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Work around WinCompose issue for U+Axxx or U+Exxx (#18260)

* Work around WinCompose issue for U+Axxx or U+Exxx

* tzarc's more efficient version

Co-authored-by: Thomas <mail@tpreisner.de>
Joshua Diamond 2 年之前
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共有 1 个文件被更改,包括 17 次插入10 次删除
  1. 17 10
      quantum/unicode/unicode.c

+ 17 - 10
quantum/unicode/unicode.c

@@ -324,19 +324,26 @@ void register_hex(uint16_t hex) {
 }
 
 void register_hex32(uint32_t hex) {
-    bool onzerostart = true;
+    bool first_digit        = true;
+    bool needs_leading_zero = (unicode_config.input_mode == UC_WINC);
     for (int i = 7; i >= 0; i--) {
-        if (i <= 3) {
-            onzerostart = false;
-        }
+        // Work out the digit we're going to transmit
         uint8_t digit = ((hex >> (i * 4)) & 0xF);
-        if (digit == 0) {
-            if (!onzerostart) {
-                send_nibble_wrapper(digit);
-            }
-        } else {
+
+        // If we're still searching for the first digit, and found one
+        // that needs a leading zero sent out, send the zero.
+        if (first_digit && needs_leading_zero && digit > 9) {
+            send_nibble_wrapper(0);
+        }
+
+        // Always send digits (including zero) if we're down to the last
+        // two bytes of nibbles.
+        bool must_send = i < 4;
+
+        // If we've found a digit worth transmitting, do so.
+        if (digit != 0 || !first_digit || must_send) {
             send_nibble_wrapper(digit);
-            onzerostart = false;
+            first_digit = false;
         }
     }
 }