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[Keymap] Contra - QWERTY US basic layout; MechWild Marcuio - EN update layout (#16787)

Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Stephon Parker <stephonparker@Stephons-MacBook-Pro.local>
Stephon Parker 3 éve
szülő
commit
e5e7039368

+ 1 - 1
keyboards/contra/keymaps/basic/readme.md

@@ -69,4 +69,4 @@ Switch from `Adjust` layer.
  |------+------+------+------+------+------+------+------+------+------+------+------|
  |      |      |      |      |      |             |      |      |      |      |      |
  `-----------------------------------------------------------------------------------'
-```
+```

+ 35 - 0
keyboards/contra/keymaps/basic_qwerty/config.h

@@ -0,0 +1,35 @@
+// Copyright 2021 Stehpon Parker (@stephondoestech)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "config_common.h"
+
+#ifdef AUDIO_ENABLE
+    #define STARTUP_SONG SONG(PLANCK_SOUND)
+    // #define STARTUP_SONG SONG(NO_SOUND)
+
+    #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
+                                  SONG(DVORAK_SOUND) \
+                                }
+#endif
+
+#define MUSIC_MASK (keycode != KC_NO)
+
+/*
+ * MIDI options
+ */
+
+/* enable basic MIDI features:
+   - MIDI notes can be sent when in Music mode is on
+*/
+
+#define MIDI_BASIC
+
+/* enable advanced MIDI features:
+   - MIDI notes can be added to the keymap
+   - Octave shift and transpose
+   - Virtual sustain, portamento, and modulation wheel
+   - etc.
+*/
+//#define MIDI_ADVANCED

