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+// An Ergodox EZ keymap meant to be used with a bépo layout (FR ergonomic
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+// layout, dvorak style). The overall design is slightly inspired by the
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+// TypeMatrix keyboard. Switching between a TypeMatrix and an Ergodox with this
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+// layout should be relatively easy.
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+//
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+// See the README.md file for an image of this keymap.
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+
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+#include QMK_KEYBOARD_H
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+#include "keymap_bepo.h"
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+
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+// The layers that we are defining for this keyboards.
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+#define BASE 0
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+#define FN 1
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+#define MOUSE 2
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+#define NUMS 3
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+#define SWAP 4
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+#define SYSLEDS 5
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+
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+// The Tap Dance identifiers, used in the TD keycode and tap_dance_actions array.
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+#define TAP_MACRO 0
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+
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+// A 'transparent' key code (that falls back to the layers below it).
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+#define ___ KC_TRANSPARENT
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+
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+// A 'blocking' key code. Does nothing but prevent falling back to another layer.
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+#define XXX KC_NO
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+
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+// Some combined keys (one normal keycode when tapped and one modifier or layer
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+// toggle when held).
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+#define ESC_FN LT(FN, KC_ESC) // ESC key and FN layer toggle.
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+#define M_RSFT MT(MOD_RSFT, BP_M) // 'M' key and right shift modifier.
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+#define W_RCTL MT(MOD_RCTL, BP_W) // 'W' key and right control modifier.
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+#define SPC_RALT MT(MOD_RALT, KC_SPC) // SPACE key and right alt modifier.
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+#define PERC_FN LT(FN, BP_PERC) // '%' key and FN layer toggle.
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+
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+// The most portable copy/paste keys (windows (mostly), linux, and some terminal emulators).
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+#define MK_CUT LSFT(KC_DEL) // shift + delete
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+#define MK_COPY LCTL(KC_INS) // ctrl + insert
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+#define MK_PASTE LSFT(KC_INS) // shift + insert
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+
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+// Custom keycodes
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+enum {
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+ // SAFE_RANGE must be used to tag the first element of the enum.
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+ // DYNAMIC_MACRO_RANGE must always be the last element of the enum if other
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+ // values are added (as its value is used to create a couple of other keycodes
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+ // after it).
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+ DYNAMIC_MACRO_RANGE = SAFE_RANGE,
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+};
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+
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+// This file must be included after DYNAMIC_MACRO_RANGE is defined...
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+#include "dynamic_macro.h"
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+
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+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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+ // Layer 0: basic keys.
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+ [BASE] = KEYMAP(
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+ /* left hand */
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+ BP_DLR, BP_DQOT, BP_LGIL, BP_RGIL, BP_LPRN, BP_RPRN, KC_DEL,
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+ KC_TAB, BP_B, BP_ECUT, BP_P, BP_O, BP_EGRV, KC_BSPC,
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+ KC_LSFT, BP_A, BP_U, BP_I, BP_E, BP_COMM,
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+ KC_LCTRL, BP_AGRV, BP_Y, BP_X, BP_DOT, BP_K, KC_ENT,
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+ ESC_FN, BP_ECRC, KC_LGUI, KC_LALT, SPC_RALT,
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+ TT(SWAP), KC_MNXT,
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+ KC_MPLY,
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+ TT(FN), TT(NUMS), KC_MPRV,
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+ /* right hand */
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+ KC_DEL, BP_AT, BP_PLUS, BP_MINS, BP_SLSH, BP_ASTR, BP_EQL,
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+ KC_BSPC, BP_DCRC, BP_V, BP_D, BP_L, BP_J, BP_Z,
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+ BP_C, BP_T, BP_S, BP_R, BP_N, M_RSFT,
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+ KC_ENT, BP_APOS, BP_Q, BP_G, BP_H, BP_F, W_RCTL,
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+ SPC_RALT, KC_LALT, TT(SYSLEDS), BP_CCED, PERC_FN,
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+ KC_LEFT, KC_RIGHT,
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+ KC_UP,
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+ KC_DOWN, TD(TAP_MACRO), TT(MOUSE)),
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+
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+ // Layer 1: function and media keys.
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+ [FN] = KEYMAP(
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+ /* left hand */
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+ KC_SLEP, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, ___,
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+ ___, ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___, KC_LSFT,
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+ ___, ___, MK_CUT, MK_COPY, MK_PASTE, KC_LCTRL, ___,
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+ ___, ___, ___, ___, ___,
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+ ___, KC_VOLU,
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+ KC_VOLD,
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+ ___, ___, KC_MUTE,
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+ /* right hand */
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+ ___, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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+ ___, ___, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_F12,
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+ ___, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGDN, ___,
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+ ___, ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___,
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+ KC_HOME, KC_END,
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+ KC_PGUP,
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+ KC_PGDN, ___, ___),
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+ // Note that any change to the FN layer above must be added to
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+ // the MOUSE layer below (except for the arrow keys).
