|
@@ -0,0 +1,231 @@
|
|
|
+/* Copyright 2021 Andrew Liaw
|
|
|
+ *
|
|
|
+ * This program is free software: you can redistribute it and/or modify
|
|
|
+ * it under the terms of the GNU General Public License as published by
|
|
|
+ * the Free Software Foundation, either version 2 of the License, or
|
|
|
+ * (at your option) any later version.
|
|
|
+ *
|
|
|
+ * This program is distributed in the hope that it will be useful,
|
|
|
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
+ * GNU General Public License for more details.
|
|
|
+ *
|
|
|
+ * You should have received a copy of the GNU General Public License
|
|
|
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
+ */
|
|
|
+#include QMK_KEYBOARD_H
|
|
|
+
|
|
|
+enum preonic_layers {
|
|
|
+ _BASE,
|
|
|
+ _LOWER,
|
|
|
+ _RAISE,
|
|
|
+ _ADJUST,
|
|
|
+};
|
|
|
+
|
|
|
+enum preonic_keycodes {
|
|
|
+ L_RESET = SAFE_RANGE,
|
|
|
+};
|
|
|
+
|
|
|
+#ifdef AUDIO_ENABLE
|
|
|
+float planck_sound[][2] = SONG(PLANCK_SOUND);
|
|
|
+#endif
|
|
|
+
|
|
|
+#define LOWER MO(_LOWER)
|
|
|
+#define RAISE MO(_RAISE)
|
|
|
+
|
|
|
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
|
+ /* Base
|
|
|
+ * ,-----------------------------------------------------------------------------------.
|
|
|
+ * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
|
|
|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
|
+ * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
|
|
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
|
|
|
+ * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
|
|
|
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
|
|
|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / | Shift|
|
|
|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
|
+ * |Leader| Ctrl | Alt | GUI | Lower| Enter| Space| Raise| GUI | Alt | Ctrl | Del |
|
|
|
+ * `-----------------------------------------------------------------------------------'
|
|
|
+ */
|
|
|
+ [_BASE] = LAYOUT_preonic_grid(
|
|
|
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
|
|
|
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
|
|
|
+ KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
|
|
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
|
|
+ KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_ENT, KC_SPC, RAISE, KC_RGUI, KC_RALT, KC_RCTL, KC_DEL
|
|
|
+ ),
|
|
|
+
|
|
|
+ /* Lower
|
|
|
+ * ,-----------------------------------------------------------------------------------.
|
|
|
+ * | | | | | | | | | | | | |
|
|
|
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
|
|
|
+ * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
|
|
|
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
|
|
|
+ * | Caps | | | | | | Left | Down | Up | Right| | \ |
|
|
|
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
|
|
|
+ * | | | | | | | | Home | End | Pg Up| Pg Dn| |
|
|
|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
|
+ * | | | | | | | | | | | | |
|
|
|
+ * `-----------------------------------------------------------------------------------'
|
|
|
+ */
|
|
|
+ [_LOWER] = LAYOUT_preonic_grid(
|
|
|
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
|
|
|
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
|
|
|
+ KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, KC_BSLS,
|
|
|
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_END, KC_PGUP, KC_PGDN, _______,
|
|
|
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
|
|
+ ),
|
|
|
+
|
|
|
+ /* Raise
|
|
|
+ * ,-----------------------------------------------------------------------------------.
|
|
|
+ * | | | | | | | | | | | | |
|
|
|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
|
+ * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
|
|
|
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
|
|
|
+ * | | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | | |
|
|
|
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
|
|
|
+ * | | F7 | F8 | F9 | F10 | F11 | F12 | _ | + | { | } | |
|
|
|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
|
+ * | | | | | | | | Next | Vol- | Vol+ | Play |
|
|
|
+ * `-----------------------------------------------------------------------------------'
|
|
|
+ */
|
|
|
+ [_RAISE] = LAYOUT_preonic_grid(
|
|
|
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
|
|
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
|
|
|
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_PIPE,
|
|
|
+ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
|
|
|
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
|
|
+ ),
|
|
|
+
|
|
|
+ /* Adjust (Lower + Raise)
|
|
|
+ * ,-----------------------------------------------------------------------------------.
