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Merge remote-tracking branch 'origin/master' into develop

QMK Bot 3 éve
szülő
commit
d227c8692a

+ 99 - 0
keyboards/viktus/sp_mini/config.h

@@ -0,0 +1,99 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID       0x5644
+#define PRODUCT_ID      0x534D
+#define DEVICE_VER      0x0001
+#define MANUFACTURER    Viktus_Design
+#define PRODUCT         SP_Mini
+
+/* key matrix size */
+// Rows are doubled-up
+#define MATRIX_ROWS 10
+#define MATRIX_COLS 8
+
+
+// wiring of each half
+#define MATRIX_ROW_PINS { F0, B5, B4, D7, D6 }
+#define MATRIX_COL_PINS { B6, C6, C7, D4, D2, D3, D5 } // no B7 on left hand
+#define MATRIX_ROW_PINS_RIGHT { F0, B5, B4, D7, D6 }
+#define MATRIX_COL_PINS_RIGHT { B6, C6, C7, D4, D2, D3, D5, B7 }
+
+
+#define DIODE_DIRECTION COL2ROW
+
+/* Split Defines */
+#define SPLIT_USB_DETECT
+#define MASTER_LEFT
+#define USE_I2C
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+
+/* ws2812 RGB LED */
+#define RGB_DI_PIN E6
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#define RGBLIGHT_EFFECT_SNAKE
+#define RGBLIGHT_EFFECT_KNIGHT
+#define RGBLIGHT_EFFECT_CHRISTMAS
+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+#define RGBLIGHT_EFFECT_RGB_TEST
+#define RGBLIGHT_EFFECT_ALTERNATING
+#define RGBLIGHT_EFFECT_TWINKLE
+
+//#define RGBLIGHT_SPLIT
+#define RGBLED_NUM 24    // Number of LEDs
+#define RGBLED_SPLIT { 12, 12 }
+
+
+
+#define ENCODERS_PAD_A {F4}
+#define ENCODERS_PAD_B {F1}
+//#define ENCODERS_PAD_A_RIGHT {F4}
+//#define ENCODERS_PAD_B_RIGHT {F1}
+
+#define ENCODER_RESOLUTIONS { 8, 8 }
+
+/*
+ * Feature disable options
+ *  These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+// #define NO_DEBUG
+
+/* disable print */
+// #define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION

+ 85 - 0
keyboards/viktus/sp_mini/info.json

@@ -0,0 +1,85 @@
+{
+    "keyboard_name": "sp_mini",
+    "url": "",
+    "maintainer": "jrfhoutx",
+    "width": 16,
+    "height": 5.5,
+    "layouts": {
+        "LAYOUT_all": {
+            "layout": [
+                {"x":0, "y":0},
+                {"x":1.25, "y":0},
+                {"x":2.25, "y":0},
+                {"x":3.25, "y":0},
+                {"x":4.25, "y":0},
+                {"x":5.25, "y":0},
+                {"x":6.25, "y":0},
+                {"x":7.75, "y":0},
+                {"x":8.75, "y":0},
+                {"x":9.75, "y":0},
+                {"x":10.75, "y":0},
+                {"x":11.75, "y":0},
+                {"x":12.75, "y":0},
+                {"x":13.75, "y":0},
+                {"x":15, "y":0},
+
+                {"x":0, "y":1.25},
+                {"label":"Esc", "x":1.25, "y":1.25},
+                {"label":"Q", "x":2.25, "y":1.25},
+                {"label":"W", "x":3.25, "y":1.25},
+                {"label":"E", "x":4.25, "y":1.25},
+                {"label":"R", "x":5.25, "y":1.25},
+                {"label":"T", "x":6.25, "y":1.25},
+                {"label":"Y", "x":7.75, "y":1.25},
+                {"label":"U", "x":8.75, "y":1.25},
+                {"label":"I", "x":9.75, "y":1.25},
+                {"label":"O", "x":10.75, "y":1.25},
+                {"label":"P", "x":11.75, "y":1.25},
+                {"label":"Delete", "x":12.75, "y":1.25},
+                {"label":"Back", "x":13.75, "y":1.25},
+                {"x":15, "y":1.25},
+
+                {"x":0, "y":2.25},
+                {"label":"Tab", "x":1.25, "y":2.25, "w":1.25},
+                {"label":"A", "x":2.5, "y":2.25},
+                {"label":"S", "x":3.5, "y":2.25},
+                {"label":"D", "x":4.5, "y":2.25},
+                {"label":"F", "x":5.5, "y":2.25},
+                {"label":"G", "x":6.5, "y":2.25},
+                {"label":"H", "x":8, "y":2.25},
+                {"label":"J", "x":9, "y":2.25},
+                {"label":"K", "x":10, "y":2.25},
+                {"label":"L", "x":11, "y":2.25},
+                {"label":"\"", "x":12, "y":2.25},
+                {"label":"Enter", "x":13, "y":2.25, "w":1.75},
+                {"x":15, "y":2.25},
+
+                {"x":0, "y":3.25},
+                {"label":"Shift", "x":1.25, "y":3.25, "w":1.75},
+                {"label":"Z", "x":3, "y":3.25},
+                {"label":"X", "x":4, "y":3.25},
+                {"label":"C", "x":5, "y":3.25},
+                {"label":"V", "x":6, "y":3.25},
+                {"label":"B", "x":7, "y":3.25},
+                {"label":"N", "x":8.5, "y":3.25},
+                {"label":"M", "x":9.5, "y":3.25},
+                {"label":"<", "x":10.5, "y":3.25},
+                {"label":">", "x":11.5, "y":3.25},
+                {"label":"Shift", "x":12.5, "y":3.25, "w":1.25},
+                {"label":"\u2191", "x":14, "y":3.5},
+
+                {"x":0, "y":4.25},
+                {"label":"Ctrl", "x":1.25, "y":4.25, "w":1.25},
+                {"label":"LAlt", "x":2.5, "y":4.25},
+                {"label":"LGUI", "x":3.5, "y":4.25},
+                {"label":"Fn1", "x":4.5, "y":4.25, "w":1.25},
+                {"label":"SPFn1", "x":5.75, "y":4.25, "w":2},
+                {"label":"BSFn2", "x":8.25, "y":4.25, "w":2.25},
+                {"label":"Alt", "x":10.5, "y":4.25, "w":1.25},
+                {"label":"Fn2", "x":11.75, "y":4.25},
+                {"label":"\u2190", "x":13, "y":4.5},
+                {"label":"\u2193", "x":14, "y":4.5},
+                {"label":"\u2192", "x":15, "y":4.5}]
+        }
+    }
+}

