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@@ -53,10 +53,13 @@ SOFTWARE.
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#define "Visualizer thread priority not defined"
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#define "Visualizer thread priority not defined"
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#endif
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#endif
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+// mods status
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+#include "action_util.h"
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static visualizer_keyboard_status_t current_status = {
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static visualizer_keyboard_status_t current_status = {
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.layer = 0xFFFFFFFF,
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.layer = 0xFFFFFFFF,
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.default_layer = 0xFFFFFFFF,
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.default_layer = 0xFFFFFFFF,
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+ .mods = 0xFF,
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.leds = 0xFFFFFFFF,
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.leds = 0xFFFFFFFF,
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.suspended = false,
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.suspended = false,
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};
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};
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@@ -64,6 +67,7 @@ static visualizer_keyboard_status_t current_status = {
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static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) {
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static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) {
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return status1->layer == status2->layer &&
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return status1->layer == status2->layer &&
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status1->default_layer == status2->default_layer &&
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status1->default_layer == status2->default_layer &&
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+ status1->mods == status2->mods &&
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status1->leds == status2->leds &&
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status1->leds == status2->leds &&
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status1->suspended == status2->suspended;
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status1->suspended == status2->suspended;
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}
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}
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@@ -307,6 +311,45 @@ bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_s
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gdispFlush();
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gdispFlush();
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return false;
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return false;
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}
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}
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+
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+static void format_mods_bitmap_string(uint8_t mods, char* buffer) {
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+ *buffer = ' ';
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+ ++buffer;
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+
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+ for (int i = 0; i<8; i++)
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+ {
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+ uint32_t mask = (1u << i);
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+ if (mods & mask) {
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+ *buffer = '1';
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+ } else {
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+ *buffer = '0';
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+ }
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+ ++buffer;
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+
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+ if (i==3) {
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+ *buffer = ' ';
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+ ++buffer;
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+ }
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+ }
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+ *buffer = 0;
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+}
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+
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+bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
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+ (void)animation;
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+
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+ const char* title = "Modifier states";
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+ const char* mods_header = " CSAG CSAG ";
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+ char status_buffer[12];
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+
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+ gdispClear(White);
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+ gdispDrawString(0, 0, title, state->font_fixed5x8, Black);
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+ gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black);
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+ format_mods_bitmap_string(state->status.mods, status_buffer);
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+ gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black);
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+
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+ gdispFlush();
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+ return false;
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+}
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#endif // LCD_ENABLE
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#endif // LCD_ENABLE
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bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) {
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bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) {
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@@ -350,6 +393,7 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
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visualizer_keyboard_status_t initial_status = {
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visualizer_keyboard_status_t initial_status = {
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.default_layer = 0xFFFFFFFF,
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.default_layer = 0xFFFFFFFF,
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.layer = 0xFFFFFFFF,
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.layer = 0xFFFFFFFF,
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+ .mods = 0xFF,
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.leds = 0xFFFFFFFF,
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.leds = 0xFFFFFFFF,
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.suspended = false,
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.suspended = false,
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};
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};
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@@ -499,7 +543,18 @@ void update_status(bool changed) {
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#endif
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#endif
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}
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}
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-void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds) {
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+uint8_t visualizer_get_mods() {
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+ uint8_t mods = get_mods();
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+
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+#ifndef NO_ACTION_ONESHOT
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+ if (!has_oneshot_mods_timed_out()) {
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+ mods |= get_oneshot_mods();
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+ }
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+#endif
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+ return mods;
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+}
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+
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+void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds) {
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// Note that there's a small race condition here, the thread could read
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// Note that there's a small race condition here, the thread could read
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// a state where one of these are set but not the other. But this should
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// a state where one of these are set but not the other. But this should
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// not really matter as it will be fixed during the next loop step.
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// not really matter as it will be fixed during the next loop step.
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@@ -523,6 +578,7 @@ void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds) {
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visualizer_keyboard_status_t new_status = {
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visualizer_keyboard_status_t new_status = {
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.layer = state,
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.layer = state,
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.default_layer = default_state,
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.default_layer = default_state,
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+ .mods = mods,
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.leds = leds,
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.leds = leds,
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.suspended = current_status.suspended,
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.suspended = current_status.suspended,
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};
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};
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