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@@ -1,10 +1,21 @@
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-#include "joystick.h"
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-#include "process_joystick.h"
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-
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-#include "analog.h"
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+/* Copyright 2022
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+ *
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+ * This program is free software: you can redistribute it and/or modify
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+ * it under the terms of the GNU General Public License as published by
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+ * the Free Software Foundation, either version 2 of the License, or
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+ * (at your option) any later version.
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+ *
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+ * This program is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ * GNU General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU General Public License
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+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
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+ */
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-#include <string.h>
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-#include <math.h>
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+#include "process_joystick.h"
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+#include "joystick.h"
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bool process_joystick(uint16_t keycode, keyrecord_t *record) {
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bool process_joystick(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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switch (keycode) {
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@@ -18,132 +29,3 @@ bool process_joystick(uint16_t keycode, keyrecord_t *record) {
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}
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}
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return true;
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return true;
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}
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}
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-
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-__attribute__((weak)) void joystick_task(void) {
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- if (process_joystick_analogread()) {
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- joystick_flush();
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- }
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-}
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-
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-uint16_t savePinState(pin_t pin) {
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-#ifdef __AVR__
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- uint8_t pinNumber = pin & 0xF;
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- return ((PORTx_ADDRESS(pin) >> pinNumber) & 0x1) << 1 | ((DDRx_ADDRESS(pin) >> pinNumber) & 0x1);
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-#elif defined(PROTOCOL_CHIBIOS)
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- /*
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- The pin configuration is backed up in the following format :
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- bit 15 9 8 7 6 5 4 3 2 1 0
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- |unused|ODR|IDR|PUPDR|OSPEEDR|OTYPER|MODER|
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- */
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- return ((PAL_PORT(pin)->MODER >> (2 * PAL_PAD(pin))) & 0x3) | (((PAL_PORT(pin)->OTYPER >> (1 * PAL_PAD(pin))) & 0x1) << 2) | (((PAL_PORT(pin)->OSPEEDR >> (2 * PAL_PAD(pin))) & 0x3) << 3) | (((PAL_PORT(pin)->PUPDR >> (2 * PAL_PAD(pin))) & 0x3) << 5) | (((PAL_PORT(pin)->IDR >> (1 * PAL_PAD(pin))) & 0x1) << 7) | (((PAL_PORT(pin)->ODR >> (1 * PAL_PAD(pin))) & 0x1) << 8);
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-#else
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- return 0;
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-#endif
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-}
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-
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-void restorePinState(pin_t pin, uint16_t restoreState) {
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-#if defined(PROTOCOL_LUFA)
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- uint8_t pinNumber = pin & 0xF;
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- PORTx_ADDRESS(pin) = (PORTx_ADDRESS(pin) & ~_BV(pinNumber)) | (((restoreState >> 1) & 0x1) << pinNumber);
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- DDRx_ADDRESS(pin) = (DDRx_ADDRESS(pin) & ~_BV(pinNumber)) | ((restoreState & 0x1) << pinNumber);
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-#elif defined(PROTOCOL_CHIBIOS)
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- PAL_PORT(pin)->MODER = (PAL_PORT(pin)->MODER & ~(0x3 << (2 * PAL_PAD(pin)))) | (restoreState & 0x3) << (2 * PAL_PAD(pin));
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- PAL_PORT(pin)->OTYPER = (PAL_PORT(pin)->OTYPER & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 2) & 0x1) << (1 * PAL_PAD(pin));
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- PAL_PORT(pin)->OSPEEDR = (PAL_PORT(pin)->OSPEEDR & ~(0x3 << (2 * PAL_PAD(pin)))) | ((restoreState >> 3) & 0x3) << (2 * PAL_PAD(pin));
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- PAL_PORT(pin)->PUPDR = (PAL_PORT(pin)->PUPDR & ~(0x3 << (2 * PAL_PAD(pin)))) | ((restoreState >> 5) & 0x3) << (2 * PAL_PAD(pin));
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- PAL_PORT(pin)->IDR = (PAL_PORT(pin)->IDR & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 7) & 0x1) << (1 * PAL_PAD(pin));
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- PAL_PORT(pin)->ODR = (PAL_PORT(pin)->ODR & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 8) & 0x1) << (1 * PAL_PAD(pin));
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-#else
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- return;
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-#endif
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-}
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-
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-__attribute__((weak)) bool process_joystick_analogread() {
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- return process_joystick_analogread_quantum();
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-}
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-
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-bool process_joystick_analogread_quantum() {
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-#if JOYSTICK_AXES_COUNT > 0