+ 128 - 0
keyboards/viktus/sp_mini/keymaps/default/keymap.c

@@ -0,0 +1,128 @@
+ /* Copyright 2021 jrfhoutx
+  *
+  * This program is free software: you can redistribute it and/or modify
+  * it under the terms of the GNU General Public License as published by
+  * the Free Software Foundation, either version 2 of the License, or
+  * (at your option) any later version.
+  *
+  * This program is distributed in the hope that it will be useful,
+  * but WITHOUT ANY WARRANTY; without even the implied warranty of
+  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  * GNU General Public License for more details.
+  *
+  * You should have received a copy of the GNU General Public License
+  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+  */
+
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+
+enum custom_layers {
+    _BASE,
+    _FN1,
+    _FN2,
+    _FN3,
+};
+
+enum custom_keycodes {
+  QWERTY = SAFE_RANGE,
+};
+
+#define KC_FN1 MO(_FN1)
+#define KC_FN2 MO(_FN2)
+#define SPFN1 LT(_FN1, KC_SPACE)
+#define BSFN2 LT(_FN2, KC_BSPC)
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+  [_BASE] = LAYOUT_all(
+    _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   KC_F24,    _______,   _______,
+    MO(1),     KC_ESC,    KC_Q,      KC_W,      KC_E,      KC_R,      KC_T,      KC_Y,      KC_U,      KC_I,      KC_O,      KC_P,      KC_DEL,    KC_BSPC,   _______,
+    MO(2),     KC_TAB,    KC_A,      KC_S,      KC_D,      KC_F,      KC_G,      KC_H,      KC_J,      KC_K,      KC_L,      KC_QUOT,              KC_ENT,    _______,
+    _______,   KC_LSFT,   KC_Z,      KC_X,      KC_C,      KC_V,      KC_B,                 KC_N,      KC_M,      KC_COMM,   KC_DOT,    KC_RSFT,   KC_UP,
+    _______,   KC_LCTL,   KC_LALT,   KC_LGUI,   KC_FN1,    SPFN1,                                      BSFN2,     KC_RALT,   KC_FN2,    KC_LEFT,   KC_DOWN,   KC_RGHT
+  ),
+
+  [_FN1] = LAYOUT_all(
+    _______,   RESET,     _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,
+    _______,   KC_GRV,    KC_1,      KC_2,      KC_3,      KC_4,      KC_5,      KC_6,      KC_7,      KC_8,      KC_9,      KC_0,      KC_MINS,   KC_EQL,    _______,
+    _______,   RGB_TOG,   RGB_HUI,   RGB_SAI,   RGB_VAI,   KC_VOLU,   KC_LBRC,   KC_RBRC,   KC_4,      KC_5,      KC_6,      KC_SCLN,              _______,   _______,
+    _______,   RGB_MOD,   RGB_HUD,   RGB_SAD,   RGB_VAD,   KC_VOLD,   KC_LCBR,              KC_RCBR,   KC_1,      KC_2,      KC_3,      _______,   KC_UP,
+    _______,   _______,   _______,   _______,   _______,   _______,                                    KC_DEL,    KC_0,      _______,   KC_LEFT,   KC_DOWN,   KC_RGHT
+  ),
+
+  [_FN2] = LAYOUT_all(
+    _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,
+    _______,   KC_TILD,   KC_EXLM,   KC_AT,     KC_HASH,   KC_DLR,    KC_PERC,   KC_CIRC,   KC_AMPR,   KC_ASTR,   KC_LPRN,   KC_RPRN,   KC_UNDS,   KC_PLUS,   _______,
+    _______,   _______,   _______,   _______,   KC_INS,    KC_PGUP,   KC_HOME,   _______,   _______,   _______,   _______,   KC_COLN,              _______,   _______,
+    _______,   _______,   _______,   _______,   KC_DEL,    KC_PGDN,   KC_END,               _______,   _______,   _______,   _______,   _______,   KC_UP,
+    _______,   _______,   _______,   _______,   _______,   KC_DEL,                                     _______,   _______,   _______,   KC_LEFT,   KC_DOWN,   KC_RGHT
+  ),
+
+  [_FN3] = LAYOUT_all(
+    _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   KC_F24,    _______,   _______,
+    MO(1),     KC_ESC,    KC_Q,      KC_W,      KC_E,      KC_R,      KC_T,      KC_Y,      KC_U,      KC_I,      KC_O,      KC_P,      KC_DEL,    KC_BSPC,   _______,
+    MO(2),     KC_TAB,    KC_A,      KC_S,      KC_D,      KC_F,      KC_G,      KC_H,      KC_J,      KC_K,      KC_L,      KC_QUOT,              KC_ENT,    _______,
+    _______,   KC_LSFT,   KC_Z,      KC_X,      KC_C,      KC_V,      KC_B,                 KC_N,      KC_M,      KC_COMM,   KC_DOT,    KC_RSFT,   KC_UP,
+    _______,   KC_LCTL,   KC_LALT,   KC_LGUI,   KC_FN1,    SPFN1,                                      BSFN2,     KC_RALT,   KC_FN2,    KC_LEFT,   KC_DOWN,   KC_RGHT
+  )
+
+};
+
+void keyboard_pre_init_user(void) {
+    setPinOutput(F5);  // initialize F5 for LED
+    setPinOutput(F6);  // initialize F6 for LED
+    setPinOutput(F7);  // initialize F7 for LED
+
+}
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+    writePinLow(F5);
+    writePinLow(F6);
+    writePinLow(F7);
+    switch (get_highest_layer(state)) {
+        case _FN1:
+            writePinHigh(F5);
+            break;
+        case _FN2:
+            writePinHigh(F6);
+            break;
+        case _FN3:  // replace 'XXXX' with the layer or function name
+            writePinHigh(F7);
+            break;
+        case KC_F24:
+            writePinHigh(F7);
+            writePinHigh(F5);
+            writePinHigh(F6);
+            break;
+        }
+    return state;
+}
+
+
+bool spongebob_mode = false;
+bool spongebob_case = false;
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+  if (spongebob_mode) {
+    switch(keycode) {
+      case KC_A...KC_Z:
+        if (record->event.pressed) {
+          (spongebob_case ^= 1) == 0 ? tap_code16(S(keycode)) : tap_code(keycode);
+          return false; break;
+        }
+    }
+  }
+  switch(keycode) {
+    case KC_F24:
+      if (record->event.pressed) {
+        spongebob_mode ^= 1;
+      }
+      return false; break;
+  }
+  return true;
+}

