    define RGB_MATRIX_SPLIT \
         { 27, 27 }
 //#    define SPLIT_TRANSPORT_MIRROR
@@ -26,7 +24,7 @@
 // #   define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
 #   define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
 #   define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-// #   define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+// #   define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
 // #   define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
 #    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
 #    define RGB_MATRIX_HUE_STEP 8

+ 1 - 1
keyboards/crkbd/keymaps/nimishgautam/config.h

@@ -61,7 +61,7 @@
     #define RGB_MATRIX_VAL_STEP 8
     #define RGB_MATRIX_SPD_STEP 10
     #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
-    #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
+    #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
     #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
 
     #define ENABLE_RGB_MATRIX_SOLID_SPLASH

+ 1 - 1
keyboards/kprepublic/bm40hsrgb/keymaps/coffee/keymap.c

@@ -73,7 +73,7 @@ const uint16_t PROGMEM keymaps[_END][MATRIX_ROWS][MATRIX_COLS] = {
     #ifdef UNDERGLOW_DISABLE
     void keyboard_pre_init_user(void) {
 
-        for (int key_id = 0; key_id < DRIVER_LED_TOTAL; key_id++ ) {
+        for (int key_id = 0; key_id < RGB_MATRIX_LED_COUNT; key_id++ ) {
             if (g_led_config.flags[key_id] == LED_FLAG_UNDERGLOW) {
                 g_led_config.flags[key_id] = LED_FLAG_NONE;
             }

+ 1 - 2
keyboards/tzarc/ghoul/config.h

@@ -15,5 +15,4 @@
 
 // RGB configuration
 #define RGB_MATRIX_LED_COUNT 40
-#define RGBLED_NUM 40       // TBD: Once convergence with these defines occurs, remove.
-#define DRIVER_LED_TOTAL 40 // TBD: Once convergence with these defines occurs, remove.
+#define RGBLED_NUM 40

+ 1 - 2
keyboards/work_louder/numpad/config.h

@@ -21,8 +21,7 @@
 
 
 // #define RGB_DI_PIN D1
-#define DRIVER_LED_TOTAL 16
-#define RGB_MATRIX_LED_COUNT DRIVER_LED_TOTAL
+#define RGB_MATRIX_LED_COUNT 16
 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
 #define RGB_MATRIX_DISABLE_KEYCODES
 #define RGB_DISABLE_WHEN_USB_SUSPENDED

+ 0 - 1
keyboards/yandrstudio/buff67v3/config.h

@@ -35,7 +35,6 @@
 
 #    define RGB_DI_PIN B4
 #    define RGBLED_NUM 1
-#    define DRIVER_LED_TOTAL RGBLED_NUM
 #    define RGBLIGHT_EFFECT_BREATHING
 #    define RGBLIGHT_EFFECT_RAINBOW_MOOD
 #    define RGBLIGHT_EFFECT_RAINBOW_SWIRL

+ 0 - 1
keyboards/yandrstudio/eau_r2/config.h

@@ -33,7 +33,6 @@
 
 #    define RGB_DI_PIN A8
 #    define RGBLED_NUM 12
-#    define DRIVER_LED_TOTAL RGBLED_NUM
 #    define RGBLIGHT_SLEEP
 #    define RGBLIGHT_VAL_STEP 5
 #    define RGBLIGHT_LIMIT_VAL 200

+ 0 - 1
keyboards/yandrstudio/nightstar75/config.h

@@ -30,7 +30,6 @@
 
 #    define RGB_DI_PIN A7
 #    define RGBLED_NUM 4
-#    define DRIVER_LED_TOTAL RGBLED_NUM
 #    define RGBLIGHT_LIMIT_VAL 180
 
 #    define RGBLIGHT_EFFECT_BREATHING

+ 0 - 1
keyboards/yandrstudio/yr6095/config.h

@@ -31,7 +31,6 @@
 
 #    define RGB_DI_PIN B5
 #    define RGBLED_NUM 1
-#    define DRIVER_LED_TOTAL RGBLED_NUM
 
 #    define RGBLIGHT_LAYERS
 #    define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF