Forráskód Böngészése

Add support for encoder mapping. (#13286)

Nick Brassel 3 éve
szülő
commit
8d5eacb7dd

+ 1 - 0
builddefs/generic_features.mk

@@ -25,6 +25,7 @@ GENERIC_FEATURES = \
     DYNAMIC_KEYMAP \
     DYNAMIC_MACRO \
     ENCODER \
+    ENCODER_MAP \
     GRAVE_ESC \
     HAPTIC \
     KEY_LOCK \

+ 1 - 0
builddefs/show_options.mk

@@ -57,6 +57,7 @@ OTHER_OPTION_NAMES = \
   HELIX ZINC \
   AUTOLOG_ENABLE \
   DEBUG_ENABLE \
+  ENCODER_MAP_ENABLE \
   ENCODER_ENABLE_CUSTOM \
   GERMAN_ENABLE \
   HAPTIC_ENABLE \

+ 22 - 1
docs/feature_encoders.md

@@ -67,9 +67,30 @@ Additionally, if one side does not have an encoder, you can specify `{}` for the
 #define ENCODER_RESOLUTIONS_RIGHT { 4 }
 ```
 
+## Encoder map
+
+Encoder mapping may be added to your `keymap.c`, which replicates the normal keyswitch layer handling functionality, but with encoders. Add this to your `rules.mk`:
+
+```make
+ENCODER_MAP_ENABLE = yes
+```
+
+Your `keymap.c` will then need an encoder mapping defined (for four layers and two encoders):
+
+```c
+#if defined(ENCODER_MAP_ENABLE)
+const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
+    [_BASE] =   { ENCODER_CCW_CW(KC_MS_WH_UP, KC_MS_WH_DOWN), ENCODER_CCW_CW(KC_VOLD, KC_VOLU)  },
+    [_LOWER] =  { ENCODER_CCW_CW(RGB_HUD, RGB_HUI),           ENCODER_CCW_CW(RGB_SAD, RGB_SAI)  },
+    [_RAISE] =  { ENCODER_CCW_CW(RGB_VAD, RGB_VAI),           ENCODER_CCW_CW(RGB_SPD, RGB_SPI)  },
+    [_ADJUST] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD),          ENCODER_CCW_CW(KC_RIGHT, KC_LEFT) },
+};
+#endif
+```
+
 ## Callbacks
 
-The callback functions can be inserted into your `<keyboard>.c`:
+When not using `ENCODER_MAP_ENABLE = yes`, the callback functions can be inserted into your `<keyboard>.c`:
 
 ```c
 bool encoder_update_kb(uint8_t index, bool clockwise) {

+ 13 - 0
docs/feature_swap_hands.md

@@ -31,3 +31,16 @@ Note that the array indices are reversed same as the matrix and the values are o
 |`SH_OS`    |One shot swap hands: toggles while pressed or until next key press.      |
 
 `SH_TT` swap-hands tap-toggle key is similar to [layer tap-toggle](feature_layers.md?id=switching-and-toggling-layers). Tapping repeatedly (5 taps by default) will toggle swap-hands on or off, like `SH_TG`. Tap-toggle count can be changed by defining a value for `TAPPING_TOGGLE`.
+
+## Encoder Mapping
+
+When using an encoder mapping, it's also able to handle swapping encoders between sides, too.
+
+Encoder indexes are defined as left-to-right, and the extent of the array needs to match the number of encoders on the keyboard.
+
+As an example, if a split keyboard has a single encoder per side, you can swap the order by using the following code in your keymap:
+```c
+#if defined(SWAP_HANDS_ENABLE) && defined(ENCODER_MAP_ENABLE)
+const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = { 1, 0 };
+#endif
+```

+ 1 - 0
keyboards/hnahkb/vn66/rules.mk

@@ -17,5 +17,6 @@ BACKLIGHT_ENABLE = yes      # Enable keyboard backlight functionality
 RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
 AUDIO_ENABLE = no           # Audio output
 ENCODER_ENABLE = yes
+LTO_ENABLE = yes
 
