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Fix up RGB Matrix code (#4503)

* Fix up RGB Matrix code

* Convert RGBLIGHT functions to rgbmatrix ones, and add defines
Drashna Jaelre 6 ani în urmă
părinte
comite
da1afe152a
3 a modificat fișierele cu 91 adăugiri și 32 ștergeri
  1. 44 16
      quantum/rgb_matrix.c
  2. 45 14
      quantum/rgb_matrix.h
  3. 2 2
      quantum/rgblight.c

+ 44 - 16
quantum/rgb_matrix.c

@@ -842,13 +842,13 @@ void rgb_matrix_init(void) {
 }
 
 // Deals with the messy details of incrementing an integer
-uint8_t increment( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
+static uint8_t increment( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
     int16_t new_value = value;
     new_value += step;
     return MIN( MAX( new_value, min ), max );
 }
 
-uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
+static uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
     int16_t new_value = value;
     new_value -= step;
     return MIN( MAX( new_value, min ), max );
@@ -887,77 +887,105 @@ uint32_t rgb_matrix_get_tick(void) {
     return g_tick;
 }
 
-void rgblight_toggle(void) {
+void rgb_matrix_toggle(void) {
 	rgb_matrix_config.enable ^= 1;
     eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 }
 
-void rgblight_step(void) {
+void rgb_matrix_enable(void) {
+	rgb_matrix_config.enable = 1;
+    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+}
+
+void rgb_matrix_enable_noeeprom(void) {
+	rgb_matrix_config.enable = 1;
+}
+
+void rgb_matrix_disable(void) {
+	rgb_matrix_config.enable = 0;
+    eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+}
+
+void rgb_matrix_disable_noeeprom(void) {
+	rgb_matrix_config.enable = 0;
+}
+
+void rgb_matrix_step(void) {
     rgb_matrix_config.mode++;
     if (rgb_matrix_config.mode >= RGB_MATRIX_EFFECT_MAX)
         rgb_matrix_config.mode = 1;
     eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 }
 
-void rgblight_step_reverse(void) {
+void rgb_matrix_step_reverse(void) {
     rgb_matrix_config.mode--;
     if (rgb_matrix_config.mode < 1)
         rgb_matrix_config.mode = RGB_MATRIX_EFFECT_MAX - 1;
     eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 }
 
-void rgblight_increase_hue(void) {
+void rgb_matrix_increase_hue(void) {
     rgb_matrix_config.hue = increment( rgb_matrix_config.hue, 8, 0, 255 );
     eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 }
 
-void rgblight_decrease_hue(void) {
+void rgb_matrix_decrease_hue(void) {
     rgb_matrix_config.hue = decrement( rgb_matrix_config.hue, 8, 0, 255 );
     eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 }
 
-void rgblight_increase_sat(void) {
+void rgb_matrix_increase_sat(void) {
     rgb_matrix_config.sat = increment( rgb_matrix_config.sat, 8, 0, 255 );
     eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 }
 
-void rgblight_decrease_sat(void) {
+void rgb_matrix_decrease_sat(void) {
     rgb_matrix_config.sat = decrement( rgb_matrix_config.sat, 8, 0, 255 );
     eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 }
 
-void rgblight_increase_val(void) {
+void rgb_matrix_increase_val(void) {
     rgb_matrix_config.val = increment( rgb_matrix_config.val, 8, 0, RGB_MATRIX_MAXIMUM_BRIGHTNESS );
     eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 }
 
-void rgblight_decrease_val(void) {
+void rgb_matrix_decrease_val(void) {
     rgb_matrix_config.val = decrement( rgb_matrix_config.val, 8, 0, RGB_MATRIX_MAXIMUM_BRIGHTNESS );
     eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 }
 
-void rgblight_increase_speed(void) {
+void rgb_matrix_increase_speed(void) {
     rgb_matrix_config.speed = increment( rgb_matrix_config.speed, 1, 0, 3 );
     eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
 }
 
-void rgblight_decrease_speed(void) {
+void rgb_matrix_decrease_speed(void) {
     rgb_matrix_config.speed = decrement( rgb_matrix_config.speed, 1, 0, 3 );
     eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
 }
 
-void rgblight_mode(uint8_t mode) {
+void rgb_matrix_mode(uint8_t mode) {
     rgb_matrix_config.mode = mode;
     eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 }
 
-uint32_t rgblight_get_mode(void) {
+void rgb_matrix_mode_noeeprom(uint8_t mode) {
+    rgb_matrix_config.mode = mode;
+}
+
+uint32_t rgb_matrix_get_mode(void) {
     return rgb_matrix_config.mode;
 }
 
-void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val) {
+void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val) {
   rgb_matrix_config.hue = hue;
   rgb_matrix_config.sat = sat;
   rgb_matrix_config.val = val;
   eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
 }
+
+void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val) {
+  rgb_matrix_config.hue = hue;
+  rgb_matrix_config.sat = sat;
+  rgb_matrix_config.val = val;
+}

+ 45 - 14
quantum/rgb_matrix.h

@@ -127,6 +127,7 @@ enum rgb_matrix_effects {
 };
 
 void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue );
+void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
 
 // This runs after another backlight effect and replaces
 // colors already set
@@ -160,20 +161,50 @@ void rgb_matrix_decrease(void);
 
 uint32_t rgb_matrix_get_tick(void);
 
-void rgblight_toggle(void);
-void rgblight_step(void);
-void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
-void rgblight_step_reverse(void);
-void rgblight_increase_hue(void);
-void rgblight_decrease_hue(void);
-void rgblight_increase_sat(void);
-void rgblight_decrease_sat(void);
-void rgblight_increase_val(void);
-void rgblight_decrease_val(void);
-void rgblight_increase_speed(void);
-void rgblight_decrease_speed(void);
-void rgblight_mode(uint8_t mode);
-uint32_t rgblight_get_mode(void);
+void rgb_matrix_toggle(void);
+void rgb_matrix_enable(void);
+void rgb_matrix_enable_noeeprom(void);
+void rgb_matrix_disable(void);
+void rgb_matrix_disable_noeeprom(void);
+void rgb_matrix_step(void);
+void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
+void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val);
+void rgb_matrix_step_reverse(void);
+void rgb_matrix_increase_hue(void);
+void rgb_matrix_decrease_hue(void);
+void rgb_matrix_increase_sat(void);
+void rgb_matrix_decrease_sat(void);
+void rgb_matrix_increase_val(void);
+void rgb_matrix_decrease_val(void);
+void rgb_matrix_increase_speed(void);
+void rgb_matrix_decrease_speed(void);
+void rgb_matrix_mode(uint8_t mode);
+void rgb_matrix_mode_noeeprom(uint8_t mode);
+uint32_t rgb_matrix_get_mode(void);
+
+#ifndef RGBLIGHT_ENABLE
+#define rgblight_toggle() rgb_matrix_toggle()
+#define rgblight_enable() rgb_matrix_enable()
+#define rgblight_enable_noeeprom() rgb_matrix_enable_noeeprom()
+#define rgblight_disable() rgb_matrix_disable()
+#define rgblight_disable_noeeprom() rgb_matrix_disable_noeeprom()
+#define rgblight_step() rgb_matrix_step()
+#define rgblight_sethsv(hue, sat, val) rgb_matrix_sethsv(hue, sat, val)
+#define rgblight_sethsv_noeeprom(hue, sat, val) rgb_matrix_sethsv_noeeprom(hue, sat, val)
+#define rgblight_step_reverse() rgb_matrix_step_reverse()
+#define rgblight_increase_hue() rgb_matrix_increase_hue()
+#define rgblight_decrease_hue() rgb_matrix_decrease_hue()
+#define rgblight_increase_sat() rgb_matrix_increase_sat()
+#define rgblight_decrease_sat() rgb_matrix_decrease_sat()
+#define rgblight_increase_val() rgb_matrix_increase_val()
+#define rgblight_decrease_val() rgb_matrix_decrease_val()
+#define rgblight_increase_speed() rgb_matrix_increase_speed()
+#define rgblight_decrease_speed() rgb_matrix_decrease_speed()
+#define rgblight_mode(mode) rgb_matrix_mode(mode)
+#define rgblight_mode_noeeprom(mode) rgb_matrix_mode_noeeprom(mode)
+#define rgblight_get_mode() rgb_matrix_get_mode()
+
+#endif
 
 typedef struct {
     /* Perform any initialisation required for the other driver functions to work. */

+ 2 - 2
quantum/rgblight.c

@@ -325,13 +325,13 @@ void rgblight_disable_noeeprom(void) {
 
 
 // Deals with the messy details of incrementing an integer
-uint8_t increment( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
+static uint8_t increment( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
     int16_t new_value = value;
     new_value += step;
     return MIN( MAX( new_value, min ), max );
 }
 
-uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
+static uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
     int16_t new_value = value;
     new_value -= step;
     return MIN( MAX( new_value, min ), max );