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+/*
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+Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
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+
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+This program is free software: you can redistribute it and/or modify
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+it under the terms of the GNU General Public License as published by
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+the Free Software Foundation, either version 2 of the License, or
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+(at your option) any later version.
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+
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+This program is distributed in the hope that it will be useful,
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+but WITHOUT ANY WARRANTY; without even the implied warranty of
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+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+GNU General Public License for more details.
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+
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+You should have received a copy of the GNU General Public License
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+along with this program. If not, see <http://www.gnu.org/licenses/>.
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+*/
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+
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+#include "gfx.h"
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+
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+#if GFX_USE_GDISP
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+
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+#define GDISP_DRIVER_VMT GDISPVMT_IS31FL3731C_ERGODOX
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+#include "drivers/gdisp/IS31FL3731C/gdisp_lld_config.h"
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+#include "src/gdisp/gdisp_driver.h"
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+
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+#include "board_IS31FL3731C.h"
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+
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+/*===========================================================================*/
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+/* Driver local definitions. */
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+/*===========================================================================*/
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+
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+#ifndef GDISP_SCREEN_HEIGHT
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+ #define GDISP_SCREEN_HEIGHT 9
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+#endif
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+#ifndef GDISP_SCREEN_WIDTH
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+ #define GDISP_SCREEN_WIDTH 16
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+#endif
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+#ifndef GDISP_INITIAL_CONTRAST
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+ #define GDISP_INITIAL_CONTRAST 0
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+#endif
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+#ifndef GDISP_INITIAL_BACKLIGHT
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+ #define GDISP_INITIAL_BACKLIGHT 100
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+#endif
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+
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+#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
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+
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+#define IS31_ADDR_DEFAULT 0x74
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+
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+#define IS31_REG_CONFIG 0x00
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+// bits in reg
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+#define IS31_REG_CONFIG_PICTUREMODE 0x00
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+#define IS31_REG_CONFIG_AUTOPLAYMODE 0x08
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+#define IS31_REG_CONFIG_AUDIOPLAYMODE 0x18
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+// D2:D0 bits are starting frame for autoplay mode
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+
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+#define IS31_REG_PICTDISP 0x01 // D2:D0 frame select for picture mode
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+
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+#define IS31_REG_AUTOPLAYCTRL1 0x02
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+// D6:D4 number of loops (000=infty)
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+// D2:D0 number of frames to be used
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+
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+#define IS31_REG_AUTOPLAYCTRL2 0x03 // D5:D0 delay time (*11ms)
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+
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+#define IS31_REG_DISPLAYOPT 0x05
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+#define IS31_REG_DISPLAYOPT_INTENSITY_SAME 0x20 // same intensity for all frames
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+#define IS31_REG_DISPLAYOPT_BLINK_ENABLE 0x8
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+// D2:D0 bits blink period time (*0.27s)
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+
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+#define IS31_REG_AUDIOSYNC 0x06
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+#define IS31_REG_AUDIOSYNC_ENABLE 0x1
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+
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+#define IS31_REG_FRAMESTATE 0x07
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+
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+#define IS31_REG_BREATHCTRL1 0x08
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+// D6:D4 fade out time (26ms*2^i)
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+// D2:D0 fade in time (26ms*2^i)
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+
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+#define IS31_REG_BREATHCTRL2 0x09
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+#define IS31_REG_BREATHCTRL2_ENABLE 0x10
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+// D2:D0 extinguish time (3.5ms*2^i)
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+
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+#define IS31_REG_SHUTDOWN 0x0A
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+#define IS31_REG_SHUTDOWN_OFF 0x0
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+#define IS31_REG_SHUTDOWN_ON 0x1
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+
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+#define IS31_REG_AGCCTRL 0x0B
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+#define IS31_REG_ADCRATE 0x0C
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+
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+#define IS31_COMMANDREGISTER 0xFD
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+#define IS31_FUNCTIONREG 0x0B // helpfully called 'page nine'
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+#define IS31_FUNCTIONREG_SIZE 0xD
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+
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+#define IS31_FRAME_SIZE 0xB4
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+
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+#define IS31_PWM_REG 0x24
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+#define IS31_PWM_SIZE 0x90
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+
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+#define IS31_LED_MASK_SIZE 0x12
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+#define IS31_SCREEN_WIDTH 16
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+
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+#define IS31
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+
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+//Generated by http://jared.geek.nz/2013/feb/linear-led-pwm
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+const unsigned char cie[256] = {
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+ 0, 0, 0, 0, 0, 1, 1, 1, 1, 1,
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+ 1, 1, 1, 1, 2, 2, 2, 2, 2, 2,
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+ 2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
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+ 3, 4, 4, 4, 4, 4, 4, 5, 5, 5,
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+ 5, 5, 6, 6, 6, 6, 6, 7, 7, 7,
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+ 7, 8, 8, 8, 8, 9, 9, 9, 10, 10,
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+ 10, 10, 11, 11, 11, 12, 12, 12, 13, 13,
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+ 13, 14, 14, 15, 15, 15, 16, 16, 17, 17,
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+ 17, 18, 18, 19, 19, 20, 20, 21, 21, 22,
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+ 22, 23, 23, 24, 24, 25, 25, 26, 26, 27,
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+ 28, 28, 29, 29, 30, 31, 31, 32, 32, 33,
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+ 34, 34, 35, 36, 37, 37, 38, 39, 39, 40,
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+ 41, 42, 43, 43, 44, 45, 46, 47, 47, 48,
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+ 49, 50, 51, 52, 53, 54, 54, 55, 56, 57,
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+ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
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+ 68, 70, 71, 72, 73, 74, 75, 76, 77, 79,
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+ 80, 81, 82, 83, 85, 86, 87, 88, 90, 91,
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+ 92, 94, 95, 96, 98, 99, 100, 102, 103, 105,
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+ 106, 108, 109, 110, 112, 113, 115, 116, 118, 120,
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+ 121, 123, 124, 126, 128, 129, 131, 132, 134, 136,
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+ 138, 139, 141, 143, 145, 146, 148, 150, 152, 154,
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+ 155, 157, 159, 161, 163, 165, 167, 169, 171, 173,
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+ 175, 177, 179, 181, 183, 185, 187, 189, 191, 193,
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+ 196, 198, 200, 202, 204, 207, 209, 211, 214, 216,
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+ 218, 220, 223, 225, 228, 230, 232, 235, 237, 240,
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+ 242, 245, 247, 250, 252, 255,
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+};
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+
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+
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+/*===========================================================================*/
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+/* Driver local functions. */
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+/*===========================================================================*/
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+
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+typedef struct{
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+ uint8_t write_buffer_offset;
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+ uint8_t write_buffer[IS31_FRAME_SIZE];
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+ uint8_t frame_buffer[GDISP_SCREEN_HEIGHT * GDISP_SCREEN_WIDTH];
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+ uint8_t page;
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+}__attribute__((__packed__)) PrivData;
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+
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+// Some common routines and macros
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+#define PRIV(g) ((PrivData*)g->priv)
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+
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+/*===========================================================================*/
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+/* Driver exported functions. */
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+/*===========================================================================*/
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+
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+static GFXINLINE void write_page(GDisplay* g, uint8_t page) {
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+ uint8_t tx[2] __attribute__((aligned(2)));
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+ tx[0] = IS31_COMMANDREGISTER;
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+ tx[1] = page;
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+ write_data(g, tx, 2);
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+}
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+
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+static GFXINLINE void write_register(GDisplay* g, uint8_t page, uint8_t reg, uint8_t data) {
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+ uint8_t tx[2] __attribute__((aligned(2)));
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+ tx[0] = reg;
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+ tx[1] = data;
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+ write_page(g, page);
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+ write_data(g, tx, 2);
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+}
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+
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+static GFXINLINE void write_ram(GDisplay *g, uint8_t page, uint16_t offset, uint16_t length) {
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+ PRIV(g)->write_buffer_offset = offset;
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+ write_page(g, page);
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+ write_data(g, (uint8_t*)PRIV(g), length + 1);
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+}
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+
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+LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
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+ // The private area is the display surface.
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+ g->priv = gfxAlloc(sizeof(PrivData));
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+ __builtin_memset(PRIV(g), 0, sizeof(PrivData));
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+ PRIV(g)->page = 0;
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+
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+ // Initialise the board interface
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+ init_board(g);
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+ gfxSleepMilliseconds(10);
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+
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+ // zero function page, all registers (assuming full_page is all zeroes)
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+ write_ram(g, IS31_FUNCTIONREG, 0, IS31_FUNCTIONREG_SIZE);
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+ set_hardware_shutdown(g, false);
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+ gfxSleepMilliseconds(10);
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+ // software shutdown
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+ write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
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+ gfxSleepMilliseconds(10);
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+ // zero function page, all registers
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+ write_ram(g, IS31_FUNCTIONREG, 0, IS31_FUNCTIONREG_SIZE);
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+ gfxSleepMilliseconds(10);
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+
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+
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+ // zero all LED registers on all 8 pages, and enable the mask
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+ __builtin_memcpy(PRIV(g)->write_buffer, get_led_mask(g), IS31_LED_MASK_SIZE);
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+ for(uint8_t i=0; i<8; i++) {
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+ write_ram(g, i, 0, IS31_FRAME_SIZE);
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+ gfxSleepMilliseconds(1);
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+ }
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+
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+ // software shutdown disable (i.e. turn stuff on)
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+ write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_ON);
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+ gfxSleepMilliseconds(10);
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+
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+ // Finish Init
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+ post_init_board(g);
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+
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+ /* Initialise the GDISP structure */
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+ g->g.Width = GDISP_SCREEN_WIDTH;
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+ g->g.Height = GDISP_SCREEN_HEIGHT;
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+ g->g.Orientation = GDISP_ROTATE_0;
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+ g->g.Powermode = powerOn;
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+ g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
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+ g->g.Contrast = GDISP_INITIAL_CONTRAST;
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+ return TRUE;
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+}
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+
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+#if GDISP_HARDWARE_FLUSH
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+ LLDSPEC void gdisp_lld_flush(GDisplay *g) {
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+ // Don't flush if we don't need it.