+ 136 - 0
keyboards/viktus/sp_mini/keymaps/via/keymap.c

@@ -0,0 +1,136 @@
+ /* Copyright 2021 jrfhoutx
+  *
+  * This program is free software: you can redistribute it and/or modify
+  * it under the terms of the GNU General Public License as published by
+  * the Free Software Foundation, either version 2 of the License, or
+  * (at your option) any later version.
+  *
+  * This program is distributed in the hope that it will be useful,
+  * but WITHOUT ANY WARRANTY; without even the implied warranty of
+  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  * GNU General Public License for more details.
+  *
+  * You should have received a copy of the GNU General Public License
+  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+  */
+
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+
+enum custom_layers {
+    _BASE,
+    _FN1,
+    _FN2,
+    _FN3,
+};
+
+enum custom_keycodes {
+  QWERTY = SAFE_RANGE,
+};
+
+#define KC_FN1 MO(_FN1)
+#define KC_FN2 MO(_FN2)
+#define SPFN1 LT(_FN1, KC_SPACE)
+#define BSFN2 LT(_FN2, KC_BSPC)
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+  [_BASE] = LAYOUT_all(
+    _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,
+    MO(1),     KC_ESC,    KC_Q,      KC_W,      KC_E,      KC_R,      KC_T,      KC_Y,      KC_U,      KC_I,      KC_O,      KC_P,      KC_DEL,    KC_BSPC,   _______,
+    MO(2),     KC_TAB,    KC_A,      KC_S,      KC_D,      KC_F,      KC_G,      KC_H,      KC_J,      KC_K,      KC_L,      KC_QUOT,              KC_ENT,    _______,
+    _______,   KC_LSFT,   KC_Z,      KC_X,      KC_C,      KC_V,      KC_B,                 KC_N,      KC_M,      KC_COMM,   KC_DOT,    KC_RSFT,   KC_UP,
+    _______,   KC_LCTL,   KC_LALT,   KC_LGUI,   KC_FN1,    SPFN1,                                      BSFN2,     KC_RALT,   KC_FN2,    KC_LEFT,   KC_DOWN,   KC_RGHT
+  ),
+
+  [_FN1] = LAYOUT_all(
+    _______,   RESET,     _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,
+    _______,   KC_GRV,    KC_1,      KC_2,      KC_3,      KC_4,      KC_5,      KC_6,      KC_7,      KC_8,      KC_9,      KC_0,      KC_MINS,   KC_EQL,    _______,
+    _______,   RGB_TOG,   RGB_HUI,   RGB_SAI,   RGB_VAI,   KC_VOLU,   KC_LBRC,   KC_RBRC,   KC_4,      KC_5,      KC_6,      KC_SCLN,              _______,   _______,
+    _______,   RGB_MOD,   RGB_HUD,   RGB_SAD,   RGB_VAD,   KC_VOLD,   KC_LCBR,              KC_RCBR,   KC_1,      KC_2,      KC_3,      _______,   KC_UP,
+    _______,   _______,   _______,   _______,   _______,   _______,                                    KC_DEL,    KC_0,      _______,   KC_LEFT,   KC_DOWN,   KC_RGHT
+  ),
+
+  [_FN2] = LAYOUT_all(
+    _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,
+    _______,   KC_TILD,   KC_EXLM,   KC_AT,     KC_HASH,   KC_DLR,    KC_PERC,   KC_CIRC,   KC_AMPR,   KC_ASTR,   KC_LPRN,   KC_RPRN,   KC_UNDS,   KC_PLUS,   _______,
+    _______,   _______,   _______,   _______,   KC_INS,    KC_PGUP,   KC_HOME,   _______,   _______,   _______,   _______,   KC_COLN,              _______,   _______,
+    _______,   _______,   _______,   _______,   KC_DEL,    KC_PGDN,   KC_END,               _______,   _______,   _______,   _______,   _______,   KC_UP,
+    _______,   _______,   _______,   _______,   _______,   KC_DEL,                                     _______,   _______,   _______,   KC_LEFT,   KC_DOWN,   KC_RGHT
+  ),
+
+  [_FN3] = LAYOUT_all(
+    _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   _______,   KC_F24,    _______,   _______,
+    MO(1),     KC_ESC,    KC_Q,      KC_W,      KC_E,      KC_R,      KC_T,      KC_Y,      KC_U,      KC_I,      KC_O,      KC_P,      KC_DEL,    KC_BSPC,   _______,
+    MO(2),     KC_TAB,    KC_A,      KC_S,      KC_D,      KC_F,      KC_G,      KC_H,      KC_J,      KC_K,      KC_L,      KC_QUOT,              KC_ENT,    _______,
+    _______,   KC_LSFT,   KC_Z,      KC_X,      KC_C,      KC_V,      KC_B,                 KC_N,      KC_M,      KC_COMM,   KC_DOT,    KC_RSFT,   KC_UP,
+    _______,   KC_LCTL,   KC_LALT,   KC_LGUI,   KC_FN1,    SPFN1,                                      BSFN2,     KC_RALT,   KC_FN2,    KC_LEFT,   KC_DOWN,   KC_RGHT
+  )
+
+};
+
+void keyboard_pre_init_user(void) {
+    setPinOutput(F5);  // initialize F5 for LED
+    setPinOutput(F6);  // initialize F6 for LED
+    setPinOutput(F7);  // initialize F7 for LED
+
+}
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+    switch (get_highest_layer(state)) {
+        case _FN1:
+            writePinHigh(F5);
+            writePinLow(F6);
+            writePinLow(F7);
+            break;
+        case _FN2:
+            writePinHigh(F6);
+            writePinLow(F5);
+            writePinLow(F7);
+            break;
+        case _FN3:  // replace 'XXXX' with the layer or function name
+            writePinHigh(F7);
+            writePinLow(F5);
+            writePinLow(F6);
+            break;
+        case KC_F24:
+            writePinHigh(F7);
+            writePinHigh(F5);
+            writePinHigh(F6);
+            break;
+        default:
+            writePinLow(F5);
+            writePinLow(F6);
+            writePinLow(F7);
+            break;
+        }
+    return state;
+}
+
+
+bool spongebob_mode = false;
+bool spongebob_case = false;
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+  if (spongebob_mode) {
+    switch(keycode) {
+      case KC_A...KC_Z:
+        if (record->event.pressed) {
+          (spongebob_case ^= 1) == 0 ? tap_code16(S(keycode)) : tap_code(keycode);
+          return false; break;
+        }
+    }
+  }
+  switch(keycode) {
+    case USER00:
+      if (record->event.pressed) {
+        spongebob_mode ^= 1;
+      }
+      return false; break;
+  }
+  return true;
+}

