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Fix compilation of 1upkeyboards on develop (#18618)

Dasky 2 years ago
parent
commit
ab4cf9a7c1

+ 44 - 45
keyboards/1upkeyboards/pi60_hse/config.h

@@ -7,7 +7,7 @@
 
 #define DYNAMIC_KEYMAP_LAYER_COUNT 10
 #define RGB_DI_PIN GP15
-#define DRIVER_LED_TOTAL 16
+#define RGB_MATRIX_LED_COUNT 16
 #define RGBLED_NUM 16
 #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
 #define RGB_MATRIX_KEYPRESSES
@@ -15,52 +15,51 @@
 // RGB Matrix Animation modes. Explicitly enabled
 // For full list of effects, see:
 // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-#    define ENABLE_RGB_MATRIX_ALPHAS_MODS
-#    define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#    define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-#    define ENABLE_RGB_MATRIX_BREATHING
-#    define ENABLE_RGB_MATRIX_BAND_SAT
-#    define ENABLE_RGB_MATRIX_BAND_VAL
-#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-#    define ENABLE_RGB_MATRIX_CYCLE_ALL
-#    define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#    define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#    define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-#    define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-#    define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-#    define ENABLE_RGB_MATRIX_DUAL_BEACON
-#    define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-#    define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#    define ENABLE_RGB_MATRIX_RAINDROPS
-#    define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-#    define ENABLE_RGB_MATRIX_HUE_BREATHING
-#    define ENABLE_RGB_MATRIX_HUE_PENDULUM
-#    define ENABLE_RGB_MATRIX_HUE_WAVE
-#    define ENABLE_RGB_MATRIX_PIXEL_RAIN
-#    define ENABLE_RGB_MATRIX_PIXEL_FLOW
-#    define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
+#define ENABLE_RGB_MATRIX_ALPHAS_MODS
+#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+#define ENABLE_RGB_MATRIX_BREATHING
+#define ENABLE_RGB_MATRIX_BAND_SAT
+#define ENABLE_RGB_MATRIX_BAND_VAL
+#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+#define ENABLE_RGB_MATRIX_CYCLE_ALL
+#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+#define ENABLE_RGB_MATRIX_DUAL_BEACON
+#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+#define ENABLE_RGB_MATRIX_RAINDROPS
+#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+#define ENABLE_RGB_MATRIX_HUE_BREATHING
+#define ENABLE_RGB_MATRIX_HUE_PENDULUM
+#define ENABLE_RGB_MATRIX_HUE_WAVE
+#define ENABLE_RGB_MATRIX_PIXEL_RAIN
+#define ENABLE_RGB_MATRIX_PIXEL_FLOW
+#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
 // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-#    define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-#    define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
 // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#    define ENABLE_RGB_MATRIX_SPLASH
-#    define ENABLE_RGB_MATRIX_MULTISPLASH
-#    define ENABLE_RGB_MATRIX_SOLID_SPLASH
-#    define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
-
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+#define ENABLE_RGB_MATRIX_SPLASH
+#define ENABLE_RGB_MATRIX_MULTISPLASH
+#define ENABLE_RGB_MATRIX_SOLID_SPLASH
+#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
 
 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
 #define LOCKING_SUPPORT_ENABLE