 LAYOUTS = 66_ansi 66_iso

+ 1 - 2
lib/python/qmk/cli/pytest.py

@@ -12,8 +12,7 @@ from milc import cli
 def pytest(cli):
     """Run several linting/testing commands.
     """
-    nose2 = cli.run(['nose2', '-v', '-t'
-                     'lib/python', *cli.args.test], capture_output=False, stdin=DEVNULL)
+    nose2 = cli.run(['nose2', '-v', '-t', 'lib/python', *cli.args.test], capture_output=False, stdin=DEVNULL)
     flake8 = cli.run(['flake8', 'lib/python'], capture_output=False, stdin=DEVNULL)
 
     return flake8.returncode | nose2.returncode

+ 53 - 12
quantum/action.c

@@ -14,9 +14,11 @@ GNU General Public License for more details.
 You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
+#include <limits.h>
 #include "host.h"
 #include "keycode.h"
 #include "keyboard.h"
+#include "keymap.h"
 #include "mousekey.h"
 #include "programmable_button.h"
 #include "command.h"
@@ -89,6 +91,7 @@ void action_exec(keyevent_t event) {
     }
 
 #ifdef SWAP_HANDS_ENABLE
+    // Swap hands handles both keys and encoders, if ENCODER_MAP_ENABLE is defined.
     if (!IS_NOEVENT(event)) {
         process_hand_swap(&event);
     }
@@ -136,27 +139,65 @@ void action_exec(keyevent_t event) {
 }
 
 #ifdef SWAP_HANDS_ENABLE
+extern const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS];
+#    ifdef ENCODER_MAP_ENABLE
+extern const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS];
+#    endif // ENCODER_MAP_ENABLE
+
 bool swap_hands = false;
 bool swap_held  = false;
 
+bool should_swap_hands(size_t index, uint8_t *swap_state, bool pressed) {
+    size_t  array_index = index / (CHAR_BIT);
+    size_t  bit_index   = index % (CHAR_BIT);
+    uint8_t bit_val     = 1 << bit_index;
+    bool    do_swap     = pressed ? swap_hands : swap_state[array_index] & bit_val;
+    return do_swap;
+}
+
+void set_swap_hands_state(size_t index, uint8_t *swap_state, bool on) {
+    size_t  array_index = index / (CHAR_BIT);
+    size_t  bit_index   = index % (CHAR_BIT);
+    uint8_t bit_val     = 1 << bit_index;
+    if (on) {
+        swap_state[array_index] |= bit_val;
+    } else {
+        swap_state[array_index] &= ~bit_val;
+    }
+}
+
 /** \brief Process Hand Swap
  *
  * FIXME: Needs documentation.
  */
 void process_hand_swap(keyevent_t *event) {
-    static swap_state_row_t swap_state[MATRIX_ROWS];
-
-    keypos_t         pos     = event->key;
-    swap_state_row_t col_bit = (swap_state_row_t)1 << pos.col;
-    bool             do_swap = event->pressed ? swap_hands : swap_state[pos.row] & (col_bit);
-
-    if (do_swap) {
-        event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row);
-        event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col);
-        swap_state[pos.row] |= col_bit;
-    } else {
-        swap_state[pos.row] &= ~(col_bit);
+    keypos_t pos = event->key;
+    if (pos.row < MATRIX_ROWS && pos.col < MATRIX_COLS) {
+        static uint8_t matrix_swap_state[((MATRIX_ROWS * MATRIX_COLS) + (CHAR_BIT)-1) / (CHAR_BIT)];
+        size_t         index   = (size_t)(pos.row * MATRIX_COLS) + pos.col;
+        bool           do_swap = should_swap_hands(index, matrix_swap_state, event->pressed);
+        if (do_swap) {
+            event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row);
+            event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col);
+            set_swap_hands_state(index, matrix_swap_state, true);
+        } else {
+            set_swap_hands_state(index, matrix_swap_state, false);
+        }
+    }
+#    ifdef ENCODER_MAP_ENABLE
+    else if (pos.row == KEYLOC_ENCODER_CW || pos.row == KEYLOC_ENCODER_CCW) {
+        static uint8_t encoder_swap_state[((NUM_ENCODERS) + (CHAR_BIT)-1) / (CHAR_BIT)];
+        size_t         index   = pos.col;
+        bool           do_swap = should_swap_hands(index, encoder_swap_state, event->pressed);
+        if (do_swap) {
+            event->key.row = pos.row;
+            event->key.col = pgm_read_byte(&encoder_hand_swap_config[pos.col]);
+            set_swap_hands_state(index, encoder_swap_state, true);
+        } else {
+            set_swap_hands_state(index, encoder_swap_state, false);
+        }
     }
+#    endif // ENCODER_MAP_ENABLE
 }
 #endif
 

