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@@ -21,13 +21,37 @@
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// WPM Stuff
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static uint8_t current_wpm = 0;
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-static uint16_t wpm_timer = 0;
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+static uint32_t wpm_timer = 0;
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+#ifndef WPM_UNFILTERED
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+static uint32_t smoothing_timer = 0;
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+#endif
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-// This smoothing is 40 keystrokes
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-static const float wpm_smoothing = WPM_SMOOTHING;
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+/* The WPM calculation works by specifying a certain number of 'periods' inside
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+ * a ring buffer, and we count the number of keypresses which occur in each of
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+ * those periods. Then to calculate WPM, we add up all of the keypresses in
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+ * the whole ring buffer, divide by the number of keypresses in a 'word', and
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+ * then adjust for how much time is captured by our ring buffer. Right now
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+ * the ring buffer is hardcoded below to be six half-second periods, accounting
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+ * for a total WPM sampling period of up to three seconds of typing.
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+ *
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+ * Whenever our WPM drops to absolute zero due to no typing occurring within
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+ * any contiguous three seconds, we reset and start measuring fresh,
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+ * which lets our WPM immediately reach the correct value even before a full
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+ * three second sampling buffer has been filled.
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+ */
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+#define MAX_PERIODS (WPM_SAMPLE_PERIODS)
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+#define PERIOD_DURATION (1000 * WPM_SAMPLE_SECONDS / MAX_PERIODS)
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+#define LATENCY (100)
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+static int8_t period_presses[MAX_PERIODS] = {0};
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+static uint8_t current_period = 0;
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+static uint8_t periods = 1;
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-void set_current_wpm(uint8_t new_wpm) { current_wpm = new_wpm; }
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+#if !defined(WPM_UNFILTERED)
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+static uint8_t prev_wpm = 0;
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+static uint8_t next_wpm = 0;
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+#endif
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+void set_current_wpm(uint8_t new_wpm) { current_wpm = new_wpm; }
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uint8_t get_current_wpm(void) { return current_wpm; }
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bool wpm_keycode(uint16_t keycode) { return wpm_keycode_kb(keycode); }
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@@ -68,33 +92,65 @@ __attribute__((weak)) uint8_t wpm_regress_count(uint16_t keycode) {
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}
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#endif
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+// Outside 'raw' mode we smooth results over time.
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+
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void update_wpm(uint16_t keycode) {
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if (wpm_keycode(keycode)) {
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- if (wpm_timer > 0) {
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- uint16_t latest_wpm = 60000 / timer_elapsed(wpm_timer) / WPM_ESTIMATED_WORD_SIZE;
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- if (latest_wpm > UINT8_MAX) {
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- latest_wpm = UINT8_MAX;
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- }
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- current_wpm += ceilf((latest_wpm - current_wpm) * wpm_smoothing);
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- }
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- wpm_timer = timer_read();
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+ period_presses[current_period]++;
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}
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#ifdef WPM_ALLOW_COUNT_REGRESSION
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uint8_t regress = wpm_regress_count(keycode);
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if (regress) {
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- if (current_wpm < regress) {
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- current_wpm = 0;
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- } else {
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- current_wpm -= regress;
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- }
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- wpm_timer = timer_read();
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+ period_presses[current_period]--;
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}
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#endif
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}
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void decay_wpm(void) {
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- if (timer_elapsed(wpm_timer) > 1000) {
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- current_wpm += (-current_wpm) * wpm_smoothing;
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- wpm_timer = timer_read();
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+ int32_t presses = period_presses[0];
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+ for (int i = 1; i <= periods; i++) {
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+ presses += period_presses[i];
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+ }
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+ if (presses < 0) {
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+ presses = 0;
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}
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+ int32_t elapsed = timer_elapsed32(wpm_timer);
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+ uint32_t duration = (((periods)*PERIOD_DURATION) + elapsed);
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+ uint32_t wpm_now = (60000 * presses) / (duration * WPM_ESTIMATED_WORD_SIZE);
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+ wpm_now = (wpm_now > 240) ? 240 : wpm_now;
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+
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+ if (elapsed > PERIOD_DURATION) {
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+ current_period = (current_period + 1) % MAX_PERIODS;
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+ period_presses[current_period] = 0;
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+ periods = (periods < MAX_PERIODS - 1) ? periods + 1 : MAX_PERIODS - 1;
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+ elapsed = 0;
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+ /* if (wpm_timer == 0) { */
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+ wpm_timer = timer_read32();
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+ /* } else { */
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+ /* wpm_timer += PERIOD_DURATION; */
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+ /* } */
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+ }
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+ if (presses < 2) // don't guess high WPM based on a single keypress.
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+ wpm_now = 0;
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+
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+#if defined WPM_LAUNCH_CONTROL
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+ if (presses == 0) {
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+ current_period = 0;
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+ periods = 0;
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+ wpm_now = 0;
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+ }
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+#endif // WPM_LAUNCH_CONTROL
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+
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+#ifndef WPM_UNFILTERED
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+ int32_t latency = timer_elapsed32(smoothing_timer);
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+ if (latency > LATENCY) {
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+ smoothing_timer = timer_read32();
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+ prev_wpm = current_wpm;
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+ next_wpm = wpm_now;
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+ }
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+
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+ current_wpm = prev_wpm + (latency * ((int)next_wpm - (int)prev_wpm) / LATENCY);
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+#else
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+ current_wpm = wpm_now;
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+#endif
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}
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