Browse Source

Changed Docs, Moved RetroRefit to Handwired

IBNobody 8 years ago
parent
commit
9c574b493c

+ 110 - 3
keyboards/arrow_pad/readme.md

@@ -1,13 +1,120 @@
 arrow_pad keyboard firmware
 arrow_pad keyboard firmware
 ======================
 ======================
 
 
+## Keyboard Info
+
+The ArrowPad is a wired conversion that can be made to any stand-alone keypad. It uses two main layers - a standard numpad, and a more advanced arrow cluster navigator.
+
+The first 24-key ArrowPad was handwired, but the PCB was wired as listed below.
+
+```
+<Chip Ref Des> pin <Pin #>
+<Keycap Name> (Silkscreen Name if different) - <Switch Pin #>
+
+
+Note:
+U2 pin 2 is the Num Lock LED and is  active low.
+
+U2 pin 1
+Clear (Num Lock) - 1
+Enter - 2
+Esc (ESC) - 2
+
+
+U2 pin 3
+- - 1
+
+U2 pin 4
+7 - 2
+8 - 2
+9 - 2
+
+U2 pin 5
+* - 2
+Delete (BACK SPACE) -  2
+
+U2 pin 6
+1 - 2
+0 - 2
+. - 2
+, - 2
+
+U2 pin 7
+4 - 2
+5 - 2
+6 - 2
+
+U2 pin 8
+Tab - 2
+= (/) - 2
+
+U2 pin 13
+Delete (BACK SPACE) -  1
+9 - 1
+6 - 1
+3 - 1
+. - 1
+
+U2 pin 14
+Tab - 1
+8 - 1
+5 - 1
+2 - 1
+0 - 1
+
+U2 pin 15
+Esc (ESC) - 1
+= (/) - 1
+/ (*) - 1
+7 - 1
+4 - 1
+1 - 1
++ - 1
+
+U2 pin 16
+Enter - 1
+* (<--) - 1
+, - 1
+
+U2 pin 17
+Fn (#NAME?) - 1
+- - 2
+Clear (Num Lock) - 2
+
+U2 pin 18
+Fn (#NAME?) - 2
+* (<--) - 2
++ - 2
+3 - 2
+2 - 2
+```
+
+More info can be found on [GeekHack](https://geekhack.org/index.php?topic=73632.msg1802497#msg1802497)
+
+The second ArrowPad was a conversion from a 21-key Genovation keypad. It used a 2 row x 11 column matrix.
+
+```
+#define KEYMAP( \
+    KM_ESC, KM_TAB, KM_BSL, KM_ARR, \
+    KM_NUM, KM_FSL, KM_AST, KM_MIN, \
+    KM___7, KM___8, KM___9, ___PLS, \
+    KM___4, KM___5, KM___6, KM_PLS, \
+    KM___1, KM___2, KM___3, ___ENT, \
+    KM___0, _____0, KM_DOT, KM_ENT  \
+) { \
+    { KM_ESC, KM_TAB, KM_BSL, KM_ARR, KM___7, KM___8, KM___9, KM_PLS, KM___1, KM___2, KM___3, }, \
+    { KM_NUM, KM_FSL, KM_AST, KM_MIN, KM___4, KM___5, KM___6, KM_ENT, KC_NO,  KM___0, KM_DOT, }, \
+}
+```
+
+
 ## Quantum MK Firmware
 ## Quantum MK Firmware
 
 
 For the full Quantum feature list, see [the parent readme.md](/readme.md).
 For the full Quantum feature list, see [the parent readme.md](/readme.md).
 
 
 ## Building
 ## Building
 
 
-Download or clone the whole firmware and navigate to the keyboards/arrow_pad folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. 
+Download or clone the whole firmware and navigate to the keyboards/arrow_pad folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
 
 
 Depending on which keymap you would like to use, you will have to compile slightly differently.
 Depending on which keymap you would like to use, you will have to compile slightly differently.
 
 
@@ -20,7 +127,7 @@ Several version of keymap are available in advance but you are recommended to de
 To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
 To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
 
 
 ```
 ```
-$ make [default|jack|<name>]
+$ make [default|pad_21|pad_24|<name>]
 ```
 ```
 
 
-Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
+Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

+ 3 - 0
keyboards/handwired/retro_refit/Makefile

@@ -0,0 +1,3 @@
+ifndef MAKEFILE_INCLUDED
+	include ../../../Makefile
+endif

+ 0 - 0
keyboards/retro_refit/config.h → keyboards/handwired/retro_refit/config.h


+ 0 - 0
keyboards/retro_refit/keymaps/default/keymap.c → keyboards/handwired/retro_refit/keymaps/default/keymap.c


