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@@ -196,22 +196,20 @@ SRC += your_name.c
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Pretty simple. It is a nice way to keep some rules common on all your keymaps.
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-### In `/qmk_firmware/users/<your_name>/<you_name>.h`
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+### In `/qmk_firmware/users/<your_name>/<your_name>.h`
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You will need a few things in this file:
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```c
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-#ifndef YOUR_NAME
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-#define YOUR_NAME
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+#pragma once
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#include "quantum.h"
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#include "process_keycode/process_tap_dance.h"
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-
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typedef struct {
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bool is_press_action;
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int state;
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-} xtap;
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+} tap;
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enum {
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SINGLE_TAP = 1,
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@@ -225,9 +223,9 @@ enum {
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//Tap dance enums
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enum {
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- CTL_X = 0,
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- SOME_OTHER_DANCE
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-}
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+ X_CTL = 0,
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+ SOME_OTHER_DANCE
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+};
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int cur_dance (qk_tap_dance_state_t *state);
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@@ -241,7 +239,7 @@ void x_reset (qk_tap_dance_state_t *state, void *user_data);
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And then in your user's `.c` file you implement the functions above:
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```c
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-#include "gordon.h"
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+#include "<your_name>.h"
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#include "quantum.h"
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#include "action.h"
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#include "process_keycode/process_tap_dance.h"
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@@ -335,4 +333,4 @@ qk_tap_dance_action_t tap_dance_actions[] = {
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};
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```
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-And then simply use TD(X_CTL) anywhere in your keymap.
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+And then simply use `TD(X_CTL)` anywhere in your keymap after including `<your_name>.h`.
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