+ 140 - 0
keyboards/contra/keymaps/basic_qwerty/keymap.c

@@ -0,0 +1,140 @@
+/* Copyright 2015-2017 Jack Humbert
+ * Contributor 2022 Stephon Parker
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+enum planck_layers {
+  _QWERTY,
+  _LOWER,
+  _RAISE,
+  _ADJUST
+};
+
+enum planck_keycodes {
+  QWERTY = SAFE_RANGE,
+  LOWER,
+  RAISE
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+  /* Qwerty
+   * ,-----------------------------------------------------------------------------------.
+   * | Esc  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp |
+   * |------+------+------+------+------+-------------+------+------+------+------+------|
+   * | Tab  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |Enter |
+   * |------+------+------+------+------+------|------+------+------+------+------+------|
+   * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |  '   |
+   * |------+------+------+------+------+------+------+------+------+------+------+------|
+   * | CAPS | Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left |Right |  Up  |Down  |
+   * `-----------------------------------------------------------------------------------'
+   */
+  [_QWERTY] = LAYOUT_planck_mit(
+    KC_ESC,  KC_Q,   KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC,
+    KC_TAB, KC_A,   KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_ENT,
+    KC_LSFT, KC_Z,   KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_QUOT,
+    KC_CAPSLOCK,  KC_LCTL, KC_LALT, KC_LGUI, LOWER,       KC_SPC,       RAISE,   KC_LEFT, KC_RGHT, KC_UP,   KC_DOWN
+  ),
+
+  /* Lower
+   * ,-----------------------------------------------------------------------------------.
+   * |   ~  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp |
+   * |------+------+------+------+------+-------------+------+------+------+------+------|
+   * |   `  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   _  |   +  |   {  |   }  |  |   |
+   * |------+------+------+------+------+------|------+------+------+------+------+------|
+   * | Shift|  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |   -  |   =  |   [  |   ]  |  \   |
+   * |------+------+------+------+------+------+------+------+------+------+------+------|
+   * | Del  |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
+   * `-----------------------------------------------------------------------------------'
+   */
+  [_LOWER] = LAYOUT_planck_mit(
+    KC_TILD,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0, KC_BSPC,
+    KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS,    KC_PLUS,    KC_LCBR, KC_RCBR, KC_PIPE,
+    KC_LSFT, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS,
+    KC_DEL, _______, _______, _______, _______,     _______,      _______,    KC_MNXT,    KC_VOLD, KC_VOLU, KC_MPLY
+  ),
+
+  /* Raise
+   * ,-----------------------------------------------------------------------------------.
+   * |   `  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  | Bksp |
+   * |------+------+------+------+------+-------------+------+------+------+------+------|
+   * | Del  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   -  |   =  |   [  |   ]  |  \   |
+   * |------+------+------+------+------+------|------+------+------+------+------+------|
+   * |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |ISO # |ISO / |Pg Up |Pg Dn |      |
+   * |------+------+------+------+------+------+------+------+------+------+------+------|
+   * |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
+   * `-----------------------------------------------------------------------------------'
+   */
+  [_RAISE] = LAYOUT_planck_mit(
+    KC_GRV, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR,    KC_ASTR,    KC_LPRN, KC_RPRN,    KC_BSPC,
+    KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS,
+    _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______,
+    _______, _______, _______, _______, _______,     _______,      _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
+  ),
+
+  /* Adjust (Lower + Raise)
+   * ,-----------------------------------------------------------------------------------.
+   * |      |      |      |      |      |      |      |      |      |      |      |  Del |
+   * |------+------+------+------+------+-------------+------+------+------+------+------|
+   * |      |      |      |      |      |AGnorm|AGswap|Qwerty|      |      |      |      |
+   * |------+------+------+------+------+------|------+------+------+------+------+------|
+   * |      |      |      |      |      |      |      |      |      |      |      |      |
+   * |------+------+------+------+------+------+------+------+------+------+------+------|
+   * |      |      |      |      |      |             |      |      |      |      |      |
+   * `-----------------------------------------------------------------------------------'
+   */
+  [_ADJUST] = LAYOUT_planck_mit(
+    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL ,
+    _______, _______, _______, _______, _______, AG_NORM, AG_SWAP, QWERTY,  _______, _______, _______, _______,
+    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+    _______, _______, _______, _______, _______,     _______,      _______, _______, _______, _______, _______
+  )
+
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+  switch (keycode) {
+    case QWERTY:
+      if (record->event.pressed) {
+        print("mode just switched to qwerty and this is a huge string\n");
+        set_single_persistent_default_layer(_QWERTY);
+      }
+      return false;
+      break;
+    case LOWER:
+      if (record->event.pressed) {
+        layer_on(_LOWER);
+        update_tri_layer(_LOWER, _RAISE, _ADJUST);
+      } else {
+        layer_off(_LOWER);
+        update_tri_layer(_LOWER, _RAISE, _ADJUST);
+      }
+      return false;
+      break;
+    case RAISE:
+      if (record->event.pressed) {
+        layer_on(_RAISE);
+        update_tri_layer(_LOWER, _RAISE, _ADJUST);
+      } else {
+        layer_off(_RAISE);
+        update_tri_layer(_LOWER, _RAISE, _ADJUST);
+      }
+      return false;
+      break;
+  }
+  return true;
+}

+ 64 - 0
keyboards/contra/keymaps/basic_qwerty/readme.md

@@ -0,0 +1,64 @@
+# A Basic QWERTY Layout
+
+The Contra layer was something that I didn't see widely utilized as a US standard so I tweaked the basic layout layout by Jack Humbert. It's closer to the standard layout you would get on a US keyboard. I also moved the rest of the special characters to the lower layer. 
+
+This is almost the same as my MechWild Marcuio keyboard.
+
+# A Basic Contra Layout
+
+The *default* layout currently (as of Mar 19, 2018) has a lot of components from Planck's default layout and is not very suitable for a basic Contra board. This basic layout is developed from Planck's default layout but has removed the parts that's irrelevant to a Contra board.  
+
+My other keyboard is a HHKB and I don't use `Tab` or `Esc` key that much and hence the unusual placements for those keys.
+
+## QWERTY (Normal) Layer
+```
+,-----------------------------------------------------------------------------------.
+ | Esc  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | Tab  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |  '   |
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |Enter |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | CAPS | Tab  | Alt  | GUI  |Lower |    Space    |Raise | Left |Right |  Up  |Down  |
+ `-----------------------------------------------------------------------------------'
+```
+
+## Lower
+```
+,-----------------------------------------------------------------------------------.
+ |   ~  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  | Bksp |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | Del  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   _  |   +  |   {  |   }  |  |   |
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |   -  |   =  |   [  |   ]  |  \   |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
+ `-----------------------------------------------------------------------------------'
+```
+
+## Raise
+```
+,-----------------------------------------------------------------------------------.
+ |   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | Del  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   -  |   =  |   [  |   ]  |  \   |
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |ISO # |ISO / |Pg Up |Pg Dn |      |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
+ `-----------------------------------------------------------------------------------'
+```
+
+## Adjust
+`AGnorm` and `AGswap` switches `alt` and `os` key on the keyboard.
+```
+,-----------------------------------------------------------------------------------.
+ |      |      |      |      |      |      |      |      |      |      |      |  Del |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ |      |      |      |      |      |AGnorm|AGswap|Qwerty|      |      |      |      |
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ |      |      |      |      |      |      |      |      |      |      |      |      |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ |      |      |      |      |      |             |      |      |      |      |      |
+ `-----------------------------------------------------------------------------------'
+```