+ 60 - 0
keyboards/handwired/retro_refit/readme.md

@@ -0,0 +1,60 @@
+retro_refit keyboard firmware
+======================
+
+## Keyboard Info
+
+The retro refit keyboard used a Teensy to replace the original controller on a 386 "laptop".
+
+http://imgur.com/a/08Fyj
+
+This keyboard uses a KEYMAP macro that is a great example of using a non-standard row-column matrix. The keyboard in question had 11 rows and 8 columns, but the rows were not all horizontal, and the columns were not all vertical. For example, row 2 contained "Print Screen", "N", "M", ",", ".", "/", "Right Shift", and"Left Alt". Column 0 contained "F6", "7", "O", "'", "Q", "D", "B", "Left Alt", "Up Arrow", and "Down Arrow".
+
+The macro makes programming the keys easier and in a more straight-forward manner because it realigns the keys into a 6x15 sensible keyboard layout instead of the obtuse 11x8 matrix. Each Kxy corrisponds to a key in row x column y.
+
+```
+#define KEYMAP( \
+	K77, K05, K04, K03, K02, K01, K00, KA7, KA6, KA5, KA4, KA3, KA2, K11, K94, \
+	K27, K76, K75, K74, K73, K72, K71, K70, K67, K66, K65, K64, K63, K62, KA1, \
+	K61, K60, K57, K56, K55, K54, K53, K52, K51, K50, K47, K46, K45,      K97, \
+	K43, K42, K41, K40, K37, K36, K35, K34, K33, K32, K31, K30,      K44, K87, \
+	K26,      K24, K23, K22, K21, K20, K17, K16, K15, K14, K13, K12, KA0, K91, \
+	K10, K06, K25,                K07,                K86, K85, K95, K90, K93  \
+) { \
+{	KC_##K00,	KC_##K01,	KC_##K02,	KC_##K03,	KC_##K04,	KC_##K05,	KC_##K06,	KC_##K07,	}, \
+{	KC_##K10,	KC_##K11,	KC_##K12,	KC_##K13,	KC_##K14,	KC_##K15,	KC_##K16,	KC_##K17,	}, \
+{	KC_##K20,	KC_##K21,	KC_##K22,	KC_##K23,	KC_##K24,	KC_##K25,	KC_##K26,	KC_##K27,	}, \
+{	KC_##K30,	KC_##K31,	KC_##K32,	KC_##K33,	KC_##K34,	KC_##K35,	KC_##K36,	KC_##K37,	}, \
+{	KC_##K40,	KC_##K41,	KC_##K42,	KC_##K43,	KC_##K44,	KC_##K45,	KC_##K46,	KC_##K47,	}, \
+{	KC_##K50,	KC_##K51,	KC_##K52,	KC_##K53,	KC_##K54,	KC_##K55,	KC_##K56,	KC_##K57,	}, \
+{	KC_##K60,	KC_##K61,	KC_##K62,	KC_##K63,	KC_##K64,	KC_##K65,	KC_##K66,	KC_##K67,	}, \
+{	KC_##K70,	KC_##K71,	KC_##K72,	KC_##K73,	KC_##K74,	KC_##K75,	KC_##K76,	KC_##K77,	}, \
+{	KC_NO,		KC_NO,		KC_NO,		KC_NO,		KC_NO,		KC_##K85,	KC_##K86,	KC_##K87,	}, \
+{	KC_##K90,	KC_##K91,	KC_NO,		KC_##K93,	KC_##K94,	KC_##K95,	KC_NO,		KC_##K97,	}, \
+{	KC_##KA0,	KC_##KA1,	KC_##KA2,	KC_##KA3,	KC_##KA4,	KC_##KA5,	KC_##KA6,	KC_##KA7,	}  \
+}
+```
+
+
+## Quantum MK Firmware
+
+For the full Quantum feature list, see [the parent readme.md](/readme.md).
+
+## Building
+
+Download or clone the whole firmware and navigate to the keyboards/retro_refit folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
+
+Depending on which keymap you would like to use, you will have to compile slightly differently.
+
+### Default
+To build with the default keymap, simply run `make default`.
+
+### Other Keymaps
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
+
+To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
+
+```
+$ make [default|jack|<name>]
+```
+
+Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

+ 0 - 0
keyboards/retro_refit/retro_refit.c → keyboards/handwired/retro_refit/retro_refit.c


+ 0 - 0
keyboards/retro_refit/retro_refit.h → keyboards/handwired/retro_refit/retro_refit.h


+ 0 - 0
keyboards/retro_refit/rules.mk → keyboards/handwired/retro_refit/rules.mk


+ 0 - 3
keyboards/retro_refit/Makefile

@@ -1,3 +0,0 @@
-ifndef MAKEFILE_INCLUDED
-	include ../../Makefile
-endif

+ 0 - 26
keyboards/retro_refit/readme.md

@@ -1,26 +0,0 @@
-retro_refit keyboard firmware
-======================
-
-## Quantum MK Firmware
-
-For the full Quantum feature list, see [the parent readme.md](/readme.md).
-
-## Building
-
-Download or clone the whole firmware and navigate to the keyboards/retro_refit folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. 
-
-Depending on which keymap you would like to use, you will have to compile slightly differently.
-
-### Default
-To build with the default keymap, simply run `make default`.
-
-### Other Keymaps
-Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
-
-To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
-
-```
-$ make [default|jack|<name>]
-```
-
-Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

+ 6 - 0
keyboards/vision_division/readme.md

@@ -1,6 +1,12 @@
 vision_division keyboard firmware
 vision_division keyboard firmware
 ======================
 ======================
 
 
+## Keyboard Info
+
+[See this thread.](https://geekhack.org/index.php?topic=83692.msg2227856#msg2227856)
+
+Vision/Division is a full size or split keyboard that can be customized due to its pcb.
+
 ## Quantum MK Firmware
 ## Quantum MK Firmware
 
 
 For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).
 For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).