+ 52 - 15
quantum/action_layer.c

@@ -1,5 +1,7 @@
+#include <limits.h>
 #include <stdint.h>
 #include "keyboard.h"
+#include "keymap.h"
 #include "action.h"
 #include "util.h"
 #include "action_layer.h"
@@ -223,19 +225,20 @@ void layer_debug(void) {
 /** \brief source layer cache
  */
 
-uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS + 7) / 8][MAX_LAYER_BITS] = {{0}};
+uint8_t source_layers_cache[((MATRIX_ROWS * MATRIX_COLS) + (CHAR_BIT)-1) / (CHAR_BIT)][MAX_LAYER_BITS] = {{0}};
+#    ifdef ENCODER_MAP_ENABLE
+uint8_t encoder_source_layers_cache[(NUM_ENCODERS + (CHAR_BIT)-1) / (CHAR_BIT)][MAX_LAYER_BITS] = {{0}};
+#    endif // ENCODER_MAP_ENABLE
 
-/** \brief update source layers cache
+/** \brief update source layers cache impl
  *
- * Updates the cached keys when changing layers
+ * Updates the supplied cache when changing layers
  */
-void update_source_layers_cache(keypos_t key, uint8_t layer) {
-    const uint8_t key_number  = key.col + (key.row * MATRIX_COLS);
-    const uint8_t storage_row = key_number / 8;
-    const uint8_t storage_bit = key_number % 8;
-
+void update_source_layers_cache_impl(uint8_t layer, uint16_t entry_number, uint8_t cache[][MAX_LAYER_BITS]) {
+    const uint16_t storage_idx = entry_number / (CHAR_BIT);
+    const uint8_t  storage_bit = entry_number % (CHAR_BIT);
     for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) {
-        source_layers_cache[storage_row][bit_number] ^= (-((layer & (1U << bit_number)) != 0) ^ source_layers_cache[storage_row][bit_number]) & (1U << storage_bit);
+        cache[storage_idx][bit_number] ^= (-((layer & (1U << bit_number)) != 0) ^ cache[storage_idx][bit_number]) & (1U << storage_bit);
     }
 }
 
@@ -243,18 +246,52 @@ void update_source_layers_cache(keypos_t key, uint8_t layer) {
  *
  * reads the cached keys stored when the layer was changed
  */
-uint8_t read_source_layers_cache(keypos_t key) {
-    const uint8_t key_number  = key.col + (key.row * MATRIX_COLS);
-    const uint8_t storage_row = key_number / 8;
-    const uint8_t storage_bit = key_number % 8;
-    uint8_t       layer       = 0;
+uint8_t read_source_layers_cache_impl(uint16_t entry_number, uint8_t cache[][MAX_LAYER_BITS]) {
+    const uint16_t storage_idx = entry_number / (CHAR_BIT);
+    const uint8_t  storage_bit = entry_number % (CHAR_BIT);
+    uint8_t        layer       = 0;
 
     for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) {
-        layer |= ((source_layers_cache[storage_row][bit_number] & (1U << storage_bit)) != 0) << bit_number;
+        layer |= ((cache[storage_idx][bit_number] & (1U << storage_bit)) != 0) << bit_number;
     }
 
     return layer;
 }
+
+/** \brief update encoder source layers cache
+ *
+ * Updates the cached encoders when changing layers
+ */
+void update_source_layers_cache(keypos_t key, uint8_t layer) {
+    if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
+        const uint16_t entry_number = (uint16_t)(key.row * MATRIX_COLS) + key.col;
+        update_source_layers_cache_impl(layer, entry_number, source_layers_cache);
+    }
+#    ifdef ENCODER_MAP_ENABLE
+    else if (key.row == KEYLOC_ENCODER_CW || key.row == KEYLOC_ENCODER_CCW) {
+        const uint16_t entry_number = key.col;
+        update_source_layers_cache_impl(layer, entry_number, encoder_source_layers_cache);
+    }
+#    endif // ENCODER_MAP_ENABLE
+}
+
+/** \brief read source layers cache
+ *
+ * reads the cached keys stored when the layer was changed
+ */
+uint8_t read_source_layers_cache(keypos_t key) {
+    if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
+        const uint16_t entry_number = (uint16_t)(key.row * MATRIX_COLS) + key.col;
+        return read_source_layers_cache_impl(entry_number, source_layers_cache);
+    }
+#    ifdef ENCODER_MAP_ENABLE
+    else if (key.row == KEYLOC_ENCODER_CW || key.row == KEYLOC_ENCODER_CCW) {
+        const uint16_t entry_number = key.col;
+        return read_source_layers_cache_impl(entry_number, encoder_source_layers_cache);
+    }
+#    endif // ENCODER_MAP_ENABLE
+    return 0;
+}
 #endif
 