+ 44 - 44
keyboards/1upkeyboards/sweet16v2/kb2040/config.h

@@ -20,7 +20,7 @@
 
 #define DYNAMIC_KEYMAP_LAYER_COUNT 10
 #define RGB_DI_PIN GP6
-#define DRIVER_LED_TOTAL 20
+#define RGB_MATRIX_LED_COUNT 20
 #define RGBLED_NUM 20
 #define RGB_MATRIX_KEYPRESSES
 #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
@@ -28,51 +28,51 @@
 // RGB Matrix Animation modes. Explicitly enabled
 // For full list of effects, see:
 // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-#    define ENABLE_RGB_MATRIX_ALPHAS_MODS
-#    define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#    define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-#    define ENABLE_RGB_MATRIX_BREATHING
-#    define ENABLE_RGB_MATRIX_BAND_SAT
-#    define ENABLE_RGB_MATRIX_BAND_VAL
-#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-#    define ENABLE_RGB_MATRIX_CYCLE_ALL
-#    define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#    define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#    define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-#    define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-#    define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-#    define ENABLE_RGB_MATRIX_DUAL_BEACON
-#    define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-#    define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#    define ENABLE_RGB_MATRIX_RAINDROPS
-#    define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-#    define ENABLE_RGB_MATRIX_HUE_BREATHING
-#    define ENABLE_RGB_MATRIX_HUE_PENDULUM
-#    define ENABLE_RGB_MATRIX_HUE_WAVE
-#    define ENABLE_RGB_MATRIX_PIXEL_RAIN
-#    define ENABLE_RGB_MATRIX_PIXEL_FLOW
-#    define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
+#define ENABLE_RGB_MATRIX_ALPHAS_MODS
+#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+#define ENABLE_RGB_MATRIX_BREATHING
+#define ENABLE_RGB_MATRIX_BAND_SAT
+#define ENABLE_RGB_MATRIX_BAND_VAL
+#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+#define ENABLE_RGB_MATRIX_CYCLE_ALL
+#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+#define ENABLE_RGB_MATRIX_DUAL_BEACON
+#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+#define ENABLE_RGB_MATRIX_RAINDROPS
+#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+#define ENABLE_RGB_MATRIX_HUE_BREATHING
+#define ENABLE_RGB_MATRIX_HUE_PENDULUM
+#define ENABLE_RGB_MATRIX_HUE_WAVE
+#define ENABLE_RGB_MATRIX_PIXEL_RAIN
+#define ENABLE_RGB_MATRIX_PIXEL_FLOW
+#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
 // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-#    define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-#    define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
 // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#    define ENABLE_RGB_MATRIX_SPLASH
-#    define ENABLE_RGB_MATRIX_MULTISPLASH
-#    define ENABLE_RGB_MATRIX_SOLID_SPLASH
-#    define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+#define ENABLE_RGB_MATRIX_SPLASH
+#define ENABLE_RGB_MATRIX_MULTISPLASH
+#define ENABLE_RGB_MATRIX_SOLID_SPLASH
+#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
 
 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
 #define LOCKING_SUPPORT_ENABLE

+ 44 - 44
keyboards/1upkeyboards/sweet16v2/pro_micro/config.h

@@ -21,58 +21,58 @@
 #define DYNAMIC_KEYMAP_LAYER_COUNT 10
 
 #define RGB_DI_PIN D7
-#define DRIVER_LED_TOTAL 20
+#define RGB_MATRIX_LED_COUNT 20
 #define RGB_MATRIX_KEYPRESSES
 #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
 #define RGB_DISABLE_WHEN_USB_SUSPENDED
 // RGB Matrix Animation modes. Explicitly enabled
 // For full list of effects, see:
 // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-#    define ENABLE_RGB_MATRIX_ALPHAS_MODS
-#    define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#    define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-#    define ENABLE_RGB_MATRIX_BREATHING
-#    define ENABLE_RGB_MATRIX_BAND_SAT
-#    define ENABLE_RGB_MATRIX_BAND_VAL
-#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-#    define ENABLE_RGB_MATRIX_CYCLE_ALL
-#    define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#    define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#    define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-#    define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-#    define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-#    define ENABLE_RGB_MATRIX_DUAL_BEACON
-#    define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-#    define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#    define ENABLE_RGB_MATRIX_RAINDROPS
-#    define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-#    define ENABLE_RGB_MATRIX_HUE_BREATHING
-#    define ENABLE_RGB_MATRIX_HUE_PENDULUM
-#    define ENABLE_RGB_MATRIX_HUE_WAVE
-#    define ENABLE_RGB_MATRIX_PIXEL_RAIN
-#    define ENABLE_RGB_MATRIX_PIXEL_FLOW
-#    define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
+#define ENABLE_RGB_MATRIX_ALPHAS_MODS
+#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+#define ENABLE_RGB_MATRIX_BREATHING
+#define ENABLE_RGB_MATRIX_BAND_SAT
+#define ENABLE_RGB_MATRIX_BAND_VAL
+#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+#define ENABLE_RGB_MATRIX_CYCLE_ALL
+#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+#define ENABLE_RGB_MATRIX_DUAL_BEACON
+#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+#define ENABLE_RGB_MATRIX_RAINDROPS
+#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+#define ENABLE_RGB_MATRIX_HUE_BREATHING
+#define ENABLE_RGB_MATRIX_HUE_PENDULUM
+#define ENABLE_RGB_MATRIX_HUE_WAVE
+#define ENABLE_RGB_MATRIX_PIXEL_RAIN
+#define ENABLE_RGB_MATRIX_PIXEL_FLOW
+#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
 // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-#    define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-#    define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
 // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#    define ENABLE_RGB_MATRIX_SPLASH
-#    define ENABLE_RGB_MATRIX_MULTISPLASH
-#    define ENABLE_RGB_MATRIX_SOLID_SPLASH
-#    define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+#define ENABLE_RGB_MATRIX_SPLASH
+#define ENABLE_RGB_MATRIX_MULTISPLASH
+#define ENABLE_RGB_MATRIX_SOLID_SPLASH
+#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
 
 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
 #define LOCKING_SUPPORT_ENABLE