+ 2 - 0
keyboards/viktus/sp_mini/keymaps/via/rules.mk

@@ -0,0 +1,2 @@
+VIA_ENABLE = yes
+

+ 21 - 0
keyboards/viktus/sp_mini/readme.md

@@ -0,0 +1,21 @@
+# sp_mini
+
+![sp_mini](https://i.imgur.com/ayX0wnXh.jpg)
+
+The SP Mini is a 40% version of the SP-111 created in a collaboration of OneCreativeMind and BlindAssassin111 (Viktus owner). All design done by BlindAssassin111. The layout includes an F Row, left macro column, and arrows. Rotary encoders are supported in the top left and right positions. The board also features three through hole LED indicators and RGB underglow.
+
+The SP Mini has dual ATMEGA32U4 controllers linked with USB Type C. Each PCB half has a single reset button and a standard AVR ISP header.
+
+* Keyboard Maintainer: [jrfhoutx](https://github.com/jrfhoutx)
+* Hardware Supported: SP Mini FE (Founder's Edition), SP Mini LC (Low Cal)
+* Hardware Availability: Viktus Designs, LLC.
+
+Make example for this keyboard (after setting up your build environment):
+
+    make viktus/sp_mini:default
+
+Flashing example for this keyboard:
+
+    make viktus/sp_mini:default:flash
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