 /** \brief Store or get action (FIXME: Needs better summary)

+ 46 - 4
quantum/dynamic_keymap.c

@@ -58,9 +58,14 @@
 #    endif
 #endif
 
-// Dynamic macro starts after dynamic keymaps
+// Dynamic encoders starts after dynamic keymaps
+#ifndef DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR
+#    define DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR (DYNAMIC_KEYMAP_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * MATRIX_ROWS * MATRIX_COLS * 2))
+#endif
+
+// Dynamic macro starts after dynamic encoders
 #ifndef DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR
-#    define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR (DYNAMIC_KEYMAP_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * MATRIX_ROWS * MATRIX_COLS * 2))
+#    define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR (DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * NUM_ENCODERS * 2 * 2))
 #endif
 
 // Sanity check that dynamic keymaps fit in available EEPROM
@@ -89,6 +94,7 @@ void *dynamic_keymap_key_to_eeprom_address(uint8_t layer, uint8_t row, uint8_t c
 }
 
 uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column) {
+    if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || row >= MATRIX_ROWS || column >= MATRIX_COLS) return KC_NO;
     void *address = dynamic_keymap_key_to_eeprom_address(layer, row, column);
     // Big endian, so we can read/write EEPROM directly from host if we want
     uint16_t keycode = eeprom_read_byte(address) << 8;
@@ -97,12 +103,36 @@ uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column)
 }
 
 void dynamic_keymap_set_keycode(uint8_t layer, uint8_t row, uint8_t column, uint16_t keycode) {
+    if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || row >= MATRIX_ROWS || column >= MATRIX_COLS) return;
     void *address = dynamic_keymap_key_to_eeprom_address(layer, row, column);
     // Big endian, so we can read/write EEPROM directly from host if we want
     eeprom_update_byte(address, (uint8_t)(keycode >> 8));
     eeprom_update_byte(address + 1, (uint8_t)(keycode & 0xFF));
 }
 
+#ifdef ENCODER_MAP_ENABLE
+void *dynamic_keymap_encoder_to_eeprom_address(uint8_t layer, uint8_t encoder_id) {
+    return ((void *)DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR) + (layer * NUM_ENCODERS * 2 * 2) + (encoder_id * 2 * 2);
+}
+
+uint16_t dynamic_keymap_get_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise) {
+    if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || encoder_id >= NUM_ENCODERS) return KC_NO;
+    void *address = dynamic_keymap_encoder_to_eeprom_address(layer, encoder_id);
+    // Big endian, so we can read/write EEPROM directly from host if we want
+    uint16_t keycode = ((uint16_t)eeprom_read_byte(address + (clockwise ? 0 : 2))) << 8;
+    keycode |= eeprom_read_byte(address + (clockwise ? 0 : 2) + 1);
+    return keycode;
+}
+
+void dynamic_keymap_set_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise, uint16_t keycode) {
+    if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || encoder_id >= NUM_ENCODERS) return;
+    void *address = dynamic_keymap_encoder_to_eeprom_address(layer, encoder_id);
+    // Big endian, so we can read/write EEPROM directly from host if we want
+    eeprom_update_byte(address + (clockwise ? 0 : 2), (uint8_t)(keycode >> 8));
+    eeprom_update_byte(address + (clockwise ? 0 : 2) + 1, (uint8_t)(keycode & 0xFF));
+}
+#endif // ENCODER_MAP_ENABLE
+
 void dynamic_keymap_reset(void) {
     // Reset the keymaps in EEPROM to what is in flash.
     // All keyboards using dynamic keymaps should define a layout
@@ -113,6 +143,12 @@ void dynamic_keymap_reset(void) {
                 dynamic_keymap_set_keycode(layer, row, column, pgm_read_word(&keymaps[layer][row][column]));
             }
         }
+#ifdef ENCODER_MAP_ENABLE
+        for (int encoder = 0; encoder < NUM_ENCODERS; encoder++) {
+            dynamic_keymap_set_encoder(layer, encoder, true, pgm_read_word(&encoder_map[layer][encoder][0]));
+            dynamic_keymap_set_encoder(layer, encoder, false, pgm_read_word(&encoder_map[layer][encoder][1]));
+        }
+#endif // ENCODER_MAP_ENABLE
     }
 }
 
