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@@ -1,6 +1,6 @@
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#include <stdio.h>
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#include <string.h>
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-#include <math.h>
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+//#include <math.h>
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#include <avr/pgmspace.h>
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#include <avr/interrupt.h>
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#include <avr/io.h>
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@@ -10,30 +10,28 @@
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#include "eeconfig.h"
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-#ifdef VIBRATO_ENABLE
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- #include "vibrato_lut.h"
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-#endif
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+#define CPU_PRESCALER 8
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-#define PI 3.14159265
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+// -----------------------------------------------------------------------------
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+// Timer Abstractions
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+// -----------------------------------------------------------------------------
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-#define CPU_PRESCALER 8
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+// TIMSK3 - Timer/Counter #3 Interrupt Mask Register
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+// Turn on/off 3A interputs, stopping/enabling the ISR calls
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+#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
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+#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
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-#ifdef PWM_AUDIO
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- #include "wave.h"
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- #define SAMPLE_DIVIDER 39
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- #define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048)
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- // Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap
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+// TCCR3A: Timer/Counter #3 Control Register
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+// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
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+#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
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+#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
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- float places[8] = {0, 0, 0, 0, 0, 0, 0, 0};
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- uint16_t place_int = 0;
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- bool repeat = true;
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-#endif
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+// Fast PWM Mode Controls
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+#define TIMER_3_PERIOD ICR3
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+#define TIMER_3_DUTY_CYCLE OCR3A
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+
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+// -----------------------------------------------------------------------------
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-void delay_us(int count) {
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- while(count--) {
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- _delay_us(1);
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- }
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-}
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int voices = 0;
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int voice_place = 0;
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@@ -45,26 +43,23 @@ float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
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int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
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bool sliding = false;
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-int max = 0xFF;
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-float sum = 0;
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float place = 0;
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uint8_t * sample;
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uint16_t sample_length = 0;
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-// float freq = 0;
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-
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-bool notes = false;
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-bool note = false;
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-float note_frequency = 0;
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-float note_length = 0;
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-float note_tempo = TEMPO_DEFAULT;
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-float note_timbre = TIMBRE_DEFAULT;
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+
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+bool playing_notes = false;
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+bool playing_note = false;
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+float note_frequency = 0;
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+float note_length = 0;
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+uint8_t note_tempo = TEMPO_DEFAULT;
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+float note_timbre = TIMBRE_DEFAULT;
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uint16_t note_position = 0;
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float (* notes_pointer)[][2];
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uint16_t notes_count;
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-bool notes_repeat;
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-float notes_rest;
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-bool note_resting = false;
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+bool notes_repeat;
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+float notes_rest;
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+bool note_resting = false;
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uint8_t current_note = 0;
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uint8_t rest_counter = 0;
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@@ -77,175 +72,65 @@ float vibrato_rate = 0.125;
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float polyphony_rate = 0;
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-bool inited = false;
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+static bool audio_initialized = false;
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audio_config_t audio_config;
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uint16_t envelope_index = 0;
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-void audio_toggle(void) {
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- audio_config.enable ^= 1;
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- eeconfig_update_audio(audio_config.raw);
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-}
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-
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-void audio_on(void) {
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- audio_config.enable = 1;
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- eeconfig_update_audio(audio_config.raw);
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-}
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-
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-void audio_off(void) {
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- audio_config.enable = 0;
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- eeconfig_update_audio(audio_config.raw);
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-}
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-
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-#ifdef VIBRATO_ENABLE
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-// Vibrato rate functions
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-
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-void set_vibrato_rate(float rate) {
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- vibrato_rate = rate;
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-}
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-
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-void increase_vibrato_rate(float change) {
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- vibrato_rate *= change;
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-}
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-
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-void decrease_vibrato_rate(float change) {
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- vibrato_rate /= change;
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-}
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-
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-#ifdef VIBRATO_STRENGTH_ENABLE
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-
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-void set_vibrato_strength(float strength) {
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- vibrato_strength = strength;
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-}
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-
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-void increase_vibrato_strength(float change) {
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- vibrato_strength *= change;
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-}
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-
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-void decrease_vibrato_strength(float change) {
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- vibrato_strength /= change;
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-}
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-
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-#endif
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-
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-#endif
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-
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-// Polyphony functions
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-
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-void set_polyphony_rate(float rate) {
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- polyphony_rate = rate;
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-}
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-
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-void enable_polyphony() {
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- polyphony_rate = 5;
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-}
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-
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-void disable_polyphony() {
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- polyphony_rate = 0;
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-}
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-
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-void increase_polyphony_rate(float change) {
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- polyphony_rate *= change;
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-}
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-
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-void decrease_polyphony_rate(float change) {
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- polyphony_rate /= change;
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-}
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-
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-// Timbre function
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-
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-void set_timbre(float timbre) {
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- note_timbre = timbre;
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-}
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-
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-// Tempo functions
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-
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-void set_tempo(float tempo) {
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- note_tempo = tempo;
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-}
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-
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-void decrease_tempo(uint8_t tempo_change) {
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- note_tempo += (float) tempo_change;
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-}
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-
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-void increase_tempo(uint8_t tempo_change) {
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- if (note_tempo - (float) tempo_change < 10) {
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- note_tempo = 10;
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- } else {
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- note_tempo -= (float) tempo_change;
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- }
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-}
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-
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-void audio_init() {
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+void audio_init()
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+{
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- /* check signature */
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- if (!eeconfig_is_enabled()) {
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+ // Check EEPROM
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+ if (!eeconfig_is_enabled())
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+ {
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eeconfig_init();
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}
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audio_config.raw = eeconfig_read_audio();
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- #ifdef PWM_AUDIO
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- PLLFRQ = _BV(PDIV2);
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- PLLCSR = _BV(PLLE);
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- while(!(PLLCSR & _BV(PLOCK)));
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- PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */
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+ // Set port PC6 (OC3A and /OC4A) as output
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+ DDRC |= _BV(PORTC6);
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- /* Init a fast PWM on Timer4 */
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- TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */
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- TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */
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- OCR4A = 0;
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+ DISABLE_AUDIO_COUNTER_3_ISR;
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- /* Enable the OC4A output */
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- DDRC |= _BV(PORTC6);
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+ // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
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+ // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
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+ // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
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+ // Clock Select (CS3n) = 0b010 = Clock / 8
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+ TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
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+ TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
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- TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
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-
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- TCCR3A = 0x0; // Options not needed
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- TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
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- OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback
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- #else
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- DDRC |= _BV(PORTC6);
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-
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- TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
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-
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- TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
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- TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
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- #endif
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-
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- inited = true;
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+ audio_initialized = true;
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}
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-void stop_all_notes() {
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- if (!inited) {