+ 24 - 0
keyboards/viktus/sp_mini/rules.mk

@@ -0,0 +1,24 @@
+# MCU name
+MCU = atmega32u4
+
+# Bootloader selection
+BOOTLOADER = atmel-dfu
+
+# Build Options
+#   change yes to no to disable
+#
+BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
+MOUSEKEY_ENABLE = no        # Mouse keys
+EXTRAKEY_ENABLE = yes       # Audio control and System control
+CONSOLE_ENABLE = no         # Console for debug
+COMMAND_ENABLE = no         # Commands for debug and configuration
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
+# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+NKRO_ENABLE = yes           # USB Nkey Rollover
+BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
+BLUETOOTH_ENABLE = no       # Enable Bluetooth
+AUDIO_ENABLE = no           # Audio output
+SPLIT_KEYBOARD = yes
+ENCODER_ENABLE = yes

+ 45 - 0
keyboards/viktus/sp_mini/sp_mini.c

@@ -0,0 +1,45 @@
+ /* Copyright 2021 jrfhoutx
+  *
+  * This program is free software: you can redistribute it and/or modify
+  * it under the terms of the GNU General Public License as published by
+  * the Free Software Foundation, either version 2 of the License, or
+  * (at your option) any later version.
+  *
+  * This program is distributed in the hope that it will be useful,
+  * but WITHOUT ANY WARRANTY; without even the implied warranty of
+  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  * GNU General Public License for more details.
+  *
+  * You should have received a copy of the GNU General Public License
+  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+  */
+
+#include "sp_mini.h"
+
+void keyboard_pre_init_kb(void) {
+    // enable built in pullups to avoid timeouts when right hand not connected
+    setPinInputHigh(D0);
+    setPinInputHigh(D1);
+
+    keyboard_pre_init_user();
+}
+
+#ifdef ENCODER_ENABLE
+bool encoder_update_kb(uint8_t index, bool clockwise) {
+    if (!encoder_update_user(index, clockwise)) { return false; }
+    if (index == 0) { /* First encoder */
+        if (clockwise) {
+            tap_code(KC_PGDN);
+        } else {
+            tap_code(KC_PGUP);
+        }
+    } else if (index == 1) { /* Second encoder */
+        if (clockwise) {
+        tap_code(KC_VOLU);
+    } else {
+        tap_code(KC_VOLD);
+        }
+    }
+    return true;
+}
+#endif

+ 41 - 0
keyboards/viktus/sp_mini/sp_mini.h

@@ -0,0 +1,41 @@
+ /* Copyright 2021 jrfhoutx
+  *
+  * This program is free software: you can redistribute it and/or modify
+  * it under the terms of the GNU General Public License as published by
+  * the Free Software Foundation, either version 2 of the License, or
+  * (at your option) any later version.
+  *
+  * This program is distributed in the hope that it will be useful,
+  * but WITHOUT ANY WARRANTY; without even the implied warranty of
+  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  * GNU General Public License for more details.
+  *
+  * You should have received a copy of the GNU General Public License
+  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+  */
+
+#pragma once
+
+#include "quantum.h"
+
+#define ___ KC_NO
+
+#define LAYOUT_all( \
+    L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, R07, \
+    L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, R17, \
+    L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24,      R26, R27, \
+    L30, L31, L32, L33, L34, L35, L36,      R31, R32, R33, R34, R35, R36,      \
+    L40, L41, L42, L43, L44, L45,                R42, R43, R44, R45, R46, R47  \
+    ) \
+    { \
+    { L00, L01, L02, L03, L04, L05, L06     }, \
+    { L10, L11, L12, L13, L14, L15, L16     }, \
+    { L20, L21, L22, L23, L24, L25, L26     }, \
+    { L30, L31, L32, L33, L34, L35, L36     }, \
+    { L40, L41, L42, L43, L44, L45, ___     }, \
+    { R00, R01, R02, R03, R04, R05, R06, R07}, \
+    { R10, R11, R12, R13, R14, R15, R16, R17}, \
+    { R20, R21, R22, R23, R24, ___, R26, R27}, \
+    { ___, R31, R32, R33, R34, R35, R36, ___}, \
+    { ___, ___, R42, R43, R44, R45, R46, R47}  \
+}