Without this build would fail, if a keyboard had haptic feedback enabled, TAPPING_TOGGLE was not overridden in a config.h, and if NO_HAPTIC_MOD was defined in config.h.
@@ -16,6 +16,7 @@
#include "haptic.h"
#include "process_haptic.h"
#include "quantum_keycodes.h"
+#include "action_tapping.h"
__attribute__((weak)) bool get_haptic_enabled_key(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {