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@@ -1 +1,193 @@
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-// TODO: Add common code here, for example cie_lightness implementation
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+/*
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+Copyright 2013 Mathias Andersson <wraul@dbox.se>
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+
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+This program is free software: you can redistribute it and/or modify
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+it under the terms of the GNU General Public License as published by
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+the Free Software Foundation, either version 2 of the License, or
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+(at your option) any later version.
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+
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+This program is distributed in the hope that it will be useful,
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+but WITHOUT ANY WARRANTY; without even the implied warranty of
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+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+GNU General Public License for more details.
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+
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+You should have received a copy of the GNU General Public License
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+along with this program. If not, see <http://www.gnu.org/licenses/>.
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+*/
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+
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+#include "backlight.h"
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+#include "eeconfig.h"
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+#include "debug.h"
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+
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+backlight_config_t backlight_config;
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+
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+/** \brief Backlight initialization
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+ *
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+ * FIXME: needs doc
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+ */
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+void backlight_init(void) {
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+ /* check signature */
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+ if (!eeconfig_is_enabled()) {
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+ eeconfig_init();
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+ }
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+ backlight_config.raw = eeconfig_read_backlight();
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+ if (backlight_config.level > BACKLIGHT_LEVELS) {
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+ backlight_config.level = BACKLIGHT_LEVELS;
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+ }
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+ backlight_set(backlight_config.enable ? backlight_config.level : 0);
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+}
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+
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+/** \brief Backlight increase
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+ *
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+ * FIXME: needs doc
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+ */
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+void backlight_increase(void) {
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+ if (backlight_config.level < BACKLIGHT_LEVELS) {
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+ backlight_config.level++;
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+ }
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+ backlight_config.enable = 1;
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+ eeconfig_update_backlight(backlight_config.raw);
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+ dprintf("backlight increase: %u\n", backlight_config.level);
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+ backlight_set(backlight_config.level);
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+}
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+
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+/** \brief Backlight decrease
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+ *
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+ * FIXME: needs doc
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+ */
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+void backlight_decrease(void) {
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+ if (backlight_config.level > 0) {
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+ backlight_config.level--;
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+ backlight_config.enable = !!backlight_config.level;
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+ eeconfig_update_backlight(backlight_config.raw);
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+ }
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+ dprintf("backlight decrease: %u\n", backlight_config.level);
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+ backlight_set(backlight_config.level);
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+}
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+
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+/** \brief Backlight toggle
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+ *
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+ * FIXME: needs doc
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+ */
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+void backlight_toggle(void) {
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+ bool enabled = backlight_config.enable;
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+ dprintf("backlight toggle: %u\n", enabled);
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+ if (enabled)
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+ backlight_disable();
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+ else
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+ backlight_enable();
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+}
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+
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+/** \brief Enable backlight
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+ *
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+ * FIXME: needs doc
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+ */
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+void backlight_enable(void) {
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+ if (backlight_config.enable) return; // do nothing if backlight is already on
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+
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+ backlight_config.enable = true;
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+ if (backlight_config.raw == 1) // enabled but level == 0
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+ backlight_config.level = 1;
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+ eeconfig_update_backlight(backlight_config.raw);
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+ dprintf("backlight enable\n");
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+ backlight_set(backlight_config.level);
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+}
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+
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+/** \brief Disable backlight
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+ *
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+ * FIXME: needs doc
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+ */
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+void backlight_disable(void) {
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+ if (!backlight_config.enable) return; // do nothing if backlight is already off
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+
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+ backlight_config.enable = false;
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+ eeconfig_update_backlight(backlight_config.raw);
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+ dprintf("backlight disable\n");
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+ backlight_set(0);
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+}
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+
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+/** /brief Get the backlight status
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+ *
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+ * FIXME: needs doc
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+ */
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+bool is_backlight_enabled(void) { return backlight_config.enable; }
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+
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+/** \brief Backlight step through levels
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+ *
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+ * FIXME: needs doc
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+ */
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+void backlight_step(void) {
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+ backlight_config.level++;
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+ if (backlight_config.level > BACKLIGHT_LEVELS) {
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+ backlight_config.level = 0;
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+ }
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+ backlight_config.enable = !!backlight_config.level;
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+ eeconfig_update_backlight(backlight_config.raw);
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+ dprintf("backlight step: %u\n", backlight_config.level);
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+ backlight_set(backlight_config.level);
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+}
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+
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+/** \brief Backlight set level
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+ *
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+ * FIXME: needs doc
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+ */
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+void backlight_level(uint8_t level) {
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+ if (level > BACKLIGHT_LEVELS) level = BACKLIGHT_LEVELS;
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+ backlight_config.level = level;
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+ backlight_config.enable = !!backlight_config.level;
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+ eeconfig_update_backlight(backlight_config.raw);
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+ backlight_set(backlight_config.level);
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+}
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+
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+/** \brief Get backlight level
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+ *
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+ * FIXME: needs doc
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+ */
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+uint8_t get_backlight_level(void) { return backlight_config.level; }
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+
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+#ifdef BACKLIGHT_BREATHING
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+/** \brief Backlight breathing toggle
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+ *
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+ * FIXME: needs doc
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+ */
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+void backlight_toggle_breathing(void) {
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+ bool breathing = backlight_config.breathing;
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+ dprintf("backlight breathing toggle: %u\n", breathing);
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+ if (breathing)
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+ backlight_disable_breathing();
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+ else
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+ backlight_enable_breathing();
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+}
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+
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+/** \brief Enable backlight breathing
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+ *
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+ * FIXME: needs doc
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+ */
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+void backlight_enable_breathing(void) {
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+ if (backlight_config.breathing) return; // do nothing if breathing is already on
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+
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+ backlight_config.breathing = true;
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+ eeconfig_update_backlight(backlight_config.raw);
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+ dprintf("backlight breathing enable\n");
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+ breathing_enable();
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+}
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+
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+/** \brief Disable backlight breathing
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+ *
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+ * FIXME: needs doc
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+ */
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+void backlight_disable_breathing(void) {
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+ if (!backlight_config.breathing) return; // do nothing if breathing is already off
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+
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+ backlight_config.breathing = false;
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+ eeconfig_update_backlight(backlight_config.raw);
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+ dprintf("backlight breathing disable\n");
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+ breathing_disable();
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+}
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+
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+/** \brief Get the backlight breathing status
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+ *
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+ * FIXME: needs doc
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+ */
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+bool is_backlight_breathing(void) { return backlight_config.breathing; }
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+#endif
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