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+void stop_all_notes()
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+{
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+ if (!audio_initialized) {
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audio_init();
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}
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voices = 0;
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- #ifdef PWM_AUDIO
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- TIMSK3 &= ~_BV(OCIE3A);
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- #else
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- TIMSK3 &= ~_BV(OCIE3A);
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- TCCR3A &= ~_BV(COM3A1);
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- #endif
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- notes = false;
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- note = false;
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+
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+ DISABLE_AUDIO_COUNTER_3_ISR;
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+ DISABLE_AUDIO_COUNTER_3_OUTPUT;
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+
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+ playing_notes = false;
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+ playing_note = false;
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frequency = 0;
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volume = 0;
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- for (int i = 0; i < 8; i++) {
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+ for (uint8_t i = 0; i < 8; i++)
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+ {
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frequencies[i] = 0;
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volumes[i] = 0;
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}
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}
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-void stop_note(float freq) {
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- if (note) {
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- if (!inited) {
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+void stop_note(float freq)
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+{
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+ if (playing_note) {
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+ if (!audio_initialized) {
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audio_init();
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}
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- #ifdef PWM_AUDIO
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- freq = freq / SAMPLE_RATE;
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- #endif
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for (int i = 7; i >= 0; i--) {
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if (frequencies[i] == freq) {
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frequencies[i] = 0;
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@@ -266,15 +151,11 @@ void stop_note(float freq) {
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voice_place = 0;
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}
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if (voices == 0) {
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- #ifdef PWM_AUDIO
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- TIMSK3 &= ~_BV(OCIE3A);
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- #else
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- TIMSK3 &= ~_BV(OCIE3A);
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- TCCR3A &= ~_BV(COM3A1);
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- #endif
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+ DISABLE_AUDIO_COUNTER_3_ISR;
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+ DISABLE_AUDIO_COUNTER_3_OUTPUT;
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frequency = 0;
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volume = 0;
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- note = false;
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+ playing_note = false;
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}
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}
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}
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@@ -289,9 +170,9 @@ float mod(float a, int b)
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float vibrato(float average_freq) {
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#ifdef VIBRATO_STRENGTH_ENABLE
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- float vibrated_freq = average_freq * pow(VIBRATO_LUT[(int)vibrato_counter], vibrato_strength);
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+ float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
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#else
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- float vibrated_freq = average_freq * VIBRATO_LUT[(int)vibrato_counter];
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+ float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
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#endif
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vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
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return vibrated_freq;
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@@ -299,295 +180,295 @@ float vibrato(float average_freq) {
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#endif
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-ISR(TIMER3_COMPA_vect) {
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- if (note) {
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- #ifdef PWM_AUDIO
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- if (voices == 1) {
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- // SINE
