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Rename file layer_switch to action_layer

tmk 12 vuotta sitten
vanhempi
commit
c6d88d2795

+ 1 - 1
common.mk

@@ -5,7 +5,7 @@ SRC +=	$(COMMON_DIR)/host.c \
 	$(COMMON_DIR)/action_tapping.c \
 	$(COMMON_DIR)/action_oneshot.c \
 	$(COMMON_DIR)/action_macro.c \
-	$(COMMON_DIR)/layer_switch.c \
+	$(COMMON_DIR)/action_layer.c \
 	$(COMMON_DIR)/keymap.c \
 	$(COMMON_DIR)/timer.c \
 	$(COMMON_DIR)/print.c \

+ 1 - 1
common/action.c

@@ -21,7 +21,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "command.h"
 #include "debug.h"
 #include "led.h"
-#include "layer_switch.h"
+#include "action_layer.h"
 #include "action_tapping.h"
 #include "action_oneshot.h"
 #include "action_macro.h"

+ 1 - 1
common/layer_switch.c → common/action_layer.c

@@ -3,7 +3,7 @@
 #include "action.h"
 #include "debug.h"
 #include "util.h"
-#include "layer_switch.h"
+#include "action_layer.h"
 
 
 /* 

+ 2 - 2
common/layer_switch.h → common/action_layer.h

@@ -14,8 +14,8 @@ GNU General Public License for more details.
 You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
-#ifndef LAYER_SWITCH_H
-#define LAYER_SWITCH_H
+#ifndef ACTION_LAYER_H
+#define ACTION_LAYER_H
 
 #include <stdint.h>
 #include "keyboard.h"

+ 1 - 1
common/command.c

@@ -26,7 +26,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "timer.h"
 #include "keyboard.h"
 #include "bootloader.h"
-#include "layer_switch.h"
+#include "action_layer.h"
 #include "eeconfig.h"
 #include "sleep_led.h"
 #include "led.h"

+ 1 - 1
common/keymap.c

@@ -18,7 +18,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "keymap.h"
 #include "report.h"
 #include "keycode.h"
-#include "layer_switch.h"
+#include "action_layer.h"
 #include "action.h"
 #include "action_macro.h"
 #include "debug.h"

+ 9 - 23
converter/pc98_usb/keymap.c

@@ -21,7 +21,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "keycode.h"
 #include "action.h"
 #include "action_macro.h"
-#include "layer_switch.h"
 #include "util.h"
 #include "keymap.h"
 
@@ -165,10 +164,10 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
  * Fn actions
  */
 static const uint16_t PROGMEM fn_actions[] = {
-    ACTION_KEYMAP_TAP_TOGGLE(0),                 // FN0
-    ACTION_KEYMAP_TAP_KEY(1, KC_SLASH),          // FN1
-    ACTION_KEYMAP_TAP_KEY(2, KC_SCLN),           // FN2
-    ACTION_KEYMAP_MOMENTARY(2),                  // FN3
+    ACTION_LAYER_TAP_TOGGLE(0),                  // FN0
+    ACTION_LAYER_TAP_KEY(1, KC_SLASH),           // FN1
+    ACTION_LAYER_TAP_KEY(2, KC_SCLN),            // FN2
+    ACTION_LAYER_MOMENTARY(2),                   // FN3
     ACTION_MACRO(LBRACKET),                      // FN4
     ACTION_MACRO(RBRACKET),                      // FN5
     ACTION_MACRO(DUMMY),                         // FN6
@@ -183,29 +182,16 @@ static const uint16_t PROGMEM fn_actions[] = {
  * No need to edit.
  */
 #define KEYMAPS_SIZE    (sizeof(keymaps) / sizeof(keymaps[0]))
-#define OVERLAYS_SIZE   (sizeof(overlays) / sizeof(overlays[0]))
 #define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
 
 /* translates key to keycode */
 uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
 {
-    /* Overlay: 16-31(OVERLAY_BIT(0x10) | overlay_layer) */
-    if (layer & OVERLAY_BIT) {
-        layer &= OVERLAY_MASK;
-        if (layer < OVERLAYS_SIZE) {
-            return pgm_read_byte(&overlays[(layer)][(key.row)][(key.col)]);
-        } else {
-            return KC_TRANSPARENT;
-        }
-    } 
-    /* Keymap: 0-15 */
-    else {
-        if (layer < KEYMAPS_SIZE) {
-            return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
-        } else {
-            // fall back to layer 0
-            return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
-        }
+    if (layer < KEYMAPS_SIZE) {
+        return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
+    } else {
+        // fall back to layer 0
+        return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
     }
 }
 

+ 0 - 4
converter/pc98_usb/matrix.c

@@ -93,10 +93,6 @@ RETRY:
 
 void matrix_init(void)
 {
-    print_enable = true;
-//    debug_enable = true;
-//    debug_matrix = true;
-
     PC98_RST_DDR |= (1<<PC98_RST_BIT);
     PC98_RDY_DDR |= (1<<PC98_RDY_BIT);
     PC98_RTY_DDR |= (1<<PC98_RTY_BIT);

+ 0 - 1
keyboard/gh60/keymap.c

@@ -20,7 +20,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "keycode.h"
 #include "action.h"
 #include "action_macro.h"
-#include "layer_switch.h"
 #include "report.h"
 #include "host.h"
 #include "print.h"

+ 4 - 25
keyboard/hid_liber/keymap.c

@@ -24,7 +24,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "keycode.h"
 #include "action.h"
 #include "action_macro.h"
-#include "layer_switch.h"
 #include "report.h"
 #include "host.h"
 #include "print.h"
@@ -160,8 +159,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
 };
 
-static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {};
-
 /*
  * Fn action definition
  */
@@ -179,33 +176,15 @@ static const uint16_t PROGMEM fn_actions[] = {
 #endif 
 
 #define KEYMAPS_SIZE    (sizeof(keymaps) / sizeof(keymaps[0]))
-#define OVERLAYS_SIZE   (sizeof(overlays) / sizeof(overlays[0]))
 #define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
 
 /* translates key to keycode */
 uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
 {
-    /* Overlay: 16-31(OVERLAY_BIT(0x10) | overlay_layer) */
-    if (layer & OVERLAY_BIT) {
-        layer &= OVERLAY_MASK;
-        if (layer < OVERLAYS_SIZE) {
-            return pgm_read_byte(&overlays[(layer)][(key.row)][(key.col)]);
-        } else {
-            // XXX: this may cuaes bootlaoder_jump incositent fail.
-            //debug("key_to_keycode: overlay "); debug_dec(layer); debug(" is invalid.\n");
-            return KC_TRANSPARENT;
-        }
-    } 
-    /* Keymap: 0-15 */
-    else {
-        if (layer < KEYMAPS_SIZE) {
-            return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
-        } else {
-            // XXX: this may cuaes bootlaoder_jump incositent fail.
-            //debug("key_to_keycode: base "); debug_dec(layer); debug(" is invalid.\n");
-            // fall back to layer 0
-            return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
-        }
+    if (layer < KEYMAPS_SIZE) {
+        return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
+    } else {
+        return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
     }
 }