|
|
|
+ * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
|
|
|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
|
+ * | | Reset| Debug| Clear| RGB | HUE+ | HUE- | SAT+ | SAT- |BRGTH+|BRGTH-| |
|
|
|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
|
+ * | | | |Aud on|Audoff| Swap | Norm | | | | | |
|
|
|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
|
+ * | | | |Mus on|Musoff| NKRO | 6KRO | | | | | |
|
|
|
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
|
|
|
+ * | | | | | | | | | | | | |
|
|
|
+ * `-----------------------------------------------------------------------------------'
|
|
|
+ */
|
|
|
+ [_ADJUST] = LAYOUT_preonic_grid(
|
|
|
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
|
|
|
+ _______, L_RESET, DEBUG, EEP_RST, RGB_TOG, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______,
|
|
|
+ _______, XXXXXXX, XXXXXXX, AU_ON, AU_OFF, AG_SWAP, AG_NORM, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
|
|
|
+ _______, XXXXXXX, XXXXXXX, MU_ON, MU_OFF, NK_ON, NK_OFF, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
|
|
|
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
|
|
+ )
|
|
|
+};
|
|
|
+
|
|
|
+const rgblight_segment_t PROGMEM base_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 9, 0, 0, 0});
|
|
|
+
|
|
|
+const rgblight_segment_t PROGMEM lower_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 8, HSV_RED});
|
|
|
+
|
|
|
+const rgblight_segment_t PROGMEM raise_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 8, HSV_GREEN});
|
|
|
+
|
|
|
+const rgblight_segment_t PROGMEM adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 8, HSV_BLUE});
|
|
|
+
|
|
|
+const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS({4, 5, HSV_WHITE});
|
|
|
+
|
|
|
+// Later layers take precedence.
|
|
|
+const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
|
|
|
+ base_layer,
|
|
|
+ lower_layer,
|
|
|
+ raise_layer,
|
|
|
+ adjust_layer,
|
|
|
+ capslock_layer
|
|
|
+);
|
|
|
+
|
|
|
+bool audio_disable = false;
|
|
|
+
|
|
|
+void keyboard_pre_init_user(void) {
|
|
|
+ // If the audio is off during hardware init,
|
|
|
+ // it causes problem when the audio is turn on later.
|
|
|
+ // The workaround is to always set the audio on during hardware init,
|
|
|
+ // then toggle audio back to the setting.
|
|
|
+#ifdef AUDIO_ENABLE
|
|
|
+ if (!is_audio_on()) {
|
|
|
+ audio_disable = true;
|
|
|
+ audio_on();
|
|
|
+ }
|
|
|
+#endif
|
|
|
+}
|
|
|
+
|
|
|
+void matrix_init_user(void) {
|
|
|
+ // To fix a audio related problem. See comments in keyboard_pre_init_user().
|
|
|
+#ifdef AUDIO_ENABLE
|
|
|
+ if (audio_disable) {
|
|
|
+ audio_off();
|
|
|
+ }
|
|
|
+#endif
|
|
|
+}
|
|
|
+
|
|
|
+void keyboard_post_init_user(void) {
|
|
|
+ rgblight_layers = rgb_layers;
|
|
|
+ rgblight_set_layer_state(0, true);
|
|
|
+}
|
|
|
+
|
|
|
+bool leader_found;
|
|
|
+LEADER_EXTERNS();
|
|
|
+
|
|
|
+void matrix_scan_user(void) {
|
|
|
+ LEADER_DICTIONARY() {
|
|
|
+ leading = false;
|
|
|
+ leader_found = false;
|
|
|
+ SEQ_ONE_KEY(L_RESET) {
|
|
|
+ leader_found = true;
|
|
|
+ reset_keyboard();
|
|
|
+ }
|
|
|
+ else
|
|
|
+ SEQ_ONE_KEY(KC_DEL) {
|
|
|
+ leader_found = true;
|
|
|
+ layer_clear();
|
|
|
+ }
|
|
|
+ else
|
|
|
+ SEQ_ONE_KEY(LOWER) {
|
|
|
+ leader_found = true;
|
|
|
+ layer_on(_LOWER);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ SEQ_ONE_KEY(RAISE) {
|
|
|
+ leader_found = true;
|
|
|
+ layer_on(_RAISE);
|
|
|
+ }
|
|
|
+ leader_end();
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void leader_end(void) {
|
|
|
+ // Plays sound on if leader sequence found.
|
|
|
+ if (leader_found) {
|
|
|
+#ifdef AUDIO_ENABLE
|
|
|
+ PLAY_SONG(planck_sound);
|
|
|
+#endif
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+bool led_update_user(led_t led_state) {
|
|
|
+ // Turn on RBG for capslock.
|
|
|
+ rgblight_set_layer_state(4, led_state.caps_lock);
|
|
|
+ return true;
|
|
|
+}
|
|
|
+
|
|
|
+layer_state_t layer_state_set_user(layer_state_t state) {
|
|
|
+ // Set RBG layer according to active keymap layer.
|
|
|
+ rgblight_set_layer_state(1, layer_state_cmp(state, 1));
|
|
|
+ rgblight_set_layer_state(2, layer_state_cmp(state, 2));
|
|
|
+ rgblight_set_layer_state(3, layer_state_cmp(state, 1) && layer_state_cmp(state, 2));
|
|
|
+ return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
|
|
|
+}
|
|
|
+
|
|
|
+bool music_mask_user(uint16_t keycode) {
|
|
|
+ switch (keycode) {
|
|
|
+ case RAISE:
|
|
|
+ case LOWER:
|
|
|
+ return false;
|
|
|
+ default:
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+}
|