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Keymap: jennetters fourier split 40% keymap (#3487)

* jennetters fourier keymap, tapdance declarations and reformatted keymap file for readbility

* Update rules and keymap to follow new makefile setup.

* Add #pragma once to config.h
J.net 6 years ago
parent
commit
e0d467dbab

+ 31 - 0
keyboards/fourier/keymaps/jennetters/config.h

@@ -0,0 +1,31 @@
+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#define TAPPING_TERM 100
+
+/* Try to prevent sticky keys */
+#define PREVENT_STUCK_MODIFIERS
+
+/* Use I2C or Serial, not both */
+
+#define USE_SERIAL
+// #define USE_I2C

+ 148 - 0
keyboards/fourier/keymaps/jennetters/keymap.c

@@ -0,0 +1,148 @@
+#include QMK_KEYBOARD_H
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BASE 0
+#define _FN1 1
+#define _FN2 2
+
+enum custom_keycodes {
+  QWERTY = SAFE_RANGE,
+};
+
+#define KC_ KC_TRNS
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+#define KC_FN1 MO(_FN1)
+#define KC_FN2 MO(_FN2)
+#define KC_SPFN1 LT(_FN1, KC_SPACE)
+#define KC_SPFN2 LT(_FN2, KC_SPACE)
+#define KC_BSFN1 LT(_FN1, KC_BSPC)
+#define KC_BSFN2 LT(_FN2, KC_BSPC)
+#define KC_RST RESET
+#define KC_DBUG DEBUG
+#define KC_RTOG RGB_TOG
+#define KC_RMOD RGB_MOD
+#define KC_RHUI RGB_HUI
+#define KC_RHUD RGB_HUD
+#define KC_RSAI RGB_SAI
+#define KC_RSAD RGB_SAD
+#define KC_RVAI RGB_VAI
+#define KC_RVAD RGB_VAD
+
+//Tap Dance Declarations
+enum {
+  ESC_GR = 0,
+  Q_1,
+  W_2,
+  E_3,
+  R_4,
+  T_5,
+  Y_6,
+  U_7,
+  I_8,
+  O_9,
+  P_0,
+  MIN_LB,
+  EQL_RB,
+  SCL_QUO
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[_BASE] = LAYOUT( 
+ // ,----+----+----+----+----+----|----+----+----+----+----+----+----.
+ // |ESC | Q1 | W2 | E3 | R4 | T5 | Y6 | U7 | I8 | O9 | P0 | -[ | =] |
+ // |----`----`----`----`----`----|----`----`----`----`----`----`----|
+ // | TAB | A  | S  | D  | F  | G  | H  | H  | J  | K  | L  |  BKSP  |
+ // |-----`----`----`----`----`----|----`----`----`----`----`--------|
+ // | SHIFT | Z  | X  | C  | V  | B  | N  | M  | ,  | .  | /  | SHFT |
+ // |-------`----`----`----`----`----|----`----`----`----`----`------|
+ // | CTL | SYS| ALT | SP    SPACE | SPACE  | FN1 | CTL  | \  | ENT  |
+ // `-----+----+-----+----+--------|--------+-----+------+----+------'
+ 
+  TD(ESC_GR), TD(Q_1), TD(W_2), TD(E_3), TD(R_4), TD(T_5), TD(Y_6), TD(U_7), TD(I_8), TD(O_9), TD(P_0),TD(MIN_LB),TD(EQL_RB), \
+  KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TD(SCL_QUO), KC_BSPC, \
+  KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, \
+  KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_SPACE, KC_SPACE, KC_FN1, KC_LCTL, KC_NUBS, KC_ENTER
+  ),
+
+  [_FN1] = LAYOUT_kc(
+ // ,----+----+----+----+----+----|----+----+----+----+----+----+----.
+ // |    |    | UP |    |    |    |    |    |    |    |    |    |    |
+ // |----`----`----`----`----`----|----`----`----`----`----`----`----|
+ // |     | LT | DN | RT |    |    |    |    |    |    | '  |  DEL   |
+ // |-----`----`----`----`----`----|----`----`----`----`----`--------|
+ // |       |    |    |    |    |    |    |    |    |    |PIPE|      |
+ // |-------`----`----`----`----`----|----`----`----`----`----`------|
