فهرست منبع

Merge pull request #1010 from SjB/oneshot_timeout_fix

oneshot timeout would only timeout after an event.
Jack Humbert 8 سال پیش
والد
کامیت
b6ffda4849
1فایلهای تغییر یافته به همراه8 افزوده شده و 8 حذف شده
  1. 8 8
      tmk_core/common/action.c

+ 8 - 8
tmk_core/common/action.c

@@ -49,6 +49,13 @@ void action_exec(keyevent_t event)
 
     keyrecord_t record = { .event = event };
 
+#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
+    if (has_oneshot_layer_timed_out()) {
+        dprintf("Oneshot layer: timeout\n");
+        clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
+    }
+#endif
+
 #ifndef NO_ACTION_TAPPING
     action_tapping_process(record);
 #else
@@ -100,7 +107,7 @@ bool process_record_quantum(keyrecord_t *record) {
     return true;
 }
 
-void process_record(keyrecord_t *record) 
+void process_record(keyrecord_t *record)
 {
     if (IS_NOEVENT(record->event)) { return; }
 
@@ -126,13 +133,6 @@ void process_action(keyrecord_t *record, action_t action)
     uint8_t tap_count = record->tap.count;
 #endif
 
-#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
-    if (has_oneshot_layer_timed_out()) {
-        dprintf("Oneshot layer: timeout\n");
-        clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
-    }
-#endif
-
     if (event.pressed) {
         // clear the potential weak mods left by previously pressed keys
         clear_weak_mods();