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@@ -53,6 +53,26 @@ void action_exec(keyevent_t event)
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#endif
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}
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+
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+ * Make sure the action triggered when the key is released is the same
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+ * one as the one triggered on press. It's important for the mod keys
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+ * when the layer is switched after the down event but before the up
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+ * event as they may get stuck otherwise.
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+ */
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+action_t store_or_get_action(bool pressed, keypos_t key)
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+{
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+#ifndef NO_ACTION_LAYER
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+ static action_t pressed_actions[MATRIX_ROWS][MATRIX_COLS];
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+
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+ if (pressed) {
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+ pressed_actions[key.row][key.col] = layer_switch_get_action(key);
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+ }
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+ return pressed_actions[key.row][key.col];
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+#else
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+ return layer_switch_get_action(key);
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+#endif
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+}
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+
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void process_action(keyrecord_t *record)
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{
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keyevent_t event = record->event;
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@@ -62,7 +82,7 @@ void process_action(keyrecord_t *record)
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if (IS_NOEVENT(event)) { return; }
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- action_t action = layer_switch_get_action(event.key);
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+ action_t action = store_or_get_action(event.pressed, event.key);
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dprint("ACTION: "); debug_action(action);
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#ifndef NO_ACTION_LAYER
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dprint(" layer_state: "); layer_debug();
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