+ // |     |    |     |    |        |        |     |      |    |      |
+ // `-----+----+-----+----+--------|--------+-----+------+----+------'
+ 
+   , , UP, , , , , , , , , , , \
+   , LEFT, DOWN, RIGHT, , , , , , , QUOT, DEL, \
+   , , , , , , , , , , NUBS, , \
+   , , , , , , , , , 
+  ),
+
+  [_FN2] = LAYOUT_kc(
+ // ,----+----+----+----+----+----|----+----+----+----+----+----+----.
+ // |    |    |    |    |    |    |    |    |    |    |    |    |    |
+ // |----`----`----`----`----`----|----`----`----`----`----`----`----|
+ // |     |   |     |    |    |    |    |    |    |    |    |        |
+ // |-----`----`----`----`----`----|----`----`----`----`----`--------|
+ // |       |    |    |    |    |    |    |    |    |    |    |      |
+ // |-------`----`----`----`----`----|----`----`----`----`----`------|
+ // |     |    |     |    |        |        |     |      |    |      |
+ // `-----+----+-----+----+--------|--------+-----+------+----+------'
+
+   , , , , , , , , , , , , , \
+   , , , , , , , , , , , , \
+   , , , , , , , , , , , , \
+   , , , , , , , , ,   
+  )
+
+};
+
+void esc_gr_finished (qk_tap_dance_state_t *state, void *user_data) {
+  if (state->count == 1) {
+    register_code (KC_ESC);
+  } else if (state->count == 2) {
+    register_code (KC_GRV);
+  } else {
+    register_code (KC_LSFT);
+    register_code (KC_GRV);
+  }
+}
+
+void esc_gr_reset (qk_tap_dance_state_t *state, void *user_data) {
+  if (state->count == 1) {
+    unregister_code (KC_ESC);
+  } else if (state->count == 2) {
+    unregister_code (KC_GRV);
+  } else {
+    unregister_code (KC_LSFT);
+    unregister_code (KC_GRV);
+  }
+}
+
+//Tap Dance Definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+[ESC_GR] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, esc_gr_finished, esc_gr_reset), //Tap once for ESC, twice for `, thrice for ~
+[Q_1]  = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_1), //Tap once for Q, twice for 1/!
+[W_2]  = ACTION_TAP_DANCE_DOUBLE(KC_W, KC_2), //Tap once for W, twice for 2/@
+[E_3]  = ACTION_TAP_DANCE_DOUBLE(KC_E, KC_3), //Tap once for E, twice for 3/#
+[R_4]  = ACTION_TAP_DANCE_DOUBLE(KC_R, KC_4), //Tap once for R, twice for 4/$
+[T_5]  = ACTION_TAP_DANCE_DOUBLE(KC_T, KC_5), //Tap once for T, twice for 5/%
+[Y_6]  = ACTION_TAP_DANCE_DOUBLE(KC_Y, KC_6), //Tap once for Y, twice for 6/^
+[U_7]  = ACTION_TAP_DANCE_DOUBLE(KC_U, KC_7), //Tap once for U, twice for 7/&
+[I_8]  = ACTION_TAP_DANCE_DOUBLE(KC_I, KC_8), //Tap once for I, twice for 8/*
+[O_9]  = ACTION_TAP_DANCE_DOUBLE(KC_O, KC_9), //Tap once for O, twice for 9/(
+[P_0]  = ACTION_TAP_DANCE_DOUBLE(KC_P, KC_0), //Tap once for P, twice for 0/)
+[MIN_LB]  = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_LBRC), //Tap once for -, twice for [/{
+[EQL_RB]  = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_RBRC), //Tap once for =, twice for ]/}
+[SCL_QUO] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT) //Tap once for ;, '/"
+// Other declarations would go here, separated by commas, if you have them
+};

+ 1 - 0
keyboards/fourier/keymaps/jennetters/rules.mk

@@ -0,0 +1 @@
+TAP_DANCE_ENABLE = yes