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+ if (!(g->flags & GDISP_FLG_NEEDFLUSH))
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+ return;
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+
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+ PRIV(g)->page++;
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+ PRIV(g)->page %= 2;
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+ // TODO: some smarter algorithm for this
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+ // We should run only one physical page at a time
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+ // This way we don't need to send so much data, and
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+ // we could use slightly less memory
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+ uint8_t* src = PRIV(g)->frame_buffer;
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+ for (int y=0;y<GDISP_SCREEN_HEIGHT;y++) {
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+ for (int x=0;x<GDISP_SCREEN_WIDTH;x++) {
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+ PRIV(g)->write_buffer[get_led_address(g, x, y)]=cie[*src];
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+ ++src;
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+ }
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+ }
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+ write_ram(g, PRIV(g)->page, IS31_PWM_REG, IS31_PWM_SIZE);
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+ gfxSleepMilliseconds(1);
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+ write_register(g, IS31_FUNCTIONREG, IS31_REG_PICTDISP, PRIV(g)->page);
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+
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+ g->flags &= ~GDISP_FLG_NEEDFLUSH;
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+ }
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+#endif
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+
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+#if GDISP_HARDWARE_DRAWPIXEL
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+ LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
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+ coord_t x, y;
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+
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+ switch(g->g.Orientation) {
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+ default:
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+ case GDISP_ROTATE_0:
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+ x = g->p.x;
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+ y = g->p.y;
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+ break;
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+ case GDISP_ROTATE_180:
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+ x = GDISP_SCREEN_WIDTH-1 - g->p.x;
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+ y = g->p.y;
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+ break;
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+ }
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+ PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x] = gdispColor2Native(g->p.color);
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+ g->flags |= GDISP_FLG_NEEDFLUSH;
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+ }
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+#endif
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+
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+#if GDISP_HARDWARE_PIXELREAD
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+ LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
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+ coord_t x, y;
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+
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+ switch(g->g.Orientation) {
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+ default:
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+ case GDISP_ROTATE_0:
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+ x = g->p.x;
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+ y = g->p.y;
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+ break;
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+ case GDISP_ROTATE_180:
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+ x = GDISP_SCREEN_WIDTH-1 - g->p.x;
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+ y = g->p.y;
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+ break;
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+ }
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+ return gdispNative2Color(PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x]);
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+ }
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+#endif
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+
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+#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
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+ LLDSPEC void gdisp_lld_control(GDisplay *g) {
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+ switch(g->p.x) {
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+ case GDISP_CONTROL_POWER:
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+ if (g->g.Powermode == (powermode_t)g->p.ptr)
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+ return;
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+ switch((powermode_t)g->p.ptr) {
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+ case powerOff:
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+ case powerSleep:
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+ case powerDeepSleep:
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+ write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
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+ break;
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+ case powerOn:
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+ write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_ON);
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+ break;
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+ default:
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+ return;
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+ }
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+ g->g.Powermode = (powermode_t)g->p.ptr;
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+ return;
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+
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+ case GDISP_CONTROL_ORIENTATION:
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+ if (g->g.Orientation == (orientation_t)g->p.ptr)
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+ return;
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+ switch((orientation_t)g->p.ptr) {
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+ /* Rotation is handled by the drawing routines */
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+ case GDISP_ROTATE_0:
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+ case GDISP_ROTATE_180:
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+ g->g.Height = GDISP_SCREEN_HEIGHT;
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+ g->g.Width = GDISP_SCREEN_WIDTH;
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+ break;
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+ case GDISP_ROTATE_90:
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+ case GDISP_ROTATE_270:
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+ g->g.Height = GDISP_SCREEN_WIDTH;
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+ g->g.Width = GDISP_SCREEN_HEIGHT;
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+ break;
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+ default:
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+ return;
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+ }
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+ g->g.Orientation = (orientation_t)g->p.ptr;
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+ return;
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+
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+ case GDISP_CONTROL_CONTRAST:
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+ return;
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+ }
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+ }
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+#endif // GDISP_NEED_CONTROL
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+
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+#endif // GFX_USE_GDISP
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