@@ -148,9 +184,15 @@ void dynamic_keymap_set_buffer(uint16_t offset, uint16_t size, uint8_t *data) {
 uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) {
     if (layer < DYNAMIC_KEYMAP_LAYER_COUNT && key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
         return dynamic_keymap_get_keycode(layer, key.row, key.col);
-    } else {
-        return KC_NO;
     }
+#ifdef ENCODER_MAP_ENABLE
+    else if (layer < DYNAMIC_KEYMAP_LAYER_COUNT && key.row == KEYLOC_ENCODER_CW && key.col < NUM_ENCODERS) {
+        return dynamic_keymap_get_encoder(layer, key.col, true);
+    } else if (layer < DYNAMIC_KEYMAP_LAYER_COUNT && key.row == KEYLOC_ENCODER_CCW && key.col < NUM_ENCODERS) {
+        return dynamic_keymap_get_encoder(layer, key.col, false);
+    }
+#endif // ENCODER_MAP_ENABLE
+    return KC_NO;
 }
 
 uint8_t dynamic_keymap_macro_get_count(void) {

+ 5 - 1
quantum/dynamic_keymap.h

@@ -22,7 +22,11 @@ uint8_t  dynamic_keymap_get_layer_count(void);
 void *   dynamic_keymap_key_to_eeprom_address(uint8_t layer, uint8_t row, uint8_t column);
 uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column);
 void     dynamic_keymap_set_keycode(uint8_t layer, uint8_t row, uint8_t column, uint16_t keycode);
-void     dynamic_keymap_reset(void);
+#ifdef ENCODER_MAP_ENABLE
+uint16_t dynamic_keymap_get_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise);
+void     dynamic_keymap_set_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise, uint16_t keycode);
+#endif // ENCODER_MAP_ENABLE
+void dynamic_keymap_reset(void);
 // These get/set the keycodes as stored in the EEPROM buffer
 // Data is big-endian 16-bit values (the keycodes)
 // Order is by layer/row/column

+ 30 - 0
quantum/encoder.c

@@ -23,6 +23,10 @@
 // for memcpy
 #include <string.h>
 
+#ifndef ENCODER_MAP_KEY_DELAY
+#    define ENCODER_MAP_KEY_DELAY 2
+#endif
+
 #if !defined(ENCODER_RESOLUTIONS) && !defined(ENCODER_RESOLUTION)
 #    define ENCODER_RESOLUTION 4
 #endif
@@ -135,6 +139,16 @@ void encoder_init(void) {
     }
 }
 
+#ifdef ENCODER_MAP_ENABLE
+static void encoder_exec_mapping(uint8_t index, bool clockwise) {
+    // The delays below cater for Windows and its wonderful requirements.
+    action_exec(clockwise ? ENCODER_CW_EVENT(index, true) : ENCODER_CCW_EVENT(index, true));
+    wait_ms(ENCODER_MAP_KEY_DELAY);
+    action_exec(clockwise ? ENCODER_CW_EVENT(index, false) : ENCODER_CCW_EVENT(index, false));
+    wait_ms(ENCODER_MAP_KEY_DELAY);
+}
+#endif // ENCODER_MAP_ENABLE
+
 static bool encoder_update(uint8_t index, uint8_t state) {
     bool    changed = false;
     uint8_t i       = index;
@@ -152,12 +166,20 @@ static bool encoder_update(uint8_t index, uint8_t state) {
     if (encoder_pulses[i] >= resolution) {
         encoder_value[index]++;
         changed = true;
+#ifdef ENCODER_MAP_ENABLE
+        encoder_exec_mapping(index, ENCODER_COUNTER_CLOCKWISE);
+#else  // ENCODER_MAP_ENABLE
         encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
+#endif // ENCODER_MAP_ENABLE
     }
     if (encoder_pulses[i] <= -resolution) { // direction is arbitrary here, but this clockwise
         encoder_value[index]--;
         changed = true;
+#ifdef ENCODER_MAP_ENABLE
+        encoder_exec_mapping(index, ENCODER_CLOCKWISE);
+#else  // ENCODER_MAP_ENABLE
         encoder_update_kb(index, ENCODER_CLOCKWISE);
+#endif // ENCODER_MAP_ENABLE
     }
     encoder_pulses[i] %= resolution;
 #ifdef ENCODER_DEFAULT_POS
@@ -197,13 +219,21 @@ void encoder_update_raw(uint8_t *slave_state) {
             delta--;
             encoder_value[index]++;
             changed = true;
+#    ifdef ENCODER_MAP_ENABLE
+            encoder_exec_mapping(index, ENCODER_COUNTER_CLOCKWISE);
+#    else  // ENCODER_MAP_ENABLE
             encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
+#    endif // ENCODER_MAP_ENABLE
         }
         while (delta < 0) {
             delta++;
             encoder_value[index]--;
             changed = true;
+#    ifdef ENCODER_MAP_ENABLE
+            encoder_exec_mapping(index, ENCODER_CLOCKWISE);
+#    else  // ENCODER_MAP_ENABLE
             encoder_update_kb(index, ENCODER_CLOCKWISE);
+#    endif // ENCODER_MAP_ENABLE
         }
     }
 

+ 6 - 0
quantum/encoder.h

@@ -55,3 +55,9 @@ void encoder_update_raw(uint8_t* slave_state);
 #endif // NUM_ENCODERS
 
 #define NUM_ENCODERS_MAX_PER_SIDE MAX(NUM_ENCODERS_LEFT, NUM_ENCODERS_RIGHT)
+
+#ifdef ENCODER_MAP_ENABLE
+#    define ENCODER_CCW_CW(ccw, cw) \
+        { (cw), (ccw) }
+extern const uint16_t encoder_map[][NUM_ENCODERS][2];
+#endif // ENCODER_MAP_ENABLE

+ 29 - 7
quantum/keyboard.h

@@ -40,25 +40,47 @@ typedef struct {
 /* equivalent test of keypos_t */
 #define KEYEQ(keya, keyb) ((keya).row == (keyb).row && (keya).col == (keyb).col)
 
+/* special keypos_t entries */
+#define KEYLOC_TICK 255
+#define KEYLOC_COMBO 254
+#define KEYLOC_ENCODER_CW 253
+#define KEYLOC_ENCODER_CCW 252
+
 /* Rules for No Event:
  * 1) (time == 0) to handle (keyevent_t){} as empty event
  * 2) Matrix(255, 255) to make TICK event available
  */
 static inline bool IS_NOEVENT(keyevent_t event) {
-    return event.time == 0 || (event.key.row == 255 && event.key.col == 255);
+    return event.time == 0 || (event.key.row == KEYLOC_TICK && event.key.col == KEYLOC_TICK);
+}
+static inline bool IS_KEYEVENT(keyevent_t event) {
+    return event.key.row < MATRIX_ROWS && event.key.col < MATRIX_COLS;
+}
+static inline bool IS_COMBOEVENT(keyevent_t event) {
+    return event.key.row == KEYLOC_COMBO;
+}
+static inline bool IS_ENCODEREVENT(keyevent_t event) {
+    return event.key.row == KEYLOC_ENCODER_CW || event.key.row == KEYLOC_ENCODER_CCW;
 }
 static inline bool IS_PRESSED(keyevent_t event) {
-    return (!IS_NOEVENT(event) && event.pressed);
+    return !IS_NOEVENT(event) && event.pressed;
 }
 static inline bool IS_RELEASED(keyevent_t event) {
-    return (!IS_NOEVENT(event) && !event.pressed);
+    return !IS_NOEVENT(event) && !event.pressed;
 }
 