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- OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
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-
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- // SQUARE
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- // if (((int)place) >= 1024){
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- // OCR4A = 0xFF >> 2;
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- // } else {
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- // OCR4A = 0x00;
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- // }
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-
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- // SAWTOOTH
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- // OCR4A = (int)place / 4;
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-
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- // TRIANGLE
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- // if (((int)place) >= 1024) {
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- // OCR4A = (int)place / 2;
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- // } else {
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- // OCR4A = 2048 - (int)place / 2;
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- // }
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-
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- place += frequency;
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-
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- if (place >= SINE_LENGTH)
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- place -= SINE_LENGTH;
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-
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- } else {
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- int sum = 0;
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- for (int i = 0; i < voices; i++) {
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- // SINE
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- sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2;
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-
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- // SQUARE
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- // if (((int)places[i]) >= 1024){
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- // sum += 0xFF >> 2;
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- // } else {
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- // sum += 0x00;
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- // }
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-
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- places[i] += frequencies[i];
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-
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- if (places[i] >= SINE_LENGTH)
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- places[i] -= SINE_LENGTH;
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- }
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- OCR4A = sum;
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- }
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- #else
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- if (voices > 0) {
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- float freq;
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- if (polyphony_rate > 0) {
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- if (voices > 1) {
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- voice_place %= voices;
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- if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
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- voice_place = (voice_place + 1) % voices;
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- place = 0.0;
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- }
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- }
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- #ifdef VIBRATO_ENABLE
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- if (vibrato_strength > 0) {
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- freq = vibrato(frequencies[voice_place]);
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- } else {
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- #else
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- {
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- #endif
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- freq = frequencies[voice_place];
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- }
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- } else {
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- if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
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- frequency = frequency * pow(2, 440/frequency/12/2);
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- } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
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- frequency = frequency * pow(2, -440/frequency/12/2);
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- } else {
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- frequency = frequencies[voices - 1];
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- }
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-
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-
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- #ifdef VIBRATO_ENABLE
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- if (vibrato_strength > 0) {
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- freq = vibrato(frequency);
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- } else {
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- #else
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|
- {
|
|
|
- #endif
|
|
|
- freq = frequency;
|
|
|
- }
|
|
|
- }
|
|
|
+ISR(TIMER3_COMPA_vect)
|
|
|
+{
|
|
|
+ float freq;
|
|
|
+
|
|
|
+ if (playing_note) {
|
|
|
+ if (voices > 0) {