+ 19 - 0
keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/config.h

@@ -0,0 +1,19 @@
+/* Copyright 2022 Fearless Spiff
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#define TAPPING_TERM 180

+ 293 - 0
keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/keymap.c

@@ -0,0 +1,293 @@
+/* Copyright 2021 Kyle McCreery
+ * Copyright 2021 Jonavin Eng
+ * Copyright 2022 Fearless Spiff
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+#include "keymap_german.h"
+
+// OLED setup for bongocat
+#define IDLE_FRAMES 5
+#define IDLE_SPEED 30
+#define TAP_FRAMES 2
+#define TAP_SPEED 40
+#define ANIM_FRAME_DURATION 200
+#define ANIM_SIZE 512
+
+#define LABEL_LENGTH 8
+
+#define KC_CAD	        LALT(LCTL(KC_DEL))
+#define KC_TEAMS_CAM	C(S(KC_O))
+#define KC_TEAMS_MUTE	C(S(KC_M))
+
+enum layers {
+  QWERT,
+  FN_1,
+  FN_2
+};
+
+enum custom_user_keycodes {
+  KC_ENC = SAFE_RANGE
+};
+
+static long int oled_timeout = 1800000; //  30 minutes
+bool gui_on = true;
+char wpm_str[10];
+uint32_t anim_timer = 0;
+uint32_t anim_sleep = 0;
+uint8_t current_idle_frame = 0;
+uint8_t current_tap_frame = 0;
+
+// Tap Dance declarations
+enum {
+    TD_TAB_ESC,
+};
+
+// Tap Dance definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+    // Tap once for Tab, twice for Esc
+    [TD_TAB_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_TAB, KC_ESC),
+};
+
+typedef struct {
+    char label_top[LABEL_LENGTH];
+    char label_mid[LABEL_LENGTH];
+    char label_bottom[LABEL_LENGTH];
+    uint16_t keycode;
+} encoder_key;
+
+static const encoder_key PROGMEM encoder_keys[] = {
+    // list of key codes that will be scrolled through by encoder and description
+    // Be aware that it only works when using one char less than defined. In this case 7 max. No idea why?
+    {"Teams", "Toggle", "Mic", KC_TEAMS_MUTE},
+    {"Teams", "Toggle", "Cam", KC_TEAMS_CAM},
+    {"Ctrl", "Alt", "Del", KC_CAD},
+    {"Caps", "Lock", "", KC_CAPSLOCK},
+    {"Pause", "", "", KC_PAUSE},
+    {"PrtScr", "", "", KC_PSCR},
+    {"Insert", "", "", KC_INS},
+    {"Play", "", "", KC_MEDIA_PLAY_PAUSE}
+};
+
+#define NUMBER_OF_ENCODER_KEYS sizeof(encoder_keys)/sizeof(encoder_keys[0])
+
+static uint8_t selected_encoder_key_id = 0;
+static encoder_key selected_encoder_key;
+
+static void set_selected_encoder_key(uint8_t idx) {
+    // make a copy from PROGMEM
+    memcpy_P (&selected_encoder_key, &encoder_keys[idx], sizeof selected_encoder_key);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+    switch (keycode) {
+        case KC_ENC:
+            if (record->event.pressed) {
+                tap_code16(selected_encoder_key.keycode);
+            }
+        break;
+    }
+    return true;
+}
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+  [QWERT] = LAYOUT_all(
+                                                                                                                      KC_ENC,
+          TD(TD_TAB_ESC),   KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC,
+          LT(1,KC_CAPSLOCK),   KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_PLUS,          KC_ENT,
+          KC_LSFT, KC_LABK, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,           KC_RSFT,
+          KC_LCTL, KC_LGUI, LT(2,KC_LALT),   KC_SPC,  KC_SPC,   KC_SPC,        KC_RALT, MO(2),          KC_RCTL ),
+
+    [FN_1] = LAYOUT_all(
+                                                                                                                       KC_MUTE,
+    	  KC_GESC,          _______, KC_UP, _______, KC_LCBR, KC_RCBR, _______, _______, KC_UP,    _______, KC_QUES, KC_DEL,
+    	  _______,          KC_LEFT, KC_DOWN,   KC_RIGHT, KC_LPRN, KC_RPRN, KC_QUES, KC_LEFT, KC_DOWN, KC_LABK, KC_RABK, _______,
+    	  _______, KC_BSLS, KC_SLSH, KC_PIPE, _______, KC_LBRC, KC_RBRC, KC_HOME, KC_END,  KC_QUOT,  KC_DQUO,          KC_EQL,
+    	  _______,   _______, _______,          _______, _______,          _______,          KC_BSLS, KC_SLSH,         KC_TILD ),
+
+    [FN_2] = LAYOUT_all(
+                                                                                                                      _______,
+    	  KC_ESC,            KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,  KC_0,  KC_BSPC,
+    	  _______,             KC_EXLM,    KC_AT,    KC_HASH,    KC_DLR,    KC_AMPR,    KC_PERC,    KC_ASTR,    KC_LPRN,    KC_RPRN,  _______, _______,
+    	  _______, _______, KC_MINS, KC_PLUS, KC_BSLS, KC_SLSH, KC_SCLN, KC_COLN, KC_QUES, KC_LBRC, KC_RBRC, KC_DOT,
+    	  KC_DQUO, KC_QUOT, KC_DQUO,          _______, _______,          _______,          _______, _______,          KC_PIPE )
+};
+
+#ifdef ENCODER_ENABLE
+    bool encoder_update_user(uint8_t index, bool clockwise) {
+        if (clockwise) {
+            if (IS_LAYER_ON(QWERT) && selected_encoder_key_id  < NUMBER_OF_ENCODER_KEYS-1) {
+               selected_encoder_key_id ++;
+               set_selected_encoder_key(selected_encoder_key_id);
+            }
+            if (IS_LAYER_ON(FN_1)) {
+                tap_code16(KC_PGDOWN);
+            }
+            if (IS_LAYER_ON(FN_2)) {
+                tap_code(KC_VOLU);
+            }
+        } else {
+            if (IS_LAYER_ON(QWERT) && selected_encoder_key_id  > 0) {
+                selected_encoder_key_id --;
+                set_selected_encoder_key(selected_encoder_key_id);
+            }
+            if (IS_LAYER_ON(FN_1)) {
+                tap_code16(KC_PGUP);
+            }
+            if (IS_LAYER_ON(FN_2)) {
+                tap_code(KC_VOLD);
+            }
+        }
+        return false;
+    }
+#endif
+
+#ifdef OLED_ENABLE