+/* Common keyevent object factory */
+#define MAKE_KEYPOS(row_num, col_num) ((keypos_t){.row = (row_num), .col = (col_num)})
+#define MAKE_KEYEVENT(row_num, col_num, press) ((keyevent_t){.key = MAKE_KEYPOS((row_num), (col_num)), .pressed = (press), .time = (timer_read() | 1)})
+
 /* Tick event */
-#define TICK                                                                                    \
-    (keyevent_t) {                                                                              \
-        .key = (keypos_t){.row = 255, .col = 255}, .pressed = false, .time = (timer_read() | 1) \
-    }
+#define TICK MAKE_KEYEVENT(KEYLOC_TICK, KEYLOC_TICK, false)
+
+#ifdef ENCODER_MAP_ENABLE
+/* Encoder events */
+#    define ENCODER_CW_EVENT(enc_id, press) MAKE_KEYEVENT(KEYLOC_ENCODER_CW, (enc_id), (press))
+#    define ENCODER_CCW_EVENT(enc_id, press) MAKE_KEYEVENT(KEYLOC_ENCODER_CCW, (enc_id), (press))
+#endif // ENCODER_MAP_ENABLE
 
 /* it runs once at early stage of startup before keyboard_init. */
 void keyboard_setup(void);

+ 6 - 0
quantum/keymap.h

@@ -32,6 +32,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 // #include "print.h"
 #include "debug.h"
 #include "keycode_config.h"
+#include "gpio.h" // for pin_t
 
 // ChibiOS uses RESET in its FlagStatus enumeration
 // Therefore define it as QK_BOOTLOADER here, to avoid name collision
@@ -49,3 +50,8 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
 
 extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
+
+#ifdef ENCODER_MAP_ENABLE
+// Ensure we have a forward declaration for the encoder map
+#    include "encoder.h"
+#endif

+ 11 - 2
quantum/keymap_common.c

@@ -148,6 +148,15 @@ action_t action_for_keycode(uint16_t keycode) {
 
 // translates key to keycode
 __attribute__((weak)) uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) {
-    // Read entire word (16bits)
-    return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
+    if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
+        return pgm_read_word(&keymaps[layer][key.row][key.col]);
+    }
+#ifdef ENCODER_MAP_ENABLE
+    else if (key.row == KEYLOC_ENCODER_CW && key.col < NUM_ENCODERS) {
+        return pgm_read_word(&encoder_map[layer][key.col][0]);
+    } else if (key.row == KEYLOC_ENCODER_CCW && key.col < NUM_ENCODERS) {
+        return pgm_read_word(&encoder_map[layer][key.col][1]);
+    }
+#endif // ENCODER_MAP_ENABLE
+    return KC_NO;
 }

+ 2 - 9
quantum/process_keycode/process_combo.c

@@ -88,8 +88,6 @@ static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH];
 
 #define INCREMENT_MOD(i) i = (i + 1) % COMBO_BUFFER_LENGTH
 
-#define COMBO_KEY_POS ((keypos_t){.col = 254, .row = 254})
-
 #ifndef EXTRA_SHORT_COMBOS
 /* flags are their own elements in combo_t struct. */
 #    define COMBO_ACTIVE(combo) (combo->active)
@@ -140,12 +138,7 @@ static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH];
 static inline void release_combo(uint16_t combo_index, combo_t *combo) {
     if (combo->keycode) {
         keyrecord_t record = {
-            .event =
-                {
-                    .key     = COMBO_KEY_POS,
-                    .time    = timer_read() | 1,
-                    .pressed = false,
-                },
+            .event   = MAKE_KEYEVENT(KEYLOC_COMBO, KEYLOC_COMBO, false),
             .keycode = combo->keycode,
         };
 #ifndef NO_ACTION_TAPPING
@@ -325,7 +318,7 @@ void apply_combo(uint16_t combo_index, combo_t *combo) {
         if (ALL_COMBO_KEYS_ARE_DOWN(state, key_count)) {
             // this in the end executes the combo when the key_buffer is dumped.
             record->keycode   = combo->keycode;
-            record->event.key = COMBO_KEY_POS;
+            record->event.key = MAKE_KEYPOS(KEYLOC_COMBO, KEYLOC_COMBO);
 
             qrecord->combo_index = combo_index;
             ACTIVATE_COMBO(combo);