|
|
|
+ if (polyphony_rate > 0) {
|
|
|
+ if (voices > 1) {
|
|
|
+ voice_place %= voices;
|
|
|
+ if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
|
|
|
+ voice_place = (voice_place + 1) % voices;
|
|
|
+ place = 0.0;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #ifdef VIBRATO_ENABLE
|
|
|
+ if (vibrato_strength > 0) {
|
|
|
+ freq = vibrato(frequencies[voice_place]);
|
|
|
+ } else {
|
|
|
+ freq = frequencies[voice_place];
|
|
|
+ }
|
|
|
+ #else
|
|
|
+ freq = frequencies[voice_place];
|
|
|
+ #endif
|
|
|
+ } else {
|
|
|
+ if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
|
|
|
+ frequency = frequency * pow(2, 440/frequency/12/2);
|
|
|
+ } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
|
|
|
+ frequency = frequency * pow(2, -440/frequency/12/2);
|
|
|
+ } else {
|
|
|
+ frequency = frequencies[voices - 1];
|
|
|
+ }
|
|
|
+
|
|
|
+ #ifdef VIBRATO_ENABLE
|
|
|
+ if (vibrato_strength > 0) {
|
|
|
+ freq = vibrato(frequency);
|
|
|
+ } else {
|
|
|
+ freq = frequency;
|
|
|
+ }
|
|
|
+ #else
|
|
|
+ freq = frequency;
|
|
|
+ #endif
|
|
|
+ }
|
|
|
+
|
|
|
+ if (envelope_index < 65535) {
|
|
|
+ envelope_index++;
|
|
|
+ }
|
|
|
+
|
|
|
+ freq = voice_envelope(freq);
|
|
|
+
|
|
|
+ if (freq < 30.517578125) {
|
|
|
+ freq = 30.52;
|
|
|
+ }
|
|
|
+
|
|
|
+ TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
|
|
|
+ TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (playing_notes) {
|
|
|
+ if (note_frequency > 0) {
|
|
|
+ #ifdef VIBRATO_ENABLE
|
|
|
+ if (vibrato_strength > 0) {
|
|
|
+ freq = vibrato(note_frequency);
|
|
|
+ } else {
|
|
|
+ freq = note_frequency;
|
|
|
+ }
|
|
|
+ #else
|
|
|
+ freq = note_frequency;
|
|
|
+ #endif
|
|
|
+
|
|
|
+ if (envelope_index < 65535) {
|
|
|
+ envelope_index++;
|
|
|
+ }
|
|
|
+ freq = voice_envelope(freq);
|
|
|
+
|
|
|
+ TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
|
|
|
+ TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
|
|
|
+ } else {
|
|
|
+ TIMER_3_PERIOD = 0;
|
|
|
+ TIMER_3_DUTY_CYCLE = 0;
|
|
|
+ }
|
|
|
+
|
|
|
+ note_position++;
|
|
|
+ bool end_of_note = false;
|
|
|
+ if (TIMER_3_PERIOD > 0) {
|
|
|
+ end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF));
|
|
|
+ } else {
|
|
|
+ end_of_note = (note_position >= (note_length * 0x7FF));
|
|
|
+ }
|
|
|
+
|
|
|
+ if (end_of_note) {
|
|
|
+ current_note++;
|
|
|
+ if (current_note >= notes_count) {
|
|
|
+ if (notes_repeat) {
|
|
|
+ current_note = 0;
|
|
|
+ } else {
|
|
|
+ DISABLE_AUDIO_COUNTER_3_ISR;
|
|
|
+ DISABLE_AUDIO_COUNTER_3_OUTPUT;
|
|
|
+ playing_notes = false;
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ if (!note_resting && (notes_rest > 0)) {
|
|
|
+ note_resting = true;
|
|
|
+ note_frequency = 0;
|
|
|
+ note_length = notes_rest;
|
|
|
+ current_note--;
|
|
|
+ } else {
|
|
|
+ note_resting = false;
|
|
|
+ envelope_index = 0;
|
|
|
+ note_frequency = (*notes_pointer)[current_note][0];
|
|
|
+ note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
|
|
|
+ }
|
|
|
+
|
|
|
+ note_position = 0;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!audio_config.enable) {
|
|
|
+ playing_notes = false;
|
|
|
+ playing_note = false;
|
|
|
+ }
|
|
|
+}
|
|
|
|
|
|
- if (envelope_index < 65535) {
|
|
|
- envelope_index++;
|
|
|
- }
|
|
|
- freq = voice_envelope(freq);
|
|
|
+void play_note(float freq, int vol) {
|
|
|
|
|
|
- if (freq < 30.517578125)
|
|
|
- freq = 30.52;
|
|
|
- ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
|
|
|
- OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
|
|
|
- }
|
|
|
- #endif
|
|
|
+ if (!audio_initialized) {
|
|
|
+ audio_init();
|
|
|
}
|
|
|
|
|
|
- // SAMPLE
|
|
|
- // OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]);
|
|
|
-
|
|
|
- // place_int++;
|
|
|
-
|
|
|
- // if (place_int >= sample_length)
|
|
|
- // if (repeat)
|
|
|
- // place_int -= sample_length;
|
|
|
- // else
|
|
|
- // TIMSK3 &= ~_BV(OCIE3A);
|
|
|
-
|
|
|
-
|
|
|
- if (notes) {
|
|
|
- #ifdef PWM_AUDIO
|
|
|
- OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0;
|
|
|
-
|
|
|
- place += note_frequency;
|
|
|
- if (place >= SINE_LENGTH)
|
|
|
- place -= SINE_LENGTH;
|
|
|
- #else
|
|
|
- if (note_frequency > 0) {
|
|
|
- float freq;
|
|
|
-
|
|
|
- #ifdef VIBRATO_ENABLE
|
|
|
- if (vibrato_strength > 0) {
|
|
|
- freq = vibrato(note_frequency);
|
|
|
- } else {
|
|
|
- #else
|
|
|
- {
|
|
|
- #endif
|
|
|
- freq = note_frequency;
|
|
|
- }
|
|
|
+ if (audio_config.enable && voices < 8) {
|
|
|
+ DISABLE_AUDIO_COUNTER_3_ISR;
|
|
|
|
|
|
- if (envelope_index < 65535) {
|
|
|
- envelope_index++;
|
|
|
- }
|
|
|
- freq = voice_envelope(freq);
|
|
|
+ // Cancel notes if notes are playing
|
|
|
+ if (playing_notes)
|
|
|
+ stop_all_notes();
|
|
|
|
|
|
- ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
|
|
|
- OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
|
|
|
- } else {
|
|
|
- ICR3 = 0;
|
|
|
- OCR3A = 0;
|
|
|
- }
|
|
|
- #endif
|
|
|
-
|
|
|
-
|
|
|
- note_position++;
|
|
|
- bool end_of_note = false;
|
|
|
- if (ICR3 > 0)
|
|
|
- end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF));
|
|
|
- else
|
|
|
- end_of_note = (note_position >= (note_length * 0x7FF));
|
|
|
- if (end_of_note) {
|
|
|
- current_note++;
|
|
|
- if (current_note >= notes_count) {
|
|
|
- if (notes_repeat) {
|
|
|
- current_note = 0;
|
|
|
- } else {
|
|
|
- #ifdef PWM_AUDIO
|
|
|
- TIMSK3 &= ~_BV(OCIE3A);
|
|
|
- #else
|
|
|
- TIMSK3 &= ~_BV(OCIE3A);
|
|
|
- TCCR3A &= ~_BV(COM3A1);
|
|
|
- #endif
|
|
|
- notes = false;
|
|
|
- return;
|
|
|
- }
|
|
|
- }
|
|
|
- if (!note_resting && (notes_rest > 0)) {
|
|
|
- note_resting = true;
|
|
|
- note_frequency = 0;
|
|
|
- note_length = notes_rest;
|
|
|
- current_note--;
|
|
|
- } else {
|
|
|
- note_resting = false;
|
|
|
- #ifdef PWM_AUDIO
|
|
|
- note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
|
|
|
- note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100);
|
|
|
- #else
|
|
|
- envelope_index = 0;
|
|
|
- note_frequency = (*notes_pointer)[current_note][0];
