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@@ -117,6 +117,10 @@ void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
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action->state.interrupting_keycode = keycode;
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action->state.interrupting_keycode = keycode;
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process_tap_dance_action_on_dance_finished(action);
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process_tap_dance_action_on_dance_finished(action);
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reset_tap_dance(&action->state);
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reset_tap_dance(&action->state);
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+
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+ // Tap dance actions can leave some weak mods active (e.g., if the tap dance is mapped to a keycode with
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+ // modifiers), but these weak mods should not affect the keypress which interrupted the tap dance.
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+ clear_weak_mods();
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}
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}
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}
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}
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}
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}
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