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+
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+ // Layer 2: Mouse control.
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+ [MOUSE] = KEYMAP(
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+ /* left hand */
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+ KC_SLEP, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, ___,
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+ ___, ___, KC_BTN4, KC_MS_U, KC_BTN5, ___, ___,
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+ ___, ___, KC_MS_L, KC_MS_D, KC_MS_R, KC_LSFT,
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+ ___, ___, MK_CUT, MK_COPY, MK_PASTE, KC_LCTRL, ___,
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+ ___, ___, ___, ___, ___,
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+ ___, KC_VOLU,
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+ KC_VOLD,
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+ ___, ___, KC_MUTE,
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+ /* right hand */
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+ ___, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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+ ___, ___, XXX, KC_WH_U, XXX, XXX, KC_F12,
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+ ___, KC_WH_L, KC_WH_D, KC_WH_R, XXX, ___,
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+ ___, ___, KC_ACL0, KC_ACL1, KC_ACL2, ___, ___,
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+ KC_BTN1, KC_BTN2, KC_BTN3, ___, ___,
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+ ___, ___,
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+ ___,
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+ ___, ___, ___),
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+
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+ // Layer 3: Numeric keypad and system keys.
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+ [NUMS] = KEYMAP(
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+ /* left hand */
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+ KC_PSCR, KC_INS, KC_PAUS, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___, ___,
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+ ___, ___, MK_CUT, MK_COPY, MK_PASTE, ___, ___,
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+ ___, ___, ___, ___, ___,
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+ ___, ___,
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+ ___,
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+ ___, ___, ___,
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+ /* right hand */
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+ ___, ___, ___, ___, ___, ___, KC_NLCK,
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+ ___, KC_PEQL, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_SLCK,
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+ KC_PCMM, KC_P4, KC_P5, KC_P6, KC_PPLS, ___,
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+ KC_PENT, KC_P0, KC_P1, KC_P2, KC_P3, KC_PAST, ___,
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+ ___, ___, ___, KC_PSLS, ___,
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+ ___, ___,
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+ ___,
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+ ___, ___, ___),
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+
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+ // Layer 4: hand swap, all keys are mirrored to the other side of the keyboard
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+ // except for the layer toggle itself (so there is no right arrow when this
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+ // layer is activated).
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+ [SWAP] = KEYMAP(
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+ /* left hand */
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+ ___, ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___,
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+ TT(SWAP), ___,
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+ ___,
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+ ___, ___, ___,
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+ /* right hand */
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+ ___, ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___,
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+ ___, TT(SWAP),
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+ ___,
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+ ___, ___, ___),
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+
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+ // Layer 5: The LEDs are showing the "standard" caps/num/scroll lock indicator
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+ // instead of their default which shows the currently active layers (FN, NUMS,
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+ // and MOUSE in that order).
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+ [SYSLEDS] = KEYMAP(
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+ /* left hand */
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+ ___, ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___,
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+ ___, ___,
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+ ___,
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+ ___, ___, ___,
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+ /* right hand */
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+ ___, ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___, ___,
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+ ___, ___, ___, ___, ___, ___, ___,
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+ ___, ___, TT(SYSLEDS), ___, ___,
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+ ___, ___,
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+ ___,
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+ ___, ___, ___),
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+};
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+
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+// Whether the macro 1 is currently being recorded.
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+static bool is_macro1_recording = false;
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+
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+// The current set of active layers (as a bitmask).
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+// There is a global 'layer_state' variable but it is set after the call
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+// to layer_state_set_user().
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+static uint32_t current_layer_state = 0;
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+uint32_t layer_state_set_user(uint32_t state);
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+
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+// Method called at the end of the tap dance on the TAP_MACRO key. That key is
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+// used to start recording a macro (double tap or more), to stop recording (any
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+// number of tap), or to play the recorded macro (1 tap).
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+void macro_tapdance_fn(qk_tap_dance_state_t *state, void *user_data) {
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+ uint16_t keycode;
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+ keyrecord_t record;
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+ dprintf("macro_tap_dance_fn %d\n", state->count);
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+ if (is_macro1_recording) {
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+ keycode = DYN_REC_STOP;
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+ is_macro1_recording = false;
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+ layer_state_set_user(current_layer_state);
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+ } else if (state->count == 1) {
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+ keycode = DYN_MACRO_PLAY1;
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+ } else {
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+ keycode = DYN_REC_START1;
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+ is_macro1_recording = true;
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+ layer_state_set_user(current_layer_state);
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+ }
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+
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+ record.event.pressed = true;
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+ process_record_dynamic_macro(keycode, &record);
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+ record.event.pressed = false;
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+ process_record_dynamic_macro(keycode, &record);
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+}
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+
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+// The definition of the tap dance actions:
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+qk_tap_dance_action_t tap_dance_actions[] = {
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+ // This Tap dance plays the macro 1 on TAP and records it on double tap.
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+ [TAP_MACRO] = ACTION_TAP_DANCE_FN(macro_tapdance_fn),
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+};
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+
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+// Runs for each key down or up event.
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+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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+ if (keycode != TD(TAP_MACRO)) {
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+ // That key is processed by the macro_tapdance_fn. Not ignoring it here is
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+ // mostly a no-op except that it is recorded in the macros (and uses space).
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+ // We can't just return false when the key is a tap dance, because
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+ // process_record_user, is called before the tap dance processing (and
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+ // returning false would eat the tap dance).
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+ if (!process_record_dynamic_macro(keycode, record)) {
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+ return false;
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+ }
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+ }
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+
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+ return true; // Let QMK send the enter press/release events
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+}
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+
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+// Runs just one time when the keyboard initializes.
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+void matrix_init_user(void) {
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+ ergodox_right_led_1_off();
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+ ergodox_right_led_2_off();
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+ ergodox_right_led_3_off();
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+};
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+
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+// Runs constantly in the background, in a loop.
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+void matrix_scan_user(void) {
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+
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+};
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+
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+// The state of the LEDs requested by the system, as a bitmask.
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+static uint8_t sys_led_state = 0;
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+
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+// Use these masks to read the system LEDs state.
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+static const uint8_t sys_led_mask_num_lock = 1 << USB_LED_NUM_LOCK;
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+static const uint8_t sys_led_mask_caps_lock = 1 << USB_LED_CAPS_LOCK;
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+static const uint8_t sys_led_mask_scroll_lock = 1 << USB_LED_SCROLL_LOCK;
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+
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+// Value to use to switch LEDs on. The default value of 255 is far too bright.
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+static const uint8_t max_led_value = 20;
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+
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+// Whether the given layer (one of the constant defined at the top) is active.
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+#define LAYER_ON(layer) (current_layer_state & (1<<layer))
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+
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+void led_1_on(void) {
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+ ergodox_right_led_1_on();
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+ ergodox_right_led_1_set(max_led_value);
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+}
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+
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+void led_2_on(void) {
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+ ergodox_right_led_2_on();
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+ ergodox_right_led_2_set(max_led_value);
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+}
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+
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+void led_3_on(void) {
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+ ergodox_right_led_3_on();
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+ ergodox_right_led_3_set(max_led_value);
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+}
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+
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+void led_1_off(void) {
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+ ergodox_right_led_1_off();
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+}
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+
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+void led_2_off(void) {
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+ ergodox_right_led_2_off();
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+}
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+
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+void led_3_off(void) {
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+ ergodox_right_led_3_off();
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+}
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+
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+// Called when the computer wants to change the state of the keyboard LEDs.
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+void led_set_user(uint8_t usb_led) {
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+ sys_led_state = usb_led;
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+ if (LAYER_ON(SYSLEDS)) {
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+ if (sys_led_state & sys_led_mask_caps_lock) {
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+ led_1_on();
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+ } else {
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+ led_1_off();
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+ }
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+ if (sys_led_state & sys_led_mask_num_lock) {
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+ led_2_on();
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+ } else {
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+ led_2_off();
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+ }
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+ if (sys_led_state & sys_led_mask_scroll_lock) {
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+ led_3_on();
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+ } else {
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+ led_3_off();
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+ }
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+ }
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+}
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+
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+uint32_t layer_state_set_user(uint32_t state) {
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+ current_layer_state = state;
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+ swap_hands = LAYER_ON(SWAP);
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+
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+ if (is_macro1_recording) {
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+ led_1_on();
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+ led_2_on();
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+ led_3_on();
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+ return state;
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+ }
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+
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+ if (LAYER_ON(SYSLEDS)) {
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+ led_set_user(sys_led_state);
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+ return state;
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+ }
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+
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+ if (LAYER_ON(FN)) {
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+ led_1_on();
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+ } else {
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+ led_1_off();
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+ }
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+
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+ if (LAYER_ON(NUMS)) {
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+ led_2_on();
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+ } else {
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+ led_2_off();
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+ }
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+
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+ if (LAYER_ON(MOUSE)) {
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+ led_3_on();
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+ } else {
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+ led_3_off();
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+ }
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+
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+ return state;
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+};
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