+    oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+        set_selected_encoder_key(selected_encoder_key_id);
+
+        return OLED_ROTATION_180;  // flips the display 180 degrees
+    }
+
+    static void render_anim(void) {
+
+        // Idle animation
+        static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {
+
+            {
+                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,
+                64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,56,4,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,
+                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+            },
+
+            {
+                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,
+                64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,56,4,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,
+                7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+            },
+
+            {
+                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,64,64,64,64,32,32,32,32,16,8,4,2,2,4,24,96,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,60,194,1,1,2,2,4,4,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,96,96,0,129,130,130,132,8,16,32,64,128,0,0,0,0,128,128,128,128,64,64,64,64,32,
+                32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,25,6,0,0,0,0,0,0,0,24,24,24,27,3,0,64,160,34,36,20,18,18,18,11,8,8,8,8,5,5,9,9,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0,0,
+                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+            },
+
+            {
+                0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,
+                64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,
+                7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+            },
+
+            {
+                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,8,4,2,2,2,4,56,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28,226,1,1,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,64,64,
+                32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0,
+                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+            }
+
+        };
+
+        // Prep animation
+        static const char PROGMEM prep[][ANIM_SIZE] = {
+
+            {
+                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64,
+                64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,195,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,
+                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+            }
+
+        };
+
+        // Typing animation
+        static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = {
+
+            {
+                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,248,248,248,248,0,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,1,2,4,8,16,32,67,135,7,1,0,184,188,190,159,
+                95,95,79,76,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,67,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,61,124,252,252,252,252,252,60,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,
+                1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+            },
+
+            {
+                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64,64,64,32,
+                32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,0,0,0,1,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,122,122,121,121,121,121,57,49,2,2,4,4,8,8,8,136,136,135,128,
+                0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+            }
+
+        };
+
+        void animation_phase(void) {
+            if (get_current_wpm() <= IDLE_SPEED) {
+                current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
+                oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE);
+            }
+
+            if (get_current_wpm() > IDLE_SPEED && get_current_wpm() < TAP_SPEED) {
+                oled_write_raw_P(prep[0], ANIM_SIZE);
+            }
+
+            if (get_current_wpm() >= TAP_SPEED) {
+                current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES;
+                oled_write_raw_P(tap[abs((TAP_FRAMES-1)-current_tap_frame)], ANIM_SIZE);
+            }
+        }
+
+        if (get_current_wpm() != 000) {
+            oled_on();
+
+            if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
+                anim_timer = timer_read32();
+                animation_phase();
+            }
+
+            anim_sleep = timer_read32();
+        } else {
+            if (timer_elapsed32(anim_sleep) > oled_timeout) {
+                oled_off();
+            } else {
+                if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
+                    anim_timer = timer_read32();
+                    animation_phase();
+                }
+            }
+        }
+    }
+
+    bool oled_task_user(void) {
+
+            render_anim();
+
+            oled_set_cursor(0,0);
+            oled_write(selected_encoder_key.label_top, false);
+
+            oled_set_cursor(0,1);
+            oled_write(selected_encoder_key.label_mid, false);
+
+            oled_set_cursor(0,2);
+            oled_write(selected_encoder_key.label_bottom, false);
+
+    /* hide wpm display for now
+            oled_set_cursor(13,3);
+            oled_write_P(PSTR("WPM: "), false);
+            oled_write(get_u8_str(get_current_wpm(), ' '), false);
+    */
+
+      return false;
+    }
+
+    void suspend_power_down_user(void) {
+          oled_off();
+    }
+#endif

