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[Keyboard] Palette1202 fix encoder rotate direction (#8489)

* revised hardware availability - URL

* fixed encoder rotate direction (reversed)
Takashi Shibusawa 5 jaren geleden
bovenliggende
commit
c6b667623a
3 gewijzigde bestanden met toevoegingen van 24 en 21 verwijderingen
  1. 3 0
      keyboards/palette1202/config.h
  2. 20 20
      keyboards/palette1202/keymaps/default/keymap.c
  3. 1 1
      keyboards/palette1202/readme.md

+ 3 - 0
keyboards/palette1202/config.h

@@ -41,6 +41,9 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 /* Encoders */
 #define ENCODERS_PAD_A { F4, F6 }
 #define ENCODERS_PAD_B { F5, F7 }
+#define ENCODER_RESOLUTION 2
+// if you want to reverse encoder direction
+// #define ENCODER_DIRECTION_FLIP
 
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCE 5

+ 20 - 20
keyboards/palette1202/keymaps/default/keymap.c

@@ -116,55 +116,55 @@ void encoder_update_user(uint8_t index, bool clockwise) {
         if (currentLayer % 2 == 0) {
           // default layer
           // Zoom
-          tap_code16(!clockwise ? G(KC_EQL) : G(KC_MINS));
+          tap_code16(!clockwise ? G(KC_MINS) : G(KC_EQL));
         } else {
           // Fn Layer
           // rotate canvas
-          tap_code(!clockwise ? KC_QUOT : KC_MINS);
+          tap_code(!clockwise ? KC_MINS : KC_QUOT);
         }
         break;
       case MAC_PS_1:
         if (currentLayer % 2 == 0) {
           // default layer
           // Zoom
-          tap_code16(!clockwise ? G(KC_EQL) : G(KC_MINS));
+          tap_code16(!clockwise ? G(KC_MINS) : G(KC_EQL));
         } else {
           // Fn Layer
           // undo / redo
-          tap_code16(!clockwise ? S(G(KC_Z)) : G(KC_Z));
+          tap_code16(!clockwise ? G(KC_Z) : S(G(KC_Z)));
         }
         break;
       case WIN_CS_1:
         if (currentLayer % 2 == 0) {
           // default layer
           // Zoom
-          tap_code16(!clockwise ? C(KC_EQL) : C(KC_MINS));
+          tap_code16(!clockwise ? C(KC_MINS) : C(KC_EQL));
         } else {
           // Fn Layer
           // rotate canvas
-          tap_code(!clockwise ? KC_QUOT : KC_MINS);
+          tap_code(!clockwise ? KC_MINS : KC_QUOT);
         }
         break;
       case WIN_PS_1:
         if (currentLayer % 2 == 0) {
           // default layer
           // Zoom
-          tap_code16(!clockwise ? C(KC_SCLN) : C(KC_MINS));
+          tap_code16(!clockwise ? C(KC_MINS) : C(KC_SCLN));
         } else {
           // Fn Layer
           // undo / redo
-          tap_code16(!clockwise ? C(S(KC_Z)) : C(KC_Z));
+          tap_code16(!clockwise ? C(KC_Z) : C(S(KC_Z)));
         }
         break;
       case IOS_CS_1:
         if (currentLayer % 2 == 0) {
           // default layer
           // Zoom 
-          tap_code16(!clockwise ? G(KC_SCLN) : G(KC_MINS));
+          tap_code16(!clockwise ? G(KC_MINS) : G(KC_SCLN));
         } else {
           // Fn Layer
           // rotate canvas
-          tap_code(!clockwise ? KC_EQL : KC_MINS);
+          tap_code(!clockwise ? KC_MINS : KC_EQL);
         }
         break;
       default:
@@ -176,55 +176,55 @@ void encoder_update_user(uint8_t index, bool clockwise) {
         if (currentLayer % 2 == 0) {
           // default layer
           // size of brush
-          tap_code(!clockwise ? KC_RBRC : KC_LBRC);
+          tap_code(!clockwise ? KC_LBRC : KC_RBRC);
         } else {
           // Fn Layer
           // opacity of brush
-          tap_code16(!clockwise ? G(KC_RBRC) : G(KC_LBRC));
+          tap_code16(!clockwise ? G(KC_LBRC) : G(KC_RBRC));
         }
         break;
       case MAC_PS_1:
         if (currentLayer % 2 == 0) {
           // default layer
           // size of brush
-          tap_code(!clockwise ? KC_RBRC : KC_LBRC);
+          tap_code(!clockwise ? KC_LBRC : KC_RBRC);
         } else {
           // Fn Layer
           // opacity of brush
-          tap_code16(!clockwise ? KC_RCBR : KC_LCBR);
+          tap_code16(!clockwise ? KC_LCBR : KC_RCBR);
         }
         break;
       case WIN_CS_1:
         if (currentLayer % 2 == 0) {
           // default layer
           // rotate canvas
-          tap_code(!clockwise ? KC_RBRC : KC_LBRC);
+          tap_code(!clockwise ? KC_LBRC : KC_RBRC);
         } else {
           // Fn Layer
           // opacity of brush
-          tap_code16(!clockwise ? C(KC_RBRC) : C(KC_LBRC));
+          tap_code16(!clockwise ? C(KC_LBRC) : C(KC_RBRC));
         }
         break;
       case WIN_PS_1:
         if (currentLayer % 2 == 0) {
           // default layer
           // rotate canvas
-          tap_code(!clockwise ? KC_RBRC : KC_LBRC);
+          tap_code(!clockwise ? KC_LBRC : KC_RBRC);
         } else {
           // Fn Layer
           // opacity of brush
-          tap_code16(!clockwise ? KC_RCBR : KC_LCBR);
+          tap_code16(!clockwise ? KC_LCBR : KC_RCBR);
         }
         break;
       case IOS_CS_1:
         if (currentLayer % 2 == 0) {
           // default layer
           // size of brush
-          tap_code(!clockwise ? KC_BSLS : KC_RBRC);
+          tap_code(!clockwise ? KC_RBRC : KC_BSLS);
         } else {
           // Fn Layer
           // opacity of brush
-          tap_code16(!clockwise ? G(KC_BSLS) : G(KC_RBRC));
+          tap_code16(!clockwise ? G(KC_RBRC) : G(KC_BSLS));
         }
         break;
       default:

+ 1 - 1
keyboards/palette1202/readme.md

@@ -6,7 +6,7 @@ A left hand device with rotary encoder, for artists.
 
 * Keyboard Maintainer: [niltea](https://github.com/niltea)
 * Hardware Supported: Palette1202
-* Hardware Availability: [Pixiv Booth](https://booth.pm/)
+* Hardware Availability: [Pixiv Booth](https://niltea.booth.pm/)
 * [PCB & Case](https://github.com/niltea/Palette1202)
 
 Make example for this keyboard (after setting up your build environment):