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- for (int axis_index = 0; axis_index < JOYSTICK_AXES_COUNT; ++axis_index) {
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- if (joystick_axes[axis_index].input_pin == JS_VIRTUAL_AXIS) {
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- continue;
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- }
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-
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- // save previous input pin status as well
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- uint16_t inputSavedState = savePinState(joystick_axes[axis_index].input_pin);
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-
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- // disable pull-up resistor
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- writePinLow(joystick_axes[axis_index].input_pin);
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-
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- // if pin was a pull-up input, we need to uncharge it by turning it low
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- // before making it a low input
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- setPinOutput(joystick_axes[axis_index].input_pin);
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-
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- wait_us(10);
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-
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- // save and apply output pin status
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- uint16_t outputSavedState = 0;
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- if (joystick_axes[axis_index].output_pin != JS_VIRTUAL_AXIS) {
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- // save previous output pin status
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- outputSavedState = savePinState(joystick_axes[axis_index].output_pin);
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-
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- setPinOutput(joystick_axes[axis_index].output_pin);
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- writePinHigh(joystick_axes[axis_index].output_pin);
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- }
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-
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- uint16_t groundSavedState = 0;
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- if (joystick_axes[axis_index].ground_pin != JS_VIRTUAL_AXIS) {
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- // save previous output pin status
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- groundSavedState = savePinState(joystick_axes[axis_index].ground_pin);
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-
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- setPinOutput(joystick_axes[axis_index].ground_pin);
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- writePinLow(joystick_axes[axis_index].ground_pin);
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- }
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-
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- wait_us(10);
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-
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- setPinInput(joystick_axes[axis_index].input_pin);
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-
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- wait_us(10);
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-
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-# if defined(ANALOG_JOYSTICK_ENABLE) && (defined(__AVR__) || defined(PROTOCOL_CHIBIOS))
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- int16_t axis_val = analogReadPin(joystick_axes[axis_index].input_pin);
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-# else
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- // default to resting position
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- int16_t axis_val = joystick_axes[axis_index].mid_digit;
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-# endif
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-
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- // test the converted value against the lower range
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- int32_t ref = joystick_axes[axis_index].mid_digit;
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- int32_t range = joystick_axes[axis_index].min_digit;
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- int32_t ranged_val = ((axis_val - ref) * -JOYSTICK_RESOLUTION) / (range - ref);
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-
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- if (ranged_val > 0) {
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- // the value is in the higher range
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- range = joystick_axes[axis_index].max_digit;
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- ranged_val = ((axis_val - ref) * JOYSTICK_RESOLUTION) / (range - ref);
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- }
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-
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- // clamp the result in the valid range
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- ranged_val = ranged_val < -JOYSTICK_RESOLUTION ? -JOYSTICK_RESOLUTION : ranged_val;
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- ranged_val = ranged_val > JOYSTICK_RESOLUTION ? JOYSTICK_RESOLUTION : ranged_val;
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-
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- if (ranged_val != joystick_status.axes[axis_index]) {
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- joystick_status.axes[axis_index] = ranged_val;
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- joystick_status.status |= JS_UPDATED;
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- }
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-
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- // restore output, ground and input status
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- if (joystick_axes[axis_index].output_pin != JS_VIRTUAL_AXIS) {
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- restorePinState(joystick_axes[axis_index].output_pin, outputSavedState);
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- }
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- if (joystick_axes[axis_index].ground_pin != JS_VIRTUAL_AXIS) {
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- restorePinState(joystick_axes[axis_index].ground_pin, groundSavedState);
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- }
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-
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- restorePinState(joystick_axes[axis_index].input_pin, inputSavedState);
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- }
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-
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-#endif
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- return true;
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-}
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