|
|
|
- note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100);
|
|
|
- #endif
|
|
|
- }
|
|
|
- note_position = 0;
|
|
|
- }
|
|
|
+ playing_note = true;
|
|
|
|
|
|
- }
|
|
|
+ envelope_index = 0;
|
|
|
+
|
|
|
+ if (freq > 0) {
|
|
|
+ frequencies[voices] = freq;
|
|
|
+ volumes[voices] = vol;
|
|
|
+ voices++;
|
|
|
+ }
|
|
|
+
|
|
|
+ ENABLE_AUDIO_COUNTER_3_ISR;
|
|
|
+ ENABLE_AUDIO_COUNTER_3_OUTPUT;
|
|
|
+ }
|
|
|
|
|
|
- if (!audio_config.enable) {
|
|
|
- notes = false;
|
|
|
- note = false;
|
|
|
- }
|
|
|
}
|
|
|
|
|
|
-void play_note(float freq, int vol) {
|
|
|
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
|
|
|
+{
|
|
|
|
|
|
- if (!inited) {
|
|
|
+ if (!audio_initialized) {
|
|
|
audio_init();
|
|
|
}
|
|
|
|
|
|
-if (audio_config.enable && voices < 8) {
|
|
|
- TIMSK3 &= ~_BV(OCIE3A);
|
|
|
- // Cancel notes if notes are playing
|
|
|
- if (notes)
|
|
|
- stop_all_notes();
|
|
|
- note = true;
|
|
|
- envelope_index = 0;
|
|
|
- #ifdef PWM_AUDIO
|
|
|
- freq = freq / SAMPLE_RATE;
|
|
|
- #endif
|
|
|
- if (freq > 0) {
|
|
|
- frequencies[voices] = freq;
|
|
|
- volumes[voices] = vol;
|
|
|
- voices++;
|
|
|
- }
|
|
|
+ if (audio_config.enable) {
|
|
|
+
|
|
|
+ DISABLE_AUDIO_COUNTER_3_ISR;
|
|
|
+
|
|
|
+ // Cancel note if a note is playing
|
|
|
+ if (playing_note)
|
|
|
+ stop_all_notes();
|
|
|
+
|
|
|
+ playing_notes = true;
|
|
|
+
|
|
|
+ notes_pointer = np;
|
|
|
+ notes_count = n_count;
|
|
|
+ notes_repeat = n_repeat;
|
|
|
+ notes_rest = n_rest;
|
|
|
+
|
|
|
+ place = 0;
|
|
|
+ current_note = 0;
|
|
|
+
|
|
|
+ note_frequency = (*notes_pointer)[current_note][0];
|
|
|
+ note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
|
|
|
+ note_position = 0;
|
|
|
+
|
|
|
+
|
|
|
+ ENABLE_AUDIO_COUNTER_3_ISR;
|
|
|
+ ENABLE_AUDIO_COUNTER_3_OUTPUT;
|
|
|
+ }
|
|
|
|
|
|
- #ifdef PWM_AUDIO
|
|
|
- TIMSK3 |= _BV(OCIE3A);
|
|
|
- #else
|
|
|
- TIMSK3 |= _BV(OCIE3A);
|
|
|
- TCCR3A |= _BV(COM3A1);
|
|
|
- #endif
|
|
|
}
|
|
|
|
|
|
+bool is_playing_notes(void) {
|
|
|
+ return playing_notes;
|
|
|
}
|
|
|
|
|
|
-void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) {
|
|
|
+void audio_toggle(void) {
|
|
|
+ audio_config.enable ^= 1;
|
|
|
+ eeconfig_update_audio(audio_config.raw);
|
|
|
+}
|
|
|
|
|
|
- if (!inited) {
|
|
|
- audio_init();
|
|
|
- }
|
|
|
+void audio_on(void) {
|
|
|
+ audio_config.enable = 1;
|
|
|
+ eeconfig_update_audio(audio_config.raw);
|
|
|
+}
|
|
|
|
|
|
-if (audio_config.enable) {
|
|
|
- TIMSK3 &= ~_BV(OCIE3A);
|
|
|
- // Cancel note if a note is playing
|
|
|
- if (note)
|
|
|
- stop_all_notes();
|
|
|
- notes = true;
|
|
|
-
|
|
|
- notes_pointer = np;
|
|
|
- notes_count = n_count;
|
|
|
- notes_repeat = n_repeat;
|
|
|
- notes_rest = n_rest;
|
|
|
-
|
|
|
- place = 0;
|
|
|
- current_note = 0;
|
|
|
- #ifdef PWM_AUDIO
|
|
|
- note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
|
|
|
- note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100);
|
|
|
- #else
|
|
|
- note_frequency = (*notes_pointer)[current_note][0];
|
|
|
- note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100);
|
|
|
- #endif
|
|
|
- note_position = 0;
|
|
|
+void audio_off(void) {
|
|
|
+ audio_config.enable = 0;
|
|
|
+ eeconfig_update_audio(audio_config.raw);
|
|
|
+}
|
|
|
|
|
|
+#ifdef VIBRATO_ENABLE
|
|
|
|
|
|
- #ifdef PWM_AUDIO
|
|
|
- TIMSK3 |= _BV(OCIE3A);
|
|
|
- #else
|
|
|
- TIMSK3 |= _BV(OCIE3A);
|
|
|
- TCCR3A |= _BV(COM3A1);
|
|
|
- #endif
|
|
|
+// Vibrato rate functions
|
|
|
+
|
|
|
+void set_vibrato_rate(float rate) {
|
|
|
+ vibrato_rate = rate;
|
|
|
}
|
|
|
|
|
|
+void increase_vibrato_rate(float change) {
|
|
|
+ vibrato_rate *= change;
|
|
|
}
|
|
|
|
|
|
-#ifdef PWM_AUDIO
|
|
|
-void play_sample(uint8_t * s, uint16_t l, bool r) {
|
|
|
- if (!inited) {
|
|
|
- audio_init();
|
|
|
- }
|
|
|
+void decrease_vibrato_rate(float change) {
|
|
|
+ vibrato_rate /= change;
|
|
|
+}
|
|
|
|
|
|
- if (audio_config.enable) {
|
|
|
- TIMSK3 &= ~_BV(OCIE3A);
|
|
|
- stop_all_notes();
|
|
|
- place_int = 0;
|
|
|
- sample = s;
|
|
|
- sample_length = l;
|
|
|
- repeat = r;
|
|
|
+#ifdef VIBRATO_STRENGTH_ENABLE
|
|
|
+
|
|
|
+void set_vibrato_strength(float strength) {
|
|
|
+ vibrato_strength = strength;
|
|
|
+}
|
|
|
+
|
|
|
+void increase_vibrato_strength(float change) {
|
|
|
+ vibrato_strength *= change;
|
|
|
+}
|
|
|
+
|
|
|
+void decrease_vibrato_strength(float change) {
|
|
|
+ vibrato_strength /= change;
|
|
|
+}
|
|
|
+
|
|
|
+#endif /* VIBRATO_STRENGTH_ENABLE */
|
|
|
+
|
|
|
+#endif /* VIBRATO_ENABLE */
|
|
|
|
|
|
- TIMSK3 |= _BV(OCIE3A);
|
|
|
+// Polyphony functions
|
|
|
+
|
|
|
+void set_polyphony_rate(float rate) {
|
|
|
+ polyphony_rate = rate;
|
|
|
+}
|
|
|
+
|
|
|
+void enable_polyphony() {
|
|
|
+ polyphony_rate = 5;
|
|
|
+}
|
|
|
+
|
|
|
+void disable_polyphony() {
|
|
|
+ polyphony_rate = 0;
|
|
|
+}
|
|
|
+
|
|
|
+void increase_polyphony_rate(float change) {
|
|
|
+ polyphony_rate *= change;
|
|
|
+}
|
|
|
+
|
|
|
+void decrease_polyphony_rate(float change) {
|
|
|
+ polyphony_rate /= change;
|
|
|
+}
|
|
|
+
|
|
|
+// Timbre function
|
|
|
+
|
|
|
+void set_timbre(float timbre) {
|
|
|
+ note_timbre = timbre;
|
|
|
+}
|
|
|
+
|
|
|
+// Tempo functions
|
|
|
+
|
|
|
+void set_tempo(uint8_t tempo) {
|
|
|
+ note_tempo = tempo;
|
|
|
+}
|
|
|
+
|
|
|
+void decrease_tempo(uint8_t tempo_change) {
|
|
|
+ note_tempo += tempo_change;
|
|
|
+}
|
|
|
+
|
|
|
+void increase_tempo(uint8_t tempo_change) {
|
|
|
+ if (note_tempo - tempo_change < 10) {
|
|
|
+ note_tempo = 10;
|
|
|
+ } else {
|
|
|
+ note_tempo -= tempo_change;
|
|
|
}
|
|
|
}
|
|
|
-#endif
|
|
|
+
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
|
// Override these functions in your keymap file to play different tunes on
|
|
@@ -597,11 +478,8 @@ void play_startup_tone()
|
|
|
{
|
|
|
}
|
|
|
|
|
|
-
|
|
|
-
|
|
|
__attribute__ ((weak))
|
|
|
void play_goodbye_tone()
|
|
|
{
|
|
|
-
|
|
|
}
|
|
|
//------------------------------------------------------------------------------
|