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[Keymap] xd60:shura30 (#10089)

* added my xd60 layout

* added my xd60 layout

* Update keyboards/xd60/keymaps/shura30/keymap.c

* Update keyboards/xd60/keymaps/shura30/keymap.c

* Update keyboards/xd60/keymaps/shura30/config.h
fvolpe83 пре 4 година
родитељ
комит
c23e6dff78

+ 10 - 0
keyboards/xd60/keymaps/shura30/config.h

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+#pragma once
+
+/* Changes the number of taps required for layer toggle*/
+#define TAPPING_TOGGLE 3
+
+/* The RGB lighting will be switched off when the host goes to sleep */
+#define RGBLIGHT_SLEEP
+
+// lighting layers
+#define RGBLIGHT_LAYERS

+ 78 - 0
keyboards/xd60/keymaps/shura30/keymap.c

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+#include QMK_KEYBOARD_H
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+	[0] = LAYOUT_all(
+		KC_GESC,       KC_1,    KC_2,    KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_GRV, KC_BSPC,
+		KC_TAB,        KC_Q,    KC_W,    KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_NO,
+		LT(1,KC_CAPS), KC_A,    KC_S,    KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,    KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
+		KC_LSFT,       KC_NUBS, KC_Z,    KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT,  KC_SLSH, KC_NO,   KC_RSFT, KC_PSCR,
+		KC_LCTL,       KC_LGUI, KC_LALT,                   KC_SPC,                    KC_RALT, KC_APP,  KC_NO,   TT(1),   KC_RCTL),
+	
+	[1] = LAYOUT_all(
+		KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6, KC_F7,      KC_F8,       KC_F9,       KC_F10, KC_F11, KC_F12,  KC_NO, KC_DEL,
+		KC_TAB,  KC_INS,  KC_DEL,  KC_UP,   KC_PGUP, KC_PGDN, KC_NO, KC_MS_BTN1, KC_MS_UP,    KC_MS_BTN2,  KC_NO,  KC_NO,  KC_NO,   KC_NO,
+		KC_TRNS, KC_NO,   KC_LEFT, KC_DOWN, KC_RGHT, KC_NO,   KC_NO, KC_MS_LEFT, KC_MS_DOWN,  KC_MS_RIGHT, KC_NO,  KC_NO,  KC_NO,   KC_ENT,
+		KC_LSFT, KC_PSCR, KC_NO,   KC_HOME, KC_END,  KC_NO,   KC_NO, KC_NO,      KC_MS_BTN3,  KC_NO,       KC_NO,  KC_NO,  KC_NO,   KC_RSFT, MO(2),
+		KC_LCTL, KC_LGUI, KC_LALT,                   KC_SPC,                                  KC_RALT,     KC_APP, KC_NO,  KC_TRNS, KC_RCTL),
+	
+	[2] = LAYOUT_all(
+		KC_NO, KC_NO,   KC_NO,   KC_NO,    KC_NO,    KC_NO,    KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO, KC_NO, RESET,
+		KC_NO, BL_TOGG, BL_STEP, BL_ON,    BL_OFF,   BL_INC,   BL_DEC,  BL_BRTG, KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO, KC_NO,
+		KC_NO, RGB_TOG, RGB_MOD, RGB_RMOD, RGB_HUI,  RGB_HUD,  RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, KC_NO, KC_NO,
+		KC_NO, RGB_M_P, RGB_M_B, RGB_M_R,  RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, KC_NO,   KC_NO,   KC_NO,   KC_NO, KC_NO, KC_TRNS,
+		KC_NO, KC_NO,   KC_NO,                                KC_NO,                               KC_NO,   KC_NO,   KC_NO, KC_NO, KC_NO)
+};
+
+const rgblight_segment_t PROGMEM my_0_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+    {0, 6, HSV_CYAN},
+	{6, 6, HSV_BLUE}
+);
+
+const rgblight_segment_t PROGMEM my_1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+    {1, 4, HSV_GREEN},
+	{7, 4, HSV_GREEN}
+);
+const rgblight_segment_t PROGMEM my_2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+    {1, 4, HSV_PURPLE},
+	{7, 4, HSV_PURPLE}
+);
+
+const rgblight_segment_t PROGMEM my_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+    {0, 1, HSV_RED},
+	{5, 1, HSV_RED},
+	{6, 1, HSV_RED},
+	{11, 1, HSV_RED}
+);
+	
+// Now define the array of layers. Later layers take precedence
+const rgblight_segment_t* const PROGMEM my_layers[] = RGBLIGHT_LAYERS_LIST(
+    my_0_layer,
+	my_1_layer,
+    my_2_layer,
+	my_caps_layer
+);
+
+void keyboard_post_init_user(void) {
+    // Enable the LED layers
+    rgblight_layers = my_layers;
+	layer_state_set_user(layer_state);
+};
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+    rgblight_set_layer_state(0, layer_state_cmp(state, 0));
+	rgblight_set_layer_state(1, layer_state_cmp(state, 1));
+    rgblight_set_layer_state(2, layer_state_cmp(state, 2));
+    return state;
+};
+
+ bool led_update_user(led_t led_state) {
+    rgblight_set_layer_state(3, led_state.caps_lock);
+    return true;
+};
+
+/* // EEPROM Reset Function
+void eeconfig_init_user(void) {
+	backlight_enable(); // Enable backlight by default
+	rgblight_enable(); // Enable RGB by default
+	rgblight_sethsv(HSV_BLUE);  // Set it to orange by default
+}; */

+ 33 - 0
keyboards/xd60/keymaps/shura30/readme.md

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+# shura30's keymap for XIUDI's 60% XD60 PCB rev3
+
+3 layers in ISO:
+
+- 0 for ISO querty with split backspace and split right shift 
+- 1 for arrows and  mouse 
+- 2 for backlight
+
+
+![Keyboard Layout (Physical appearence)](https://i.imgur.com/Zgc4Fv6.jpg "physical layout")
+
+
+## Additional Notes
+
+RGB lighting enabled and goes to sleep with the host, each layer has its own color including capslock layer:
+
+- 0 = cyan/blue
+- caps = red
+- 1 =  green
+- 2 = purple
+
+tapping toggle has been defined to 3 in the separate config.h
+
+via has been enabled, waiting for official support on their end
+
+## Build
+
+To build the keymap, simply run:
+
+    make xd60/rev3:shura30  # XD60 rev3
+	
+	
+![Keyboard Layout (Physical appearence)](https://i.imgur.com/CSRPjbX.png "physical layout")

+ 1 - 0
keyboards/xd60/keymaps/shura30/rules.mk

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+VIA_ENABLE = yes