+ 22 - 0
keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/readme.md

@@ -0,0 +1,22 @@
+Fearless Spiff's Custom Mercutio Keymap
+  - "Programmer"-centric and German layout based keymap
+  - Based on Bongocat and Jonavin keymap
+
+Features
+  - Fancy Bongocat! Yay! (borrowed from bongocat obviously)
+  - Encoder selectable key codes and displayed on OLED (borrowed and multi-line-enhanced from Jonavin)
+    - Change encoder_keys in keymap.c to assign your desired key selection
+  - Additional encoder functionality 
+    - While holding FN_1, page up and down
+    - While holding FN_2, volume up and down
+  - Use my templates for your own layout overview at [Keyboard Layout Editor](http://www.keyboard-layout-editor.com) using my gist [here](https://gist.github.com/FearlessSpiff)
+
+QWERT Layer
+![image](https://user-images.githubusercontent.com/1927259/148683284-04932e15-a34d-451e-b657-335780033f36.png)
+
+FN_1 Layer
+![image](https://user-images.githubusercontent.com/1927259/148683299-f2c80403-3f29-4ba8-9fc4-957729f30b05.png)
+
+FN_2 layer
+![image](https://user-images.githubusercontent.com/1927259/148683306-364bc59c-b41b-4092-b93b-d7b4fc58567b.png)
+

+ 3 - 0
keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/rules.mk

@@ -0,0 +1,3 @@
+WPM_ENABLE = yes
+TAP_DANCE_ENABLE = yes
+MOUSEKEY_ENABLE = no